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Effectiveness of The Use of Augmented Reality Based Learning Media in Solid Figure Material Hanna Syajida; Karim; Rahmita Noorbaiti
International Journal on Emerging Mathematics Education IJEME, Vol. 9 No. 2, September 2025
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12928/ijeme.v9i2.31511

Abstract

The lack of understanding of mathematical concepts among junior high school students regarding spatial geometry is often due to difficulties in visualizing these objects. Augmented Reality (AR) technology can be utilized as a learning tool to facilitate the learning process, particularly for abstract mathematical concepts like spatial geometry. This research aimed to determine the effectiveness and student response towards the implementation of AR-based learning media in understanding the concepts of spatial geometry among eighth-grade students in junior high school level. The study employs a Quasi-experimental method with a Nonequivalent control group design. The population of this research is the eighth-grade students at SMPN 24 Banjarmasin. Purposive sampling technique is used for sample selection. Research instruments include pre-tests, post-tests, and questionnaires. Data analysis techniques for the tests involve using t-tests and N-Gain tests, while non-test data analysis is conducted using quantitative descriptive data analysis. The research results are as follows: (1) Based on the t-test, there is a significant difference in learning outcomes between students using AR-based learning media compared to those who did not receive such treatment. Furthermore, based on the N-Gain test, the average score for the experimental group is 0.58, categorized as effective, whereas the control group scored 0.15, categorized as less effective. 2) The percentage of questionnaire responses from students regarding the implementation of AR-based learning media for spatial geometry is categorized as good, at 79%. In conclusion, the utilization of AR-based learning media proves to be effective in enhancing students' understanding of spatial geometry concepts in mathematics lessons for eighth-grade students.
Nilai-Nilai Pendidikan Islam dalam Film Kartun Nussa Dan Rara dan Dampaknya Terhadap Pengetahuan Agama Islam Siswa Kelas V SDN 2 Toronipa Stefani; Karim; Sufiani
Tarbiyatul Akhyar: Jurnal Pendidikan Vol. 1 No. 2 (2025): Juli-Desember
Publisher : Yayasan Ishlahul Muslimin Konawe Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the Islamic educational values contained in the cartoon film Nussa and Rara Season 2 and their impact on the Islamic knowledge of fifth-grade students at SDN 2 Toronipa. The method used is content analysis. Film contains various Islamic educational values, including religious values such as monotheism and faith in God, worship values such as prayer and dhikr, and moral values such as good manners or good behavior, cleanliness, honesty, and asking permission. These values are conveyed through a story that is relatable and easy to understand for children. Furthermore, watching this film has a positive impact on students' Islamic religious knowledge, increasing their understanding of the concept of monotheism, enthusiasm for worship, memorization of dhikr, and good, clean, and religious attitudes. Thus, the implications of this research indicate that audio-visual media such as cartoons, packaged in an educational and Islamic manner, can be an effective alternative learning strategy in elementary schools.