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KONTRIBUSI PEMBELAJARAN BERBASIS PROYEK DAN MINAT BELAJAR PADA KEMAMPUAN BERFIKIR KREATIF SISWA PEMBELAJARAN PRODUK KREATIF DAN KEWIRAUSAHAAN Farel Candra; Waskito Waskito; Nelvi Erizon; Rizky Ema Wulansari
Jurnal Vokasi Mekanika (VoMek) Vol 5 No 4 (2023): Jurnal Vokasi Mekanika
Publisher : Unversitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/vomek.v5i4.586

Abstract

Pendidikan adalah upaya pelatihan terhadap individu untuk membangun pengetahuan, keterampilan juga kemampuan berfikir kreatif siswa. Kemampuan berfikir kreatif sangat diperlukan untuk meningkatkan keahlian pada diri siswa. Siswa yang mempunyai keterampilan berpikir kreatif akan memiliki pola pikir dan daya tangkap yang tinggi jika dibandingkan siswa yang tidak mempunyai keterampilan berpikir kreatif. Untuk meningkatkan kemampuan berfikir kreatif siswa, guru di sekolah menerapkan pembelajaran berbasis proyek. Penelitian ini mengungkapkan kontribusi Project-based Learning dan minat pembelajaran pada kemampuan berfikir kreatif siswa pembelajaran Produk Kreatif dan Kewirausahaan di SMK. Penelitian memakai metode survey berjenis penelitian korelasi, subjek research ini ialah siswa kelas XI teknik las di SMKN 1 Guguk, SMKN 2 Payakumbuh, dan SMKN 1 Bukittinggi dengan total sampel 59 siswa. Teknik mengambil sampel ialah propotional random sampling. Instrumen research ialah angket dengan 45 butir pernyataan tentang pembelajaran berbasis proyek, minat pembelajaran, dan keterampilan berfikir kreatif. Hasil research memperlihatkan: (1) Project-based Learning kontribusi signifikansi pada kemampuan berfikir kreatif siswa sebesar 28% dengan nilai r = 0,530 dan bernilai signifikan = 0,001<0,05 jadi Ha terterima dan Ho tertolak. (2) Minat belajar berkontribusi signifikan terhadap kemampuan berfikir kreatif siswa sebesar 34% dengan nilai r = 0,588 dan bernilai signifikan = 0,001<0,05 apabila Ha terterima dan Ho tertolak. (3) Pembelajaran berbasis proyek dan minat belajar berkontribusi secara simultan terhadap kemampuan berfikir kreatif siswa sebesar 35% dengan nilai r = 0,593 dan bernilai Sig. F change = 0,001<0,05 maka Ha terterima dan Ho tertolak.
Development of Interactive Media to Improve CNC Machine Malfunction Handling Skills of TU 3A Based on Immersive Gamification Raihan Ramadhan; Rizky Ema Wulansari; Eko Indrawan; Dony Novaliendry; Dimas Aulia Saputra
Jurnal Penelitian Pendidikan IPA Vol 11 No 12 (2025): December
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i12.13088

Abstract

This research was conducted to design and produce an electronic module (e-module) for CNC Programming that integrates a project-based learning (PjBL) approach with an immersive gamification strategy, optimized for use on Android-based devices. The study employed a Research and Development (R&D) methodology, adopting the 4D framework consisting of the stages of define, design, develop, and disseminate. Data were obtained from expert validators, lecturers, and students to evaluate the e-module in terms of its validity, practicality, and effectiveness. The validation results indicated that the e-module achieved excellent validity, with average scores of 0.917 for media quality and 0.950 for material quality. The practicality evaluation yielded ratings of 96.94% from lecturers and 91.90% from students, both categorized as very practical. The effectiveness test produced an N-Gain value of 0.69, which reflects a moderate improvement in students’ learning performance. Furthermore, the t-test analysis (Sig. 0.001 < 0.05; t-count 3.806 > t-table value) demonstrated a statistically significant difference between the experimental and control groups. Overall, the developed PjBL-based e-module with immersive gamification features was found to be valid, practical, and effective, serving as an interactive learning medium that fosters student engagement and aligns with 21st-century educational demands.
Project-Based Module Development in the Electrical Circuit Course Jean Dwi Ritia Sari; Ambiyar Ambiyar; Riki Mukhaiyar; Rizky Ema Wulansari
Jurnal Penelitian Pendidikan IPA Vol 10 No 4 (2024): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i4.7385

Abstract

Education is one of the efforts of awareness to realize cultural inheritance from past generations to new generations. Vocational education must prepare graduates who are easily absorbed by the industrial world and the business world, specifically for solving this problem, one solution is improving the learning model. The project-based learning model is able to form soft skills, gain knowledge to solve problems critically and creative thinking skills. The results of the research carried out were obtained, among other things, from each material validation statement, the experts stated that the module was valid and suitable for use. The results of media expert validation showed that the module was declared media valid. The response of lecturers in the electrical circuits course to the electrical circuits learning module gave a good response, namely the practicality level of the module was 78%, where the module was declared practical. A questionnaire distributed to students taking the Electrical Circuits course with 10 statements stated that the module received a score of 80%, where a score of 80% indicated that the module they used was practical for learning the Electrical Circuits course. The analysis carried out to see the results of the Paired T Test obtained a significant level of 0.000 < 0.05 which shows that there is a significant difference between the pretest and posttest results. It was concluded from this effectiveness test that there was a difference in the results before and after receiving treatment using Project-based Module Development in the Electrical Circuits Course.
Developing Android App-Based Interactive Learning Media for Mechanical Engineering Basics: Enhancing Vocational School Student Learning Outcomes Arief Juneirul Pratama; Arwizet K; Hasan Maksum; Rizky Ema Wulansari
Jurnal Penelitian Pendidikan IPA Vol 10 No 7 (2024): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i7.7567

Abstract

This study is to provide valid, practical, and effective Android application-based interactive learning media for the Basics of Mechanical Engineering subject in class X Mechanical Engineering at SMK Dhuafa Padang. This medium is intended to boost students' comprehension, motivation, and independence, allowing them to achieve better learning outcomes. The research approach employed is Research and Development (R&D), using a 4D development model (define, design, develop and disseminate). The primary data utilized in this study came from validators, teachers, and students. Data was analyzed descriptively to characterize the validity, practicality and effectiveness of the learning media developed. The validity test findings show that this learning medium, which had a media aspect score of 0,892 and a material aspect score of 0,950, was deemed valid by expert review. This media was also declared practical with a practicality score of 96,94% from teacher responses and 92,25% from student responses. In the effectiveness test, the Gain Score was 0,68, placing it in the medium category. Meanwhile, the t-test shows a Sig value (2-tailed) of 0.002 (2-tailed < 0,05) and a tcount value of 3,372 (tcount ˃ ttable), indicating a significant difference in learning outcomes between students who use this learning media (experimental class) and those who do not use the media (control class). Thus, this Android application-based interactive learning media is declared valid, practical and effective for use in the DDTM learning process.
Analysis of the Implementation of the Teaching Factory Program in Vocational High School Aulya Chasovy; Nizwardi Jalinus; Waskito; Rizky Ema Wulansari
Jurnal Penelitian Pendidikan IPA Vol 10 No 7 (2024): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i7.7569

Abstract

A production-based learning approach known as "Teaching Factory" is used in vocational schools. It is based on industry standards and processes conducted in an environment akin to that of the industry. However, based on previous research, there are several obstacles faced in implementing Teaching Factory in Vocational High Schools. This research aims to find out how the implementation of the Teaching Factory in Padang Vocational High School by conducting dissemination, planning, implementation, monitoring and evaluation. The samples in this research were SMK Negeri 1 West Sumatra, SMK Negeri 2 Padang, and SMK Negeri 9 Padang. Based on the results, it was found that first, there was no significant impact on the implementation of dissemination on the results of monitoring and evaluation of the Teaching Factory program at Padang Vocational High School, with percentage of 1.70%. Second, there is no significant change from planning on the results of monitoring and evaluation of the Teaching Factory program at Padang Vocational High School, with percentage of 11.90%. Third, there is a significant change from implementation on the results of monitoring and evaluation of the Teaching Factory program at Padang Vocational High School, with percentage of 27.10%. This shows that the success of a program can be achieved with good implementation
The Practicality of STEAM Based Augmented Reality (AR) Learning Media for Vocational High School Students in Robotic System Subject Dio Alvendri; Risfendra Risfendra; Resmi Darni; Rizky Ema Wulansari
Jurnal Penelitian Pendidikan IPA Vol 10 No 10 (2024): October
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i10.8586

Abstract

This study aims to create and implement STEAM-based Augmented Reality (AR) learning media for the class XI robotics systems curriculum at SMK N 1 West Sumatra. The research follows a Research and Development (R&D) approach using the ADDIE development model. Participants included class XI students and robotics systems teachers. Data collection methods comprised questionnaires and interviews, with descriptive data analysis employed to assess the validity and practicality of the developed learning media. The findings indicate that the STEAM-based AR learning media is effective. According to media expert validation, the average score was 0.88 (≥ 0.66), categorizing it as valid. Material expert validation yielded an average score of 0.85 (≥ 0.66), also marking it as valid. The practicality assessment showed that teacher responses averaged 90.14%, and student responses averaged 92.03%, both rated as very practical. Consequently, the STEAM-based AR learning media is considered suitable for class XI robotics systems at SMK N 1 West Sumatra, based on the validity and practicality tests
The Effect of Workplace Health and Safety on Eleventh Grade Student Learning Outcomes in the Lathe Machining Engineering Subject at State Vocational School 1 Lembah Melintang Muhammad Azis Fuadi; Fiki Efendi; Eko Indrawan; Rizky Ema Wulansari
Jurnal Vokasi Mekanika (VoMek) Vol 7 No 2 (2025): Jurnal Vokasi Mekanika
Publisher : Unversitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/vomek.v7i2.858

Abstract

The adoption of occupational safety and health (OHS) in vocational education environments, especially Vocational High Schools (SMK), is a crucial element in supporting a safe and effective practical learning process. However, observations at SMKN 1 Lembah Melintang showed that the implementation of OHS principles was not optimal, including the absence of consistency in utilizing personal protective equipment (PPE) and the unavailability of structured practice SOPs. Based on these conditions, this research endeavors to explore the effect of implementing OHS measures on students’ educational outcomess in the Lathe Machining Engineering subject for grade 11. the research applies a quantitative methodology with an associative analysis technique. The study population was all 31 students of grade 11 Machining Engineering, who were also sampled through total sampling techniques. Data acquisition was performed via questionnaires and documentation, then analyzed employing validity, reliability, normality, linearity, simple linear regression, and t-test analyses with SPSS. The outcome of the study showed that a significant positive correlation between the implementation of OHS and student learning outcome. The computed correlation coefficient indicated 0.708 and the determination value (R²) of 0.501 indicate that K3 contributes 50.1% to the variation of learning outcomes. The t-test shows a t-value of 5.395 > t-table 1.699 which strengthens the significance of the influence. Thus, it can be concluded that K3 has a key element in supporting improvements in student performance in learning the practice of lathe machining techniques
ANALISIS FAKTOR PENGHAMBAT MINAT MAHASISWA DALAM MENGIKUTI PROGRAM MAGANG BERDAMPAK Iqbal Danuarta; Primawati Primawati; Delima Yanti Sari; Rizky Ema Wulansari
VOCATIONAL: Jurnal Inovasi Pendidikan Kejuruan Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/vocational.v6i3.12198

Abstract

ABSTRACT This study aims to analyze the factors that inhibit the interest of students of the Department of This study aimed to analyze the factors inhibiting students’ interest in participating in the Impactful Internship Program at the Department of Mechanical Engineering, Faculty of Engineering, Universitas Negeri Padang. The study was motivated by the low level of student participation in the program, indicating the presence of various factors influencing students’ willingness to participate. A quantitative descriptive approach was employed involving 100 students from the Bachelor Program of Mechanical Engineering Education and Mechanical Engineering, cohorts of 2022 and 2023, selected through proportionate stratified random sampling. Data were collected using a questionnaire and analyzed through the Structural Equation Modeling (SEM) approach with SmartPLS 4.1.1.8 software. The results revealed that activity, motivation, and environment had positive and significant effects on students’ interest in joining the Impactful Internship Program. Among these factors, motivation exerted the strongest influence, followed by activity and environmental factors. The findings indicate that low student participation is influenced not only by internal factors but also by external factors that support student engagement in internship programs. Therefore, efforts to enhance student motivation, strengthen supporting activities, and create a conducive environment are essential to increase students’ interest in participating in the Impactful Internship Program. ABSTRAK Penelitian ini bertujuan untuk menganalisis faktor-faktor yang menghambat minat mahasiswa Departemen Teknik Mesin Fakultas Teknik Universitas Negeri Padang dalam mengikuti Program Magang Berdampak. Penelitian dilatarbelakangi oleh rendahnya tingkat partisipasi mahasiswa pada program tersebut, yang menunjukkan adanya berbagai faktor yang memengaruhi minat mahasiswa untuk berpartisipasi. Penelitian menggunakan pendekatan deskriptif kuantitatif dengan melibatkan 100 mahasiswa Program Studi S1 Pendidikan Teknik Mesin dan S1 Teknik Mesin angkatan 2022 dan 2023 yang dipilih melalui teknik proportionate stratified random sampling. Pengumpulan data dilakukan menggunakan angket, kemudian dianalisis dengan pendekatan Structural Equation Modeling (SEM) berbantuan perangkat lunak SmartPLS 4.1.1.8. Hasil penelitian menunjukkan bahwa aktivitas, motivasi, dan lingkungan berpengaruh positif dan signifikan terhadap minat mahasiswa dalam mengikuti Program Magang Berdampak. Di antara ketiga faktor tersebut, motivasi merupakan faktor yang memberikan pengaruh paling besar terhadap minat mahasiswa, diikuti oleh aktivitas dan lingkungan. Temuan ini mengindikasikan bahwa rendahnya partisipasi mahasiswa tidak hanya dipengaruhi oleh faktor internal, tetapi juga oleh faktor eksternal yang mendukung keterlibatan mereka dalam program magang. Oleh karena itu, peningkatan motivasi, penguatan aktivitas pendukung, serta penciptaan lingkungan yang kondusif perlu menjadi perhatian dalam upaya meningkatkan minat mahasiswa mengikuti Program Magang Berdampak.
PENGARUH POTENSI DIRI DAN LINGKUNGAN KELUARGA TERHADAP MINAT MELANJUTKAN STUDI KEPERGURUAN TINGGI BAGI SISWA KELAS X DAN XI PROGRAM KEAHLIAN TEKNIK PEMESINAN DI SMK NEGERI 1 PADANG Nadilla Eka Puteri; Bulkia Rahim; Primawati; Rizky Ema Wulansari
SECONDARY: Jurnal Inovasi Pendidikan Menengah Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/secondary.v6i3.14205

Abstract

 ABSTRACT This study was motivated by the low interest of vocational high school (SMK) students in pursuing higher education, particularly among students of the Machining Engineering Program at SMK Negeri 1 Padang. The study aimed to examine the influence of self-potential and family environment, both partially and simultaneously, on students' interest in continuing their studies to higher education. A quantitative descriptive approach was employed using a saturated sampling technique involving 118 tenth- and eleventh-grade students. Data were collected through a validated and reliable Likert-scale questionnaire and analyzed using Pearson Product-Moment correlation and multiple correlation with SPSS 23.0. The findings revealed that self-potential had a positive and very strong influence on students' interest in pursuing higher education (r = 0.806, p < 0.001), while the family environment also demonstrated a positive and very strong influence (r = 0.968, p < 0.001). Simultaneously, self-potential and family environment significantly influenced students' interest in pursuing higher education, with a multiple correlation coefficient of R = 0.826 and a contribution of 68.2%. These findings indicate that strengthening students' self-potential, supported by a conducive family environment, plays a crucial role in enhancing their intention to continue to higher education. Therefore, collaboration among schools, families, and students is essential to strengthen students' readiness and motivation for higher education. ABSTRAK Penelitian ini dilatarbelakangi oleh rendahnya minat siswa Sekolah Menengah Kejuruan (SMK) untuk melanjutkan studi ke perguruan tinggi, khususnya pada Program Keahlian Teknik Pemesinan di SMK Negeri 1 Padang. Penelitian bertujuan menganalisis pengaruh potensi diri dan lingkungan keluarga, baik secara parsial maupun simultan, terhadap minat siswa melanjutkan studi ke perguruan tinggi. Penelitian menggunakan pendekatan deskriptif kuantitatif dengan teknik sampling jenuh yang melibatkan 118 siswa kelas X dan XI. Data dikumpulkan melalui kuesioner skala Likert yang telah memenuhi uji validitas dan reliabilitas, kemudian dianalisis menggunakan korelasi Product Moment dan korelasi berganda dengan bantuan SPSS 23.0. Hasil penelitian menunjukkan bahwa potensi diri berpengaruh positif dan sangat kuat terhadap minat melanjutkan studi ke perguruan tinggi (r = 0,806; p < 0,001), sedangkan lingkungan keluarga juga memberikan pengaruh positif dan sangat kuat (r = 0,968; p < 0,001). Secara simultan, potensi diri dan lingkungan keluarga berpengaruh signifikan terhadap minat melanjutkan studi dengan koefisien korelasi berganda sebesar R = 0,826 dan kontribusi sebesar 68,2%. Temuan ini menunjukkan bahwa peningkatan potensi diri yang didukung oleh lingkungan keluarga yang kondusif berperan penting dalam mendorong minat siswa untuk melanjutkan pendidikan ke perguruan tinggi. Oleh karena itu, sinergi antara sekolah, keluarga, dan siswa diperlukan untuk meningkatkan kesiapan dan motivasi melanjutkan pendidikan pada jenjang yang lebih tinggi.
TINJAUAN INDIKATOR POSITIF PEMBELAJARAN ONLINE PADA MATA PELAJARAN TEKNIK PEMESINAN BUBUT KELAS XII SMK NEGERI 2 PEKANBARU Yogi Refvan Chaniago; Budi Syahri; Refdinal Refdinal; Rizky Ema Wulansari
Jurnal Vokasi Mekanika (VoMek) Vol 4 No 2 (2022): Jurnal Vokasi Mekanika
Publisher : Unversitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (265.204 KB) | DOI: 10.24036/vomek.v4i2.356

Abstract

Peneliti telah melakuakan observasi pada Praktek Lapangan Kependidikan di SMK Negeri 2 Pekanbaru pada semester ganjil Juni–Desember tahun ajaran 2020/2021 pada Mata pelajaran Teknik Pemesinan Bubut. Pada Kurikulum 2013 Pemerintah Menetapkan untuk Pembelajaran Sekolah Menenga Kejuruan, 70% praktek dan 30% teori.Tetapi Pembelajaran Teknik Pemesinan Bubut dilakukan secara online tentu kemampuan siswa untuk melakukan Praktek menjadi tidak efesien. Pelajaran yang seharusnya di lakukan secara tatap muka, kini berubah menjadi online, yang mengharuskan siswa memahami pelajaran tersebut tanpa ada praktek dilapangan. Sehingga kemampuan siswa pada praktikum Teknik Pemesinan Bubut tergolong rendah. Tujuan penelitian ini melihat Dampak Pembelajaran online pada Mata Pelajaran Teknik Pemesinan Bubut kelas XII SMK Negeri 2 Pekanbaru. Metode yang dipakai pada penelitian ini yaitu metode Deskritif Kuantitatif. Teknik ananlisi data dalam penelitian ini yaitu dengan ananlisi data deskritif kuantitatif. Berdasarkan data diketaui bahwa jumlah populasi 69 siswa. Analisis data penelitian yang dilaksanakan terhadap 69 responden, yang memiliki 32 butir soal dari 8 item menunjukkan bahwa rata-rata indikator tentang tinjauan pembelajaran online 1401,49 ( 43,80% ) atau mean indikator 22,9 ( 23,04% ) dengan ketegori sedang. Dapat disimpulkan bahwa Tinjauan Pembelajaran Online dapat diketegorikan sedang. Hal ini menunjukan bahwa hal-hal atau kondisi yang banyak mempengaruhi siswa SMK Negeri 2 Pekanbaru untuk Pembelajaran Online. Siswa sedikit antusias untuk mengikuti kegiatan pembelajaran daring di Jurusan Teknik Pemesinan, Sehingga minat belajar bukanlah faktor utama yang menyebabkan timbulnya sikap negatif dari siswa pada saat proses pembelajaran online.
Co-Authors - Primawati Abdul Habib Arrasyidi Desky Abdur Rahman Adinda Annisa Afri Ola Dewi Afriza Media Agariadne Dwinggo Samala Agung Agung Ambiyar, Ambiyar Arief Juneirul Pratama Arwizet Arwizet, Arwizet Asmar Yulastri Aulya Chasovy Bayu Setya Wardhana Buala Jefriana Waruwu Budi Syahri Bulkia Rahim Delima Yanti Sari Dian Safitri Dimas Aulia Saputra Dio Alvendri Doni Pernanda Dony Novaliendry Eko Indrawan Ernal Nofiandri Fachrur Rozi Faeza Rezi S Fahmi Rizal Farel Candra Febri Prasetya Ferdi Syaputra S Fiki Efendi Fikri Alvion Pratama Fitrah Qalbina Gerry Lyman Tambunan Habib Indra Satrianto Hafiz Elmi Hansi Effendi Hasan Maksum Hendri Hijratul Lail Husna Arsyah, Rahmatul Ika Parma Dewi Indah Rahmatika Sari Indah Indra Perkasa Iqbal Danuarta Jamal Dermawan Tanjung Jean Dwi Ritia Sari Kyaw Zay Ya Liza Mahera Mahesi Agni Zaus mudhya_amalia afriardhy Muhammad Aulia Ifsan Muhammad Azis Fuadi Muhammad Subakti Muhibbudin Mukhaiyar, Riki Mulianti N. Syah Nadilla Eka Puteri Nelvi Erizon Nizwardi Jalinus Noval Vernando Novita Sari Nurdin Hendri Purwanto, Wawan Purwantono Purwantono Raihan Ramadhan Refdinal, Refdinal Remon Lapisa Remon Lapisa Resmi Darni Reza Vahlefi RH Sakti Rifelino Rifelino Risfendra, Risfendra Sokolova Elizaveta Vitalyevna Sukardi, Sukardi Syahril Syahril Syahril Syahril Syahril Syaiful Haq Syaiful Islami Tee Tze Kiong Tee Tze Kiong Tze Kiong Tee Vitrus Kirichal W. Wakhinuddin Waskito Yasdinul Huda Yee Mei Heong Yogi Refvan Chaniago Yufrizal Yufrizal Yuzia Eka Putri Zainal Abadi