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Pembelajaran Tari Melinting Menggunakan Metode Demonstrasi dan Drill pada Kegiatan Ekstrakurikuler di SMA Negri 1 Way Jepara Agnes Agustini Afrida Yeni; Deden Haerudin; Dwi Kusumawardani
Jurnal Pendidikan Tari Vol 2 No 2 (2022): Ekspresi Seni melalui Pembelajaran dan Karya Tari
Publisher : LPPM UNJ

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/JPT.224

Abstract

This research is abouth education with demonstration and drill methods of extracurricular activities. The purpose of this research is for describe education interaction process of melinting's dance. This research happened because there are advantages and disadvantages in using demontration and drill methods. This research conducted with qulitative methology and data collection by using observation, interview, and literature review. Data is analyzed through the process of data reduction, data persentation, and verification. Then, data is tested for it is credibility by using triangulation method. The result show how the demontration and drill methods in melinting's dance for extracurricular acrivities in high school and has advantage for teacher and student interaction. The result also for education, because teacher plays a role in education. But, it also has weakness in optmizing interaction between teacher and student.
Pengembangan Media Pembelajaran Berbasis Permainan Kartu Truth or Dare dalam Pembelajaran Tari di Sanggar Gandrung Dance Studio Kategori Usia 26-45 Tahun untuk Meningkatkan Kemampuan Menari Erika Kharisma Damayanti; Dwi Kusumawardani; Deden Haerudin
Jurnal Pendidikan Tari Vol 3 No 1 (2022): Teknologi Digital dalam Pembelajaran Tari dan Penciptaan Tari
Publisher : LPPM UNJ

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/JPT.318

Abstract

The research method used is Research and Development using the 4D model proposed by S. Thiagarajan. there are 4 steps carried out 1) define; 2) design; 3) development. The data were collected by using observation data collection techniques, qualitative interviews, and quantitatively analyzed questionnaires. The results of the validation of the experts and the responses of the students stated that the learning media based on the Truth or Dare card game was very feasible in learning dance at Sanggar Gandrung Dance Studio, the learning outcomes reached 86% mastering the dance material provided and the students' dancing skills increased. In conclusion, this game media is a new innovation to be used in dance learning can help students learn dance knowledge and skills.
Meningkatkan Karakter Kerjasama Melalui Model Pembelajaran Berbasis Proyek pada Materi Manajemen Produksi Seni Pertunjukan. Zulri Ramadani; Dwi Kusumawardani; Kartika Mutiara Sari
Jurnal Pendidikan Tari Vol 3 No 1 (2022): Teknologi Digital dalam Pembelajaran Tari dan Penciptaan Tari
Publisher : LPPM UNJ

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/JPT.313

Abstract

This study aims to analyze the learning process and outcomes of the application of project-based learning in performing arts production management materials to improve students' cooperative character. The problem in this research is student attitudes and learning that have not led to activities that require cooperation. This study uses the classroom action research method (CAR) from Kurt Lewin. Two cycles were used in this study. In each cycle there are four stages, namely planning (Planning), action (Action), observation (Observing), and reflection (Reflecting). The research took place from January to June 2022 at SMA Negeri 1 Silangkitang, South Labuhanbatu, North Sumatra, through courageous learning because it was still during the Covid-19 pandemic. Data was collected through data collection in the form of questionnaires, observations, interviews, and documentation. The results showed that applying project-based learning models in performing arts production management materials could increase the attitude of cooperation based on the results in the pre-cycle by 57.5%, the first cycle increased by 86.04%, and the second cycle by 95.10%. The conclusion of this study is the use of project-based learning models in performing arts production management materials to improve the character of successful student collaboration and increase each individual student.
MENINGKATKAN KEMAMPUAN EKSPLORASI GERAK TARI KREASI BAGI SISWA KELAS VIII E SMP NEGERI 44 JAKARTA TIMUR MELALUI MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIVEMENT DIVISION (STAD) Amirul Mustakim; Dwi Kusumawardani; Kartika Mutiara Sari
Jurnal Pendidikan Tari Vol 5 No 2 (2025): Pendidikan Tari untuk Meningkatkan Kepercayaan Diri dalam Membangun Keterampilan
Publisher : LPPM UNJ

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/JPT.523

Abstract

This study aims to analyze and describe the implementation of the Student Team Achievement Division (STAD) cooperative learning model in enhancing the movement exploration skills of creative dance among eighth-grade students at SMP Negeri 44 Jakarta Timur. The study was motivated by the low level of students' movement exploration skills in creating creative dance. The research employed classroom action research using Kurt Lewin’s cyclical model, consisting of planning, action, observation, and reflection. The subjects were 36 students from class VIII E. Data were collected through observations, interviews, documentation, and dance performance tests. The findings indicate that the implementation of the STAD model significantly improved students’ movement exploration, with post-test scores increasing by 77% based on the N-Gain test, classified as high and effective. The STAD model encourages students to engage actively in groups, enhances creativity, and deepens their understanding of dance elements. In conclusion, the STAD cooperative learning model is effective in improving creative dance movement exploration skills while supporting collaborative learning and creativity in dance education.