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Application of Cooperative Script Learning Mode through Listening Story Method in Improving Listening Ability of Class V : Penerapan Model Pembelajaran Cooperative Script Melalui Metode Simak Cerita dalam Kemampuan Menyimak Siswa di Sekolah Dasar Kelas V Nadya, Try Jihan; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1414.275 KB) | DOI: 10.21070/ijemd.v21i.705

Abstract

The background of this research was to find out whether the Cooperative Script learning model experienced an improvement if it was applied to Indonesian language learning in the story listening skills of fifth grade students. a story. One of the efforts to improve students' listening skills is to apply the Cooperative Script learning model that uses discussion-based learning and the teacher is only a facilitator. This study uses a descriptive qualitative research design. The subjects of this study were all fifth grade students of Madrasah Ibtidaiyah Darussalam. Data collection techniques used in this study were observation, interviews and documentation. Data analysis uses data presentation and conclusion drawing. The results of this study indicate that the ability of students to listen to stories through the Cooperative Script method can be improved as seen in the activity and student learning outcomes. So this method is very effective to apply.
Interactive PowerPoint Learning Media on Beginning Reading Skills of Grade 2 Elementary School Students: Media Pembelajaran PowerPoint Interaktif Terhadap Keterampilan Membaca Permulaan Peserta Didik Kelas 2 Sekolah Dasar Cahyani, Dia Mutia Nur; Liansari, Vevy
Indonesian Journal of Education Methods Development Vol. 18 No. 1 (2023): February
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (939.726 KB) | DOI: 10.21070/ijemd.v21i.717

Abstract

This study was conducted to determine the presence or absence of the influence of interactive PowerPoint Learning media on the initial reading skills of Grade II SDN Candiharjo students. This study uses quantitative experimental research method with Pre Experimental Design research with Nonprobability Sampling technique that is saturated sampling in taking subjects, one group Pretest-Posttest design. This study used 33 subject of Class II learners. The results of hypothesis testing using Paired Sample T-Test. In the Pretest-Posttest hypothesis test obtained the value of Sig (1-tailed) 0,000 < 0,05 and thit 16,543 > ttab 2,040, so it can be concluded that there is a large positive and significant influence between the use of interactive PowerPoint Learning media on the initial reading skills of Grade II Elementary School Students.
Pengaruh Penggunaan Media Big Book terhadap Kesulitan Membaca Permulaan Peserta Didik Sekolah Dasar Nurdiana, Desi Eva; Liansari, Vevy
Dawuh Guru: Jurnal Pendidikan MI/SD Vol 4 No 1 (2024): Februari 2024
Publisher : Mafa Press in Collaboration with PGMI Tarbiyah Faculty IPMAFA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35878/guru.v4i1.1095

Abstract

This study aims to explore the effect of using Big Book media on the difficulties of beginning reading of elementary school students. This research was conducted with a focus on how the use of Big Book as a learning media can affect the learning process of beginning reading. In this research method using quantitative methods with the type of research used is Pre-experimental with One Group Pretest posttest Design desaign. One Group Pretest-Posttest is a study that first conducted a Pretest. Pretest is used to determine the difficulty of students' beginning reading before being given treatment and giving Postest after being given treatment. The purpose of giving Pretest and Postest is to accurately determine the results and as a comparison before and after being given treatment. The data collection technique used is a test, research instruments in the form of tests and documentation. The documentation method was used to obtain data on the list of students. While to analyse the data using the normality test (knowing the data obtained about normal or not), paired sample t-test. Data analysis techniques using normality test and hypothesis testing using Paired Sample T-Test. Data analysis techniques were carried out using normality tests and hypothesis testing using Paired Sample T-Test. Which resulted in a significance value of 0.000 ≤ 0.05 (Two-Tailed). The results show that Ho is rejected and Ha is accepted. The use of Big Book media has an effect on the initial reading difficulties of grade 1 students of SDN Wonoayu 2.
Open Problem-Based Learning (OPBL) Scenario on 2D Text Animation Using Polya Approach Untari, Rahmania Sri; Liansari, Vevy; Su’udiah, Firdaus
Jurnal Ilmu Pendidikan Vol 26, No 1 (2020): June
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um048v26i1p22-28

Abstract

Animation, with its various roles, has become a crucial technology of science. The roles of OPBL is to provide students with opportunities to exercise creative thinking, express critical ideas, build collaboration skill and use technology which will add their value at workplace as well as in real life. The research is conducted to compare students’ problem-solving skill before they received OPBL treatment and after they did. The research was conducted using the quasi-experiment method. Paired sample t-test examination was used to analyze the data. The research suggested that there is a significant difference in the students' problem-solving skill before they received OPBL treatment and after they did, and that the difference is highly influenced by the syntax or learning model scenario. Cooperative learning made student group learning more structured in alignment with the learning topic assigned.
Pengaruh Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin Sa’adah, A’imatus; Liansari, Vevy
Emergent: Journal of Educational Discoveries and Lifelong Learning (EJEDL) Vol. 4 No. 4 (2023): June
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/emergent.v2i2.22

Abstract

Penelitian ini bertujuan untuk mendeskripsikan adanya “Pengaruh Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin”. Media Boneka tangan dipilih karena pada dasarnya anak senang mendengarkan cerita. Jenis penelitian menggunakan pendekatan penelitian kuantitatif dengan desain One Group Pretest Posttest. Subjek penelitian yaitu seluruh siswa kelas III SD Muhammadiyah 11 Randegan. Teknik pengumpulan data dalam penelitian ini berupa tes, dimana ada pretest (tes awal) dan postest (tes akhir). Indikator keberhasilan dalam penelitian ini adalah apabila sekurang-kurangnya 80% dari jumlah anak mendapat mendapat nilai baik. Data yang diperoleh nilai thitung (16.040) ttabel (2,008). Sedangkan hasil dari uji signifikan Effect size diperoleh hasil 0,64 yang berartinya terdapat pengaruh yang tidak begitu besar antara Media Boneka Tangan terhadap Keterampilan Berbicara Siswa Kelas III di SD Muhammadiyah 11 Randegan Tanggulangin.
Pendampingan Implementasi Perangkat Pembelajaran Berbasis Etno-STEM Bagi Guru IPA di SMP/ MTs Muhammadiyah Sidoarjo Budi Sartika, Septi; Efendi, Nur; Liansari, Vevy
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.224

Abstract

Local wisdom becomes something that is important enough to be introduced and applied by students. The development of technology until anytime will continue to occur because basically humans need technology to ease the burden of life. This has been embodied in one of the learning based ethno-STEM strategies. This learning strategy has been able to introduce and train students with local wisdom. Methods of mentoring activities include planning, implementation, and evaluation. In the planning stage, equalization of perceptions of the use of learning based ethno-STEM devices and instruments for Class VII, VIII, and IX Even Semesters has been developed and has been registered with Intellectual Property Rights. At the implementation stage, it needs to be reviewed by disseminating the implementation of learning based ethno-STEM devices and instruments to more schools. With this dissemination activity, it is expected that there will be input for the improvement of learning based ethno-STEM devices and instruments so that it will be better. At the evaluation stage, the dissemination results there are 8 schools have been accompanied in implementing of learning based ethno-STEM devices noted the obstacles faced. The obstacles faced in the implementation of learning based ethno-STEM devices and instruments include the difficulty level of natural science material each chapter is different, teacher-centered classroom management, the existence of facilities and infrastructure that do not support the learning process, and student activities that are not relevant to learning. These constraints are further sought solutions and used as a basis for revising learning based ethno-STEM devices and instruments for natural science subjects so that they are obtained devices and instruments that are much better than before.
Analysis of Learning Enthusiasm Through School Culture in Elementary Schools Liansari, Vevy; Rahmawati, Ayu; Junia, Lovevita; Aulia, Marisca Putri; Rismawati, Riya
Procedia of Social Sciences and Humanities Vol. 6 (2024): International Conference Psychology and Education Transformation For Bright Future
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v6i.555

Abstract

This study discusses the school culture in elementary schools to increase the enthusiasm for learning, school culture in elementary schools also plays a crucial role in forming a conducive learning environment and supporting student development. This culture includes values, norms, and practices that are upheld by all school members, including students, teachers, and administrative staff. This study aims to identify and analyze the main elements of school culture in elementary schools and their impact on the quality of learning and character development of students. School culture has a very important role in increasing the enthusiasm for learning of students in elementary schools. However, there are still few studies that use experimental methods to examine the influence of school culture on the enthusiasm for learning of students in elementary schools. Therefore, this study aims to examine the influence of school culture on increasing the enthusiasm for learning of students in elementary school.
Analysis of Character Education Through Learning Scope in Elementary School Liansari, Vevy; Zahra, Cindy Safrina Az; Nurdiana, Ilvi; Rahma, Kharin Nur; Maulidyah, Meilia Rifki
Procedia of Social Sciences and Humanities Vol. 6 (2024): International Conference Psychology and Education Transformation For Bright Future
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v6i.556

Abstract

This study discusses the character education of elementary school students through the scope of learning to develop an understanding of character. The main problem faced is the lack of integration and consistency in the implementation of character education in elementary schools, as well as minimal support from parents and the community. The purpose of this research is to analyze how the curriculum, learning methods, and other factors contribute to the development of student character. The research method used is a qualitative approach, with data collection techniques in the form of participatory observation, in-depth interviews, and documentation studies of the curriculum and teaching materials. The research results show that the integration of character values in the curriculum, the use of student-centered learning methods, and evaluations that consider character development can improve students' understanding and development of character. The discussion reveals that internal factors such as motivation and emotional intelligence, as well as external factors such as family, school and community environments, play an important role in forming students' character. However, obstacles such as lack of consistency in implementation and minimal parental support can hinder the effectiveness of character education. Proposed solutions include teacher training, transparent systems of rewards and consequences, and effective communication between schools and parents. In conclusion, character education in elementary schools requires strong integration in the curriculum and support from all related parties to create an environment that supports the development of positive character in students.
Pengaruh Model Think Talk Write terhadap Kemampuan Menulis Karangan Narasi Peserta Didik Sekolah Dasar A’yun, Putri Qurrotu; Liansari, Vevy
Jurnal Educatio FKIP UNMA Vol. 10 No. 4 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/educatio.v10i4.9206

Abstract

Penelitian ini bertujuan untuk mengevaluasi dan menganalisis pengaruh model Think Talk Write terhadap kemampuan menulis karangan narasi peserta didik sekolah dasar. Kemampuan menulis karangan narasi masih berada pada tingkat yang rendah, sehingga sangat berpengaruh pada pencapaian hasil belajar dari peserta didik. Kesulitan tersebut terlihat dari penggunaan ejaan yang tidak sesuai dengan EYD dan penulisan yang tidak jelas. Penyebabnya adalah kurangnya penggunaan model pembelajaran yang sesuai dalam proses kegiatan belajar. Metode kuantitatif jenis Pre-Experimental Design dengan desain penelitian One-Grup Pretest-Posttest Design. Sampel yang digunakan adalah 26 peserta didik kelas IV C SDN Kenongo 1. Teknik pengumpulan data yang diterapkan di penelitian ini yaitu menggunakan lembar tes berbentuk Pretest serta Posttest dengan tes yang digunakan berupa uraian. Perhitungan uji validitas dan reliabilitas dilakukan menggunakan SPSS versi 26 untuk mengetahui valid atau tidak valid sebuah instrumen sebelum digunakan. Uji validitas dihitung menggunakan rumus Pearson Produc Momen dan uji reliabilitas menggunakan Crombach’s Alpha. Teknik analisis data yang diterapkan mencakup statistik deskriptif, uji normalitas dengan rumus uji Shapiro Wilk, dan uji hipotesis melalui uji Paired Sample t-test dengan hasil signifikansi sebesar 0,000 < 0,05 maka Ho diterima dan Ha ditolak. Hasil penelitian menunjukkan bahwa model pembelajaran Think Talk Write memiliki pengaruh yang signifikan terhadap kemampuan menulis karangan narasi peserta didik sekolah dasar kelas IV C di SDN Kenongo 1.
THE SCRABBLE GAME AS LEARNING MEDIA IN STUDENTS' READING OF ELEMENTARY SCHOOL: SCRABBLE GAME SEBAGAI MEDIA PEMBELAJARAN DALAM MEMBACA PERMULAAN PESERTA DIDIK SEKOLAH DASAR Liansari, Vevy; Zulikhatin Nuroh, Ermawati
Academic Journal Research Vol. 1 No. 1 (2023): Academic Journal Research
Publisher : Antis Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61796/acjoure.v1i1.22

Abstract

In language, reading ability is an important basis in the learning process. Moreover, the ability to read must be mastered by every student. The implementation of offline learning after the Covid 19 pandemic, many students in elementary school especially lower grades were able to sound out letters even though they did not understand the text they were reading. Students had lack of ability to read and difficult to understand for them to receive learning material. Then, it is necessary to utilize technology which has developed rapidly every day in learning process. By bringing up new innovations regarding the Scrabble game learning media in elementary school students’ reading, this research aims to motivate the reading process of elementary school students. This game can motivate students to read vocabulary with concrete objects related to their daily life, including the environment around them. This research uses the Multimedia Development Life Cycle (MDLC) method. The results of this research show that students obtained a score of 91% (Very Good), class teachers 94% (Very Good), and 96% (Very Good) from teachers in the Computer Science Technology subject. It is proven from the results of obtaining these scores that the Scrabble game can be used as a reading support material for elementary school students.