Indonesian Journal of Science and Mathematics Education
Indonesian Journal of Science and Mathematics Education is a journal which is managed by Research and Scientific Publication Unit collaborate with Physics Education Department of UIN Raden Intan Lampung. Indonesian Journal of Science and Mathematics Education is a medium of communication used by researchers, lecturers, teachers, practitioners, and University student for submitting result of studies and prioritized result of research in the field of science and mathematics education, include: development of instruments of evaluation science and mathematics, development of instructional media science and mathematics, and the development of learning model of science and mathematics. First published in 2018 and regularly published three (3) times a year, in March, July and November.
Articles
9 Documents
Search results for
, issue
"Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education"
:
9 Documents
clear
Sparkol Learning Media: Is it Effective to Improve Students’ Mathematical Understanding?
Yani, Meri;
Shahril, Sulthan;
Putra, Rizki Wahyu Yunian;
Simatupang, Adolf T
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.5240
The aims of this study are to find out the view of the validator on learning Sparkol media, to find out the students’ views on learning the Sparkol media, to know the effectiveness of learning by using Sparkol learning media. This research and development used the ADDIE research model. Media development based on Sparkol Videoscribe using Research and Development with Addie model which has 5 stages: Analysis, Design, Development, Implementation, and Evaluation. Student responses to the feasibility of learning media with Sparkol show that this media is feasible and attractive to students. The effectiveness of learning using Sparkol Videoscribe-based mathematics learning media was tested in the range , this result shows that the category is quite effective.
Generative Learning Model in Mathematics: A Solution to Improve Problem Solving and Creative Thinking Skill
Kusairi, Kusairi;
Syaiful, Syaiful;
Haryanto, Haryanto
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i2.6378
The purpose of this study is to determine the effect of Generative learning model on mathematical problem-solving and mathematical creative thinking skills. The method used in this research is Quasi-Experiment method with post-test only design. The sample in this study was 75 fifth grade students at SDIT Al-Azhar Jambi taken by random sampling technique. Data collection techniques using essay tests of mathematical problem-solving and mathematical creative thinking skills. Data analysis was done by normality test, homogeneity and hypothesis testing using one-way ANOVA by SPSS software 25.0. The results of data analysis show that there is an effect of Generative learning model on mathematical problem solving and mathematical creative thinking skills, and the application of Generative learning model with student worksheet are better than just Generative learning model or conventional learning model.
Blended Learning: The Effect on Higher Order Thinking Skills (HOTS) in Thermodynamics
Saefullah, Asep;
Fitriyani, Amalia;
Ruhiyat, Yayat;
Rostikawati, Diana Ayu
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.6666
This study aims to determine the effect of the application of the blended learning model to improving higher order thinking skills (HOTS) on thermodynamic material. The research method used in this study is quasi-experimental, while the research design used is Non Equivalent Design. Samples were taken using purposive sampling technique, with class XI MIA 1 as an experimental class and XI MIA 2 as a control class. The instrument used in this study was an HOTS test item in the form of multiple choice questions. Data analysis techniques using SPSS software to test hypotheses, and Microsoft Excel to determine the magnitude of the increase in HOTS. The results of the independent sample t-test showed a significance value (2-tailed) of 0.03. Large increase in the experimental class by 0.50 (50%), and by 0.40 (40%) in the control class. This shows that learning using the blended learning model has a better effect in HOTS than learning without blended learning.
The Development of Animation Videos Based Flipped Classroom Learning on Heat and Temperature Topics
Sumarni, Ria Asep;
Bhakti, Yoga Budi;
Astuti, Irnin Agustina Dwi;
Sulisworo, Dwi;
Toifur, M
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.7017
The ability to solve physics problems is still relatively low. Students more often directly use mathematical equations without performing concept understanding analysis. Therefore, learning strategies and media are suitable for physics learning. The purpose of this research is to develop interactive animated videos combined with flipped classroom learning models. This research uses Research and Development (R and D) methods, with 4D development models. The average validation test results are 90,91%, with a good category. So, the animation physics video can use in a flipped classroom. This physics animation video makes it easier for students to learn temperature materials and their changes without being limited by space and time. These physics learning animation videos are highly interactive and can explain abstract physics concepts and integrate with flipped classrooms.
Electronic Module Development on Algebra Structure Courses
Agustina, Olympia;
Farida, Farida;
Putra, Fredi Ganda
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.7268
This study aims to describe the process of developing an electronic module in the algebraic structure course, and knowing the effectiveness of the electronic module after being tested on mathematics education students. This research was conducted in class C, 5th semester, majoring in mathematics education at UIN Raden Intan Lampung. The development model used in this research is the Borg and Gall development model. The development of the electronic module was carried out based on the Articulate Studio'13 application. The types of data taken in this study were qualitative data and quantitative data. From the results of due diligence from experts and student responses, the results of the development of an electronic module are very feasible and very interesting. Then, based on the results of the final assessment of student’s effectiveness of the product showed a presentation of more than 75%. Based on the research results, it can be concluded that the electronic module in the algebraic structure course is effectively used by mathematics education students.
Practicality Analysis of PBL-Based Mathematics in Circle Material
Lestari, Puji;
Mardiyana, Mardiyana;
Slamet, Isnandar
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.7271
This study aims to analyze the practicality level of the PBL-based mathematics module on circle material. The practicality analysis of the developed mathematics module aimed to determine the ease of use of the module according to teachers and students. This research is a qualitative descriptive study. A practicality questionnaire was used to collect the data. The subjects in this study were 2 mathematics teachers and 13 grade VIII students at SMPN 2 Jumapolo. The results of the analysis showed that the average of total score of the teacher practicality questionnaire was 78.15 and could be stated as practical. The average score of the student practicality questionnaire was 74.87, could be stated as practical. Based on the results of the analysis of the teacher and student practicality questionnaires, it can be concluded that the mathematics module based on problem-based learning on circle material is considered practical and can be used in mathematics learning.
Analysis of Students' Mathematical Communication in Drawing Graphs of Multivariable Functions
Tyaningsih, Ratna Yulis;
Arjudin, Arjudin;
Hikmah, Nurul
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.7354
Mathematical communication competencies help students to convey mathematical ideas orally and in writing. The purpose of this study was to analyze students' communication skills in drawing graphs of multivariable functions in advanced calculus courses. This type of research is qualitative with descriptive methods. The subjects in this study were 28 students of Mathematics Education class 4B. This study used a stratified random sampling technique to obtain 3 students consisting of high, medium, and low mathematics competencies. The data collection instruments used were the competency mapping test, evaluation test, and interview guidelines. The results of this study are (1) students with high competence excel at writing and making mathematical models, (2) students with moderate competence have advantages in three stages, but there are few errors in applying the agreement, (3) students with low competence make mistakes at the third stage due to wrong in formulating problems and designing problem-solving strategies.
Developing A Mathematics Learning Media to Explain Formula Of Area of Kite Using Hawgent
Pereira, Jerito;
Tan, Shiwei;
Li, Li;
Purnama, Aditya
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.7391
This study aims to develop Hawgent Dynamic Mathematics Software Learning Media. The broad material of ICT-based kites as a medium for learning mathematics for grade IV SD students. The research method used in this research is Research and Development (R and D) with a 4-D model. The results of the material expert’s assessment of the six components include: the language aspect is 70%, the ease of use of learning media reaches the highest average of 90%, and it is concluded that the overall average percentage is 83.33%. It can be said that the ICT-based learning media that have been designed are in the feasible category. While the results of the material expert’s assessment of the four aspects obtained an average percentage of 87.89%. Based on the results of the study Hawgent Dynamic Mathematics Software Learning Media can be used as a learning media for learning mathematics to find the area ofa kite.
Construct 2 Interactive Multimedia for Temperature and Heat Topic: A Multimedia Development for Senior High School Learning
Maharani, Putri;
Asyhari, Ardian
Indonesian Journal of Science and Mathematics Education Vol. 3 No. 3 (2020): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.24042/ijsme.v3i3.8673
This study aimed to develop interactive multimedia using construct 2 on the topic of temperature and heat. The research method used is Research and Development (R and D) which adopted the development of Borg and Gall. Based on the results of the validation from the content experts, the results obtained were 81% in the very good category, and the media experts gave a score of 94% for the very good category, and the results of the teacher’s response obtained a percentage score of 77% in the good category. Then interactive multimedia was tested through two stages, small group trials and field trials. The average results obtained were 83.6% for small group trials, and the results of field trials in three schools were 85%, 84%, and 84%, and the average was 85.7% in the very good category. So, it can be concluded that interactive multimedia is feasible and good for use in learning.