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Development and Usability Evaluation of an Android-Based Marker-Based Augmented Reality Application for Residential Property Promotion Devi Afriyantari Puspa Putri; Endah Sudarmilah; Fatah Yasin Al Irsyadi; Zildan Alfatih Agustian; Alif Pandu Raharjo
International Journal of Computer and Information System (IJCIS) Vol 7, No 3 (2026): IJCIS : Vol 7 - Issue 3 - 2026
Publisher : Institut Teknologi Bisnis AAS Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29040/ijcis.v7i3.280

Abstract

The growing demand for interactive digital marketing has encouraged the adoption of Augmented Reality (AR) to overcome the limitations of conventional property promotion media. However, existing studies have primarily emphasized system implementation or marketing outcomes, with limited attention to evaluating application quality from the users' perspective. This study aims to develop an Android-based marker-based AR application for residential property promotion, verify its functionality through black-box testing, and evaluate its usability using a validated and reliable evaluation instrument. The application was developed following the Four-D (4D) development model and implemented using Unity and the Vuforia SDK to integrate printed property brochures with interactive three-dimensional visualization. Functional verification was conducted using black-box testing, while usability evaluation involved 51 respondents, comprising 45 public users and six property developers. The evaluation instrument was first validated and tested for reliability before descriptive statistical analysis was performed. The results showed that all application features operated according to the specified functional requirements. The questionnaire demonstrated acceptable validity and reliability, with a Cronbach's Alpha coefficient of 0.678. User evaluation indicated positive acceptance, achieving overall scores of 85.11% from public users and 85.33% from developers. These findings demonstrate that the proposed application provides an effective and user-friendly approach to residential property promotion by combining interactive three-dimensional visualization with conventional printed brochures. The proposed development and evaluation framework may serve as a reference for future AR-based promotional applications
Digitalisasi Layanan KJKS BMT Center KUBE Karanganyar melalui Pengembangan Website Interaktif dan Penguatan Media Digital Yans Fithratul Islamy; Cahyaningtyas Sekar Wahyuni; Devi Afriyantari Puspa Putri; Azizah Fathma; Hafsah Intifadhoh Rabbaniyah; Raissa Mayla Jasmine
Buletin KKN Pendidikan Vol. 8, No. 2, Desember 2026
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/buletinkkndik.v8i2.19135

Abstract

Perkembangan teknologi informasi mendorong lembaga keuangan syariah untuk mengoptimalkan media digital sebagai sarana penyampaian informasi dan peningkatan kualitas layanan. KJKS BMT Center KUBE Karanganyar masih menghadapi keterbatasan media digital karena website yang digunakan berbasis Blogspot, tidak aktif diperbarui, serta belum didukung pengelolaan media sosial yang optimal. Kegiatan pengabdian ini bertujuan mengembangkan website interaktif sebagai media digitalisasi layanan dan edukasi ekonomi syariah sekaligus meningkatkan kapasitas pengelola media digital lembaga. Mitra dalam kegiatan ini adalah KJKS BMT Center KUBE Karanganyar. Metode yang digunakan meliputi difusi ipteks melalui pengembangan website berbasis WordPress, pelatihan pengelolaan website dan media sosial, serta pendampingan kepada pengurus dalam mengelola konten digital. Website yang dikembangkan dilengkapi dengan informasi profil lembaga, layanan produk, simulasi perhitungan sederhana, halaman edukasi ekonomi syariah, formulir kontak, serta integrasi dengan WhatsApp dan Instagram. Hasil kegiatan menunjukkan bahwa media informasi lembaga menjadi lebih terstruktur, pengurus mulai mampu mengelola website dan media sosial secara mandiri, serta media promosi digital mulai terintegrasi. Pengembangan website interaktif ini menjadi langkah awal dalam mendukung digitalisasi layanan KJKS BMT Center KUBE Karanganyar sekaligus memperkuat penyebaran informasi dan edukasi ekonomi syariah kepada masyarakat.
IMPLEMENTASI SISTEM PENDUKUNG KEPUTUSAN UNTUK OPTIMASI PERENCANAAN ITINERARY WISATA BERDASARKAN PREFERENSI PENGGUNA Hilda Nasywa Nurhaliza; Devi Afriyantari Puspa Putri
Rabit : Jurnal Teknologi dan Sistem Informasi Univrab Vol 11 No 2 (2026): Juli
Publisher : LPPM Universitas Abdurrab

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36341/rabit.v11i2.8392

Abstract

Organizing a vacation schedule demands attention to several key elements, such as financial allocation, length of stay, and the alignment of tourist spots with the individual interests of the travelers. This study aims to develop a web-based decision support system to assist in tourism itinerary planning using the Simple Additive Weighting (SAW) method combined with the Nearest Neighbor algorithm and the energy constraint approach. The SAW method is used to recommend tourist destinations based on user preferences, while the Nearest Neighbor algorithm is applied to optimize the visitation sequence according to the distance between destinations. The energy constraint approach is employed to limit daily activity levels, resulting in a more realistic travel schedule. The system was developed using the Laravel framework with the System Development Life Cycle (SDLC) Waterfall model. Functional testing using Blackbox Testing showed that all system features operated as expected with a success rate of 100%. In addition, the System Usability Scale (SUS) evaluation involving 30 respondents produced an average score of 81.2, which falls into the Acceptable category with an Excellent rating. The results indicate that the developed system can assist users in creating travel itineraries that align with their preferences, budget constraints, and travel duration.