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Pendampingan Eksistensi UMKM Dapros pada Desain Pengemasan, Pemasaran dan Perhitungan Laba-Rugi Secara Digital Syahid Ihsan Nurfalaqi; Umalihayati Umalihayati; Rani Puspa; Anton Nasrullah; Yuliah Yuliah; Mila Karmila; Mira Marlina; Widya Dwiyanti
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 4 No. 3 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v4i3.5485

Abstract

Pengabdian ini memiliki latar belakang UMKM seringkali menghadapi tantangan persaingan yang ketat dan perubahan perilaku konsumen dalam membeli produk. Tujuan dari pengabdian ini adalah memberikan pendampingan kepada UMKM dalam mengembangkan eksistensi dapros pada desain pengemasan, pemasaran, dan perhitungan laba-rugi secara digital untuk meningkatkan efisiensi operasional dan kinerja bisnis mereka. Dengan demikian, diharapkan pengabdian ini dapat membantu UMKM dalam mengatasi tantangan dan meningkatkan daya saing bisnis mereka. Metode yang digunakan dalam pengabdian ini adalah pendekatan partisipatif dengan melibatkan UMKM di Desa Siketug, Kecamatan Ciomas, Kabupaten Serang. Pengabdian dilakukan selama empat pertemuan dengan membagi kegiatan menjadi beberapa tahap, yaitu pertemuan awal untuk memperkenalkan dapros dan menjelaskan manfaatnya, pelatihan dan pendampingan UMKM Dapros, serta evaluasi dan monitoring setelah penggunaan DIgital. Selain itu, akan dilakukan pula penyebaran informasi dan hasil pengabdian melalui media sosial dan marketplace untuk menjangkau lebih konsumen. Pendampingan eksistensi Dapros pada desain pengemasan, pemasaran, dan perhitungan laba-rugi secara digital dapat membantu UMKM di Desa Siketug meningkatkan efisiensi operasional dan kinerja bisnis mereka. Sebagai sarana pengembangan selanjutnya, UMKM Dapros dapat terus mengadopsi teknologi dan meningkatkan kemampuan mereka untuk mengoptimalkan bisnis mereka
Kebutuhan akan Kognisi dan Efikasi Diri Matematis terhadap Kecenderungan Berpikir Reflektif Dwiyanti, Widya; Sholihat, M. Nuur’aini
Plusminus: Jurnal Pendidikan Matematika Vol. 3 No. 3 (2023): November
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/plusminus.v3i3.1501

Abstract

Penelitian ini bertujuan untuk mengeksplorasi pengaruh kebutuhan akan kognisi dan efikasi diri matematis, baik secara parsial maupun simultan, terhadap kecenderungan berpikir reflektif. Dilakukan pada 74 responden mahasiswa program studi Teknik Informatika Universitas Sebelas April. Penelitian ini menggunakan metode deskriptif dengan pendekatan kuantitatif melalui teknik korelasional dan regresi. Temuan menunjukkan bahwa terdapat pengaruh signifikan dari kebutuhan akan kognisi dan efikasi diri matematis, baik secara parsial maupun simultan, terhadap kecenderungan berpikir reflektif. Hasil ini menekankan pentingnya integrasi aspek kebutuhan akan kognitif dan efikasi diri matematis dalam pengajaran matematika untuk membentuk kecenderungan berpikir reflektif. This research aims to explore the influence of the need for cognition and mathematical self-efficacy, both partially and simultaneously, on the tendency to think reflectively. Conducted on 74 respondents from the Informatics Engineering study program at Sebelas April University. This research uses a descriptive method with a quantitative approach through correlational and regression techniques. The findings show that there is a significant influence of the need for cognition and mathematical self-efficacy, both partially and simultaneously, on the tendency to think reflectively. These results emphasize the importance of integrating aspects of cognitive need and mathematical self-efficacy in mathematics teaching to form reflective thinking tendencies.
Students’ Interest in Learning Mathematics through Aquascape Project-Based Learning at Vocational High School Sholihat, M. Nuur'aini; Dwiyanti, Widya
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 9 No. 4 (2024): Mathline : Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v9i4.585

Abstract

The low interest in learning mathematics for vocational students is still a problem in the world of education. The orientation of vocational education emphasizes the application of knowledge in practical and real contexts. Therefore, the relevance of each subject to the competence of students’ expertise is important. This study aims to determine the interest in learning mathematics of grade X APAT students at SMK PPN Tanjungsari in aquascape project-based learning. The research method used is qualitative descriptive. Data was collected through observation sheets, student interest questionnaires, interviews, and documentation. Data analysis was conducted using the average percentage of student learning interest. The results showed that students' interest in learning mathematics in aquascape project-based learning reached a high level, which was 67.32%. These results can make a positive contribution to learning practices and provide a foundation for further research in the fields of mathematics, science, and Landscaping and Gardening. The implications of these results could be the basis for the development of more effective and interest-oriented learning strategies for subsequent students.
POTENSI GURU KREATIF: OPTIMALISASI PERAN DI ERA PEMBELAJARAN DIGITAL DI SMK 1 PASUNDAN KOTA SERANG Nasrullah, Anton; Jumhana, Enjum; Faturohman, Faturohman; Marlina, Mira; Dwiyanti, Widya
Indonesian Collaboration Journal of Community Services (ICJCS) Vol. 5 No. 1 (2025): Indonesian Collaboration Journal of Community Services
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53067/icjcs.v5i1.195

Abstract

This community service activity aims to enhance the digital competency of teachers at SMK 1 Pasundan Kota Serang. In response to the growing need for technology integration in education, this program focused on training teachers to utilize digital platforms and multimedia tools to improve the learning process. The activity consisted of an introductory session on basic digital tools such as Google Classroom and Zoom, followed by advanced training on creating multimedia learning materials. Teachers were also provided with opportunities to practice directly, allowing them to integrate technology into their teaching effectively. The evaluation results showed significant improvement in the teachers' confidence and skills in using digital tools, though some challenges remained, particularly in adapting technology to existing teaching methods. The results of this activity indicate that continuous professional development in digital literacy is essential for teachers to fully optimize the use of technology in education. Further training and follow-up sessions are recommended to address the remaining challenges and deepen teachers’ competencies in digital education
Development of Articulate Storyline 3 Learning Media for Mathematical Computational Thinking Skills Santika, Aan; Nisa, Ratu Khoirotun; Nasrullah, Anton; Alfiyanti, Fina; Aminah, Mimih; Dwiyanti, Widya
International Journal of Applied Learning and Research in Algebra Vol. 2 No. 1 (2025)
Publisher : EDUPEDIA Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56855/algebra.v2i1.1355

Abstract

Mathematical computational thinking skills are essential in mathematics learning, particularly in training systematic problem-solving abilities. However, the limited availability of interactive and effective learning media has remained a significant obstacle to developing these skills. This study aims to develop learning media based on Articulate Storyline 3, which is designed to enhance students' mathematical computational thinking skills. The method employed in this research is Research and Development (R&D) using the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The subjects of the study were high school students selected through purposive sampling. The research instruments included expert validation questionnaires, user response questionnaires, and tests to assess computational thinking skills. The study results have shown that the developed learning media has achieved a very high level of validity according to evaluations from both material and media experts. Additionally, user responses have demonstrated high satisfaction with the interactivity and ease of media use. Field trials have revealed a significant increase in students' mathematical computational thinking skills after using the learning media. Based on these findings, learning media based on Articulate Storyline 3 has effectively improved mathematical computational thinking skills. These results are expected to contribute positively to more interactive and practical mathematics education innovations.
EFFECTIVENESS OF THE PROBING PROMPTING MODEL ASSISTED BY KAHOOT GAMIFICATION ON STUDENTS’ MATHEMATICAL CONCEPTUAL UNDERSTANDING Dwiyanti, Widya; Koswara, Ucu; Nuraeni, Annisa Suci; Darto, Darto
Journal of Authentic Research on Mathematics Education (JARME) Vol 8, No 1 (2026)
Publisher : Program Studi Magister Pendidikan Matematika, Universitas Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Limited conceptual understanding and low student engagement often hinder middle school learners in transforming contextual problems into formal mathematical representations. This study aims to evaluate the effectiveness of the Probing Prompting model assisted by Kahoot gamification in improving students’ mathematical conceptual understanding and to describe their attitudes toward its implementation. A quasi-experimental design was employed involving two seventh-grade classes with 23 students in the experimental group and 27 students in the control group. Data were collected through an essay test on conceptual understanding and a student attitude questionnaire. The results of the independent sample t-test showed a significant difference between the two groups, with the experimental class achieving an N-Gain score of 0.66 in the medium category, outperforming the control class, which obtained an N-Gain score of 0.28 in the low category. Students also demonstrated a positive attitude toward the integration of Kahoot, with an average score of 3.16. These findings indicated that the combination of structured probing questions and digital gamification was effective in strengthening students’ conceptual understanding while creating a more engaging and supportive learning experience. 
Pemanfaatan Media Sosial Sebagai Sarana Edukasi Literasi Bagi Siswa Sekolah Dasar Negeri 1 Serang: Pengabdian Anton Nasrullah; Mira Marlina; Sarah Caesarani; Widya Dwiyanti; Mimih Aminah
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 4 No. 3 (2026): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 4 Nomor 3 (Januari 202
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v4i3.4740

Abstract

Social media use among school youth is increasing, but it is often used without adequate understanding of its educational and literary value. This situation gives rise to various problems such as the spread of false information, digital addiction, and low media literacy skills. This community service activity aims to improve the understanding and skills of school youth in utilizing social media positively as a means of education and digital literacy. Implementation methods include outreach, interactive training, group discussions, and mentoring in creating engaging and informative educational content on social media platforms such as Instagram, TikTok, and YouTube. The results of the activity indicate an increase in participants' knowledge and awareness of the importance of digital literacy, internet ethics, and skills in creating useful content. The impact is evident in changes in adolescents' attitudes toward using social media wisely and productively to support learning and share positive information. In conclusion, appropriately directed use of social media can be an effective tool for improving literacy and education among school youth, while simultaneously developing a generation of intelligent, creative, and responsible young people in the digital era.