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Studi Komparatif Penggunaan Aplikasi Scratch dan Aplikasi Blockly pada Mata Pelajaran Informatika Siswa SD Islam Al-Azhar 32 Padang Sukri, Indah Hasanah; Amilia, Winanda; Yeni, Fetri; Rahmayanti , Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1569

Abstract

This research is motivated by the implementation of Informatics learning at SD Islam Al-Azhar 32 Padang. The theory and practice of programming languages ​​is included in the Informatics material but is not implemented so that the ability to recognize and understand programming languages ​​in children has not yet emerged. Apart from that, the Informatics learning outcomes of students who have not yet reached the KKM are 70. This research aims to determine the effect of the scratch programming language in improving the Informatics learning outcomes of class IV students at Al-Azhar 32 Islamic Elementary School in Padang. This type of research is quantitative research. This quantitative research uses experimental methods. As for several types of experimental methods, researchers used Quasi Experiments. Then, the research design pattern used in this research uses the non-equivalent group design. The non-equivalent group design is a design that requires the existence of an experimental and control group. This is because the determination of the hypothesis is based on the results of the observations of the two groups. Determination of experimental and control groups is not random. These two groups will later be tested using the same instruments and analyzing which treatment is more optimal
Development of Adaptive Learning E-Modules in basic mathematics for slow learners at vocational high schools Arina, Novra; Bentri, Alwen; Ananda, Azwar; Yeni, Fetri
International Journal of Research in Counseling and Education Vol 7, No 2 (2023): International Journal of Research in Counseling and Education
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/00653za0002

Abstract

This study focuses on the development of an E-Module to measure its impact on slow learners at vocational school in Padang, West Sumatra. The research involved 6 slow learner students, utilizing a quantitative approach with a 5-point Likert rating questionnaire. The ASSURE model was employed to analyze the characteristics of each slow learner. The research findings indicate that the practicality level of the E-Module reached 95.87% according to student responses and 96% according to teacher responses, demonstrating the ease of use of the E-Module. Based on the ANOVA test results using Excel, a P-Value of 0.001954 was obtained (p < 0.05), indicating a significant difference in the basic mathematics abilities of the students. This study confirms the validity and reliability of the measurement instrument, indicating that the adaptive learning E-Module has a positive impact on supporting the learning of slow learners.
Analysis of the Implementation of Training at the Department of Industry, Trade, Cooperatives and Small and Medium Enterprises Dian Mutia; Yeni, Fetri; Hidayati, Abna; Rayendra, Rayendra; Sadiyah, Noviachri Imroatul
Journal of Nonformal Education Vol. 11 No. 2 (2025): Adult education & Community empowerment
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jone.v11i2.24013

Abstract

Background - Challenges in an era of continuous progress and competitive markets require groups, communities, organizations, and countries to demonstrate resilience and competitiveness. Knowledge is a vital asset that humans possess, and efforts to develop human resources are essential to support capacity building and promote competitive excellence. Research Urgency - SMEs frequently encounter challenges in managing their businesses, particularly due to their limited capacity to develop the products they produce. The UPT IPOK Disperindagkop and SMEs of Riau Province often conduct training for MSMEs to encourage improvements in the quality of human resources in Riau Province. However, there are still shortcomings in the implementation and evaluation of training activities held by the UPT IPOK. Research Objectives - This research aims to describe the planning, implementation, and evaluation of training at the Technical Implementation Unit of the Riau Province Industry, Trade, Cooperatives, and Small and Medium Enterprises Agency. Research Method - The research method is qualitative analysis. It consists of four stages. The first stage is data collection through in-depth interviews with 10 informants, comprised of the head of the IPOK Technical Implementation Unit, IPOK Technical Implementation Unit staff, IPOK Technical Implementation Unit SME extension workers, training instructors, and training participants. The second stage is data reduction, which is summarizing the results of the interviews conducted in accordance with the research needs. The fourth stage is data presentation, which involves compiling the collected data into a report and then conducting a qualitative analysis. Before proceeding to the fifth stage, validation is carried out again with the head of the IPOK Technical Implementation Unit, after which the fifth stage of concluding is carried out. Research Findings - The incubator training organizer contained an activity plan consisting of a legal basis, background, objectives, inputs, outputs, benefits, training location, participants, and activity schedule. The training ran smoothly thanks to the comprehensive facilities and infrastructure provided by the UPT IPOK. The evaluation showed that the instructors sought to improve the quality of the training based on the input provided by the participants. The evaluation was conducted in the form of a questionnaire that was filled out by the training participants. Research Conclusion - The training activity, which was attended by 10 participants, had a positive impact because it went through careful planning, adequate implementation, and sufficient evaluation, thereby creating jobs, increasing community income, and adding value to local raw materials to create superior products. Of course, this requires separate training on processing cassava. However, there are still obstacles related to marketing and capital. Research Novelty/Contribution - This study explains that in training activities, it is very important to have the continuity of advanced training needed by training participants. This is because when training is not completed to the point of producing SME independence, the benefits and objectives outlined in the training plan are not realized.
Educational Technology Approach in Developing a Mind Mapping Based E-Module for Fifth Grade Students at SDN 05 Batu Taba Sofiati; Yeni, Fetri; Jasrial; Rahmi, Ulfia
Jurnal Penelitian Pendidikan IPA Vol 11 No 9 (2025): September: In Progress
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i9.12506

Abstract

This study developed and evaluated a Mind Mapping-based e-module as an interactive digital teaching material for the hajj subject in fifth-grade Islamic Religious Education. Using the Research and Development (R&D) method with the ADDIE model, the e-module was designed, produced, and tested for feasibility, practicality, and effectiveness. Expert validation indicated that the product met high feasibility standards, while teacher and student feedback confirmed its practicality in classroom use. Implementation results showed that the e-module effectively enhanced students’ learning motivation and outcomes, supporting active and enjoyable learning in line with the Merdeka Curriculum principles. The findings suggest that the Mind Mapping-based e-module can serve as an innovative solution for integrating technology in elementary Islamic Religious Education, offering a model for developing engaging and student-centered digital teaching materials.
Interactive Learning Media Development Based on Google Sites in Subjects Science Junior High School Wulandari, Citra; Yeni, Fetri; Hidayati, Abna; Rahmi, Ulfia
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.11498

Abstract

This research is motivated by the need for digital-based interactive learning media that supports junior high school students' understanding of science concepts. The purpose of this study is to develop Google Sites-based learning media and measure its validity, practicality, and effectiveness in improving learning outcomes. The study uses a Research and Development (R&D) approach with the ADDIE model, including the stages of analysis, design, development, implementation, and evaluation. The research subjects were teachers and eighth-grade students. The instruments used included expert validation sheets, teacher and student practicality questionnaires, and learning outcome tests. Data were analyzed descriptively for validity and practicality, and used a Paired Sample T-Test to test effectiveness. The results showed that the media obtained a validity score of 87%, teacher practicality 90%, and student practicality 92%. Learning outcomes increased from 55.7% (pretest) to 78.6% (posttest) with a significance value of 0.032 (p < 0.05). In conclusion, this Google Sites-based learning media is valid, practical, and effective, and is suitable for use to improve junior high school students' understanding of science concepts in an interactive and interesting manner.
Development of E-Comic Media on the Addition Operation of Iteger Numbers Phase B Applied in Science Learning Susanti, Novia; Hakim, Ramalis; Darmansyah; Yeni, Fetri
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.12029

Abstract

Learning media is one of the supports in growing and increasing students' interest in learning. However, based on the results of initial research through interviews conducted at SDN 14 Labuah, Tanjung Raya District, Agam Regency, it was found that the school did not have adequate learning media and did not utilize them well. Teachers only used existing textbooks and used the whiteboard as a medium for delivering lesson materials. This study aims to develop interactive e-comic learning media for mathematics subjects on the material of integer addition operatioans for third-grade elementary school students. The background of this study is the low interest and learning outcomes of students (only 40% achieved the KKM) at SDN 14 Labuah due to inadequate learning media. This study uses the 4D model Research and Development (R&D) method, which includes the Define, Design, Development, and Disseminate stages. However, this study focuses on the Development stage, namely validation and practicality tests. Data collection was carried out through observation, interviews, and questionnaires. The results showed that the e-comic media was declared highly feasible with validation scores of 85.71% from media experts, 88.64% from material experts, and 91.66% from language experts. Furthermore, this media was also deemed highly practical based on teacher (93.18%) and student (93.75%) responses. Thus, it was concluded that this e-comic media is feasible to use and highly effective as a mathematics learning medium in grade III of elementary school.
The Effectiveness of Project-Based Learning (PjBL) Implementation Using Video Media on Student Motivation and Learning Outcomes Ulfa; Yeni, Fetri; Zen, Zelhendri; Jasrial, Jasrial
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.12370

Abstract

This research was motivated by low student motivation and learning outcomes in the Culinary Basics course at SMKN 6 Padang. Conventional learning models such as lectures and PowerPoint presentations are considered incapable of generating student enthusiasm and engagement in practice-based learning. The purpose of this study was to determine the effectiveness of implementing the Project-Based Learning (PjBL) model combined with video media in improving student motivation and learning outcomes in this subject. This study used a quantitative approach with a quasi-experimental design using a pretest-posttest control group design. Data collection used two main instruments: a learning outcome test to measure cognitive and psychomotor aspects, and a learning motivation questionnaire to measure students' affective factors. These instruments were tested for validity and reliability before use. Data were collected from two classes: an experimental class using PjBL with video media and a control class using the lecture method with PowerPoint. The results of data analysis showed a significant difference between the experimental and control classes. Students learning using the video-assisted PjBL model showed greater improvements in learning motivation and learning outcomes. The significance value obtained from the statistical test was below 0.05, indicating that the use of the video-based PjBL model was proven effective in improving the quality of culinary practical learning in vocational schools. Therefore, the implementation of video-assisted PjBL can be an innovative and engaging alternative learning strategy in vocational schools.