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Teacher Competency Development Through Optimization of Digital-Based Learning at SMPN 1 Baregbeg Rahadian, Dian; Wasiyat, Raji; Yusup, Firman
Indonesian Journal of Community Empowerment (IJCE) Vol 5 No 01 (2024): Indonesian Journal of Community Empowerment (February)
Publisher : Fakultas Kewirausahaan Universitas Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35899/ijce.v5i01.1106

Abstract

This community service program aims to enhance the competencies of teachers at SMPN 1 Baregbeg through the optimization of digital-based learning. The initiative responds to the growing demand for teachers to master educational technology in line with digital-era requirements and modern curriculum implementation. The method included needs analysis, planning, training implementation, mentoring, and evaluation. The training focused on utilizing digital platforms, creating interactive learning media, and applying technology-based evaluation strategies. The results indicate a significant improvement in teachers’ digital skills and pedagogical competence, which positively impacted teaching effectiveness and student motivation. Challenges identified include teachers’ initial limited understanding of technology and the need for continuous development. This program highlights the importance of collaboration and ongoing training to support digital learning transformation in schools.
Workshop on the Implementation of Technology-Based Learning Media Rahadian, Dian; Hamdani, Hanhan; Basyori, Sansan Ihsan
Indonesian Journal of Community Empowerment (IJCE) Vol 4 No 04 (2023): Indonesian Journal of Community Empowerment (November)
Publisher : Fakultas Kewirausahaan Universitas Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35899/ijce.v4i04.1109

Abstract

The development of information technology has had a significant impact on the world of education, particularly in the development of technology-based learning media. This Community Service Program (PkM) aims to improve teachers' competence in implementing technology-based learning media through interactive workshops. The activities were carried out in the form of training and hands-on practice in creating digital media relevant to learning needs. The methods used included preparation, implementation, and evaluation of training results. The results of the activity show an increase in teachers' skills in utilizing technology platforms such as interactive learning applications and e-learning. Before the training, the level of teachers' comfort in using technology was only 45%, while after the training it increased to 65%. In addition, participants showed high enthusiasm and were able to produce creative and applicable technology-based learning media. These findings emphasize the importance of continuous training to ensure that teachers are able to integrate technology into the learning process effectively.
Development of HAPAL Mobile Learning as a Science Learning Media for Junior High School Students Purwanti, Purwanti; Hamdani, Nizar Alam; Rohayat, Asep; Darmawan, Deni; Rahadian, Dian; Hermana, Dody
Jurnal Paedagogy Vol. 12 No. 3 (2025): July
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v12i3.15739

Abstract

This research aims to develop HAPAL mobile learning products as a science learning media that is suitable for use by junior high school students. The research method used is research and development (R&D) with the ADDIE model. The research subjects used were media expert and material expert as well as class VIII students at SMPN 4 Pakenjeng Garut. The instrument used was a questionnaire for expert validation and student responses as users. The results of the media expert validation obtained an average value of 88.9 with a very valid category and the material expert obtained an average value of 86.39 with a very valid category. The average value of student responses to HAPAL mobile learning was 90.12 with a very valid category. So it can be concluded that HAPAL mobile learning is suitable for use in science learning at junior high school level.
Development of a Web-Based E-SCIENCE Learning Model to Improve Science Learning Outcomes for Junior High School Students Hardiani, Santi; Darmawan, Deni; Rahadian, Dian; Nurihsan, Juntika; Wahyudin, Dinn; Nasrulloh, Iman
Jurnal Paedagogy Vol. 13 No. 1 (2026): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v13i1.19007

Abstract

This study aims to develop a web-based E-SCIENCE learning model to improve students’ science learning outcomes on the topic of the human circulatory system. The study employed a research and development (R&D) method using the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The research was conducted at SMPN 1 Cilawu, Garut Regency, involving a sample of 40 eighth-grade students from class VIII G. The research instruments included expert validation questionnaires, student response questionnaires, and achievement tests to measure learning outcomes. The results indicate that the developed learning model meets the criteria of validity, practicality, and effectiveness. Students’ learning outcomes showed a significant improvement after the implementation of the model, as evidenced by higher post-test scores compared to pre-test scores. Furthermore, expert evaluations revealed a high level of feasibility, with both media and content experts awarding scores of 94. These findings suggest that the web-based E-SCIENCE learning model is effective in enhancing students’ understanding and learning outcomes related to the human circulatory system. Therefore, this model can be considered a viable and effective alternative for science instruction to improve student learning outcomes.
A Study of Legal Protection for Victims of Gender-Based Violence in Digital Spaces from a Human Rights Perspective Rahadian, Dian; Indriasari, Evy; Kurniawan, Lely Setyawati
Jurnal Daulat Hukum Vol 8, No 4 (2025): December 2025
Publisher : Magister of Law, Faculty of Law, Universitas Islam Sultan Agung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30659/jdh.v8i4.49390

Abstract

This study examines the inadequacy of legal protection for victims of gender-based violence in digital spaces, emphasizing its implications from a human rights perspective. Using a library-based legal research method, data were collected from scholarly literature, legal documents, and international human rights instruments such as the UDHR and CEDAW. The findings reveal that online gender-based violence reflects structural gender inequality embedded within both digital systems and national legal frameworks. Existing laws, including Indonesia’s cyber and sexual violence statutes, remain fragmented and lack a human rights–based foundation. The study concludes that integrating feminist legal theory and human rights principles into digital governance is essential to ensure dignity, equality, and justice for all users in the evolving digital environment.
EFEKTIVITAS MEDIA FLIPBOOK BERBASIS AUGMENTED REALITY DALAM PEMBELAJARAN SAINS SEKOLAH DASAR: SEBUAH TINJAUAN LITERATUR Yulianti, Nawal; Rahadian, Dian; Suprihadi, Dudi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.39998

Abstract

This study aims to examine the effectiveness of Augmented Reality (AR)-based flipbook media in science learning in elementary schools from cognitive and non-cognitive aspects, as well as to identify opportunities and challenges in its implementation. The method used was a Systematic Literature Review (SLR) of articles published between 2022 and 2025 obtained from Google Scholar, ResearchGate, Semantic Scholar, Garuda, and DOAJ. Of the 228 initial articles, nine articles met the inclusion criteria and were analyzed qualitatively. The results of the study show that AR-based flipbooks are effective in improving students' cognitive learning outcomes with moderate to high N-Gain scores (0.38–0.78) and have a positive impact on students' interest, motivation, and learning engagement. This medium is also considered feasible and practical for use in science education. However, its implementation still faces challenges in the form of device limitations, internet access, teacher readiness, and facility gaps. Overall, Augmented Reality (AR)-based flipbooks have the potential to improve the quality of science education in elementary schools if supported by infrastructure readiness and educator competence.
Pengembangan Video Pembelajaran Materi Voice Over Internet Protocol (VOIP) Kelas XI di SMKN 3 Garut Hamidah, Siti Arfah; Rahadian, Dian; Bhakti, Demmy Dharma
Jurnal Simki Pedagogia Vol 9 No 1 (2026): Volume 9 Nomor 1 Tahun 2026
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v9i1.1406

Abstract

One innovative solution to support the learning process in schools is the use of video-based learning media. This research was conducted with the aim of developing interactive learning videos tailored to students’ needs and aligned with the learning outcomes in schools. The method used was Research and Development with the ADDIE development model. The video product developed using CapCut, Canva, and Lumi was assessed as “highly feasible” by the material expert validator with an average score of 4.38, and by the media expert validator with an average score of 4.81. The product trial conducted with students obtained an average score of 4.59, categorized as having “Very High Acceptance.”. The results of the evaluation of the developed video-based learning media indicate that the product is highly suitable for use in classroom learning activities, as it helps make the learning process more effective, engaging, and easier for students to understand.
Pengembangan Video Pembelajaran Materi Voice Over Internet Protocol (VOIP) Kelas XI di SMKN 3 Garut Hamidah, Siti Arfah; Rahadian, Dian; Bhakti, Demmy Dharma
Jurnal Simki Pedagogia Vol 9 No 1 (2026): Volume 9 Nomor 1 Tahun 2026
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v9i1.1406

Abstract

One innovative solution to support the learning process in schools is the use of video-based learning media. This research was conducted with the aim of developing interactive learning videos tailored to students’ needs and aligned with the learning outcomes in schools. The method used was Research and Development with the ADDIE development model. The video product developed using CapCut, Canva, and Lumi was assessed as “highly feasible” by the material expert validator with an average score of 4.38, and by the media expert validator with an average score of 4.81. The product trial conducted with students obtained an average score of 4.59, categorized as having “Very High Acceptance.”. The results of the evaluation of the developed video-based learning media indicate that the product is highly suitable for use in classroom learning activities, as it helps make the learning process more effective, engaging, and easier for students to understand.