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Pelatihan Pembelajaran Era Pendidikan 4.0 Bagi Guru SMP Swasta Kota Padang Jasrial Jasrial; Rifma Rusli
Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 20, No 1 (2020): Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (31.38 KB) | DOI: 10.24036/sb.0420

Abstract

Guru menjadi aktor penting terlaksananya pembelajaran yang mengacu pada pengembangan kompetensi siswa di era pendidikan 4.0. Permasalahan umum yang ditemukan adalah guru-guru SMP swasta mendapat kesempatan pelatihan lebih rendah dari sekolah negeri baik dan hasil evaluasi pembelajaran menunjukkan kemampuan guru melaksanakan pembelajaran masih cendrung rendah. Rata-rata tingkat capaian siswa per mata pelajaran juga masih rendah. Pelatihan ini bertujuan untuk memberikan pengetahuan dan keterampilan kepada guru SMP swasta Kota Padang dalam melaksanakan pembelajaran efektif dengan mengintegrasikan PPK, literasi, HOTS, dan teknologi digital dalam kurikulum 2013 yang menjadi basis era pendidikan 4.0. Kegiatan ini meliputi penyajian materi tentang: (1) konsep revolusi industri 4.0 dan dampaknya terhadap pelaksanaan pembelajaran, (2) implementasi kurikulum 2013 yang mengacu pada pengembangan kompetensi peserta didik menghadapi revolusi industri 4.0, (3) integrasi PPK dalam pembelajaran, (4) strategi literasi dalam pembelajaran, (5) pembelajaran berbasis HOTS, dan (5) penggunaan teknologi dalam meningkatkan efektivitas pembelajaran. Metode pelatihan yang digunakan adalah ceramah, diskusi, dan resitasi yang dipandu oleh narasumber dan tim PkM. Peningkatan kemampuan peserta diukur dengan membandingkan hasil evaluasi sebelum dan sesudah pelatihan. Hasil evaluasi akhir menunjukkan terjadinya peningkatan yang signifikan terhadap pemahaman dan keterampilan guru melaksanakan pembelajaranan dengan mengacu pada kompetensi siswa era revolusi industri 4.0.
Development of iSpring Multimedia Based on Inquiry Approach in Class VIII Science Subject Nurkemala Sari; Jasrial Jasrial
International Journal of Educational Dynamics Vol 4 No 1 (2021): International Journal of Educational Dynamics (IJEDs)
Publisher : Postgraduate School, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijeds.v4i1.388

Abstract

The purpose of this research is to identify the stages of the inquiry approach-based iSpring multimedia development procedure and to determine the level of validity, practicality, and effectiveness of inquiry-based iSpring multimedia. This research uses development research (R&D) procedures with the ADDIE development model. The data collection instruments used were documentation, interviews, questionnaires, and assessment of student learning outcomes. This research shows the following results: 1) the process of developing multimedia iSpring based on an inquiry approach in science class VIII is by the stages of the ADDIE model; 2) the validity level of iSpring multimedia products based on an inquiry approach in science subjects class VIII from material experts gets a percentage of 95.38% with very valid criteria, from media experts gets a percentage of 94.29% with very valid criteria, and from experts, the language gets a percentage of 92.5% with very valid criteria; 3) the practicality level of iSpring multimedia products based on an inquiry approach in science subjects class VIII from students is 92.72% with very practical criteria and from teachers is 94% with very practical criteria; and 4) the level of effectiveness of iSpring multimedia products based on inquiry approaches in class VIII science subjects shows the criteria of effectiveness. Based on student learning outcomes, t-count (37.399) > t-table (2.045), means that there is a significant difference between the pretest and Post-test scores. The results of the research show that iSpring multimedia based on an inquiry approach in class VIII science subjects at Junior High School (JHS) 1 Rambatan, Tanah Datar is appropriate to be used as a learning medium for class VIII students of JHS.
Improving learning outcomes: The effectiveness of e-book reading literacy based in learning management psychology Jasrial Jasrial; Andra Saputra; Rifma Rifma
Jurnal Cakrawala Pendidikan Vol 42, No 3 (2023): Cakrawala Pendidikan (October 2023)
Publisher : LPMPP Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/cp.v42i3.53033

Abstract

The research aims to improve learning outcomes of Management Psychology Courses use E-book teaching material reading literacy based for the student of the Education Administration Study Program, Faculty of Education, Universitas Negeri Padang, Indonesia. The research used 2 x 2 factorial design experimental methods with ANOVA. The research obtained the highest score 96.6 for experimental class, and 93.3 for control class. The students learning outcomes in the experimental class have an average 81.93 and average 71.75 for control class. The result of t-test for both of class, tcount was 5.11 and ttable was 1.66. It implied there was a significant difference about students learning outcomes. The learning outcomes of student that used E-book teaching material was higher than students that used printed teaching materials. The students who have high reading literacy and used E-book teaching material, the student learning outcomes was higher than the student who have high reading literacy but used printed materials. And the students who have low reading literacy and used E-book teaching material, the learning outcomes was higher than the students who have low reading literacy but used printed teaching material.
Development of Branching Programmed Learning Media for Science Subjects Anesia Anesia; Indrati Kusumaningrum; Jasrial Jasrial; Darmansyah Darmansyah
Jurnal Penelitian Pendidikan IPA Vol. 9 No. 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4403

Abstract

The background of this study is the results of observations on science learning at MTsN 3 Tanjung Jabung Barat, which show that the science learning process has not been able to create effective learning activities to obtain essential competencies, and the learning resources used are not enough to motivate students and support the content in explaining science concepts. The study aims to develop branching programmed learning media, which can increase the motivation and learning outcomes of class VIII MTs students for science subjects on the topic of vibrations, waves and sound. This type of research is development research that refers to the ADDIE model. The results show that the branching programmed learning media in science subjects has met the valid, practical, and effective criteria in increasing the experimental group's average value of learning outcomes by 85.37. In contrast, the control group obtained a mean score of 73.89. The results of hypothesis testing at a significant level of É‘ 0.05 show t count 5,484 > t table 2,007 which means there are significant differences in the average value of learning outcomes between the control and experimental group. Based on the results of research, the branching programmed learning media meets the valid, practical, and effective criteria to be used as a learning resource for science subjects.
Transforming Vocational Learning with Interactive Multimedia: Creative Solutions for the Digital Era Elga Elfira; Ramalis Ramalis; Jasrial Jasrial; Rayendra Rayendra
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.12354

Abstract

The use of interactive multimedia in learning is expected to stimulate students' interest and encourage greater involvement in the learning process, given that some students often find the material difficult and abstract. This research aims to develop interactive multimedia in subjects in class X of SMK Negeri 6 Padang, which is focused on Computing Systems material. This research involves the stages of analysis, design, development, and evaluation to produce valid, practical, and effective learning media. The validation results showed that the interactive multimedia developed had a very high level of validity, with scores reaching 100% from media, material, and language experts. The practicality test on teachers and students also showed very positive results, with an average score of 95%, which indicates that this medium is very practical to use in learning. The effectiveness of the media was measured through the pretest and posttest, with results showing an increase in student understanding, with an average N-gain score of 67.58%, which was categorized as "moderate". In conclusion, the interactive multimedia developed can be used as a valid, practical, and effective learning medium to improve students' understanding of subjects at vocational schools. This research makes an important contribution to the development of technology-based learning media at the secondary education level.
The Effectiveness of Project-Based Learning (PjBL) Implementation Using Video Media on Student Motivation and Learning Outcomes Ulfa; Fetri Yeni; Zelhendri Zen; Jasrial Jasrial
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.12370

Abstract

This research was motivated by low student motivation and learning outcomes in the Culinary Basics course at SMKN 6 Padang. Conventional learning models such as lectures and PowerPoint presentations are considered incapable of generating student enthusiasm and engagement in practice-based learning. The purpose of this study was to determine the effectiveness of implementing the Project-Based Learning (PjBL) model combined with video media in improving student motivation and learning outcomes in this subject. This study used a quantitative approach with a quasi-experimental design using a pretest-posttest control group design. Data collection used two main instruments: a learning outcome test to measure cognitive and psychomotor aspects, and a learning motivation questionnaire to measure students' affective factors. These instruments were tested for validity and reliability before use. Data were collected from two classes: an experimental class using PjBL with video media and a control class using the lecture method with PowerPoint. The results of data analysis showed a significant difference between the experimental and control classes. Students learning using the video-assisted PjBL model showed greater improvements in learning motivation and learning outcomes. The significance value obtained from the statistical test was below 0.05, indicating that the use of the video-based PjBL model was proven effective in improving the quality of culinary practical learning in vocational schools. Therefore, the implementation of video-assisted PjBL can be an innovative and engaging alternative learning strategy in vocational schools.
Development of Branching Programmed Learning Media for Science Subjects Anesia Anesia; Indrati Kusumaningrum; Jasrial Jasrial; Darmansyah Darmansyah
Jurnal Penelitian Pendidikan IPA Vol 9 No 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4403

Abstract

The background of this study is the results of observations on science learning at MTsN 3 Tanjung Jabung Barat, which show that the science learning process has not been able to create effective learning activities to obtain essential competencies, and the learning resources used are not enough to motivate students and support the content in explaining science concepts. The study aims to develop branching programmed learning media, which can increase the motivation and learning outcomes of class VIII MTs students for science subjects on the topic of vibrations, waves and sound. This type of research is development research that refers to the ADDIE model. The results show that the branching programmed learning media in science subjects has met the valid, practical, and effective criteria in increasing the experimental group's average value of learning outcomes by 85.37. In contrast, the control group obtained a mean score of 73.89. The results of hypothesis testing at a significant level of É‘ 0.05 show t count 5,484 > t table 2,007 which means there are significant differences in the average value of learning outcomes between the control and experimental group. Based on the results of research, the branching programmed learning media meets the valid, practical, and effective criteria to be used as a learning resource for science subjects.
Enhancement of Digitalization in the "Bawah Bingin" Tourism Area Based on Website and Social Media Abna Hidayati; Alwen Bentri; Eldarni Eldarni; Fetri Yeni J; Jasrial Jasrial; Vevi Sunarti
KOLOKIUM Jurnal Pendidikan Luar Sekolah Vol 14, No 1 (2026): Kolokium: Publishing April 2026
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/kolokium.v14i1.1219

Abstract

This community service activity aims to provide assistance with digitalization and knowledge about tourism awareness in Nagari Sungai Aur, Pasaman Barat Regency. The main focus of the community service is the development of a website and social media as a marketing strategy for the integrated tourist area "Bawah Bingin," which is the new icon of the nagari. The priority issue faced is the lack of digital promotion and the palm oil-based creative economy center that has not been optimally managed. Thru this assistance, the service team from Universitas Negeri Padang (UNP) conducts training in content creation, digital marketing, and support for local MSMEs to optimize promotion. The expected outcomes of this program are the formation of a tourism-aware community, the development of integrated tourist areas, and the increase in community income in line with the Sustainable Development Goals (SDGs) targets.
Manajemen Pengadaan Peralatan Multimedia Audio Visual di SMA Negeri 3 Solok Rahma Fitri Wahyuni; Jasrial Jasrial; Nelfia Adi; Enceria Damanik
Jurnal Ilmu Manajemen dan Pendidikan | E-ISSN : 3062-7788 Vol. 3 No. 1 (2026): April - Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62379/jimp.v1i1.1969

Abstract

This study is motivated by the efforts of SMA Negeri 3 Solok in procuring audio-visual multimedia equipment. The purpose of this research is to describe the management process of audio-visual multimedia equipment procurement at SMA Negeri 3 Solok, which includes planning, organizing, implementation, and supporting factors. This study used a qualitative approach with a descriptive method. Data were collected through in-depth interviews, observation, and documentation study. Data validity was examined using source, technique, and time triangulation. Data analysis included data reduction, data presentation, and conclusion drawing. The results of the study show that: (1) The planning of audio visual multimedia equipment procurement was carried out through needs identification and internal deliberation; (2) Organizing was implemented through competency based task distribution without forming a formal bureaucratic structure; (3) The procurement implementation was conducted through a grant funding mechanism with stages of proposal submission, communication, and physical verification upon goods receipt; (4) The main supporting factors were leadership commitment, human resource competence, and the availability of grant funds.
Development of a problem-based learning interactive quiz for fifth-grade mathematics Win Siti Suciati; Abna Hidayati; Jasrial Jasrial; Hani Fannisa
Journal of Educational and Learning Studies Vol 9, No 1 (2026): Journal of Educational and Learning Studies
Publisher : Global Econedu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32698/02342

Abstract

This study aimed to develop and evaluate the validity and practicality of a Problem Based Learning (PBL)-based interactive quiz for teaching fractions and decimals in elementary school mathematics. This research employed a Research and Development (R&D) approach using the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation stages. Data were collected through observations, interviews, expert validation sheets, and practicality questionnaires. The product was validated by media and material experts, while practicality was assessed through teacher responses. The needs analysis indicated that students experienced difficulties in understanding fractions and decimals and required more interactive learning media. The developed product was a web-based interactive quiz integrating contextual problem-solving activities. Media validation obtained a mean score of 3.14 (valid), material validation achieved 3.73 (very valid), and teacher practicality reached 3.86 (very good). The developed PBL-based interactive quiz is valid and practical for supporting mathematics learning on fractions and decimals at the elementary school level.