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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 15,076 Documents
KONFLIK SOSIAL DALAM NOVEL PASUNG JIWA KARYA OKKY MADASARI KAJIAN SOSIOLOGI SASTRA Tedi Tahruri; Robert Rizki Yono; Elinda Umisara
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31741

Abstract

Novels as a literary work function as a medium to raise various socialproblems that exist in society. Social conflict in novels can reflect thesocial reality of society as well as the dynamics of relationshipsbetween groups and individuals in everyday life. The purpose of thisstudy is to describe the forms of social conflict and the causes of socialconflict in the novel Pasung Jiwa by Okky Madasari. The method usedin this study is a qualitative descriptive method. The data source for thisstudy is the novel Pasung Jiwa by Okky Madasari in 2013 with 328pages. The form of data in this study is in the form of quotations anddialogues that contain forms of social conflict and the causes of socialconflict according to Soerjono Soekanto. The data analysis techniquefor this study uses the opinions of Milles and Huberman in Sugiyono.The data analysis technique is carried out interactively andcontinuously. Data analysis used is data reduction, data presentation,and drawing conclusions. The results of the study show that the moredominant form of social conflict is the form of personal conflict with 40data compared to the form of conflict between social classes with 6 dataand the form of political conflict with 2 data. The dominant cause ofsocial conflict is caused by differences between individuals, which have21 data points compared to social conflict caused by culturaldifferences, which have 8 data points, differences in interests, whichhave 16 data points, and social change, which have 3 data points.Thus, the analysis of social conflict in the novel is not only to deepenthe understanding of the story, but can also reveal the social realityimplied in the novel, while also emphasizing the function of literature asa reflection or mirror in the life of society.
NGARUH MODEL PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR SISWA KELASPE X PADA MATA PELAJARAN GEOGRAFI DI SMA NEGERI 1 BATANG ANAI Tari Arma Yunita; Dedi Hermon
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31743

Abstract

This research is motivated by the low learning outcomes of class X students of SMA Negeri 1 Batang Anai, especially in the subject of Geography. From these problems, the problem can be formulated as follows: How are the Geography Learning Outcomes Before the Implementation of the Problem Based Learning Model for Class X at SMA N 1 Batang Anai? How are the Geography Learning Outcomes After the Implementation of the Problem Based Learning Model for Class X at SMA N 1 Batang Anai? How is the Effect of the Problem Based Learning Model on the Geography Learning Outcomes of Class X students at SMA N 1 Batang Anai? The purpose of this study is to determine the Geography Learning Outcomes Before the Implementation of the Problem Based Learning Model for Class X at SMA N 1 Batang Anai, to determine the Geography Learning Outcomes After the Implementation of the Problem Based Learning Model for Class X at SMA N 1 Batang Anai and to determine the Effect of the Problem Based Learning Model on the Geography Learning Outcomes of Class X students at SMA N 1 Batang Anai. The results of statistical tests with the help of SPSS version 18 showed a significance value of 0.001 < alpha significance of 0.05. It can be concluded that Ha is accepted and Ho is rejected, which means that there is an influence of the problem-based learning model on the learning outcomes of class X students in geography subjects at SMA Negeri 1 Batang Anai. The results of this study are expected to be one of the references in developing further research and this study, namely the PBL model, can be used to create innovative learning so that it can provide a good contribution to learning.
ANALISIS POLA PENGAJARAN PESERTA DIDIK BERKEBUTUHAN KHUSUS DI KELAS V SDN 117 PEKANBARU Tiatil Mahfudzoh; Jesi Alexander Alim; Neni Hermita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31746

Abstract

This study aims to analyze the teaching patterns of students with special needs (PDBK) in fifth grade at SDN 117 Pekanbaru in the context of inclusive education. The background of this research is the existence of teachers who apply a uniform teaching pattern for all students without considering the special needs of PDBK. This research uses a descriptive qualitative approach with a case study method. The subjects of the study are fifth-grade homeroom teachers without special assistance teachers. Data collection techniques are conducted through observation, interviews, and documentation. This research focuses on four main indicators of teaching patterns according to Lestariningrum, namely: lesson planning (RPPM and RPPH), implementation/learning process that uses a student-centered approach for PDBK, assessment, and reporting of PDBK learning outcomes. The research results indicate that teachers have implemented most of the indicators well. In conclusion, the teaching patterns applied have led to inclusive education practices, although they are not yet fully optimal. This study contributes to the development of adaptive teaching strategies and is expected to serve as a reference for teachers in designing learning that is responsive to the individual needs of students.
ANALISIS MAJAS SINDIRAN DAN KESANTUNAN BERBAHASA DALAM DEBAT KEEMPAT CALON WAKIL PRESIDEN PEMILU 2024 Yenny Lusianasari; Agus Darmuki; Muhammad Noor Ahsin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31754

Abstract

This study aims to describe the use of satire and politeness in the 2024 Vice PresidentialCandidate debate using qualitative methods. The theory used for the satire aspect isKeraf&#39;s theory, and for the politeness aspect, Leech&#39;s theory. The data collectiontechnique used was listening and note-taking. The results of this study indicate that thedebate still contained the use of satire and the use of politeness was still lacking. This isevidenced by the results of the satire data, which produced 18 data points, and thepoliteness data, which produced 38 data points.
EKSPERIMEN MODEL MAKE A MATCH TERHADAP KEMAMPUAN BERPIKIR KRITIS MATEMATIS BERDASARKAN GENDER PADA SISWA SEKOLAH DASAR Yesi Tahnia; Nila Kesumawati; Nugroho N.A.D
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31755

Abstract

This study aims to determine the effect of the make a match learning model on thecritical thinking skills of elementary school students based on gender. The methodused in this study is an experimental method with a posttest only control groupdesign. The subjects in this study consisted of two classes IV at SD Negeri 160Palembang, namely the experimental class given the make a match learningmodel and the control class with conventional learning. The instrument used in thisstudy was a descriptive test to measure student’s critical thinking skills. The resultsof data analysis using a two-way ANOVA test showed that (1) there was asignificant effect of the make a match learning model on students critical thinkingskills; (2) there was no difference in the average critical thinking skills ofmathematics based on student gender; (3) there was no interaction between themake a match learning model and gender on students’ critical thinking skills. Thus,the make a match learning model has proven effective in improving students’critical thinking skills without any gender differences.
PENGEMBANGAN MEDIA PEMBELAJARAN PADA MATERI "PANCASILA DALAM KEHIDUPANKU" MATA PELAJARAN PPKN Yosep Hadika Hidayati; Rana Gustian Nugrahai; Kusman Rukmana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31756

Abstract

This research is based on a need for the procurement of digital learning mediabased on applications. The study aims to develop learning media applications onAndroid as a learning media for PPKN for grade V of Elementary Schools (SD).This research is development research on a digital learning media by developing alearning application called SILAKU. The method used in this study is Researchand Development (R&D). Participants in this study were 26 male and femalestudents involving two elementary schools, grade V, Kawungluwuk StateElementary School and State Elementary School, both of which are in SumedangRegency. The research and development steps use the ADDIE model, namelyAnalysis, Design, Development, Implementation, and Evaluation. The softwareused to develop this learning media uses Canva and Smart Apps Creator (SAC).The data collection method used by researchers is by distributing studentresponse questionnaires as well as media expert validation and materialvalidation. The results of the distribution of student response questionnairesobtained a value of 92.3% while the material expert validator obtained a value of99.47% and the media expert validator 88.89%. Thus, the overall results of thedistribution of student response questionnaires and validation fall into thecategories of "very feasible" and "very valid"
DAMPAK GAME ONLINE ROBLOX TERHADAP MOTIVASI BELAJAR SISWA STUDI KASUS DI SD NEGERI SETIA DARMA 04 Yunauro Prespi Mubaroq; Suharjuddin; Yohamintin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31758

Abstract

This study aims to describe and analyze the impact of the online game Roblox onthe learning motivation of elementary school students. The focus of the study isdirected at changes in learning behavior, consistency of learning enthusiasm, andthe responses of students, teachers, and parents to the habit of playing onlinegames. This study was conducted at SD Negeri Setia Darma 04 using a qualitativeapproach and case study method. Data were obtained through in-depth interviewswith informants consisting of class teachers, parents of students, and fourth gradestudents who actively play Roblox. This study is based on the researchersconcern because of the rampant children playing online games around theresearchers residence. This study aims to determine the impact of the onlinegame Roblox on the learning motivation of students at SD Negeri Setia Darma 04.
PENGEMBANGAN MEDIA PEMBELAJARAN DIGITAL BOOK BERBASIS KOMIK MATERI HAK DAN KEWAJIBAN KELAS IV SDN BULUSARI 3 Zahra Putri Maulinda; Frans Aditia Wiguna; Kharisma Eka Putri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31766

Abstract

This study and development aims to evaluate the validity, feasibility, and efficacy of comic-based digital learning media about the rights and duties for fourth-grade students at SDN Bulusari 3. This study employs the Research and Development (R&D) methodology utilizing the ADDIE model, which has five stages: (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. This research involved 25 students from class IV at SDN Bulusari 3. The employed data analysis methodologies were qualitative descriptive analysis and quantitative descriptive analysis. The findings of this investigation suggest that. The validity test findings indicated a validation score of 88% from the material expert and 88% from the media expert, resulting in an average of 88%, categorized as extremely valid. The outcomes of the teacher's practicality assessment were 100%. The student practicality questionnaire yielded an average score of 92%. The two numbers were combined to get a score of 96%, based on the requirement of high practicality. The short trial efficacy test yielded an average score of 86.6%, whereas the assessment question score from the complete trial averaged 88%. The two numbers were aggregated, yielding a percentage of 87.3%, classified as extremely effective. The Development of Digital Book Learning Media Based on Comics for the Rights and Obligations of Class IV SDN Bulusari 3 has been deemed legitimate, practical, and effective.
MENINGKATKAN MOTIVASI BELAJAR SISWA TERHADAP MATA PELAJARAN IPS DENGAN PENERAPAN MEDIA PEMBELAJARAN AUDIO VISUAL DI KELAS IV SDN 3 SUKASARI Aura Futri Patimah; Rizki Hadiwijaya Zulkarnaen; Deni Chandra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31771

Abstract

This research was motivated by the low learning motivation of fourth-grade students in Social Studies (IPS) at SDN 3 Sukasari, due to the lack of engaging and varied learning media. The aim of this study was to improve students’ learning motivation through the use of audio-visual media such as videos and PowerPoint (PPT). The research used a Classroom Action Research (CAR) method involving 34 students. The results showed a significant increase in learning motivation. The average motivation at the pre-action stage was 22%. After using audio-visual media in cycle I, it increased to 76.38%, and in cycle II it further increased to 94.12%. The overall improvement from pre-action to cycle II was 72.12%. These findings indicate that audio-visual media is effective in enhancing students’ learning motivation. Therefore, it is recommended for use in elementary Social Studies learning
PENGARUH TARI KREASI KOLABORASI TERHADAP PERKEMBANGAN METORIK KASAR ANAK USIA DINI DI TK MUSLIMAT CURAHLELE JEMBER Umil Hosna; Ahmad Jazuly; Tohedi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31780

Abstract

This study aims to determine the effect of Collaborative Creative Dance on the gross motor development of early childhood students at TK Muslimat Curah Lele Jember. The research used a quantitative approach with a one-group pretest-posttest design. The research subjects were 10 children aged 5–6 years. The paired sample t-test analysis showed a significance value of 0.000 (< 0.05), indicating a significant effect. The N-Gain Score result was 0.53, indicating a moderate level of effectiveness. These findings suggest that Collaborative Creative Dance is an enjoyable and effective method for improving gross motor skills in early childhood education.

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