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Pengaruh Media Quiziz Terhadap Aspek Menulis Peserta Didik Kelas IV Sekolah Dasar: The Influence of Quiziz Media on the Writing Aspects of Grade IV Elementary School Students Radikah Roudhotul Janah; Vevy Liansari
Tunas: Jurnal Pendidikan Guru Sekolah Dasar Vol. 8 No. 2 (2023): Tunas: Jurnal Pendidikan Guru Sekolah Dasar
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/tunas.v8i2.5105

Abstract

Pesatnya perkembangan teknologi yang terjadi dapat mempengaruhi manusia dan dapat dirasakan serta mempengaruhi kehidupan seseorang. Dalam pendidikan, teknologi memiliki dampak yang sangat positif pada pembelajaran. Media pembelajaran adalah media yang dibuat oleh guru untuk digunakan dalam terciptanya interaksi yang membantu dalam kegiatan belajar ketika dilaksanakan di luar ruangan ataupun di dalam ruangan. Oleh karena itu, dalam penggunaan media pembelajaran dalam proses pembelajaran menjadi sangat penting. Media quiziz adalah program permainan quiziz interaktif yang diintegrasikan ke dalam permainan bisa menjadi alat bantu guru dalam pembelajaran (Solikah 2019). Media quiz juga berguna sebagai alat bantu dalam memberikan nilai pada saat memberikan nilai terkait pemahaman dari peserta didik selama pembelajaran yang diberikan oleh guru. Penilaian pembelajaran yang akan dilakukan dapat menjadi hal yang membosankan bagi siswa, ketika penilaian didasarkan pada teks yang dibacakan oleh guru di depan para siswa. Pembelajaran menulis mempunyai tujuan yaitu, diharapkan siswa mampu mengisyaratkan dari pendapat, pengetahuan dan pikiran ke dalam bentuk tulis bukan hanya cenderung menulis. Dengan begitu, memudahkan siswa untuk dapat mengembangakan setiap kreativitas yang dimiliki sebagai alat ketika digunakan di berbagai metode dalam pembelajaran. Sehingga keterampilan menulis dapat dihubungkan dengan pengetahuan yang dimiliki setiap siswa dalam mencari sebuah informasi yang baru. Dalam penelitian ini menggunakan metode kuantitatif dengan metode retrospektif. Penelitian kuantitatif ini merupakan penelitian yang mengumpulkan data berupa angka yang diolah dan dianalisis dalam mendapatkan sebuah informasi. Sehingga penelitian dapat mengetahui tingkat pemahaman yang dimiliki pada peserta didik kelas IV di sekolah dasar. Instrumen ini yang digunakan dalam penelitian ini yaitu. Aspek yang dinilai dalam tes menulis antara lain: 1. Penggunaan huruf yang benar, 2. Penggunaan tanda baca yang tepat, 3. Pilih kata, 4. Keruntutan kalimat. Kata kunci: Media Quiziz, Aspek Menulis, Teknologi
Meningkatkan Metode Bermain Peran dalam Menceritakan kembali Cerita Rakyat Siswa Sekolah Dasar Bilqis Amirah; Vevy Liansari
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 5, No 5 (2023)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v5i5.5608

Abstract

Penelitian ini dilatarbelakangi pentingnya pembelajaran secara formal disekolah pembelajaran di sekolah terjadi antara guru peserta didik disebut belajar untuk memberikan kemudahan dalam memahami apa yang disampaikan oleh guru dalam dunia pendidikan. Penelitian ini bertujuan untuk mengetahui proses pembelajaran dalam rangka meningkatkan keterampilan anak dalam menceritakan kembali isi cerita yang telah diceritakan dengan menggunakan gambar. Metode penelitian yang digunakan dalam penelitian ini menggunakan metode penelitian kuantitatif–eksperimen. Desain ini melibatkan satu kelompok yang diberi pre-test (O), diberi suatu treatment (X) dan diberi post-test (O). Hasil penelitian menunjukan bahwa terjadi peningkatan keterampilan anak dalam menceritakan kembali isi cerita yang telah diceritakan dengan menggunakan gambar melalui pretest dan posttest dengan nilai rata-rata hasil belajar dari 44,43 meningkat menjadi 87,50. Hasil pengujian normalitas terhadap nilai pretest adalah 0,297 dan nilai posttest adalah 0,27, yang berarti bahwa nilai normalitas dengan Asymp. Sig (2 tailled) > 0,05 memenuhi sebaran normal. Hasil pengujian t diperoleh nilai singnifikasi (2-tailled) yaitu 0,000 ≤ 0,05, berarti bahwa terdapat pengaruh dari pengerjaan posttest dengan pemberian perlakuan terhadap Meningkatkan Metode Bermain Peran Dalam Menceritakan kembali Cerita Rakyat Siswa Sekolah Dasar pada kelas IV SD Muhammadiyah Ngaban 9.
The Effect of Using the Picture and Picture Method on the Beginning Reading Ability of Grade III Students in Indonesian Language Subjects in Elementary School: Pengaruh Penggunaan Metode Gambar dan Gambar Terhadap Kemampuan Membaca Permulaan Siswa Kelas III pada Mata Pelajaran Bahasa Indonesia di Sekolah Dasar Setyawati, Isnaini; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (835.004 KB) | DOI: 10.21070/ijemd.v21i.696

Abstract

This study aims to determine whether there is a picture and picture method on the initial reading ability of third grade students in Indonesian language subjects in elementary schools. This type of research is pre-experimental design. The sample is 22 students. The instrument is about the form of a description. The results obtained from the pretest data obtained, that the average value of initial reading ability is 54.6 and the results of posttest data obtained, that the average value of initial reading ability of third grade students at SDN Pejangungan is 75.36. From the statistical analysis of the t test, it was found that the result of T arithmetic was 20.6 and T table was 2.080, it was proven that if T arithmetic > T table, it could be concluded that there was an effect of the independent variable (X), on the dependent variable (Y) or the hypothesis was accepted. This is evidenced by the effect of the picture and picture method on the early reading ability of third graders at SDN Pejangungan.
Teacher's Efforts on the Ability to Read Aloud for Class V Students with the Cooperative Script Method in Indonesian Language Subjects in Elementary Schools: Upaya Guru pada Kemampuan Membaca Nyaring Siswa Kelas V dengan Metode Cooperative Script pada Mata Pelajaran Bahasa Indonesia di Sekolah Dasar Kharisma, Juhi Putri; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (527.11 KB) | DOI: 10.21070/ijemd.v21i.700

Abstract

Reading aloud is an activity that makes a tool for teachers, students or readers and listeners to capture and understand information from the readings delivered by students. The researcher applies the cooperative script method for students. Cooperative learning is a type of group work including forms of activities that are guided and directed by the teacher. Cooperative learning prioritizes cooperation in solving problems to apply knowledge and skills in order to achieve learning objectives. As well as a learning method in which students work in pairs and take turns orally summarizing the parts of the material being studied. The purpose of this study was to find out the efforts made by the teacher for how to read aloud students while at school. This research is a descriptive qualitative type.
Application of Cooperative Script Learning Mode through Listening Story Method in Improving Listening Ability of Class V : Penerapan Model Pembelajaran Cooperative Script Melalui Metode Simak Cerita dalam Kemampuan Menyimak Siswa di Sekolah Dasar Kelas V Nadya, Try Jihan; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1414.275 KB) | DOI: 10.21070/ijemd.v21i.705

Abstract

The background of this research was to find out whether the Cooperative Script learning model experienced an improvement if it was applied to Indonesian language learning in the story listening skills of fifth grade students. a story. One of the efforts to improve students' listening skills is to apply the Cooperative Script learning model that uses discussion-based learning and the teacher is only a facilitator. This study uses a descriptive qualitative research design. The subjects of this study were all fifth grade students of Madrasah Ibtidaiyah Darussalam. Data collection techniques used in this study were observation, interviews and documentation. Data analysis uses data presentation and conclusion drawing. The results of this study indicate that the ability of students to listen to stories through the Cooperative Script method can be improved as seen in the activity and student learning outcomes. So this method is very effective to apply.
Interactive PowerPoint Learning Media on Beginning Reading Skills of Grade 2 Elementary School Students: Media Pembelajaran PowerPoint Interaktif Terhadap Keterampilan Membaca Permulaan Peserta Didik Kelas 2 Sekolah Dasar Cahyani, Dia Mutia Nur; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (939.726 KB) | DOI: 10.21070/ijemd.v21i.717

Abstract

This study was conducted to determine the presence or absence of the influence of interactive PowerPoint Learning media on the initial reading skills of Grade II SDN Candiharjo students. This study uses quantitative experimental research method with Pre Experimental Design research with Nonprobability Sampling technique that is saturated sampling in taking subjects, one group Pretest-Posttest design. This study used 33 subject of Class II learners. The results of hypothesis testing using Paired Sample T-Test. In the Pretest-Posttest hypothesis test obtained the value of Sig (1-tailed) 0,000 < 0,05 and thit 16,543 > ttab 2,040, so it can be concluded that there is a large positive and significant influence between the use of interactive PowerPoint Learning media on the initial reading skills of Grade II Elementary School Students.
Pengaruh Penggunaan Media Big Book terhadap Kesulitan Membaca Permulaan Peserta Didik Sekolah Dasar Nurdiana, Desi Eva; Liansari, Vevy
Dawuh Guru: Jurnal Pendidikan MI/SD Vol 4 No 1 (2024): Februari 2024
Publisher : Mafa Press in Collaboration with PGMI Tarbiyah Faculty IPMAFA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35878/guru.v4i1.1095

Abstract

This study aims to explore the effect of using Big Book media on the difficulties of beginning reading of elementary school students. This research was conducted with a focus on how the use of Big Book as a learning media can affect the learning process of beginning reading. In this research method using quantitative methods with the type of research used is Pre-experimental with One Group Pretest posttest Design desaign. One Group Pretest-Posttest is a study that first conducted a Pretest. Pretest is used to determine the difficulty of students' beginning reading before being given treatment and giving Postest after being given treatment. The purpose of giving Pretest and Postest is to accurately determine the results and as a comparison before and after being given treatment. The data collection technique used is a test, research instruments in the form of tests and documentation. The documentation method was used to obtain data on the list of students. While to analyse the data using the normality test (knowing the data obtained about normal or not), paired sample t-test. Data analysis techniques using normality test and hypothesis testing using Paired Sample T-Test. Data analysis techniques were carried out using normality tests and hypothesis testing using Paired Sample T-Test. Which resulted in a significance value of 0.000 ≤ 0.05 (Two-Tailed). The results show that Ho is rejected and Ha is accepted. The use of Big Book media has an effect on the initial reading difficulties of grade 1 students of SDN Wonoayu 2.
Open Problem-Based Learning (OPBL) Scenario on 2D Text Animation Using Polya Approach Untari, Rahmania Sri; Liansari, Vevy; Su’udiah, Firdaus
Jurnal Ilmu Pendidikan Vol 26, No 1 (2020): June
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um048v26i1p22-28

Abstract

Animation, with its various roles, has become a crucial technology of science. The roles of OPBL is to provide students with opportunities to exercise creative thinking, express critical ideas, build collaboration skill and use technology which will add their value at workplace as well as in real life. The research is conducted to compare students’ problem-solving skill before they received OPBL treatment and after they did. The research was conducted using the quasi-experiment method. Paired sample t-test examination was used to analyze the data. The research suggested that there is a significant difference in the students' problem-solving skill before they received OPBL treatment and after they did, and that the difference is highly influenced by the syntax or learning model scenario. Cooperative learning made student group learning more structured in alignment with the learning topic assigned.
Pengaruh Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin Sa’adah, A’imatus; Liansari, Vevy
Emergent: Journal of Educational Discoveries and Lifelong Learning (EJEDL) Vol. 4 No. 4 (2023): June
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/emergent.v2i2.22

Abstract

Penelitian ini bertujuan untuk mendeskripsikan adanya “Pengaruh Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin”. Media Boneka tangan dipilih karena pada dasarnya anak senang mendengarkan cerita. Jenis penelitian menggunakan pendekatan penelitian kuantitatif dengan desain One Group Pretest Posttest. Subjek penelitian yaitu seluruh siswa kelas III SD Muhammadiyah 11 Randegan. Teknik pengumpulan data dalam penelitian ini berupa tes, dimana ada pretest (tes awal) dan postest (tes akhir). Indikator keberhasilan dalam penelitian ini adalah apabila sekurang-kurangnya 80% dari jumlah anak mendapat mendapat nilai baik. Data yang diperoleh nilai thitung (16.040) ttabel (2,008). Sedangkan hasil dari uji signifikan Effect size diperoleh hasil 0,64 yang berartinya terdapat pengaruh yang tidak begitu besar antara Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin.
Pendampingan Implementasi Perangkat Pembelajaran Berbasis Etno-STEM Bagi Guru IPA di SMP/ MTs Muhammadiyah Sidoarjo Budi Sartika, Septi; Efendi, Nur; Liansari, Vevy
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.224

Abstract

Local wisdom becomes something that is important enough to be introduced and applied by students. The development of technology until anytime will continue to occur because basically humans need technology to ease the burden of life. This has been embodied in one of the learning based ethno-STEM strategies. This learning strategy has been able to introduce and train students with local wisdom. Methods of mentoring activities include planning, implementation, and evaluation. In the planning stage, equalization of perceptions of the use of learning based ethno-STEM devices and instruments for Class VII, VIII, and IX Even Semesters has been developed and has been registered with Intellectual Property Rights. At the implementation stage, it needs to be reviewed by disseminating the implementation of learning based ethno-STEM devices and instruments to more schools. With this dissemination activity, it is expected that there will be input for the improvement of learning based ethno-STEM devices and instruments so that it will be better. At the evaluation stage, the dissemination results there are 8 schools have been accompanied in implementing of learning based ethno-STEM devices noted the obstacles faced. The obstacles faced in the implementation of learning based ethno-STEM devices and instruments include the difficulty level of natural science material each chapter is different, teacher-centered classroom management, the existence of facilities and infrastructure that do not support the learning process, and student activities that are not relevant to learning. These constraints are further sought solutions and used as a basis for revising learning based ethno-STEM devices and instruments for natural science subjects so that they are obtained devices and instruments that are much better than before.