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Pelatihan Perancangan Visual Aplikasi Mobile dengan MIT App Inventor di SMK Yadika Manado Soewoeh, Christian Alderi Jeffta; Kalengkongan, Wisard Widsli; Aprilyani , Lilis Dwi Sapta
The Studies of Social Sciences Vol. 8 No. 1 (2026): The Studies of Social Sciences
Publisher : Universitas Sam Ratulangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35801/tsss.v8i1.65372

Abstract

Dominasi sistem operasi Android di kalangan pelajar belum dimanfaatkan secara optimal sebagai media kreasi. Kendala utama dalam pembelajaran pemrograman di sekolah adalah tingginya tingkat kesulitan (learning curve) pada bahasa pemrograman berbasis teks. SMK Yadika Manado membutuhkan metode pembelajaran alternatif yang dapat mempermudah siswa memahami konsep dasar pemrograman mobile secara instan dan menyenangkan, guna mengatasi kejenuhan dalam belajar teori. Pelatihan visual programming menggunakan MIT App Inventor adalah pendekatan yang dipilih untuk memungkinkan siswa menyusun kode layaknya menyusun puzzle. Tahapan kegiatan meliputi pra-tes, tutorial pembuatan aplikasi kalkulator, uji coba aplikasi, dan pasca-tes. Hasil pelatihan menunjukkan bahwa 23 siswa berhasil membuat aplikasi fungsional pertama mereka dalam waktu singkat. Data kuesioner memperlihatkan bahwa 91,3 % peserta merasa keterampilan pemrograman mobile akan bermanfaat di masa depan. Perancangan Visual Aplikasi dengan MIT App Inventor adalah solusi tepat guna untuk mengakselerasi pemahaman pemrograman mobile di tingkat SMK, mengubah posisi siswa dari sekadar pengguna pasif menjadi pencipta teknologi aktif.
Analisis Potensi Listrik Panel Surya Di Lingkungan Universitas Sam Ratulangi Menggunakan Pendekatan GIS Dan Image Processing Wisard Widsli Kalengkongan; Winsy Christo Deilan Weku; Aditya Lapu Kalua; Yampi R. Kaesmetan
Journal of Artificial Intelligence and Technology Information (JAITI) Vol. 4 No. 1 (2026): Volume 4 Number 1 March 2026
Publisher : PT. Tech Cart Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jaiti.v4i1.241

Abstract

Pemanfaatan energi surya pada lingkungan kampus memerlukan analisis spasial yang mampu mengidentifikasi lokasi pemasangan panel surya secara lebih terukur. Penelitian ini bertujuan untuk menganalisis potensi pemasangan panel surya di lingkungan Universitas Sam Ratulangi (UNSRAT) menggunakan pendekatan Geographic Information System (GIS) dan image processing. Metode yang digunakan meliputi pengumpulan data radiasi matahari, pengolahan citra drone, analisis spasial area kampus, identifikasi area potensial, serta estimasi potensi energi listrik berdasarkan luas area efektif, intensitas radiasi, efisiensi panel, dan performance ratio sistem. Hasil penelitian menunjukkan bahwa pendekatan GIS dan image processing mampu mengidentifikasi area potensial pemasangan panel surya secara lebih sistematis dan informatif. Total area potensial yang diperoleh sebesar 2.712,06 m², yang terdiri atas area atap bangunan dan area parkiran. Berdasarkan hasil klasifikasi, lokasi potensial dibagi menjadi dua kategori, yaitu daerah hijau yang lebih mudah diakses dan lebih sederhana untuk instalasi, serta daerah kuning yang memiliki luasan lebih besar tetapi memerlukan penyesuaian teknis lebih lanjut. Dengan menggunakan rata-rata radiasi matahari sebesar 495,22 W/m², efisiensi panel 20%, dan performance ratio 0,80, diperoleh estimasi total potensi energi listrik sebesar 214,89 per hari. Penelitian ini menunjukkan bahwa integrasi GIS dan image processing tidak hanya berfungsi untuk visualisasi spasial, tetapi juga dapat dimanfaatkan sebagai dasar sistem pendukung keputusan dalam perencanaan energi surya pada skala kampus. Hasil penelitian diharapkan dapat menjadi acuan awal dalam pengembangan energi terbarukan di lingkungan UNSRAT serta mendukung penerapan konsep green campus yang lebih berbasis data.
Comparative Analysis of Seven Machine Learning Algorithms for Morphology-Based Classification of Cammeo and Osmancik Rice Varieties Aditya Kalua; Mochamad Agung Wibowo; Luther Alexander Latumakulita; Wisard Widsli Kalengkongan; Rama Ijon Turnip
Bulletin of Network Engineer and Informatics Vol. 4 No. 1 (2026): BUFNETS (Bulletin of Network Engineer and Informatics) April 2026
Publisher : PT. GWEX NET PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59688/scp7n107

Abstract

Accurate varietal identification of rice grains is crucial for quality assessment and data-driven decision-making in agricultural informatics. This study aims to comparatively eval-uate seven machine learning algorithms for morphology-based classification of Cammeo and Osmancik rice varieties and to identify the most suitable model for structured numerical grain-feature data. Using a dataset of 3,810 instances with seven image-derived morpho-logical features, a systematic comparison was conducted across Logistic Regression, Multi-Layer Perceptron (MLP), Support Vector Machine (SVM), Decision Tree, Random Forest, Naive Bayes, and k-Nearest Neighbors. The models were evaluated based on classification quality and computational efficiency. Results show that MLP achieved the highest overall predictive performance with an accuracy of 93.03% and an F1-score of 94.17%. However, when balancing accuracy against computational overhead, SVM emerged as the optimal” sweet spot” for industrial implementation, offering a competitive 92.50% accuracy with a 93-fold reduction in execution time compared to MLP. Naive Bayes demonstrated the fastest computational runtime (0.0022 seconds total). The study identifies a distinct trade-off between predictive quality and runtime efficiency, recommending MLP for high-fidelity research and SVM for real-time agricultural informatics applications.
Design of Android-Based Food Ordering Information System at RM. Solideo Kuliner Kevin Jeremi Pesik; Chriestie Ellyane Juliet Clara Montolalu; Wisard Widsli Kalengkongan; Dodisutarma Lapihu; Christian Alderi Jeffta Soewoeh; Yohanes Andreas Robert Langi; Mahardika Inra Takaendengan
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 6 No. 3 (2025): Volume 6 Number 3 September 2025
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v6i3.308

Abstract

The culinary industry in Indonesia has experienced significant growth, yet many restaurants still rely on manual ordering systems. This study addresses the operational inefficiencies at RM Solideo Kuliner, where manual ordering causes long queues, order recording errors, and customer dissatisfaction. The research aims to design an Android-based online food ordering information system to overcome these challenges. The Agile methodology was employed for system development due to its flexibility in accommodating changing business requirements. Data collection involved interviews with restaurant stakeholders and direct observation of existing processes. The system was developed using Flutter framework and Dart programming language, with Firebase serving as the backend database. The resulting Android application enables customers to register, login as guests, browse menus, place orders, select payment methods, and track order status in real-time. Black Box testing confirmed that all features function according to specified requirements. Usability evaluation with 10 respondents yielded positive feedback, with 90% rating the application as easy to use and having an attractive interface. The implementation successfully improved operational efficiency by reducing order processing time by 60% and minimizing recording errors to less than 2%. This digital transformation demonstrates the potential for technology adoption in enhancing customer experience and business operations in the culinary sector.
Design and Development of A Web-Based Thesis Administration System to Improve the Efficiency of Academic Services Yoel Cleaver Kalumata; Benny Pinontoan; Mahardika Inra Takaendengan; Wisard Widsli Kalengkongan; Stephano Caesar Wenston Ngangi; Dod Lapihu
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 6 No. 3 (2025): Volume 6 Number 3 September 2025
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v6i3.352

Abstract

This research focuses on developing a web-based thesis administration system using the Rapid Application Development (RAD) method to enhance the efficiency of academic services in the Information Systems Study Program. The system is intended to replace manual procedures that are often slow and error-prone, aiming to streamline administrative tasks and improve service quality.The development follows the RAD stages: needs planning, system design, development, and implementation. Data collection methods include literature studies, observations, and questionnaires to ensure the system meets user needs. Research findings show that the system successfully meets the requirements of users within the study program. Testing results demonstrate a notable improvement in administrative efficiency compared to previous manual processes. In conclusion, the RAD-based web system effectively improves academic service delivery by minimizing delays and simplifying administrative processes.
Web-Based Healthcare Service System Development Using RAD Method for Community Health Center Efficiency Improvement Nathanael Eliasher Iroth; Chriestie Ellyane Juliet Clara Montolalu; Mahardika Inra Takaendengan; Yohanes Andreas Robert Langi; Wisard Widsli Kalengkongan; Dodisutarma Lapihu
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 7 No. 1 (2026): Volume 7 Number 1 March 2026
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v7i1.1606

Abstract

This research aims to design and develop a healthcare service website for Puskesmas Modoinding to improve efficiency and accessibility of public health services. Previously, information delivery including doctor schedules, service types, operating hours, and patient registration was conducted manually, often causing delays and limited information distribution. The system was developed using the Rapid Application Development (RAD) method, comprising four phases: requirements planning, system design, development, and implementation. Data collection employed interviews, observation, and literature study with 12 stakeholders (10 patients, 2 administrators). The website was built using HTML, CSS, JavaScript, PHP, and MySQL database. Black Box Testing demonstrated 100% success rate across 28 test scenarios covering admin and patient interfaces. System Usability Scale (SUS) evaluation yielded average scores of 85.5 for patients and 87.5 for administrators, both exceeding the 'Very Good' threshold of 80. Ten core features were successfully implemented including online registration, queue status checking, and administrative data management. The developed website enables community members to access healthcare information remotely without physical visits, reducing average registration time by approximately 40%. This research concludes that web-based healthcare systems using RAD methodology can significantly improve service efficiency at community health centers while meeting user requirements and usability standards.
Design of Health Application Prototype "Medimate" Using Design Thinking And System Usability Scale (SUS) Frank Emmanuel Wuaten; Djoni Hatidja; Mahardika Inra Takaendengan; Edwin Tenda; Christian Alderi Jeffta Soewoeh; Wisard Widsli Kalengkongan
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 7 No. 1 (2026): Volume 7 Number 1 March 2026
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v7i1.1607

Abstract

The rapid digitization of healthcare in Indonesia reveals significant usability gaps, with popular applications like Halodoc and Alodokter showing inconsistent System Usability Scale (SUS) scores. Specifically, existing platforms often prioritize feature completeness over user-centered interface design, resulting in navigation ambiguities. Background information highlights that poor UX leads to user abandonment. Therefore, optimizing interface design is crucial. This research aims to design a user-centered health application prototype, "Medimate," to address critical interface and navigation deficiencies. The study employs a mixed-methods approach, utilizing the five-stage Design Thinking framework (Empathize, Define, Ideate, Prototype, Test) for development and SUS for quantitative evaluation. Data collection involved in-depth interviews with two user personas to identify pain points, followed by usability testing with 36 respondents. Responses were collected via Google Forms to facilitate remote data gathering. Results indicate that "Medimate" effectively resolves identified UX issues, achieving a mean SUS score of 80.42, classified as Grade A- (Excellent). Key design improvements include transparent pricing structures, intuitive navigation flows, and integrated mental health features. The study concludes that the Design Thinking approach significantly enhances usability metrics in health applications. "Medimate" demonstrates high acceptability and viability for further functional development. Future research should expand sample sizes to include broader demographics and evaluate backend performance. This study contributes a validated design framework for improving digital health accessibility in emerging markets.
Web-Based Guest Lecture Information System for Committee and Student Users at FMIPA UNSRAT Andrea Emailly Sumakul; Chriestie Ellyane Juliet Clara Montolalu; Mahardika Inra Takaendengan; Benny Pinontoan; Wisard Widsli Kalengkongan; Dodisutarma Lapihu
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 7 No. 2 (2026): Volume 7 Number 2 June 2026
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v7i2.1608

Abstract

Guest lecture management at FMIPA UNSRAT currently suffers from significant fragmentation across WhatsApp, Google Forms, and paper attendance, leading to data duplication, information inconsistencies, and administrative inefficiency. This condition hinders effective decision-making and stakeholder engagement. This study aims to design and develop a centralized Web-Based Guest Lecture Information System to integrate the entire event lifecycle, including publication, registration, digital attendance, and reporting. The system was developed using the Waterfall model with Laravel framework and MySQL database. Comprehensive evaluation involved Black Box Testing, User Acceptance Testing (UAT) with committee members, and User Perception Testing with students. Results indicate a 100% success rate in Black Box Testing across 42 functional scenarios. UAT yielded a 90.4% acceptance rate among committee members, validating operational feasibility and workflow alignment. Furthermore, User Perception Testing achieved a 91.04% satisfaction score among students, with Behavioral Intention reaching 93.6%. These findings demonstrate that the system significantly reduces data fragmentation and improves administrative efficiency compared to manual processes. The system is deemed feasible for immediate deployment, offering a robust solution for centralized academic event management. However, limitations exist regarding financial module integration. Future work should focus on API integration with the central university portal and automated honorarium processing to further enhance scalability and institutional adoption.
Perancangan Website Sistem Informasi untuk RRQ Arena Manado Menggunakan Agile Scrum Hans Christian Arief; Chriestie E. J. C. Montolalu; Stephano Ngangi; Wisard Kalengkongan; Mahardika Inra Takaendengan; Edwin Tenda
Jurnal Publikasi Sistem Informasi dan Manajemen Bisnis Vol. 5 No. 3 (2026): September : Jurnal Publikasi Sistem Informasi dan Manajemen Bisnis
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupsim.v5i3.7965

Abstract

RRQ Arena Manado still relies on social media for information publication and online forms for tournament registration, leaving information, participant data, and administrative processes distributed across different platforms. This study aims to design and implement an information system website  that integrates publication, player data, tournaments, matches, and administration within a single platform. Development applied the Agile methodology with the Scrum framework through four Sprints: publication, user authentication and profile management, tournaments and competitions, and system administration and finalization. The website  was developed using native PHP and MySQL in a localhost environment. The resulting system provides news and media publication, account and player management, team and individual tournament registration, notifications, leaderboards, Swiss Stage and Single Elimination brackets, and administrator dashboards. Black Box testing of 26 scenarios achieved a 100% success rate. System Usability Scale evaluation involving 15 respondents produced an average score of 76.5, classified as Good and within the acceptable range. These results indicate that the system met the defined functional requirements and received a positive usability assessment in the local testing environment.