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Contact Name
Otang Kurniaman
Contact Email
otang.kurniaman@lecturer.unri.ac.id
Phone
+62813-9527-8819
Journal Mail Official
pajar@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Jurnal PAJAR (Pendidikan dan Pengajaran)
Published by Universitas Riau
ISSN : 25808435     EISSN : 26141337     DOI : 10.33578
Core Subject : Education,
Jurnal PAJAR (Pendidikan dan Pengajaran) aims to develop and disseminate science and technology through the scientific article of research and study of concepts or theories as an effort to enrich the scientific knowledge in the field of education and teaching. Jurnal PAJAR (Pendidikan dan Pengajaran) covers issues concerning education and teaching at the level of primary, secondary and higher education. This article is based on the results of research and theoretical studies which are equivalent to research supported by various theoretical studies that produce research in the form of educational research, learning research, classroom action research, and development. The fields of science include: Social Sciences Education; Mathematics Education; Language Education; Science Education; Arts and Culture Education; Early Childhood Education; Civics Educational; Religious Education; Physical Education; Education and Teaching; Educational Psychology; Learning Media; Education Management; Educational Technology; Music Education; Economics Education.
Articles 1,268 Documents
The Effect of the Montessori Method on the Fourth-Grade Primary Students’ Learning Outcomes in Theme VIII Region Where I Live Sembiring, Firenta Gapana; Silaban, Patri Janson; Raja, Bogor Lumban; Sipayung, Regina; Gaol, Rumiris Lumban
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 3 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i3.9819

Abstract

This research aims to determine the effect of the Montessori method on the fourth-grade student learning outcomes in theme VIII in the area where I live at state elementary school 040491 Batukarang in the academic year 2022/2023. This research used quantitative methods. The research population was 25 class IV students at SD Negeri 040491 Batukarang, which consisted of 10 male and 15 female students. Sampling was taken using purposive sampling, which was 25 class IV students. The research results show that student learning outcomes using the Montessori method are in the good category with an average of 80,2 with a correlation test result of 0.937. It means that rcount (0.937) ≥ rtable (0.396), so Ha is accepted. Therefore, there is a very strong effect between the use of the Montessori method on the fourth-grade student learning outcomes in theme VIII in the area where I live at SD Negeri 040491 Batukarang. It can be seen from the T-test research results where tcount 12,918 ≥ ttable 1.708 so it can be stated that Ha is accepted. This indicates that there is a significant positive effect from the use of the Montessori method on the fourth-grade student learning outcomes in theme VIII in the area where I live at SD Negeri 040491 Batukarang in the academic year 2022/2023.
Development of E-Dictionary Media in Food Science Courses Fridiarty, Lelly; Waruwu, Mawadda Azizah Sari; Nasution, Nadrah Afiati
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 7, No 6 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v7i6.9683

Abstract

Technological advances require lecturers to be more active in developing learning media so that they can help students participate more actively in learning independently. This research aims to develop e-dictionary-based media in food science courses. The media development model adopts the Brog and Gall procedure. Media validation is carried out by material and media experts. The results of the needs analysis indicate that e-dictionary-based media is highly needed in food science courses. The material expert validation percentage indicates 84% in the good category. The media validation result is 88% in the very good category. The result of limited trials conducted on students is 87% in the very good category. The result of the field trials is 88.25% in the very good category. As a result, it can be concluded that e-dictionary-based learning media is suitable for use in food science courses, especially in the introduction of cooking herbs and spices. With e-dictionary-based media, it is expected that it can become a learning innovation that collaborates with Android cell phone technology.
Development of Learning Videos Assisted by the Sparkol Video Scribe Application on Science Object Material Class V Elementary School Perdi, Perdi; Lubis, Patricia H.m; Riyanti, Henni
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 5 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i5.10007

Abstract

This paper presents the development of animated video learning media on object material assisted by the Sparkol Video Cribe application at Class V Elementary School. This research is valid and practical. This research uses the type of research and development (RnD) validated by media experts at 85%, material experts at 84%, and language experts at 82%. Practical stages, in addition, were carried out at the one-to-one stage and in small groups. The population involved five people (one-to-one) with a percentage score of 92.8%. And 15 people (small group) got a percentage score of 84%. Data were obtained through documentation, and questionnaire sheets. Data analysis techniques tested were the validity and practicality of animated video media. The research results show that the animated video media assisted by the Sparkol Video Scribe application has met the valid and practical criteria for use in the learning process.
Educational Games in English Learning Class X Students Department of Electrical Engineering SMK Negeri Sukoharjo Hadiyastama, Muhammad Fu'ad; Yulianti, Tien; Firdaus, Rangga
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 2 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9849

Abstract

The aim of this research is to utilize educational game learning media to help students have competence in English. Understanding English allows individuals to communicate with people from various backgrounds and cultures. 21st century skills are an integration of knowledge skills and attitudes as well as mastery of ICT development through; critical thinking skills and problem solving skills, communication skills, creativity and innovation skills, and collaboration skills. Through this method students are invited to actively participate in the learning process and train their ability to think critically. The results of the implementation of the use of educational game learning media are expected to be able to develop students' competence in English so that students are able to compete in the world of work. This research stage refers to the six steps in developing the ASSURE model. Analyze learners, State Objectives, Select Methods, Media, and Materials, Utilize Media and Materials, Learner Participation, Evaluate and Revise. Grades are divided into three categories A (Very Good), B (Good), and C (Poor). Educational games are an alternative learning media that can help students have competence in learning English.
Efforts to Improve Learning outcomes the Beautiful Theme of Togetherness Through Learning Models Discovery Learning Grade IV Elementary School Purba, Lusi Anna; Silaban, Patri Janson; Sari H.S, Dyan Wulan; Abi, Antonius Remigius
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 1 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i1.9648

Abstract

This research aims to improve student learning outcomes using the Discovery Learning learning model on the theme The Beauty of Togetherness, the sub-theme Togetherness in Diversity in class IV of Sei Beras Sekata Catholic Private Elementary School for the 2022/2023 Academic Year. This research is Classroom Action Research (PTK), the subjects in this research are 25 class IV students, consisting of 11 male students and 14 female students. The data collection techniques used are observation and tests. The results of this research indicate an increase in student learning outcomes. The results of the research in cycle I were 8 students who got a pass mark or 32%, while 17 students who did not complete it or 68% with an average score of 61.96. In Cycle II there were 22 students who met the criteria for completeness or 88%, while there were 3 students who did not complete it or 12% with an average score of 80.32. So there was an increase from cycle I compared to cycle II and it had fulfilled the specified completeness. Furthermore, teacher activity in cycle I observation obtained an average of 72% and in cycle II it increased to 92%, while student activity in the learning process in cycle I obtained an average of 60% and in cycle II it increased to 90%.
Development of Environmental Education Teaching Module Using Discovery Learning Model for Elementary Students Budiono, Hendra; Khoirunnisa, Khoirunnisa; Chan, Faizal; Roza, Mira Amelia
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 4 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i4.10004

Abstract

This study aims to produce a product in the form of an environmental education teaching module using the discovery learning model for elementary students. This research is a development research conducted using the 4D development model, which consists of define, design, develop, and disseminate. The research subjects involved teachers and students from the second-grade class of SDN 067/VIII Muaro Sekalo. Data collection techniques were the use of validation questionnaires for teacher and student responses. The collected data were analyzed using qualitative and quantitative analysis. The research results indicate the validity and practicality of the environmental education teaching module using the discovery learning model for elementary students consists of an average validity level of 4.47 with very valid category and an average practicality level of 4.81 with very practical category. It can be concluded that the development of the environmental education teaching module using the discovery learning model for elementary school students is suitable for use in the learning process.
Ebook Embroidery Variations to Improve Students’ Learning Outcomes in Basic Embroidery Technique Courses Rambe, Armaini; Juliarti, Juliarti; Dewi, Eka Rahma; Anggraini, Yudhistira
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 3 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i3.9843

Abstract

Many students experience the difficulty of applying the right variations of embroidery to clothing. The available learning resources only contain material on clothing variations without providing appropriate examples for applying embroidery variations to clothing. Hence, this research aims to develop an electronic book on the application of embroidery variations to clothing. The research is Research and Development (R&D) research. The development model used is the Brog and gall model. Validation of teaching materials is carried out by material experts and media experts. The validation results from material experts indicates 92.06% in the very feasible category. The validation results from media experts reveals an average of 94.43%, which was very feasible. Small group trials indicates an average result of 82.87% in the very feasible category. Large group trials reveals an average score of 87.85% in the very feasible category. Thus, it can be concluded that the e-book on embroidery variations is very suitable for use in basic embroidery technique courses. The development of an electronic book on embroidery variations can facilitate the delivery of practical material in applying embroidery variations on clothing so as to increase students' understanding of learning basic embroidery techniques.
The Implementation of the Cascading Method in Post-COVID-19 English Language Learning at SDN 3 Timpag Tabanan Kuntariati, Utik
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 7, No 6 (2023)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v7i6.9652

Abstract

As of COVID-19, instruction methods are once again being optimized through enticing education, which has been going strong for the past year. Every institution of higher learning that exists in Indonesia, from elementary schools to universities, is targeted by offline learning. SDN 3 Timpag Kabupaten Tabanan is the only primary school now operating under an offline curriculum. But as of right now, SDN 3 Timpag is experiencing a few setbacks, particularly when it comes to the implementation of the teaching method for students who previously studied using the online learning method. The research uses a qualitative approach as a method of analysis. The term "qualitative research" refers to research that uses non-angular literature and data as a component of the study. The current study makes use of literary research studies and analysis related to the current phenomenon. Studying literature is one method that encourages researchers to collect data through reading a variety of documents, printed and digital. The research findings that would be made are related to the objectives of the use of the Cascading model of instruction for the students at SDN 3 Timpag. The cascading learning model is organized using five stages, including formulating cascading materials, orientation, grouping, determination of materials, presentation, and evaluation. These five stages play a crucial role in the development of the learning system at SDN 3 Timpag, especially in shaping students' perspectives related to tourism objects to be integrated into English language learning materials. In addition, the researcher conducted a SWOT analysis, where it was found that the internal threat factor is students who have not been able to adapt to the new learning model, and the external factor is students who have experienced learning loss and will find it more challenging to develop creative thinking skills.
Science Learning Based on Local Wisdom: Analysis of Multimedia use Needs Using Canva in Class V Elementary School Astuti, Yeni Tri; Zulkardi, Zulkardi; Wiyono, Ketang
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 2 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i2.9100

Abstract

This research was conducted to determine students' responses to the use of learning media. This research is a qualitative research using descriptive qualitative methods. The data analysis technique used is descriptive analysis with data reduction, data presentation, conclusion drawing and verification. Data collection in this study used questionnaires with qualitative data types and distributed using google forms so that respondents could fill out questionnaires online. The results of this study showed that 78.1% of students stated that they really need interactive multimedia learning by presenting interesting elements of images, audio and video. One of the applications that supports this is the Canva application. So that it can be argued  that this research can be a benchmark for teachers regarding the development  of interactive science  multimedia based on local wisdom can be made as attractive as possible and according to the needs of students through various applications or  supporting software  such as Canva
Mobile Cooking Application in Bakery Courses to Improve Soft Skill Competencies Agustina, Dian; Ingtyas, Fatma Tresno; Sari Waruwu, Mawaddah Azizah
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 1 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i1.9801

Abstract

This research aims to develop mobile cooking application media in bakery courses to improve soft skill competencies. This research is R&D research. The development model used in this research is the ADDIE (Analysis, Design, Development, Implementation & Evaluating) development model. Validation is carried out by material experts and media experts. The results of the needs analysis carried out on lecturers and students show that the mobile cooking application media is very necessary for learning bread. Material expert validation results obtained 90.5% in the very good category and media expert validation results obtained 95% in the very good category. Limited trials obtained 4.54 in the Very Good category. Field trials obtained 4.46 in the Very Good category. From these data it can be concluded that the mobile cooking application media in bakery courses is very suitable for use in learning. It is hoped that this mobile cooking application can help guide and direct students to practice independently. The implication of this research is that the mobile cooking application can be used by teachers and students to access recipe material precisely and in more detail so that students can build their knowledge independently.