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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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Jl. Taman Sari No. 6-8 Bandung
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Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,078 Documents
PENGEMBANGAN BAHAN AJAR INTERAKTIF ERA TEKNOLOGI 5.0 Octaviany, Fany; Faika, Sri; Hidayat, Sholeh
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14727

Abstract

This research aims to explore the development of interactive teaching materials in the Technology 5.0 era, which involves the integration of advanced technologies such as AI, AR and VR in the learning process. Using the literature review method, this research analyzes the characteristics, benefits, challenges and potential of interactive teaching materials in improving the quality of education. The study results show that interactive teaching materials can increase student engagement and motivation, facilitate understanding of complex concepts, and provide a more personalized and adaptive learning experience. While there are challenges related to costs, infrastructure and training requirements, the benefits are far more significant. This research suggests the need for further investment in technological infrastructure, educator training, and research to optimize the application of interactive teaching materials in education.
BIMBINGAN KELOMPOK TEKNIK DISKUSI KELOMPOK UNTUK MENINGKATKAN KEMAMPUAN PERENCANAAN KARIR BAGI MAHASISWA CALON PENDETA Milkatahasi, Milkatahasi; Soesilo, Tiritjahjo Danny; Windrawanto, Yustinus
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14739

Abstract

This research was conducted at GKSI Dompon. This research aims to prove that group discussion technique guidance can significantly improve the career planning abilities of student pastors at GKSI Dompon. The type of research used is Quasi Experimental Design with the Equivalent Control Group Design design method. The subjects of this research were 8 prospective priest students, all of whom had moderate career planning abilities. These 8 students were divided into 2 groups, namely 4 students in the experimental group and 4 students in the control group. This research uses group guidance, group discussion techniques and data collection methods using a career planning scale based on Doland Super theory. The data analysis technique uses the Mann Whitney Test. Asimp Results. The results of the Sig analysis (2-tailed) were 0.021<0.05, with an average post-test ranking for the control group of 2.50 and an average post-test ranking for the experimental group of 6.50. Thus, it can be concluded that there has been a significant increase in the field of career planning among prospective priest students, after being provided with group guidance services on group discussion techniques. The conclusion of this research is that technical guidance group discussion groups can improve the career planning abilities of prospective priest students.
PEMBENTUKAN KARAKTER SISWA SD : KOLABORASI ANTARA ORANGTUA, GURU, DAN TEMAN SEBAYA Ma’ruf, Nadhifa Ginayu Hairina; Ratnaningrum, Ika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14752

Abstract

Character development for elementary school students is a complex process that requires cooperation from peers, teachers and parents. With their love and guidance, parents act as the first line of defense in upholding moral and ethical principles in their children. Teachers encourage character development in the classroom by reinforcing these ideals through teaching strategies and daily example. Meanwhile, interactions with peers give children the opportunity to reinforce and teach social ideals such as tolerance, empathy, and collaboration. According to cognitive learning theory, students develop their moral character by internalizing the lessons they are taught and practicing them in various social situations. Collaboratively, parents, teachers and peers can ensure that values ​​are taught consistently, resulting in students who have high moral standards and strong character. Therefore, character development is a continuous collaborative effort to create a generation of people with high morals and integrity, not just the task of one party.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA MENGGUNAKAN MODEL PROBLEM BASED LEARNING ELEMEN KEBHINNEKAAN TUNGGAL IKA DI KELAS V SDN 04 PAUH KOTA PADANG Putra, Ilham Pratama; Waldi, Atri; Reinita, Reinita; Zuryanty, Zuryanty
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14760

Abstract

This study aims to describe the improvement of Pancasila Education learning outcomes by using the Problem Based Learning (PBL) model in class V SDN 04 Pauh Padang City. This research applies the type of Classroom Action Research (PTK) using qualitative and quantitative approaches. The subjects in this study were teachers (researchers) and students totaling 27 students consisting of 10 men and 17 women. The results of this study showed an increase in: a) teaching module cycle I with an average of 85.41% (Good) and cycle II 95.83% (Very Good b) implementation on the aspect of the teacher cycle I with an average of 82.92% (Good) and cycle II 92.85% (Very Good), while the implementation on the aspect of students cycle I with an average of 82.92% (Good) and cycle II 92.85% (Very Good), c) assessment of students in improving learning outcomes in cycle I obtained 74.82% and cycle II with an average of 87.19%. Based on these results it can be concluded that the Problem Based Learning (PBL) model can improve the learning outcomes of Pancasila Education in class V.
PENGARUH MEDIA INTERAKTIF RIMBA RAJA TERHADAP KEMAMPUAN MEMBACA DAN MOTIVASI BELAJAR AKSARA JAWA KELAS IV SDN JATISARI Putri, Aprilia Kurnia Putri; Sukasih, Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14762

Abstract

This research was conducted to determine the effect of using Rimba Raja interactive learning media on reading ability and the presence of motivation to learn Javanese script in elementary schools. This type of research is Quasi Experimental Design with a Pretest-Posttest Non-Equivalent Control Group Design. The population of this research was all students in class IV of Jatisari State Elementary School, totaling 84 students, with a research sample of 28 class 4a students and 28 class 4c students of Jatisari State Elementary School. Both classes have the same abilities before being given treatment. The instruments used in this research were tests and motivation questionnaires. Based on the results of the hypothesis test on the influence of reading ability and motivation using the independent sample t-test, a significance value of 0.000 <0.05 was obtained and showed that Ha was accepted and H0 was rejected. These results prove that the Rimba Raja interactive learning media has an effect on reading ability and motivation to learn Javanese script in class IV Javanese language subjects at Jatisari State Elementary School.
PENERAPAN MODEL PEMBELAJARAN TGT (TEAMS GAMES TOURNAMENT) BERBANTUAN MEDIA BILIK SUMBER DAYA ALAM MATA PELAJARAN IPAS SISWA KELAS 5 SDN 03 MADIUN LOR Saputro, Rinaldi Eko Saputro; Dewi, Candra; Dewanti, Amalya Trisuci
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14764

Abstract

The goal of this research was to find out if the fifth graders at SDN 03 Madiun Lor are more engaged in science classes when they use the Teams Games Tournament (TGT) model with the media from the natural resource booth in the 2023-2024 school year. The 28 participants in this study were all from Class 5B, and the research methodology employed was Classroom Action Research (PTK). This study utilized the Teams Games Tournament (TGT) learning model, which primarily aimed to motivate IPAS learning. The data was analyzed using descriptive statistics after data collection. Assuming the acquired score is in the moderate to high range, the success criterion can be satisfied. According to studies done by professionals in the field Researchers have shown that fifth graders at SDN 03 Madiun Lor are more likely to be interested in and successful in their social studies classes when they use the TGT learning paradigm in conjunction with media from a miniature natural resource booth. Similarly, during the 2023-2024 academic year, fifth graders at SDN 03 Madiun Lor will be more motivated to learn. This is supported by the fact that the learning motivation score increased from 78.67% in the first cycle to 84.78% in the second cycle, falling into the high category. Keywords: motivation, student, teams games turnament  
PENGEMBANGAN APLIKASI BERBASIS ANDROID PADA MATA PELAJARAN IPS MATERI KENAMPAKAN ALAM DAN KERAGAMAN SOSIAL BUDAYA KELAS V SD NEGERI 3 GETAS TEMANGGUNG Novitasari, Novitasari; Jayanti, Atik Kurnia; Zulfiati , Heri Maria
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14768

Abstract

Research on Android-based application development in social studies subjects. The lack of use of technology-based learning media in elementary schools makes teaching and learning activities monotonous. This causes learning objectives not to be achieved well and students are less motivated in learning. This research aims to develop Android-based application learning media, as well as determine the feasibility of Android-based application learning media regarding Natural Appearance and Socio-Cultural Diversity. The sample in this research was 19 class V students at SD Negeri 3 Getas Temanggung. This type of research is RnD with the ADDIE research method which consists of five stages, namely Analyze, Design, Development, Implementation and Evaluation. The data collection techniques used were observation, interviews and questionnaires. At the end of this research, a product was produced in the form of an Android-based learning media application for fifth grade elementary school students. The overall results of the feasibility test and user test of Android-based applications involving media experts, material experts, language experts, class V teachers and class V students are in the very good category. It can be concluded that the suitability of the media is very good in social studies learning in elementary schools. This application can be used to help teachers in the social studies learning process, and can increase students' interest in learning.
PENGARUH MODEL PEMBELAJARAN TGT BERBANTUAN “QUIZIZZ PAPER MODE” TERHADAP MINAT DAN HASIL BELAJAR KELAS V SDN PETOMPON 02 KOTA SEMARANG Dhakar, Ronggo Alam; Andaryani, Eka Titi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14776

Abstract

This study investigates the influence of the Teams Games Tournament (TGT) learning model with Quizizz Paper Mode on the interests and learning outcomes of Class V Mathematics. This type of research is Quasi Experimental with the Nonequivalent Control Group research design. The sample of the research was 27 pupils in 5a and 28 pupils of 5c from SDN Petompon 02 Kota Semarang. Both classes had the same abilities before being treated. After being treated, the experimental class had an average difference in interests and learning outcomes compared to the control class. This was demonstrated by the difference test obtained a value of significance <0,05. The results of the test of the hypothesis of influence of interest and learning results obtaining a significance value <0.05. So it can be concluded that the TGT learning model with Quizizz Paper Mode has an influence on learning Mathematics in elementary school.
PENINGKATAN HASIL BELAJAR MELALUI PRAKTIKUM MENGGUNAKAN MODEL INKUIRI TERBIMBING DENGAN PENDEKATAN TARL Aini, Qurrotul; Budiyanto, Moh.; Anwar, Anita Rosana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14778

Abstract

This research aims to determine the improvement in student learning outcomes through practicum using the Inquiry model with the TaRL approach. The low learning outcomes are caused by teachers only emphasizing theory in learning without having to involve students in direct practice so that it can make students bored and not enthusiastic about participating in learning. This research used a type of classroom research (PTK) and was carried out at SMPN 5 Pamekasan with samples used in class VIII-A, totaling 30 students, carried out in 3 cycles. The instruments used are the results of observations and learning evaluation tests using classical completeness. Based on the results of research data that was carried out, cycle I was 77%, cycle II was 80%, while cycle III was 90%. This research proves that applying the Inkuri model through practicum with Tarl can improve learning outcomes.
PENERAPAN PEMBELAJARAN INOVATIF DAN INTERAKTIF PADA MATERI GEOGRAFIS INDONESIA, KERAGAMAN BUDAYA, DAN IDENTITAS DIRI SDN LIDAH WETAN IV Manuain, Yemima
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14781

Abstract

In today's digital era, the role of technology is very important in various aspects, one of which is education. Design in learning today requires innovation in accordance with developments in time and technology. However, there are often gaps or discrepancies, namely learning is still dominated by conventional and monotonous methods.  Teachers still use lecture and storytelling methods in teaching. This results in students not being actively involved in discussions or carrying out other learning activities, thus not encouraging students to think critically and creatively. The aim of this research is to optimize the social studies and PKN learning process in elementary schools by creating innovative and interactive learning. This research uses descriptive qualitative research. The subjects of this research were teachers and students of grades 1 and 5 at SDN Lidah Wetan IV. Data collection was carried out using interviews, observation and documentation methods. The results of this research show that after carrying out innovative and creative learning at SDN Lidah Wetan IV, students can construct their own knowledge according to their abilities. Then, the use of learning media in the form of interactive power points can increase students' interest, focus and activeness during learning so that students do not feel bored. By using interactive learning media, the material presented can be understood easily by students and learning becomes more enjoyable. It can be concluded that innovative and interactive learning in elementary schools is an important thing that can be implemented to improve the quality of education. By using varied learning methods, using technology, fun learning activities, learning can become more interesting, relevant and effective.

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