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Pengaplikasian Warna Sekunder dengan Teknik Makeup Bold terhadap Hasil Tata Rias Pesta Salsabila Qurratul Aisyu; Dindy Sinta Megasari; Maspiyah; Dewi Lutfiati
Jurnal Tata Rias Vol. 13 No. 3 (2024): Jurnal Tata Rias Volume 13 Nomer 3 Tahun 2024
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v13n3.65655

Abstract

The makeup trend using secondary colors is increasingly popular among beauty lovers, offering interesting and creative variations to create a standout look. The bold makeup technique aims to be a bold, striking, and eye-catching look, especially for special occasions such as parties. The purpose of this study is first, to determine the difference in party makeup results using secondary colors (X1 (orange-orange-orange), X2 (purple-purple-purple), X3 (green-orange-purple)) with the bold makeup technique. Second, to determine the highest and lowest values ​​between X1 (orange-orange-orange), X2 (purple-purple-purple), X3 (green-orange-purple) with the bold makeup technique. This research method uses a true experiment. The use of bold makeup techniques with secondary colors is the independent variable in this study, while the results of party makeup are the dependent variable. Data analysis techniques used the average value and one-way ANOVA on SPSS 26. The results of the first study, the difference in party makeup results using the average value with X1 (orange-orange-orange) getting a value of 3.26, X2 (purple-purple-purple) getting a value of 3.21 and X3 (green-orange-purple) getting a value of 2.94. The results of the second study, the highest value was obtained by X1 (orange-orange-orange) based on several aspects of the assessment, namely the suitability of the makeup color with the model's skin tone, makeup harmony, neatness of the makeup, and durability of the makeup results. Conversely, the lowest value was achieved by X3 (green-orange-purple), with almost all aspects of the assessment lower than X1 (orange-orange-orange) and X2 (purple-purple-purple). Based on the results of the One Way ANOVA analysis, there was a significant difference between the groups being compared (F(2, 87) = 4.510, p = 0.014). The Sum of Squares value between groups is 63.489 with degrees of freedom (df) 2, while the Sum of Squares value within groups is 612.300 with degrees of freedom 87. The total Sum of Squares is 675.789 with a mean square between groups of 31.744 and within groups of 7.038. Keywords: secondary colors, bold makeup techniques, party makeup results
Perbandingan Hasil Gradasi Nail Art Dengan Menggunakan Teknik Airbrush Dan Nail Polish Madya Sari; Maspiyah; Nia Kusstianti; Dewi Lutfiati
Jurnal Tata Rias Vol. 14 No. 1 (2025): Jurnal Tata Rias Volume 14 Nomer 1 Tahun 2025
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v14n1.66232

Abstract

The aim of this research is to compare the results of nail art gradations using airbrush and nail polish. This research uses an experimental approach with quantitative methods to test variables. The independent variables in this research are the airbrush technique and nail polish technique. The targets in this research were 5 lecturers and 25 students. The data collection technique used observation while data analysis used statistical analysis of the t-test with SPSS version 29. The results of the study showed that the level of significance was above 0.05, which means that there was no significant difference in the five aspects tested. The texture aspect produced a value of 0.262, the color gradation aspect obtained a value of 0.096, the design suitability aspect obtained a value of 0.050, the neatness aspect obtained a value of 0.118, and the flatness aspect obtained a value of 0.379. So statistically, there is no significant difference between using the airbrush and nail polish techniques. The conclusion of this study is that both using the airbrush and nail polish techniques have their own advantages and disadvantages that can affect the work process and the final result. The airbrush and nail polish techniques do not show significant differences, so both have equivalent quality and can be used according to needs.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS FLIPBOOK PADA CAPAIAN PEMBELAJARAN ANATOMI FISIOLOGI RAMBUT UNTUK KELAS X TKKR SMKN 1 POGALAN TRENGGALEK Risky Fatimah Azzahro; Dewi Lutfiati; Dindy Sinta Megasari; Sri Usodoningtyas
Jurnal Tata Rias Vol. 14 No. 2 (2025): Jurnal Tata Rias Volume 14 Nomer 2 Tahun 2025
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v14n2.67087

Abstract

Indonesia Inggris 1.450 / 5.000 The development of technology encourages the development of flexible digital learning media, one of which is the use of flipbooks which are increasingly used. This study aims to determine the feasibility of the media, interest in learning using the media and learning outcomes after using the media. This research approach uses R&D (Research and Development) Borg and Gall with reference to 8 stages, namely: 1) Potential and problems; 2) Data collection; 3) Product design; 4) Design validation; 5) Design revision; 6) Product trial; 7) Product revision; 8) Usage trial. This study was conducted with a small group trial of 15 students of class XI TKKR 2 and 30 students of class X TKKR 1 in media on a class scale. The results of the media feasibility evaluation showed that the average final score reached 4.46, which indicated that the learning media was classified as effective and feasible to use in the teaching and learning process. The learning interest of the participants is categorized as very good with a percentage of 97% and the average learning outcomes of students after using interactive learning media based on flipbooks on learning outcomes of hair anatomy and physiology obtained significant results of 0.000 <0.05, thus, the average achievement of student learning outcomes, namely 84.6, experienced a significant increase, exceeding the figure of 75 according to the school KKTP standard after the implementation of interactive learning media based on flipbooks.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS FLIPBOOK UNTUK MENINGKATKAN HASIL BELAJAR PADA MATERI PEMANGKASAN RAMBUT TEKNIK UNIFORM LAYER DI SMK NEGERI 1 LAMONGAN Cicik Nilawati; Dewi Lutfiati; Octaverina Kecvara Pritasari; Mutimmatul Faidah
Jurnal Tata Rias Vol. 14 No. 2 (2025): Jurnal Tata Rias Volume 14 Nomer 2 Tahun 2025
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v14n2.67109

Abstract

Abstract Effective educational tools are crucial in enhancing students' comprehension, abilities, and academic results. One creative option is interactive flipbooks, which deliver content in a more visual and engaging manner. The objective of this research is to evaluate the viability of flipbook media, assess its impact on educational outcomes, and explore student feedback regarding its application. The study adopted a quantitative methodology, involving 26 students from grade XII as participants. It followed an eight-step process, which included (1) identifying potential issues, (2) gathering data, (3) creating a design, (4) validating it, (5) revising the design, (6) conducting trials, (7) refining the product, and (8) testing the implementation. The research framework utilized a One-Group Pretest-Posttest model to assess shifts in learning results. Data collection methods, including observations, learning outcome evaluations, and surveys, were analyzed through averages and t-tests. Findings indicated that the flipbook media achieved a high feasibility rating, with a score of 4.41, categorized as "good." The analysis of improvements in learning outcomes displayed significant changes, showing that the average pre-test score of 53.92 rose to 86.08 in the post-test. Additionally, the practical assessment yielded impressive results, with an average score of 89 and a 100% completion rate. Students provided overwhelmingly positive feedback on this medium, reflected in an average score of 4.55, categorized as "very good." From these results, interactive flipbooks are deemed effective and practical for enhancing students' understanding and skills related to hair cutting techniques using the uniform layer method. Keywords: Learning Media, Flipbook, Uniform Layer Haircut.
PENERAPAN MODEL PEMBELAJARAN QUANTUM TEACHING UNTUK MENINGKATKAN HASIL BELAJAR PADA MATERI CREAMBATH DI SMK LABSCHOOL UNESA 1 SURABAYA Nirmala Agustin; Biyan Yesi Wilujeng; Dewi Lutfiati; Nieke Andina Wijaya
Jurnal Tata Rias Vol. 14 No. 2 (2025): Jurnal Tata Rias Volume 14 Nomer 2 Tahun 2025
Publisher : Program Studi Pendidikan Tata Rias

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jtr.v14n2.69639

Abstract

Effective learning models have an important role in supporting the success of the learning process, so that it can improve student learning outcomes. The purpose of this study was to determine: 1) The syntax implementation of the quantum teaching learning model; 2) Student activiity; 3) Learning outcomes; and 4) Student responses. The research method used was quantitative, with a pre-experimental approach using one group pre-test and post-test design. The subjects of this study were 30 class X TKKR students. The sampling technique used purposive sampling. Data collectiion technique consisted 1) Observation, 2) Test; 3) Questionnaire. The data analysis technique for syntax implementation, student activity, affective learning outcomes, psychomotor and student responses used the average, while the analysis of cognitive learning outcomes improvement used the Wilcoxon signed ranks test assisted by SPSS version 22. The results showed: 1) Analysis of syntax implementation was 100%; 2) Analysis of activiity obtained an average 3.76; 3) Analysis of cognitive learning outcomes obtained an average pre-test score of 65.1 and a post-test score of 85.8, the results of the hypothesis test obtained a Sig. (2-tailed) value of 0.000 <0.05, it was concluded that there was a significant difference in cognitive learning outcomes between before and after the quantum teaching learning model was implemented. Affective learning outcomes obtained an average of 3.70, psychomotor learning outcomes obtained an average of 3.74 which means that affective and psychomotor learning outcomes are very good; and 4) studentt responses obtained an average of 4.59 which means very good. So it can be concluded that there is an increase in student learning outcomes between before and after the implementation of the quantum teaching learning model with a very good response. Keywords: Quantum Teaching, Creambath, Learning Outcomes.