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Representation of Javanese Women Symbolic Violence in Serial Movie Gadis Kretek Andari, Trias Widha; Utami, Athika Dwi Wiji
Jurnal Komunikasi dan Bisnis Vol. 12 No. 2 (2024): November
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Institut Bisnis dan Informatika Kwik Kian Gie

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46806/jkb.v12i2.1226

Abstract

The practice of symbolic violence is common in the social dynamics of society. Symbolic violence, according Pierre Bourdieu, has different meaning from actual violence. Symbolic violence is caused by the subordination of an individual to an individual or other group that dominates. The analysis of symbolic violence is not in spite of the concept of habitus, arena, and the capital that was presented by Bourdieu. The study is discussed about symbolic violence to women who were represented by Serial Movie Gadis Kretek. This research uses a qualitative approach with a method of discourses analysis. Serial Movie Gadis Kretek main character, Dasiyah, is a representation of symbolic violence carried out in the social order of society. The result of this research is symbolic violence, in Serial Movie Gadis Kretek, starting from the smallest organization unit in the social structure, main family. Symbolic violence is prone in traditional patriarchal culture, believed by peoples, by means of the dominant role of men toward women.
Pengembangan Desain Kemasan Takoyaki Kowichi Sebagai Upaya Pemberdayaan UMKM untuk Meningkatkan Daya Saing Noviyanti, Ragil Noviyanti; Syahputra, Bryan; Andari, Trias Widha; Arif, Sonhaji; Satria, Putra Uji Deva; Utami, Athika Dwi Wiji; Akhya; Hartiningrum, Amalia
GIAT : Teknologi untuk Masyarakat Vol. 4 No. 1 (2025): Mei 2025
Publisher : Program Studi Sistem Informasi Universitas Atma Jaya Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24002/giat.v4i1.11087

Abstract

Takoyaki Kowichi menghadapi tantangan dalam meningkatkan daya tarik produk yang di jual di pasaran. Rasa produk yang lezat dan harga produk yang cukup terjangkau, ternyata tidak cukup menarik minat customer, jika tidak diimbangi dengan desain kemasan yang menarik dan fungsional. Oleh karena itu, pemilik usaha Takoyaki Kowichi berinisiatif untuk mengembangkan desain kemasan produk agar menarik customer dan mempunyai nilai jual yang tinggi. Penelitian ini bertujuan untuk mengembangkan desain kemasan Takoyaki Kowichi sebagai upaya meningkatkan daya saing produk di pasaran. Metode penelitian yang digunakan untuk menghasilkan produk dan keefektifan produk pada kemasan tersebut. Analisis visual pengembangan desain kemasan, seperti logo, tipografi, ilustrasi, foto produk, warna dan informasi produk. Hasil penelitian ini adalah desain baru kemasan Takoyaki Kowichi yang lebih estetik, menarik, dan kekinian. Peneliti juga mengembangkan mockup logo Takoyaki Kowichi di berbagai media seperti kaos, topi, mug, dsb.
Konstruksi Sosial Teknologi Media Baru pada Profesi Desainer Grafis Kelompok Digital Native Utami, Athika Dwi Wiji; Trias Widha Andari
Metafora: Education, Social Sciences and Humanities Journal Vol. 9 No. 1 (2025): Social Academic
Publisher : Fakultas Ilmu Sosial dan Politik, Universitas Negeri Surabaya

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Abstract

This research examines how the social construction process occurs in the use of new media technology by the graphic designer profession. This technology study is in the context of social science, namely how the design profession interprets, responds, and adapts to the presence of technology that intersects with the profession. This research method is descriptive qualitative with selecting research informants using purposive sampling techniques. This research uses the perspective of a digital native graphic designer collected through observation and interviews. Technology exists to provide convenience for society, and society was also the first to create technology. Even though society seems to depend on technology, technology also depends on how society uses it. This is called a form of social construction of technology. Social construction also occurs in the use of technology by graphic designers which is a form of social process or social constructivism, the needs of the social environment which can influence the discovery of new technology, as well as technology that quickly adapts and continues to innovate. meet society's demands. Innovation from the social construction of technology in the design world produces two blades that return to society or the social environment, who will choose to use technology in what way and how. Designers determine what technology will be used, according to their needs. The four components of SCoT theory found in this research include Interpretive Flexibility, The Relevant Social Group, Closure & Stabilization, and The Wider Context.
Peningkatan Self-Directed Learning Readiness Mahasiswa Dalam Mata Kuliah Fotografi Dasar Melalui Flipped Classroom Dan Ict Satrio, Putra Uji Deva; Utami, Athika Dwi Wiji
Home Economics Journal Vol. 2 No. 2 (2018): October
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (137.682 KB) | DOI: 10.21831/hej.v2i2.23274

Abstract

Penelitian ini menggunakan pendekatan kualitatif dengan metode Lesson Study berbasis Classroom Action Research. Kegiatan Lesson Study mencakup 3 tahap kegiatan dalam satu siklus yaitu Plan, Do, dan See selama 3 siklus yang melibatkan dua dosen observer. Hasil Lesson Study menunjukkan bahwa pelaksanaan Lesson Study selama 3 siklus ini, antara lain : (1) Suasana perkuliahan menjadi "lebih hidup" ditunjukkan oleh meningkatnya keaktifan belajar mahasiswa selama 3 siklus tersebut; (2) Penerapan Flipped classroom meningkatkan kesiapan mahasiswa dalam mengikuti perkuliahan, yang dapat dilihat dari adanya peningkatan keaktifan dan kesiapan mahasiswa pada setiap siklusnya saat berada pada sesi tanya jawab dan diskusi kelompok; (3) Terjadi perubahan pola pembelajaran dosen berupa semakin mengurangi penggunaan ceramah dan menambah variasi metode serta penggunaan media; (4) Semua dosen yang terlibat baik dosen model maupun dosen observer ada kecenderungan semakin bisa bekerja sama dengan teman sejawat ,semakin terbuka dalam mengemukakan kekurangan, dan semakin berkeinginan untuk selalu meningkatkan kualitas pembelajarannya; dan (5) Tanggapan mahasiswa terhadap penerapan flipped classroom berbantu ICT terhadap kemandirian mahasiswa pada perkuliahan Fotografi Dasar adalah positif.