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Use of the CodeIgniter Framework in Developing Online Registration and Pre/PostTest Education and Training Applications at BKA Aceh Almaira, Widya; Hamdi, Nurul
Brilliance: Research of Artificial Intelligence Vol. 3 No. 2 (2023): Brilliance: Research of Artificial Intelligence, Article Research November 2023
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v3i2.2989

Abstract

This study analyses the use of the Codeigniter Framework in developing an online training registration and pre/posttest application at the Aceh Civil Service Agency (BKA). The purpose of this research is to build an information system that can provide general information about training, as well as facilitate registration and pre/posttest online and real-time. This research uses the method of needs analysis and system design analysis. The results of this study indicate that the system developed can provide easy access to prospective participants to find out the training schedule. Admin can access data related to training schedules, participants, and committees, while the committee can manage pre/post test questions and exam results. The system allows participants to access modules and pre/posttests after registering. Exam result data can be used as a reference in decision-making related to job promotions that require training qualifications. In conclusion, the use of the Codeigniter Framework is effective in developing online registration and pre/posttest training applications at BKA Aceh.
Development of Video Games With WebGL Format That Allows You to Play Video Games Without Need for a Device With High Specifications Prayudi, Dedi; Hamdi, Nurul
Brilliance: Research of Artificial Intelligence Vol. 3 No. 2 (2023): Brilliance: Research of Artificial Intelligence, Article Research November 2023
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v3i2.3004

Abstract

The rapid development of the gaming industry has brought new challenges in terms of hardware limitations faced by some players. Nowadays, many video games require devices with high specifications to provide an optimal gaming experience. However, this left several players with devices that were unable to run these video games. This research focuses on experimenting with video games in WebGL format that can run well on devices with low specifications, thereby allowing wider access to a quality gaming experience. In this research, the author tested video game performance on various devices with different specifications in WebGL format. The test results show that this approach succeeded in achieving the author's goal, namely that the video game still can be played on devices with low specifications.