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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 13,968 Documents
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MELALUI MODEL PEMBELAJARAN PROJECT BASED LEARNING PADA MATERI BANGUN RUANG SISI DATAR PRISMA DAN LIMAS Helda Yuniarti; Rini Setianingsih; Iswana Surawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14894

Abstract

This research aims to determine the increase in student learning outcomes through the Project Based Learning learning model on the material of flat-sided prisms and pyramids. This research was conducted at SMP Negeri 2 Pamekasan in the second semester of the 2023/2024 academic year. This research is collaborative classroom action research using the Kemmis and McTaggart model. Observation and test collection techniques were carried out in two cycles. The cycle stages consist of planning, action, observation, and reflection. Findings during carrying out learning activities in cycles I and II showed that the completeness of students' learning outcomes had increased. In the first cycle, 7 students got grades in the good category with a percentage of 21.88% and in the poor category, there were 25 students with a percentage of 78.12%. This shows that more students get a score below the KKM 70 than students who complete it. Meanwhile, in cycle II, 3 students got very good grades with a percentage of 9.38%, 15 students in the good category with a percentage of 46.88%, 10 students in the fair category with a percentage of 31.25% and the poor category as many as 4 children with a percentage of 12.5%. From the learning results of these students, it can be said that as many as 28 students have achieved completeness in classical learning outcomes, namely 87.5%. Based on completeness data, students' learning outcomes have exceeded the KKM 70 and the minimum limit for classical completeness is 85%. The results of the research show that the use of the project-based learning model on the material of flat-sided prisms and pyramids can improve mathematics learning outcomes for class VIII SMP Negeri 2 Pamekasan for the 2023/2024 academic year.
PENERAPAN METODE PEMBELAJARAN GAME BASED LEARNING BERBANTUAN MEDIA WORDWALL DALAM MENINGKATKAN KEMAMPUAN MEMBACA PEMAHAMAN PADA SISWA KELAS VI Nur Azhar, Muthia; Nurmahanani, Indah; Sholihah Rosmana, Primanitas
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14897

Abstract

One aspect of language skills in elementary school is reading ability. Reading ability is needed to understand information or reading content, this is called reading comprehension ability. Classroom action research was carried out to overcome the lack of reading comprehension skills experienced by class VI students. A lack of reading comprehension skills can be seen in students who are confused in understanding the reading text. The researcher used the classroom action research method by applying the Game-Based Learning method assisted by Wordwall media in improving the reading comprehension skills of class VI students. The subjects studied by the researchers were class VI students at SDN 2 Batutumpang with a total of 40 people. The instruments used were activity observation sheets and reading comprehension tests. The results of the research show an increase in activity observations and reading comprehension ability tests in cycle 1 to cycle 2. The results of students' reading comprehension ability in cycle 1 were 30% then increased in cycle 2 by 90%. It can be concluded that the application of the Game-Based Learning method assisted by Wordwall media can improve the reading comprehension ability of class VI students.   Keywords: game based learning, wordwall media, reading comprehension
KOLABORASI MIS MAARIF NGADIKERSO PADA MASYARAKAT NGADIKERSO DALAM PROSES PENDIDIKAN Ali, Fachry
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14901

Abstract

This study examines the collaboration between MIS Maarif Ngadikerso, an elementary Islamic school in Ngadikerso village, and the local community. Using a qualitative approach with case studies through interviews, observations, and documentation, the research finds that this collaboration enhances students' learning motivation, social skills, and enrichment of learning materials. The main challenges include limited resources and low community involvement, addressed through effective communication and partnerships with government and non-government organizations. This collaboration is crucial for improving educational quality and local relevance.   Keywords: collaboration, community, education, islamic school
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT TERHADAP HASIL BELAJAR SISWA SD Nurfadilah, Arini; Caturiasari, Jennyta; Nurdiansyah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14912

Abstract

This research is based on the low student learning outcomes and student activities in Civics learning in elementary schools. This research applies the Team Games Tournament type cooperative learning model which aims to improve student learning outcomes and activities through learning which contains elements of tournament games. This research uses the classroom action research (PTK) method which consists of cycle I and cycle II with several stages starting from planning, implementation, observation and reflection. The instruments used in this research were learning evaluation tests, observation of student activities, and interviews. The subjects in this research were class IV students at one of the West Jakarta elementary schools, totaling 30 students. Before implementing the TGT learning model, students obtained learning outcomes of 10%. When implementing the TGT learning model in cycle I, student activity achieved 65% and student learning outcomes achieved 57% with an average of 61.5. This has not achieved the expected target, so the second cycle was carried out with student activities getting 92% and student learning outcomes getting 83% with an average of 75. Based on this, it can be concluded that before implementing the TGT learning model there were still students who experienced understanding. which is low so improvements need to be made for good learning outcomes, then after implementing the TGT learning model, student activities and learning outcomes experience a much better improvement. So, learning by implementing the Team Games Tournament (TGT) model can improve PPKn learning outcomes for grade IV students in elementary schools.   Keywords: cooperative learning model type Team Games Tournament (TGT), elementary education, learning outcomes
PENGARUH MEDIA PEMBELAJARAN PAPAN PINTAR PEMBAGIAN TERHADAP KEMANDIRIAN SISWA KELAS 3 DI UPTD SDN KARANG ASEM Lailiyah, Wardatul; Kusuma, Rendra Sakbana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14915

Abstract

This research aims to find out whether there is an influence on the level of student independence by using Smart Board Media in Mathematics subjects for class III division material at UPTD SDN Karang Asem with this quantitative research. The research design used is a pre-Experimental Designs design. The sample used by class students III as many as 21 students in total. The instrument used is a learning independence questionnaire. Meanwhile, the analysis tests are validity, reliability and paired sample t-test tests with the help of the IBM SPSS v21.0 application. This is proven by the use of smart board media. The level of student learning independence obtained a significant value (2-tailed) of 0.000 <0.05, which states that there is a difference in the level of student learning independence using smart board media.
PENGARUH INTERAKSI EDUKATIF GURU TERHADAP MINAT DAN HASIL BELAJAR MATEMATIKA SISWA KELAS IV A SD MUHAMMADIYAH 1 BANGKALAN Anwar, Rahmat Darul; Firmansyah, Ihwan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14917

Abstract

This research aims to determine the influence of teacher educational interactions on interest and learning outcomes in mathematics for students in class IV A at SD Muhammadiyah 1 Bangkalan. Based on the output obtained sig 0.000 < 0.05 so it can be concluded that it shows that there is an influence between research subjects using teacher educational interactions on interest and learning outcomes in mathematics. This is proven by the results of students' test questions regarding multiplication of whole numbers which were obtained based on the output that has been tested. The data description shows that there is an average mean at pre of 21.75 while the post data is 34.75. Meanwhile, for independence, based on the output that has been tested, the data description shows that there is an average mean in the pretest of 51.50, while the posttest data is 92.50. So there is an influence of teacher educational interaction on the interest and learning outcomes in mathematics for Class IV A students at SD Muhammadiyah 1 Bangkalan.
PENGARUH PERSEPSI GAYA KEPEMIMPINAN MANAJER TERHADAP KEPUASAN KERJA KARYAWAN PADA PT PRIMAYUDHA MANDIRIJAYA BAGIAN QC Cantika, Age Dwi; Soesilo, Tritjahjo Danny; Windrawanto, Yustinus
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14923

Abstract

This research was conducted with the aim of finding out whether there was an influence of managers' perceptions of leadership style on the job satisfaction of PT Primayudha Mandirijaya employees in the QC section. The population in this study were all employees of PT Primayudha Mandirijaya in the QC (Quality Control) section, totaling 58 employees. The data collection method used is using a questionnaire. The analysis technique used is Simple Linear Regression. Based on the results of the analysis, it shows that there is a significant influence between the Manager's Leadership Style on Employee Job Satisfaction, which can be proven at a value of sig = 0.000 < 0.05. The results of the research found that the coefficient of determination test between the Manager's Leadership Style and Employee Job Satisfaction was 61.1%, this figure shows that 61.1% of the Job Satisfaction that occurred was influenced by the Manager's Leadership Style and the remaining 38.9% was influenced by other factors. From the research results obtained, it is known that 12% of employees are satisfied with the directive leadership style, 18.9% of employees are satisfied with the supportive leadership style, 8.7% of employees are satisfied with the achievement leadership style, and 60.3% of employees are satisfied with the participative leadership style.
PENGARUH MEDIA POSTER TERHADAP HASIL BELAJAR MATERI IPA SISWA KELAS III DI UPTD SDN PAMORAH Latifah, Ummu; Hariyani, Yunita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The aim of this research is to find out whether there is an influence between poster media on the learning outcomes of class III science material at UPTD SDN Pamorah, to find out whether there is an influence between poster media on interest in learning science material for class III at UPTD SDN Pamorah. This research uses quantitative research. The place taken in this research was UPTD SDN Pamorah, Tragah sub-district. The population in this study was all 36 class III students. The sample in this study was 16 female students and 20 male students. The instrument in this research used test questions. The data collection technique in this research is in the form of test questions.
ANALISIS INTERAKSI SOSIAL REMAJA BROKEN HOME DI RT 009/RW 002 KRAJAN TENGARAN Ramandani, Indri Ashari; Tagela, Umbu; Irawan, Sapto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14926

Abstract

This research was conducted to study how adolescents with broken home family backgrounds interact socially. The research method used was qualitative research. Data were collected through interview and observation techniques on broken home adolescents in RT 009/RW 002 Krajan Tengaran. The results showed that, 1) Social interaction of adolescents between individuals with individuals is not good, the three adolescents tend to the three adolescents tend to hide their own problems, do not like to hang out with many friends and limit themselves with others. The three adolescents also showed selfishness in interacting. What became the factors for this are divorce, separation of parents and no harmonious relationship between family members. 2) Social interaction of broken home adolescents with groups, the three adolescents were more quiet, aloof and did not like to hang out with friends in the group they participated in. Of the three adolescents also showed a high level of emotional sensitivity, making them vulnerable to taking offense in interactions with the surrounding environment.
PENERAPAN MEDIA ASSEMBLER EDU BERBASIS AUGMENTED REALITY DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA SEKOLAH DASAR Triana, Vivit; Wardani, Sri; Raharjo, Tri Joko; Subali, Bambang; Widiarti, Nuni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.14933

Abstract

Learning that is still teacher-centered and not yet integrated with digital learning media causes students' low critical thinking abilities. The aim of the research is to determine the feasibility and effectiveness of using Augmented Reality-based EDU assembler media applied to class IV landscape material. The research method applied is the Borg n Gall development model with data collection techniques through observation, interviews, questionnaires, tests and documentation. The results of the trial carried out in the experimental class obtained a gain score of 0.7 with high criteria, while the control class obtained a gain score of 0.4 with low criteria, so it can be concluded that the use of EDU assembler media is effective in improving students' critical thinking skills.

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