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Journal : JTechLP

THE IMPACT OF PLAYING ONLINE GAMES TO THE LEARNERS’ ENGLISH VOCABULARY Karim, Try Saputra; Amin, Fatimah Hidayahni; Jefri, Riny; Mohamad, Andi Riswan
JTechLP: Journal of Technology in Language Pedagogy Vol 2, No 3, Nov (2023): JTechLP: Journal of Technology in Language Pedagogy
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jtechlp.v3i2, June.63176

Abstract

Online games have had tri-impact on people's lives, including college students. In addition to the negative impact, the researcher also found the positive impact of online games related to learning English, namely it can provide convenience in Learning English and improve English language skills in the fields of vocabulary. The research method in this study was descriptive with an interview approach in qualitative research. The descriptive research method is used to solve or answer the problem being faced by collecting data, classification, analysis, conclusions, and reports. This method is done by describing or describing the data that has been collected. The researcher did the research and got the complete data from all the research instruments including questionnaire and interview questions. Based on the results of research on the impact of playing online games on the learners’ English vocabulary, it can be concluded they use online games as Learning media to increase English vocabulary when discussing with other gamers. They also agree that they feel more comfortable Learning English through online games and users learners often internet with gamers from outside Indonesia. Learners also think that online games can help them improve their English skills, especially in the areas of listening, speaking and reading. Some of the skills they also acquire include new vocabulary to understand or translate English texts and 'accuracy in using proper grammar. These learners make online games as their self-taught Learning tool.
ENGLISH TEACHING STRATEGIES USED AT JILC IN ATTRACTING CUSTOMERS’ INTEREST Reswara, Adinata Rangga; Jefri, Riny; Abdullah, Abdullah
JTechLP: Journal of Technology in Language Pedagogy Vol 4, No 1, March (2025): JTechLP: Journal of Technology in Language Pedagogy
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jtechlp.v4i2, June.73912

Abstract

This research uses descriptive qualitative method that aims to identify and describe English teaching strategies at JILC, which stands for Jakarta Intensive Learning Centre that can attract customers’  interest. The subjects of this research are English tutors and customers, namely students of JILC Perintis branch. Data were obtained through interviews with two English tutors and an online survey to JILC pupils regarding their interest in learning using the teaching strategies applied by the English tutors. From the results of the research, the customers are more interested in the Learning from Informational Text strategy in reading comprehension and memorizing vocabulary lessons.