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FACTOR INFLUENCE THE UNIVERSITY STUDENTS' INTEREST USING E-WALLET AS A THE PAYMENT METHOD Dwi Puspita; Almasdi Syahza; Brilliant Asmit
OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi Vol 10 No 1 (2025): OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi
Publisher : Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The emergence of technology has led to a shift from traditional cash payment methods to non-cash payments. With this in mind, a study has been conducted to investigate the growing interest of university students in using e-wallets for payments. The study aims to determine the factors influencing students’ interest in using e-wallets. The literature review narrowed the investigation to two factors, usefulness and security. The population for this study is university students who use e-wallets. Data collection was carried out through a survey by distributing questionnaires to respondents. For data analysis methods using descriptive analysis and multiple linear regression analysis. The study results indicate that usefulness is the most dominant factor influencing student interest in using e-wallets. This research is expected to provide benefits as new knowledge about e-wallets and the basis for further researchers to deepen the scope of understanding adopting e-wallets, besides that it is also expected to be used by interested parties to improve the e-wallet system based on the results of emprise research.
Design Thinking Dan Value Proposition Canvas Dalam Pengembangan Media Pembelajaran Augmented Reality Silvi Wiliya Asiva Silvi Wiliya Asiva; Suarman; Brilliant Asmit
Petik: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi Vol. 11 No. 2 (2025): Volume 11 No 2 September 2025
Publisher : Pendidikan Teknologi Informasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/petik.v11i2.2637

Abstract

Abstrak Dalam era Society 5.0 dan Revolusi Industri 4.0, pendidikan harus beradaptasi dengan kemajuan teknologi untuk mempersiapkan siswa menghadapi tantangan masa depan. Sejalan dengan Kurikulum Merdeka yang menekankan perubahan paradigma dalam pembelajaran, guru berperan sebagai fasilitator yang mendorong inovasi dan mengintegrasikan teknologi pendidikan yang mutakhir. Salah satu teknologi yang berkembang dalam pendidikan adalah Augmented Reality (AR). Penelitian ini bertujuan untuk mengidentifikasi kebutuhan siswa dan guru terhadap media pembelajaran berbasis AR dalam mata pelajaran ekonomi serta mengeksplorasi spesifikasi fitur AR yang relevan untuk mendukung proses pembelajaran. Penelitian ini menggunakan pendekatan design thinking, yang terdiri dari tiga tahap utama: empathize, define, dan ideate. Tahap define dan ideate diformulasikan menggunakan Value Proposition Canvas (VPC). Data dikumpulkan melalui observasi partisipatif dan wawancara semi terstruktur dengan siswa dan guru ekonomi. Hasil penelitian menunjukkan bahwa mayoritas siswa dan guru membutuhkan AR sebagai media pembelajaran untuk meningkatkan interaktivitas dan pemahaman terhadap konsep ekonomi yang kompleks. Penelitian ini menyimpulkan bahwa media pembelajaran berbasis AR memiliki potensi signifikan dalam mendukung pendidikan ekonomi. Pengembangan AR perlu mempertimbangkan kebutuhan pengguna, integrasi dengan metode pembelajaran konvensional, serta solusi terhadap kendala teknis yang ada. Kata Kunci: Design thinking; Value co-creation; Mata pelajaran ekonomi; Sekolah.   Abstract In the era of Society 5.0 and the Industrial Revolution 4.0, education must adapt to technological advancements to prepare students for future challenges. Aligned with the Merdeka Curriculum, which emphasizes a paradigm shift in learning, teachers serve as facilitators who drive innovation and integrate cutting-edge educational technology. One of the emerging technologies in education is Augmented Reality (AR). This study aims to identify the needs of students and teachers for AR-based learning media in economics and to explore the relevant AR feature specifications to support the learning process. This study employs a design thinking approach, which consists of three main stages: empathize, define, and ideate. The define and ideate stages are formulated using the Value Proposition Canvas (VPC). Data were collected through observations participant and semi-structure interviews with students and economics teachers. The findings reveal that the majority of students and teachers require AR as a learning medium to enhance interactivity and understanding of complex economic concepts. This study concludes that AR-based learning media have significant potential in supporting economics education. AR development should consider user needs, integration with conventional teaching methods, and solutions to existing technical constraints. Keyword: Design thinking; Value co-creation; Economics subject; School.
Ketergantungan Petani Sawit terhadap Hasil Panen dalam Pembiayaan Pendidikan Anak di Desa Danau Lancang Dewi Astarina Sirait; R.M Riadi; Brilliant Asmit
Annusfy : Journal of Multidisciplinary Research Vol. 1 No. 8 (2026): April 2026 , Annusfy
Publisher : Jaanur Elbarik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65065/mze2rq47

Abstract

This study aims to analyze the influence between palm oil plantation income on the allocation of child education financing. This study is a quantitative research using descriptive methods supported by literature study. The population used in this study was parents whose main income is from the palm oil sector, children who are still in education, live settled in Lancang Village, specifically Mandau road and own palm plantation. The data collection method used a survey and questionnaire distributed luring to 100 parents. The sampling technique was conducted using purposive sampling. The data analyzes used in this study were descriptive analysis and simple linear regression analysis. The results of the study indicate that there is a positive influence of between oil palm plantation income on the allocation of financing oil palm plantation owners’ children’s education.
Pendidikan Kewirausahaan: Proyek Bisnis Meningkatkan HOTS Siswa Sekolah Vokasi Cahyo, Mhd. Septiyan Dwi Cahyo; Gani Haryana; Brilliant Asmit
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.65438

Abstract

This study examines the effectiveness of Project-Based Learning (PjBL) in improving students’ Higher Order Thinking Skills (HOTS) at SMK Perbankan Riau. The study was motivated by the low level of students’ higher-order thinking skills, as indicated by their limited ability to analyze, evaluate, and create solutions to contextual problems. The purpose of this research was to determine whether the implementation of PjBL could significantly improve students’ HOTS compared to conventional learning methods. This study employed a quantitative approach using a quasi-experimental method with a non-equivalent control group design. Data were collected through HOTS-based pre-tests and post-tests, as well as classroom observations. The data were analyzed using normality tests, homogeneity tests, N-Gain analysis, and independent sample t-tests. The findings revealed that students who participated in Project-Based Learning demonstrated higher improvement in Higher Order Thinking Skills than those who learned through conventional methods. Furthermore, the results indicated a significant difference between the experimental and control groups. Therefore, Project-Based Learning was found to be effective in enhancing students’ Higher Order Thinking Skills. This study contributes empirical evidence regarding the implementation of Project-Based Learning in vocational education, particularly in developing Higher Order Thinking Skills among vocational high school students.
SMALL BUT MIGHTY: MEMBANGUN CITRA MEREK USAHA LOKAL UNTUK MEMENGARUHI KEPUTUSAN PEMBELIAN Siti Nur ‘Anisah; Henny Indrawati; Brilliant Asmit
OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi Vol 10 No 2 (2026): OIKOS: Jurnal Kajian Pendidikan Ekonomi dan Ilmu Ekonomi
Publisher : Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/oikos.v10i2.54112

Abstract

This study was motivated by the unstable state of consumer purchasing decisions regarding Teh MUR  products, despite efforts to build brand image. The study aims to analyze the influence of brand image on consumer purchasing decisions. The research method employed was a quantitative approach using accidental sampling, in which data were collected via a Google Forms-based questionnaire distributed to consumers. Data analysis was conducted using descriptive analysis and simple linear regression. The results indicate that brand image has a positive influence on purchasing decisions. This study contributes to reinforcing the role of brand image as a key factor in enhancing purchasing decisions among SMEs, particularly in Pekanbaru.