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Edcomtech Jurnal Kajian Teknologi Pendidikan
ISSN : 25489879     EISSN : 25992139     DOI : -
Edcomtech is a journal in the field of educational technology which contains conceptual studies and empirical findings in scientific disciplines of educational technology theories and practices. The covered topics are involved the foundation and philosophy of educational technology, design and implementation, assessment and evaluation, strategies and models of general and specific learning, research and development methods, research and development methods, emerging technologies, and technology integration in learning. Journal of Edcomtech is willing to facilitate writers to disseminate conceptual ideas, development, and research findings which are useful in the development of science, study programs, and educational technology profession.
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Articles 5 Documents
Search results for , issue "Vol 8, No 1 (2023)" : 5 Documents clear
Pengaruh Desain Media PowerPoint Interaktif terhadap Minat Belajar Mahasiswa Rosyiddin, Anggun Apriliani Zahra; Fiqih, Amir; Hadiapurwa, Angga; Nugraha, Hafsah; Komara, Diemas Arya
Edcomtech Vol 8, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v8i12023p12

Abstract

AbstrakPenelitian ini dilakukan untuk mengetahui pengaruh desain media PowerPoint interaktif terhadap minat belajar mahasiswa serta bagaimana pengaruh desain media PowerPoint interaktif terhadap minat belajar mahasiswa. Tujuan penelitian ini didasarkan pada frekuensi seringnya penggunaan media PowerPoint dalam proses pembelajaran. Berdasarkan hipotesis penulis, terdapat pengaruh media PowerPoint interaktif terhadap minat belajar mahasiswa. Pengaruh ini bersifat positif, artinya media PowerPoint interaktif dapat meningkatkan minat belajar mahasiswa. Metode yang digunakan dalam penelitian ini adalah metode kuantitatif dengan teknik pengumpulan data menggunakan kuesioner online yang disebarluaskan kepada sasaran yang telah ditentukan. Adapun sasaran dalam penelitian ini adalah mahasiswa aktif dari berbagai perguruan tinggi di Indonesia. Terdapat sebanyak 40 responden dalam penelitian ini. Hasil dari penelitian ini adalah dapat diketahui bahwa perbedaan desain media dalam PowerPoint interaktif dapat meningkatkan minat belajar mahasiswa. Abstract This research was conducted to determine the influence of design in interactive Powerpoint media on student learning interest and how the influence of interactive Powerpoint media on student learning interest. The purpose of this study is based on the frequency of use of Powerpoint media in the learning process. Based on the author's hypothesis, there is an influence of interactive Powerpoint media on students' interest in learning. This influence is positive, meaning that interactive Powerpoint media can increase student interest in learning. The method used in this research is a quantitative method with data collection techniques using online questionnaires that are distributed to predetermined targets. The target of this research is active students from various universities in Indonesia.  There are a total of 40 respondents in this research. The results of this research indicate that the difference in design of interactive PowerPoint media can increase students' learning interest. 
Implementation of Communication Information Technology in Distance Learning At Islamic Elementary School Insan Rabbani Tembilahan Azima, Nur; Napratilora, Martina; Mardiah, Mardiah; Liana, Dina; Lisa, Hendro
Edcomtech Vol 8, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v8i12023p25

Abstract

AbstrakPenelitian ini dilakukan untuk mengetahui bagaimana pendidik mengimplementasi teknologi imformasi  komunikasi dalam pengajaran jarak jauh dan factor apa saja yang mempengaruhinya di Sekolah Dasar Islam Terpadu Insan Rabbani Tembilahan.penelitian ini merupakan penelitian kualitatif. Responden penelitian berjumlah 3 orang guru di Sekolah Dasar Islam Terpadu Insan Rabbani Tembilahan. Teknik pengambilan sampel menggunakan teknik perposive. Data ini diperoleh melalui observasi, interview, serta dokumentasi.. Hasil penelitian menunjukan bahwa implementasi teknologi imformasi dan komunikasi oleh guru dalam pembelajran jarak jauh  di Sekolah Dasar Islam Terpadu Insan Rabbani Tembilahan dikategirikan baik dengan persentase enam puluh persen  dan terletak di interval enam puluh satu persen sampa dengan delapan puluh persen. Factor yang mempengaruhinya ada factor ekternal (lingkungan, dan masyarakat), factor internal (guru, siswa, dan teknologi).Abstract This research was conducted to find out how educators implement communication information technology in distance teaching and what factors influence it at the Insan Rabbani Tembilahan Integrated Islamic Elementary School. This research s a qualitative study. There were 3 teachers in the Integrated Islamic Elementary School Insan Rabbani Tembilahan as respondents. The sampling technique uses a purposive technique. This data was obtained through observation, interviews, and documentation. The results of the study show that the implementation of information and communication technology by teachers in distance learning at the Integrated Islamic Elementary School Insan Rabbani Tembilahan is categorized as good with a percentage of sixty percent and located in intervals of sixty-one percent to eighty percent. Factors that influence it are external factors (environment and society), and internal factors (teachers, students, and technology).
Implementation of The Freedom Learning Program for Prospective Primary School Teachers at Universitas Negeri Semarang: Opportunities and Challenges Fathurrahman, Moh.; Ansori, Isa; Yulianto, Sigit; Widodo, Susilo Tri; Irvan, Moh. Farizqo; Krisnawati, Dyah; Pristiwanto, Rian; Lestari, Janatun Tri
Edcomtech Vol 8, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v8i12023p1

Abstract

AbstrakKebijakan Merdeka Belajar Kampus Merdeka (MBKM) merupakan bentuk pembelajaran di perguruan tinggi yang mandiri dan fleksibel. Namun dalam pelaksanaan program tersebut terdapat beberapa tantangan dan peluang yang dihadapi. Penelitian ini bertujuan untuk mendeskripsikan tantangan dan peluang yang dihadapi dalam pelaksanaan program MBKM di Dinas Pendidikan Sekolah Dasar khususnya pada program pertukaran pelajar. Pendekatan penelitian yang digunakan adalah penelitian kualitatif dengan desain penelitian studi kasus. Sumber data penelitian adalah dosen dan mahasiswa pada perguruan tinggi mitra sebagai mata kuliah yang melakukan pertukaran mahasiswa. Teknik pengumpulan data menggunakan wawancara mendalam, observasi partisipatif, dokumentasi, dan catatan anekdot. Teknik analisis data yang digunakan adalah analisis deskriptif (kondensasi data, penyajian data, dan verifikasi). Hasil penelitian menunjukkan bahwa sebagian besar siswa mengalami tantangan terkait faktor sosial budaya. Penggunaan bahasa daerah pada saat perkuliahan membuat mahasiswa membutuhkan waktu untuk menyesuaikan diri. Mengenai peluang, perbedaan budaya akademik yang mempengaruhi proses pembelajaran (penugasan mata kuliah, metode pengajaran, dan penggunaan teknologi) memberikan peluang bagi setiap universitas untuk dapat mengadaptasi budaya akademik yang berdampak positif. Sehingga diperlukan lebih banyak petunjuk teknis dalam pelaksanaan program pertukaran pelajar MBKM. AbstractThe Freedom Learning - Freedom Campus (MBKM) Policy is a form of learning in higher education that is autonomous and flexible. However, in implementing the program several challenges and opportunities were encountered. This study aims to describe the challenges and opportunities faced in the implementation of MBKM program in the Primary School Education Department, especially in the student exchange program. The research approach used is qualitative research with a case study research design. Sources of research data are lecturers and students at partner universities as subjects who carry out student exchanges. Data collection techniques used in-depth interviews, participatory observation, documentation, and anecdotal notes. The data analysis technique used is descriptive analysis (data condensation, data display, and verification). The results showed that most of the students experienced challenges related to socio-cultural factors. The use of regional languages during lectures makes students need time to adjust. Regarding opportunities, differences in an academic culture that affect the learning process (course assignments, teaching methods, and use of technology) provide opportunities for each university to be able to adapt an academic culture that has a positive impact. So, more technical guidelines are needed in the implementation of the MBKM student exchange program. 
Evaluating Students’ English Writing Project through Pear Deck Sihombing, Lambok Hermanto
Edcomtech Vol 8, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v8i12023p38

Abstract

AbstrakMenulis merupakan salah satu keterampilan belajar bahasa yang paling penting, terutama menulis dalam bahasa Inggris. Hasil tulisan siswa atau mahasiswa dapat dinilai secara manual atau elektronik. Pear Deck merupakan platform pembelajaran digital yang memungkinkan siswa atau mahasiswa belajar secara digital dan membantu pengajar dapat dengan mudah mengevaluasi tulisan peserta didiknya. Namun, penelitian tentang kegunaan Pear Deck belum menemukan hasil yang menyimpul sehingga dalam penelitian ini, penulis bermaksud  untuk menganalisis bagaimana Pear Deck dapat dimanfaatkan sebagai pendekatan pembelajaran yang efektif untuk menilai tulisan siswa. Penulis menggunakan metodologi kualitatif dan objek kajian ini diambil dari tulisan 15 mahasiswa President University, Indonesia jurusan Komunikasi. Sebagai pendukung lainnya, data dikumpulkan dari situs resmi Pear Deck, publikasi jurnal, dan prosiding konferensi. Penulis menerapkan teori Penilaian Bahasa: Prinsip dan Praktik Kelas dari H. Douglas Brown dan konsep Discourse Analysis dalam konteks pendidikan. Studi ini menunjukkan bahwa Pear Deck adalah salah satu pilihan yang efektif untuk menilai kemampuan menulis mahasiswa khususnya dalam konteks penulisan cerita berbahasa Inggris. Selain itu, Pear Deck juga memiliki tampilan visual yang menarik yang membuat mahasiswa memiliki rasa ingin tahu yang besar tentang jenis aktivitas selanjutnya. Aplikasi ini juga memberikan fitur interaktif yang dapat membuat mahasiswa berinteraksi dengan cara memberikan saran kepada teman-teman mereka terhadap hasil tulisan yang mereka buat. Abstract Writing is a fundamental language-learning skill, particularly in English. The writing of students could be assessed manually or electronically. Pear Deck is an interactive tool that helps students do their writing assignments digitally. It also helps teachers create an interesting writing class. In this study, the author aims to determine how Pear Deck could be utilized as an effective learning approach for assessing student writing. The author utilized a qualitative methodology and the instrument of this study was taken from 15 students’ writing at President University, Indonesia majoring in Communication. As another support, the dataset was collected from the official Pear Deck website, journal publications, and conference proceedings. The author applied the Language Assessment: Principles and Classroom Practices theory from H. Douglas Brown and the concept of Discourse Analysis in educational settings. This study revealed that Pear Deck is an effective option for assessing students' writing, particularly composing a paragraph in the English language. Asides from it, Pear Deck also has an interesting visual screen that makes the students curious to learn the following activities. This application is also equipped with an interactive feature that allows students to give written feedback to their friends.
Physical Activity with Play and Game Model to Improve the Cognitive of Elementary School Students Hasan, Humaid Ali; Adi, Sapto; Hariyanto, Eko; Khongrungchok, Arus; Oktaviani, Herlina Ike; Fajarianto, Otto
Edcomtech Vol 8, No 1 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v8i12023p49

Abstract

Elementary school age is a period of physical growth and movement that plays an important role in the formation of quality individuals. Through physical movements in the form of games that continue to provide optimal development in children both cognitive maturity and motor development. Sports with a play-and-game system can increase the growth of neurons in the brain and stimulate the growth of new neurons in the hippocampus. Meanwhile, physical education learning in elementary schools is still teacher-centered and there is still a lack of variety of learning models. Based on the above problems, the play-and-game model can be used as a monotonous and less interesting learning solution. This learning is effective and innovative because it can provide learning experiences both from cognitive, motor, and affective aspects. Engaging in physical activity will positively affect all systems: cardiovascular, respiratory, hormonal, immunological, and nervous systems. In addition, a large development of the frontal and temporal lobes at the age of children 7-12 years. The brain will become more rapidly developed so that it will make faster cognitive improvement. The Play and game model can improve academic performance both in memory, memory, and learning.

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