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Pengaruh Penerapan Model Kooperatif TGT Terhadap Hasil Belajar Siswa Mata Pelajaran IPS Rizky, Adiva Apriliani; Shinta Oktafiana
Entita: Jurnal Pendidikan Ilmu Pengetahuan Sosial dan Ilmu-Ilmu Sosial Special Edition: Renaisans 1st International Conference of Social Studies
Publisher : IAIN Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19105/ejpis.v1i.19172

Abstract

The learning model is an important factor influencing student learning outcomes. The low achievement of students in social studies at SMPN 4 Pamekasan is still a problem, mainly due to the use of less innovative models such as the lecture method, which limits active participation. This study aims to examine three key aspects. First, to analyze the effect of the TGT learning model on the learning outcomes of eighth-grade students at SMPN 4 Pamekasan and to what extent the TGT model can improve student performance. Second, to compare the average pretest and posttest scores of students using the TGT model. Third, to compare the same scores for students taught using conventional methods. This research uses a quantitative approach with a quasi-experimental method and a Pretest-Posttest Nonequivalent Control Group design. Pretests and posttests were conducted in both groups. The results showed a significance value of 0.014 with a t-count of 6.619, indicating a significant effect of the TGT model. N-Gain analysis showed a 90% increase in the experimental group and 26% in the control group. The experimental class improved from 32.19 to 92.76, while the control class increased from 43.64 to 60.00, proving the greater effectiveness of the TGT model.
The Influence of the Implementation of the Merdeka Curriculum on Students' Social Awareness in Social Studies Fitriyah, Saidatul; Oktafiana, Shinta
Entita: Jurnal Pendidikan Ilmu Pengetahuan Sosial dan Ilmu-Ilmu Sosial Special Edition: Renaisans 1st International Conference of Social Studies
Publisher : IAIN Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19105/ejpis.v1i.19187

Abstract

This study investigates the effect of implementing Merdeka Curriculum on students' social sensitivity in social studies (IPS) at SMP Negeri 1 Pamekasan. Merdeka Curriculum aims to enhance students' critical thinking, communication, and teamwork skills while fostering social awareness. A quantitative method with an ex-post facto approach was used in this research. Data were collected through questionnaires distributed to a representative sample. The data were analyzed using simple linear regression, as the study involved two variables: the implementation of the Independent Curriculum (X) and students' social sensitivity (Y). The study is based on the Independent Curriculum theory from the Ministry of Education and the social sensitivity theory from David and Drost. The results indicate that the implementation of the Independent Curriculum at SMP Negeri 1 Pamekasan scored an average of 92.54, categorized as high. Students' social sensitivity in social studies also scored high, with an average of 92.56. Hypothesis testing confirmed a significant effect of the Independent Curriculum on social sensitivity, with an F-value of 48.012 and a significance value of 0.000 < 0.05. These findings suggest that the Independent Curriculum effectively improves students' social sensitivity and can guide future curriculum development
The Effect of Collaborative Game-Based Outdoor Learning Model on Students' Learning Outcomes in Class VIII Social Studies Shinta Oktafiana; Amalia Fauziya Rahmah
Antroposen: Journal of Social Studies and Humaniora Vol. 4 No. 1 (2025): June
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/antroposen.v4i1.12414

Abstract

The challenge in the current curriculum is that teachers are not only required to be able to master learning materials, but also to be able to apply learning models that are appropriate to the needs of students. One of the learning models that is considered fun and able to make students active in the learning process is by using a collaborative game-based outdoor learning model. The purpose of this study was to determine the effect of implementing a collaborative game-based outdoor learning model on student learning outcomes in class VIII of SMPN 6 Pamekasan. This study used a quantitative approach with the Quasi-Experimental method and the Pretest Posttest Nonequivalent Control Group Design . The results of the study found that the T-value of 2.216 with a significance level of 0.034 which is below 0.05 indicates that there is a real effect of the collaborative game-based outdoor learning model on student learning outcomes in Social Sciences (IPS) subjects. The significance figure of 0.034 which is smaller than 0.05 statistically proves that the research hypothesis is accepted. In addition, the experimental class with the Outdoor Learning model experienced an increase in learning outcomes of 57%, while the control class with the conventional model only achieved an increase of 26%.
Pembelajaran Digital Pedagogi melalui Edutainment Berbasis Game: Model Pembelajaran bagi Anak Asuh Panti Asuhan Muhammadiyah Kabupaten Pamekasan Abdul Ghofur; Deddy Wahyudi; Muhammad Hadiatur Rahman; Itaanis Tianah; Shinta Oktafiana; Tholiatur Rizkiyah
Transformasi Masyarakat : Jurnal Inovasi Sosial dan Pengabdian Vol. 3 No. 1 (2026): Januari: Transformasi Masyarakat : Jurnal Inovasi Sosial dan Pengabdian
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/transformasi.v3i1.2779

Abstract

The Muhammadiyah Orphanage in Pamekasan faces major challenges in developing life skills and digital education for its children due to limited facilities, teaching staff, and conventional learning methods. To address these issues, an edutainment-based approach and digital pedagogy intervention were implemented to enhance learning quality, motivation, and preparedness for future social and technological challenges. The activities included workshops and training on Digital Pedagogy and Edutainment learning materials, as well as simulations and role-plays using a Game-Based Learning approach, followed by evaluations and participant plan presentations. The program significantly improved the wards’ digital literacy, particularly in personal security (online safety), digital ethics (cyber ethics), gadget usage, and information management, with the average score rising from 2.84 to 4.10 on a 5-point scale, surpassing the target of 75% of participants in the “good” category. Beyond cognitive aspects, the program also boosted motivation, engagement, communication, problem-solving, and independence. Caregiver training was also provided to ensure program sustainability. It is recommended that the orphanage integrate the Game-Based Learning Digital Safety module into its non-formal curriculum, enhance caregiver capacity through advanced training, and improve IT infrastructure.
Pendampingan Tata Kelola Gizi dan Keuangan (Model Tata Gizi) pada Panti Asuhan Muhammadiyah Pamekasan: Nutrition and Financial Management Assistance (Nutrition Management Model) at the Muhammadiyah Pamekasan Orphanage Oktafiana, Shinta; Romadhon, Sahrul; Qusyairi , Farida Ulfa Lutfiyah
Jurnal Pengabdian dan Pengembangan Masyarakat Indonesia Vol. 5 No. 1 (2026)
Publisher : Media Publikasi Cendekia Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56303/jppmi.v5i1.1031

Abstract

Panti Asuhan Muhammadiyah di Pamekasan menghadapi kendala dalam menerapkan prinsip gizi seimbang dan manajemen menu harian bagi para santrinya. Permasalahan utama terletak pada proses perencanaan konsumsi yang masih bersifat sederhana dan praktis tanpa standar gizi yang terukur. Tujuan dari pengabdian ini adalah untuk menerapkan Model Tata Gizi (Aman, Terstruktur, Adaptif, Inklusif, Zahir, dan Inovatif) guna meningkatkan kualitas asupan nutrisi dan efisiensi manajemen pangan. Metode yang digunakan adalah Participatory Action Research (PAR) yang meliputi tahapan identifikasi, perencanaan, aksi (pelatihan), dan refleksi. Hasil kegiatan pada empat panti asuhan menunjukkan adanya peningkatan dalam pengetahuan mitra, di mana pada tahap pascates (post-test) sebanyak 40% peserta mencapai nilai sempurna. Selain itu, program ini berhasil membentuk sistem menu mingguan yang terstruktur, melibatkan santri dalam pengelolaan dapur, serta mengoptimalkan pemanfaatan bahan pangan lokal. Kesimpulannya, Model Tata Gizi terbukti menjadi solusi pengelolaan gizi berbasis komunitas yang efektif dan efisien untuk mendukung kesejahteraan santri secara berkelanjutan.