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Examining Opportunities for Implementing Blended Learning in Physical Education Learning at SMA Negeri 9 Semarang Rahayu Ngudi Sari; Muh. Isna Nurdin Wibisana; Priyo Hutomo; Bertika Kusuma Prastiwi
PHEDHERAL Vol 21, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/phduns.v21i2.91485

Abstract

This study investigates the potential implementation of blended learning in Physical Education, Sports, and Health (PJOK) at SMA Negeri 9 Semarang. Blended learning, which combines traditional face-to-face instruction with online learning components, offers a balanced educational experience that addresses the challenges posed by traditional PJOK teaching methods. The research involved qualitative data collection through interviews, observations, and documentation, supported by literature reviews on blended learning in physical education. The findings reveal that while students and teachers are proficient with gadgets and digital systems, the application of technology in PJOK is still limited. The main issues identified include students' difficulties with theoretical assessments and the predominance of practical over theoretical teaching. The study highlights the readiness of teachers to adopt digital tools and the availability of adequate infrastructure to support blended learning. The analysis connects these findings with previous research, demonstrating that blended learning can enhance learning outcomes and motivation in physical education. The study concludes that implementing self-directed blended learning, where theoretical content is delivered online and practical sessions are conducted offline, could effectively address the identified challenges and improve the overall PJOK learning experience at SMA Negeri 9 Semarang. 
Analysis of the Application of the Game Gobak Sodor in Character Education for Students at SMKN 4 Semarang Wara Widi Wigati; Muh. Isna Nurdin Wibisana; Biyarini Koshendarti; Utvi Hinda Zhannisa
PHEDHERAL Vol 21, No 2 (2024)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/phduns.v21i2.91926

Abstract

Education is the main key to creating civilized humans. Character formation and development is carried out over time in the learning process at school. Efforts to form and develop character can be done through PJOK learning at school. This research aims to analyze character education through the game gobak sodor at SMKN 4 Semarang. The research method used is qualitative with a descriptive type. The research sample was 32 students in class XI Automotive Engineering. Data collection instruments use observation, interviews and documentation. The results of the research show that by implementing the Gobak Sodor game, it can grow and form character values in students, such as cooperation between followers of religions and beliefs, self-confidence, discipline, law-abiding, cooperation, solidarity, deliberation, hard work, creativity, courage, toughness, honesty and responsibility.