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Pengaruh Penerapan Media UnoMath untuk Meningkatkan Kemampuan Komunikasi Matematis dan Kemandirian Belajar Siswa Asep Robiana; Hendri Handoko
Mosharafa: Jurnal Pendidikan Matematika Vol 9, No 3 (2020)
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (426.664 KB) | DOI: 10.31980/mosharafa.v9i3.772

Abstract

AbstrakKomunikasi matematis dan kemandirian belajar merupakan hal yang sangat penting dimiliki oleh siswa dan merupakan bagian esensial dari matematika. Masih rendahnya kemampuan matematis dan kemandirian belajar siswa di lapangan, guru harus mengupayakan pembelajaran dengan menerapkan media pembelajaran yang dapat memberikan peluang dan mendorong siswa untuk melatih kemampuan komunikasi matematis dan kemandirian belajar siswa, salah satu media pembelajaran tersebut yaitu media UnoMath. Tujuan Penelitian ini yaitu untuk mengetahui pengaruh penerapan media UnoMath terhadap peningkatan kemampuan komunikasi matematis dan kemandirian belajar siswa. Metode yang digunakan pada penelitian ini adalah penelitian eksperimen dengan pendekatan kuantitatif dengan desain pretest-posttest control group, penelitian ini dilakukan di SMP Negeri 3 Rajagaluh, kelas VIII A sebanyak 21 orang dan VIII C sebanyak 31 orang sebagai sampel, dengan instrumen tes dan angket. Teknik analisis data yang digunakan yaitu uji-t dengan berbantuan SPSS. Hasil penelitian menunjukkan adanya peningkatan kemampuan komunikasi matematis dan kemandirian belajar siswa. Effect of Application of UnoMath Media to Improve Mathematical Communication Skills and Self-Regulated Learning AbstractMathematical communication and self-regulated learning are very important things for students and are an essential part of mathematics. Still low mathematical abilities and self-regulated learning student in the field, teachers must strive for learning by applying learning media that can provide opportunities and encourage students to practice mathematical communication skills and self-regulated learning student, one of these learning media is UnoMath media. The purpose of this study was to determine the effect of the application of UnoMath media on improving students' mathematical communication skills and self-regulated learning. The method used in this research is experimental research with a quantitative approach with pretest-posttest control group design, this research was conducted at SMP Negeri 3 Rajagaluh, class VIII A as many as 21 people and VIII C as many as 31 people as a sample, with test instruments and questionnaires. The data analysis technique used is the t-test assisted by SPSS. The results showed an increase in mathematical communication skills and a self-regulated learning student.
PENGARUH PENERAPAN MODEL PEMBELAJARAN BAMBOO DANCING BERBANTUAN PERMAINAN ULAR TANGGA UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA SISWA Dian Lestari; Mumun Munawaroh; Hendri Handoko
Integral : Pendidikan Matematika Vol 10 No 1 (2019): INTEGRAL
Publisher : Program Studi Pendidikan Matematika, FKIP Universitas Muhammadiyah Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (537.325 KB) | DOI: 10.32534/jnr.v10i1.638

Abstract

In learning at school, mathematics subjects are considered a difficult subject. This assumption willaffect the students' mathematics learning outcomes. The teaching and learning process still uses theold paradigm, which is dominated by the role of teacher activities and still uses the lecture method, sothat the method does not attract the attention of students. Therefore, a learning model is needed toovercome this problem. One of the student-centered learning models is the bamboo dancing learningmodel. In addition to the selection of learning models, fun teaching methods need to be supported bythe presence of learning media that attract students' attention. One of them is the media game stairs.This study aims to determine the influence, response of students, and increase the character ofresponsibility in bamboo dancing learning assisted by snake and ladder games in improving studentmathematics learning outcomes. This learning model was tested on students in Cirebon City MTs AlHidayah GUPPI using experimental classes, namely class VII as many as 20 students with the designof one group Pre-Test-Post-Test design. Data collection techniques in this study through tests,questionnaires and observations. Descriptive quantitative data analysis with the results (1) Themagnitude of the influence of the application of bamboo dancing learning models assisted by snakesand ladders in improving mathematics learning outcomes by 53.6%. (2) Students 'response to theinfluence of the application of bamboo dancing learning models assisted by snake and ladder games toimprove students' mathematics learning outcomes in the strong category with a percentage of 76.2%.(3) The sense of responsibility of students in the application of bamboo dancing learning modelsassisted by snake and ladder games from the first meeting to the sixth meeting has increased, the finalresults obtained from the average character values of individual responsibility are 3.63, and theaverage value social responsibility character of 3.7. In the calculation of the t-test the average pretestvalue is 26.95 and the posttest value is 94.1. This shows that the application of bamboo dancingmodels assisted by snakes and ladders can improve students' mathematics learning outcomes.Keywords: Bamboo Dancing, Snake Ladder Game, Character, Mathematics Learning Outcomes.
PENERAPAN MODEL PAIKEM MELALUI PENDEKATAN INDEX CARD MATCH UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH MATEMATIKA SISWA Ijah Khodijah; Jamali Sahrodi; Hendri Handoko
Integral : Pendidikan Matematika Vol 9 No 2 (2018): INTEGRAL
Publisher : Program Studi Pendidikan Matematika, FKIP Universitas Muhammadiyah Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (321.922 KB) | DOI: 10.32534/jnr.v9i2.777

Abstract

The low level of mathematical problem solving abilities of students is motivated by a less active learning model and still teacher-centered which result in students being less active in learning so that mathematical problem solving skills are still lacking. On of the learning models that can influence problem solving skills is the PAIKEM model through the index card match approach. So, the problem in this study is how much influence the PAIKEM model has through the index card match approach. This study aims to: 1) Knowing the application of the PAIKEM model through the index card match approach in mathematics learning has a better effect than conventional learning, in terms of students mathematical problem solving, 2) Knowing students responses to mathematics learning with the PAIKEM model trough an index card match approach. This type of research uses experimental quantitative research with the design of the pretest-posttest control group. The population in this study were all eighth grade students of SMP Negeri 3 Palimanan Cirebon academic year 2018/2019. The sample in this study was class VIII F as the experimental class and class VIII E as control class. The instrument used was a problem solving ability test and questionnaire. The result showed: 1) The PAIKEM model through the index card match give a better effect than conventional learning. This is evidenced by the result of the independent test, that is the significance value 0,000 < 0,05. That is, there are differences in the average test scores of mathematical problem solving abilities, that is 80,06 for the experimental class and 71,35 for the control class. 2) Students responses to mathematics learning with the PAIKEM model through the index card match approach has an average of 80,7% in the good categories. Keywords: PAIKEM Model, Index Card Match, Problem Solving Ability
PEMBELAJARAN MATEMATIKA MENGGUNAKAN MEDIA KARTU MATEMATIKA UNTUK MENGINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS DAN SELF EFFICACY SISWA Syifa Fizri Fauziah; Muhammad Ali Misri; Hendri Handoko
Integral : Pendidikan Matematika Vol 10 No 02 (2019): INTEGRAL
Publisher : Program Studi Pendidikan Matematika, FKIP Universitas Muhammadiyah Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (593.778 KB)

Abstract

Abstract This research is an experimental research. The population in this study were all seventh grade studens of SMPN 2 Pabedilan, Cirebon Regency, academic year 2018/2019 even semester. The sampling technique in this study was simple random sampling. The sample used is class VII-C. The instruments used were test instruments in the form of descriptions test and non-test instruments in the form of questionnaires and observations. Based on the results of the study, the students’ response to the use of mathematical card media in learning from the three indicators of 18.18% had a very good response category and 81.82 had a good response category. Hypothesis test result from the use of mathematical card media on students’ ability to comprehend mathematical concepts and self efficacy with linear regression test produce significance values (2-tailed) <a (0.05) so that H0 is rejected and has a positive correlation with the ability to understand mathemtical concept and self efficacy of student. Keywords: Learning media, math cards, ability to understand mathematical concepts, self efficacy Abstrak Penelitian ini adalah penelitian eksperimen. Populasi dalam penelitian ini adalah semua siswa kelas VII SMPN 2 Pabedilan, Kabupaten Cirebon, tahun akademik 2018/2019 semester genap. Teknik pengambilan sampel dalam penelitian ini adalah simple random sampling. Sampel yang digunakan adalah kelas VII-C. Instrumen yang digunakan adalah instrumen tes berupa tes uraian dan instrumen non tes berupa angket dan observasi. Berdasarkan hasil penelitian, respon siswa terhadap penggunaan media kartu matematika dalam belajar dari tiga indikator 18,18% memiliki kategori respon yang sangat baik dan 81,82 memiliki kategori respon yang baik. Hasil uji hipotesis dari penggunaan media kartu matematika terhadap kemampuan siswa memahami konsep matematika dan self efficacy dengan uji regresi linier menghasilkan nilai signifikansi (2-tailed) <a (0,05) sehingga H0 ditolak dan memiliki korelasi positif dengan kemampuan pemahaman konsep matematika dan kemandirian diri siswa. Kata kunci: Media pembelajaran, kartu matematika, kemampuan pemahaman konsep matematika, self efficacy
DAMPAK PROGRAM PENERIMAAN PESERTA DIDIK BARU (PPDB) MELALUI SISTEM ZONASI TERHADAP HASIL BELAJAR MATEMATIKA SISWA Ni’matul Fauziah; Hendri Handoko
Integral : Pendidikan Matematika Vol 11 No 2 (2020): INTEGRAL
Publisher : Program Studi Pendidikan Matematika, FKIP Universitas Muhammadiyah Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (205.028 KB)

Abstract

Abstract Education is a very important part of development. In education a process cannot be separated by the development process itself. The progress of the nation and the survival of the nation is seen from the progress or failure of an education. The Minister of Education and Culture issued a policy according to education, which initially took the form of a rayonization system to become a zoning system in the acceptance of new students. With this zoning system, it is hoped that the acceptance of new students can run without discrimination and be able to provide equal opportunities for every student to receive formal education, regardless of low cognitive or economic abilities. The purpose of this study is to determine the impact of the implementation of the student admission program on student mathematics learning outcomes and to determine the stakeholder's response to the new student admission program through the zoning system. The research method used is through the Mix Method approach (Mixed Research). The collection techniques used were interviews, questionnaires and documentation. The evaluation results show that the mathematics learning outcomes of students received through the zoning system tend not to be better than the mathematics learning outcomes of students received through the non-zoning system. Stakeholder response consisting of the information section of the education office, second curriculum, community and parents. In general, the zoning system rules must be improved starting from the distribution of zoning routes, the percentage of zoning routes and achievement pathways, then leveling the facilities and infrastructure in each school. In general, parents and the community do not agree with the zoning system rules for PPDB because parents are not free to send their children to schools which they consider to be of good quality. Keywords: Zoning, Learning Outcomes, Stakeholders Abstrak Pendidikan merupakan bagian yang sangat penting dalam pembangunan. Dalam pendidikan suatu proses itu tidak bisa dipisahkan oleh proses pembangunan itu sendiri. Kemajuan bangsa dan kelangsungan hidup bangsa dilihat dari maju tidaknya suatu pendidikan. Menteri Pendidikan dan Kebudayaan (Mendikbud) mengeluarkan kebijakan sesuai pendidikan yang mulanya berupa sistem rayonisasi menjadi sitem zonasi dalam penerimaa peserta didik baru (PPDB). Dengan adanya sistem zonasi ini diharapkan penerimaan peserta didik baru dapat berjalan tanpa diskriminasi dan mampu memberikan kesempatan yang sama bagi setiap peserta didik untuk mengenyam pendidikan formal, terlepas dari kemampuan kognitif atau ekonomi yang rendah. Adapun tujuan dalam penelitian ini yaitu untuk mengetahui dampak dari pelaksanaan program penerimaan peserta didik terhadap hasil belajar matematika siswa dan untuk mengetahui respon stakeholder terhadap program penerimaan peserta didik baru melalui sistem zonasi. Metode penelitian yang digunakan melalui pendekatan Mix Method (Penelitian Campuran). Teknik Pengumpulan yang digunakan adalah wawancara, angket dan dokumentasi. Hasil evaluasi menunjukan bahwa hasil belajar matematika siswa yang diterima melalui sistem zonasi cenderung tidak lebih baik dari pada hasil belajar matematika siswa yang diterima melalui sistem non-zonasi. Respon stakeholder yang terdiri dari bagian informasi dinas pendidikan, wakasek kurikulum, masyarakat dan orang tua. Secara umum aturan sistem zonasi harus dibenahi mulai dari pembagian jalur zonasi, besar prosentase jalur zonasi dan jalur prestasi, kemudian meratakan sarana dan prasarana disetiap sekolah. Secara umum orang tua dan masyarakat kurang setuju adanya aturan sistem zonasi terhadap PPDB dikarenakan orang tua tidak bebas menyekolahkan anaknya ke sekolah yang mereka anggap mempunyai kualitas yang bagus. Kata kunci: Zonasi, Hasil Belajar, Stakeholder
Development of Cooperative Integrated Reading and Composition Learning Model with Mind Mapping Method to Improve Students' Understanding of Mathematical Concepts Nurul Fauziah; Nurma Izzati; Hendri Handoko
Journal of General Education and Humanities Vol. 1 No. 3 (2022): August
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v1i3.27

Abstract

The development of the CIRC learning model with the mind mapping method was based on the needs analysis results. The findings include that students' understanding of mathematical concepts is still not optimal, and teachers' selection of learning models is still not appropriate. The CIRC learning model applied in schools is still not optimal or has several shortcomings. The objectives of this study are: (1) to determine the development of the CIRC learning model with the mind mapping method to improve students' understanding of mathematical concepts; (2) know the improvement of students' understanding of mathematical concepts who received the application of the CIRC learning model with the mind mapping method; (3) knowing the difference in increasing students' understanding of mathematical concepts between those who received the application of the CIRC learning model with the mind mapping method and those who received the application of the CIRC learning model; (4) knowing students' responses to the application of the CIRC learning model with the mind mapping method. The results showed that: (1) the CIRC learning model with the mind mapping method was included in the valid criteria and should be tested based on the product validation results. (2) there is an increase in students' understanding of mathematical concepts in the experimental class who get the application of the CIRC learning model with the mind mapping method of 0.88 (high criteria). (3) there is a significant difference between the application of the CIRC learning model with the mind mapping method and the application of the CIRC learning model to improve students' understanding of mathematical concepts (4) The student response to the application of the CIRC learning model with the mind mapping method is 79% (very good) positive students (accept).
Pengembangan Perangkat Pembelajaran Matematika melalui Pendekatan Scaffolding Berbasis Karakter Hendri Handoko; Winarno Winarno
Mosharafa: Jurnal Pendidikan Matematika Vol 8, No 3 (2019)
Publisher : Institut Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (135.479 KB) | DOI: 10.31980/mosharafa.v8i3.553

Abstract

AbstrakPersoalan di lapangan menunjukkan banyak guru yang belum mampu mengembangkan perangkat pembelajaran sesuai dengan kemampuan siswa. Hal tersebut menyebabkan fungsi guru yang seharusnya inovatif, kreatif, mengarahkan, membimbing dan memberikan solusi terhadap permasalahan yang dihadapi siswa tidak berjalan dengan maksimal. Penelitian pengembangan ini bertujuan menghasilkan perangkat pembelajaran yang valid, praktis dan efektif melalui pendekatan scaffolding berbasis karakter mengacu model Thiagarajan. Instrumen yang digunakan yaitu lembar pengamatan karakter kemandirian, keterampilan berpikir kreatif, kemampuan guru mengelola kelas, angket respon siswa, validasi perangkat pembelajaran, dan instrumen TKBK. Subjek penelitian adalah siswa SMAN 1 Tanjung kelas X.MIPA 2 berjumlah 33 orang. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang dikembangkan valid, pembelajaran matematika dinyatakan efektif dengan ketuntasan rata-rata kelas 76,70 dan ketuntasan klasikal 85%, adanya pengaruh positif karakter kemandirian dan keterampilan terhadap kemampuan berpikir kreatif sebesar 0,782, serta adanya perbedaan signifikan kemampuan berpikir kreatif kelas eksperimen dengan rata-rata 76,70 lebih baik dari kelas kontrol sebesar 70,24.kata kunci: pendekatan scaffolding, karakter, berpikir kreatif. Development of Mathematics Learning through Character-Based Scaffolding Approach AbstractThe problem in the field shows that many teachers have not been able to develop learning tools that are adapted to students' abilities. so the teacher's function that should be innovative, creative, directing, guiding and providing solutions to problems faced by students cannot run optimally. This development study aims to produce valid, practical and effective learning tools through character-based scaffolding approaches referring to the Thiagarajan model. The instruments used were independent character observation sheets, creative thinking skills, teacher's ability to manage classrooms, student response questionnaires, validation of learning devices, and TKBK instruments. The research subjects were 33 students of SMAN 1 Tanjung class X.MIPA 2. The results showed that the learning tools developed were valid, positive response of students 87%, Mathematics learning is declared effective by (1) completeness of class average 76.70 and achieving classical completeness 85%, the positive influence of the character of independence and skills on the ability to think creatively by 0.782,  and there is a significant difference in the creative thinking ability of the experimental class with an average of 76.70 better than the control class of 70.24Keywords: scaffolding approach, character, creative thinking.
Penerapan Model Pembelajaran Back to Back serta Pengaruhnya dalam Meningkatkan Kemampuan Berpikir Kreatif dan Keterampilan Komunikasi Matematis Siswa Hendri Handoko; St. Budi Waluya; Rochmad Rochmad; Sugiman Sugiman; Nuke Apriyanti
Prosiding Seminar Nasional Pascasarjana Vol. 5 No. 1 (2022)
Publisher : Pascasarjana Universitas Negeri Semarang

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Abstract

Mutu pendidikan dapat tercapai apabila proses pembelajaran berjalan dengan baik, sehingga guru harus mampu berinovasi dalam menentukan model atau strategi pembelajaran yang akan di implementasikan dikelas. Penelitian ini bertujuan untuk; 1) Mengetahui pengaruh penerapan model pembelajaran Back to Back terhadap peningkatan kemampuan berpikir kreatif dan keterampilan komunikasi matematis siswa, 2) Mengetahui respon siswa terhadap penerapan model pembelajaran Back to Back. Jenis penelitian ini adalah kuantitatif bersifat eksperimen dengan The One Group Pretest-Posttest Design, sampel penelitian yaitu kelas IX-A sebanyak 28 siswa yang dipilih secara purposive sampling. Instrumen yang digunakan adalah tes dan angket. Hasil penelitian menunjukkan; 1) Pengaruh penerapan model pembelajaran Back to Back terhadap kemampuan berpikir kreatif siswa sebesar 72,4% dan sisanya 27,6% dipengaruhi faktor lain, adapun, nilai uji N – Gain diperoleh sebesar 0,7169 dengan kategori tinggi, sedangkan pengaruh terhadap keterampilan komunikasi matematis siswa sebesar 66,0% dan sisanya 34,0% dipengaruhi faktor lain dengan nilai rata-rata keterampilan komunikasi matematis siswa sebesar 85,03% termasuk kategori sangat kuat, 2) Respon siswa terhadap penerapan model pembelajaran Back to Back sebesar 84,41% termasuk kategori sangat kuat. Penelitian ini dapat dijadikan referensi atau informasi bagi guru dalam upaya menerapkan strategi dan model pembelajaran yang inovatif untuk meningkatkan kemampuan berpikir kreatif dan keterampilan komunikasi matematis siswa.
Analysis of Creative Thinking Ability in Geometry Learning with the Problem Based Learning (PBL) Model Hendri Handoko; St. Budi Waluya; Rochmad Rochmad; Sugiman Sugiman
International Conference on Science, Education, and Technology Vol. 8 (2022)
Publisher : Universitas Negeri Semarang

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Abstract

Abstrak. This study aims to analyze and describe the ability to think creatively in geometry learning with the Problem Based Learning (PBL) model. The type of research used is descriptive-qualitative with research subjects 6 students selected by purposive sampling technique consisting of 2 students representing the group with high cognitive abilities, hereinafter referred to as the upper group with codes S-01 and S-02, 2 students representing the group with moderate cognitive ability, hereinafter referred to as the middle group with codes S-03 and S-04 and 2 students representing the group with low cognitive abilities, hereinafter referred to as the lower group with codes S-05 and S-06. The data collection techniques used were interviews, observation, document review, questionnaires and creative thinking ability test questions. There are five indicators of creative thinking skills analyzed, including: fluency, flexibility, originality, elaboration and evaluation. The results showed that the upper group met all indicators of the ability to think creatively at the level of lack of external relations, in the middle group 1 student met all indicators of the ability to think creatively at the level of lack of external relations, while the other 1 student did not meet the indicators of elaboration at the level of lack of internal relations and the lower group did not meet the elaboration and evaluation indicators at the level of lack-mixed relations.
The Effect of the Application of the Make-a-Match Model on the Ability to Understand Mathematical Concepts and Student Learning Activity Riska Rahayu; Adelia Azzahra; Hendri Handoko; Muslihudin Muslihudin; Nur Saebah
International Journal of Social Service and Research Vol. 3 No. 8 (2023): International Journal of Social Service and Research (IJSSR)
Publisher : Ridwan Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/ijssr.v3i8.645

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This study aims to evaluate the impact of the Make a Match learning model on the ability to understand mathematical concepts, student learning activity, and their response to mathematics learning. The research method used is a quantitative approach with a quasi-experimental design using the nonequivalent group posttest only design method. Data collection techniques involve tests, questionnaires, and documentation. The research sample consisted of class VIII E students as the experimental group and class VIII B as the control group, with a total of 34 students. Research findings show that: 1) the application of the Make a Match learning model has a significant positive impact on the ability to understand mathematical concepts, with an influence of 53.7%, 2) there is a significant influence on student learning activity with the application of the Make a Match learning model, with an influence of 23.4%, and 3) student response to learning using the Make a Match model reaches 87.50%,  with good category. These results contribute positively to the understanding of mathematical concepts, learning activity, and student responses to the Make a Match learning model.