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PERANCANGAN SISTEM PEMBELAJARAN MATEMATIKA PADA ANAK SEKOLAH BERBASIS GAMIFIKASI  MOBILE DENGAN METODE ADBO Primaulidina, Fvediniar Edra; Siti Annisa Safitri; Latiful Muyassar; Anindo Saka Fitri
Jurnal Riset Sistem Informasi Vol. 2 No. 2 (2025): April : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/eg7vae37

Abstract

The COVID-19 pandemic has had a major impact on education, forcing learning to switch to an online system to prevent the spread of the virus. However, problems still persist, especially in elementary school mathematics education, students tend to think mathematics is difficult and not very interesting. This is due to the ineffective classroom learning approach, so that many students lose interest in learning mathematics. Therefore, innovative solutions are needed that can increase students' interest and understanding of mathematics learning, such as a gamification approach for students who prefer to play. The purpose of this study is to develop a mobile application that combines a gamification approach as a mathematics learning material for elementary school students. The system concept in this mobile application is that students can work on practice questions and see learning outcomes, choose an avatar on the edit profile, and access the discussion forum available in the application. This application is designed to create an interactive, fun and effective learning experience using the ADBO (Analyze, Design, Build, Operate) method which is systematic and directed to ensure that each stage of the process provides optimal results and according to user needs with the hope of overcoming complex problems faced by students. Through the modeling used in the preparation of this application, it is hoped that it will be in accordance with its purpose, namely to provide convenience to elementary school students, from grade 1 to grade 6, to become better at learning.
Perancangan UI/UX Aplikasi Mobile Marketplace Barbershop Barbergo Dengan Metode User Centered Design Nasywa Zahira Ramadhani; Seftin Fitri Ana Wati; Anindo Saka Fitri
Jurnal Ilmiah Matrik Vol. 27 No. 2 (2025): Jurnal Ilmiah Matrik
Publisher : Direktorat Riset dan Pengabdian Pada Masyarakat (DRPM) Universitas Bina Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/4j3qxa16

Abstract

This research aims to produce interface design solutions and user experience for the mobile application of the BarberGo barbershop marketplace using the User Centered Design method. The research method used involves four main stages of User Centered Design consisting of Understand and Specify The Context of Use, Specify The User Requirements, Produce Design Solutions, and Evaluate The Design Against Requirements. Data collection through literature study methods and interviews with each of the five customer and barbershop respondents. The interview results were then processed and analyzed to obtain interface design solutions that have good usability values. The results of this study show a significant comparison between the results of the usability evaluation in the first and second stages. In the results of the usability level evaluation, from the customer side there was an increase in usability value of 18.16% with a final result of 80.74% and the barbershop experienced an increase in usability value of 17.19% with a final result of 82.28%. In the evaluation results of the System Usability Scale (SUS), from the customer side, there was an increase in value of 27 with a final result of 93 and the barbershop experienced an increase in value of 26 with a final result of 94. Based on these results, it shows that the interface design of the BarberGo barbershop marketplace mobile application has a good level of usability, and can be accepted and is suitable for use by users.
Desain UI/UX Aplikasi Pembelajaran Agama Islam bagi Mualaf Menggunakan Metode Five Planes Ilham Ismail; Dhian Satria Yudha Kartika; Anindo Saka Fitri
Student Research Journal Vol. 2 No. 4 (2024): Agustus : Student Research Journal
Publisher : Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/srjyappi.v2i4.1393

Abstract

A muslim revert must be given guidance to learn more about his religion, as well as basic Islamic education to increase faith. This situation makes muslim revert need Islamic religious education learning media to accommodate the strong desire to learn, including basic Islamic material, worship guides, how to read the Quran, Muslim communities, guidance, etc. The purpose of this research is to design an Islamic learning application for muslim revert using the Five Planes method that produces good usability testing. This research will discuss the creation of a religious learning application interface design using the Five Planes method which focuses on human interests to solve problems and create new innovations, testing in this study was carried out based on recommendations from ISO 9241-11.. The final test score after two iterations. The result is that effectiveness gets 89.23% and efficiency gets 90% for five converts, and effectiveness 89.26% and efficiency 80.65% for five counselors, for satisfaction using SUS reaches a value of 77.5, and QUIS reaches 7.88 for converts and 6.60 for counselors. The test results obtained a good or good assessment.
Developing a Web-Based Printing Transaction System Using The Prototype Method: A Case Study at Amanah Advertising Kartika, Annisa Dita Putri; Anindo Saka Fitri; Nambi Sembilu
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol. 8 No. 2 (2025): Jurnal Teknologi dan Open Source, December 2025
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36378/jtos.v8i2.4692

Abstract

Digital transformation is increasingly vital for micro, small, and medium enterprises (MSMEs), including those in the printing sector, to enhance their operational effectiveness. Prior to this study, Amanah Advertising managed its orders, transactions, and inventory manually, which frequently resulted in data recording errors and poor coordination. To address these challenges, this research developed a web-based transaction management information system using the Prototype method. The development process involved two iterative stages of user feedback to refine system functionality. Enhancements included the addition of key features, improvements to the user interface, and the implementation of discount management functionality. The system was developed using the CodeIgniter 4 framework to ensure better process integration and operational efficiency. Black-box testing validated that all system components functioned correctly. Furthermore, a User Acceptance Testing (UAT) evaluation using a Likert scale produced a feasibility score of 85.2%, categorized as “Very Good.” These findings indicate that the implemented system significantly improves operational efficiency, increases data accuracy, and successfully supports the digitalization efforts at Amanah Advertising.
Co-Authors Abdul Rezha Efrat Najaf Abrila Fatzali Adelia Firnanda Putri Afrida Lailiyah Hanim Agussalim Ahmad Azwin Asyrafi Ahmad Galih Nur Jati Ahmad Yazid Isnandar Akbar Izdihar Alfiansyah Adi Pranata Alifa Zuriyatul Haq Aliya Zhafira Wastuyana Alya Maytsa Ismawardi Amalia Putri Anastasia Lidya Maukar Anik Vega Vitianingsih Anindita Pratita Anita Wulansari Anita Wulansari Anna Vita Naibaho Annisa Dita Putri Kartika Apol Pribadi Aqsa Arumdapta, Gemintang Araf O., Monica Exsanni Ardyanto Widyadana Syahputra Arista Pratama Arizia Aulia Aziiza Bagus Adi Suryaputra Bella Trinanda Sanni Cendana Putri Aulia Debrina Octrisya Hajjar Devilia Dwi Candra Dhavina Ocxa Dwiyantie Dhian Satria Yudha Kartika Dian Rahmawati Dimas Irmansyah Dinda Adisty Yudianto Putri Divani Jane Forinda Putri Efriza Cahya Narendra Eka Nanda Sulastri Ela Yuli Pratiwi Eli Nurhayati Elizabeth Alda Hermanto Eristya Maya Safitri Eristya Maya Safitri Eristya Maya Safitri Erlin Ayu Khrisnawati Erlin Ayu Khrisnawati Ervina Rosa Aulia Fariz Fariz Ferry Kurniawan Ferry Kurniawan Heni Lusiana Dewi Ilham Ismail Ismawardi, Alya Maytsa Istivani Farah Adibah Izra Noor Zahara Aliya Kadek Dwi Natasya Pradnyani Kartika, Annisa Dita Putri Khoirunisa Jannatuzzahra Latiful Muyassar Lina Wardani Lintang Firdaus M. Hilmi Thabibi Marylda Salma Wajendra Dewi Miftah Rahmaddani Moh raihan Romadhoni Moh. Azzam Priyanto Mohammad Dimas Ardiansyah Mohammad Hasan Tajuk Rizal Muhammad Adiarsyah Syainal Muhammad Asyam Thoriq Taufiqurahman Muhammad Maulana Kharyska Abadi Muhammad Nail Hadi Muhammad Nur Rachman Nidhi Suryono Muhammad Surya Adhi Setiawan Nadilla Anidew Nasywa Zahira Ramadhani Ningrum, Dea Kusuma Nizar Maulana Arrasyid NUR HALIZAH Permatasari, Reisa Pramudya Abimanyu Primaulidina, Fvediniar Edra Purwitasari, Astri Qolbi Adi Lumintang Queen Anjar Dea Nigata Renaldi Dwi Kasiadi Rizka Hadiwiyanti Rizky Tri Aji Setiawan RM Mohd. Pujangga Kharisma Putra Robby Alamsyah Satriya Putra Seftin Fitri Ana Wati Sembilu, Nambi Siti Annisa Safitri Siti Nur Hayati Sujatmiko Dwi Kuncoro Syifa’ Saskia Elfaretta Tasya Diva Fortuna Hadi Taufiq Arinta Ardiyono Tegar Oktavianto Simbolon Tri Lathif Mardi Suryanto Windy Fadhilah Susanti Wisnu Mukti Darwansah Yudha Perwira Bima Sakti Yulita Revica Vidianti