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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 13,968 Documents
PENERAPAN MODEL PEMBELAJARAN INDEX CARD MATCH UNTUK MENINGKATKAN KREATIVITAS DAN HASIL BELAJAR SISWA KELAS V SEKOLAH DASAR Iis Istianah; Piyantina Rukmini; Dede Hadiansah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32569

Abstract

This research uses the classroom action research (CAR) method aimed at enhancing students' learning creativity and learning outcomes. One of the efforts made is to implement the Index Card Match learning model in science education. The research was conducted through four stages: planning, action, observation, and reflection. The study was conducted on 24 fifth-grade students of SDN 5 Juntikedokan. After implementing the Index Card Match learning model, there was an increase in students' learning creativity and learning outcomes, as evidenced by test results supported by observations of students' learning creativity. In the pre- cycle, the average score of students' learning outcomes was 60.00 with a completeness percentage of 41%, which increased to 66.00 in cycle I with a completeness percentage of 59%. In cycle II, it increased to 75.00 with a completeness percentage of 75%, and it met the achievement indicators in cycle III with an average score of 80.00 and a completeness percentage of 88%.
MENINGKATKAN NILAI-NILAI RELIGIUS PESERTA DIDIK MELALUI KEGIATAN KEAGAMAAN DI SEKOLAH MENENGAH SWASTA (SMAS TAHFZHUL QUR’AN IMAM ASY-SYATHIBY KECAMATAN SOMBA OPU KABUPATEN GOWA) Ilham; Dr. Muh. Azhar Burhanuddin, S.Pd.I., M.Pd.I.; Dr. H. M. Akil, M.H
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32570

Abstract

Penelitian ini bertujuan untuk mengetahui bentuk dan implementasi kegiatan keagamaan dalam meningkatkan nilai-nilai religius peserta didik di SMAS Tahfizhul Qur’an Imam Asy-Syathiby Kecamatan Somba Opu Kabupaten Gowa. Penelitian menggunakan pendekatan kualitatif deskriptif dengan teknik pengumpulan data berupa observasi, wawancara, dan dokumentasi. Analisis data dilakukan melalui model Miles dan Huberman yang meliputi reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa kegiatan keagamaan meliputi pembiasaan budaya 5S, shalat berjamaah, muroja’ah, kajian keislaman, ta’lim rutin, halaqah Qur’an, dan ekstrakurikuler keislaman. Implementasi kegiatan dilakukan melalui keteladanan guru, pembiasaan, nasehat, dan pengawasan. Faktor pendukung adalah dukungan sekolah, fasilitas ibadah memadai, dan peran guru PAI; sedangkan hambatan meliputi kurangnya perhatian peserta didik, kejenuhan materi, dan pengaruh lingkungan luar sekolah. Kegiatan keagamaan yang terencana efektif menginternalisasikan aqidah, meningkatkan kualitas ibadah, dan membentuk akhlak mulia peserta didik.
PENDIDIKAN KARAKTER DALAM PROGRAM SEKOLAHE AREK SURABAYA (SAS) DI SDN SUMUR WELUT III SURABAYA Indri Nuraini Maulina; Apri Irianto, S.H, M.Pd
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32571

Abstract

Character education is one of the school's efforts to shape students' character. Instilling character education requires a program that can serve as a foundation for instilling character education. Therefore, the Surabaya government initiated a program for schools in Surabaya to instill character education in elementary schools. The purpose of this study is to describe the character values instilled in the Sekolahe Arek Surabaya program at SDN Sumur Welut III. The type of research used by the researcher in this study was descriptive qualitative research. The subjects of this study used interviews, observation, and documentation as data collection techniques. To support the data collection obtained by the researcher, here the researcher used technical triangulation to validate the data obtained from the observations and interviews. The results of this study indicate that character education is instilled through the Sekolahe Arek Surabaya program, covering 18 pillars of character education in the Sekolahe Arek Surabaya program, which are implemented into habits carried out from the beginning of the school day until after the learning process is completed.
MODEL PEMBELAJARAN PROJECT BASED LEARNING UNTUK MENINGKATKAN KREATIVITAS SISWA SEKOLAG DASAR PADA MATA PELAJARAN SENI BUDAYA DAN KETERAMPILAN (SBDP) Larasati Wijanarko Putri; Dhina Cahya Rohim; Deki Wibowo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32572

Abstract

This study aims to determine the effect of the Project Based Learning model on Arts, Culture, and Crafts (SBdP) subjects to Improve Elementary School Students' Creativity. The background of this study is based on the results of initial observations that there are problems with difficulties in developing student creativity in SBdP lessons. This study uses a quasi-experimental method with a one-group pretest- posttest design combined with a description of the process of implementing the model (quantitative descriptive) implemented at SDN 02 Dermolo. The results showed an average pretest score of 59.27 increased to 85.21 in the posttest. The paired sample t-test showed a significant difference between the pretest and posttest results, which means the application of the PjBL model has an effect on increasing student creativity. The N-gain analysis showed an average score of 0.55 or 55% (moderate category). Thus, the PjBL learning model has an effect on student creativity in SBdP subjects. This is evidenced by an increase in creativity scores from the pretest to the posttest which is statistically significant based on the paired sample t-test. The N-Gain value is in the moderate category, indicating that the implementation of PjBL is able to encourage an increase in students' creative thinking skills, including aspects of fluency, flexibility, originality, and elaboration. With observation sheets and assessment rubrics as supporting instruments, the observation scores for each creativity indicator show a good category. This indicates that the PjBL model is able to encourage students to think creatively, produce original ideas, and communicate their work with confidence.
PENGEMBANGAN MEDIA PEMBELAJARAN WORABUD (WORDWALL KERAGAMAN BUDAYA) PADA MATA PELAJARAN PENDIDIKAN PANCASILA KELAS V SD Lintang Kusumawardani; Wawan Shokib Rondli; Denni Agung Santoso
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32573

Abstract

This research is motivated by the limited use of learning media at SDN Mlatiharjo 2, which still relies on worksheets, whiteboards, and simple slides, resulting in low student engagement. The study aims to develop Wordwall-based learning media (WORABUD) for Pancasila Education subject on Cultural Diversity material for Grade V and to test its feasibility. The method used is Research and Development (R&D) with the ADDIE model (Analyze, Design, Develop, Implement, Evaluate). The research subjects were 22 Grade V students. Validation was carried out by media experts, material experts, teachers, and students. The results showed that WORABUD was rated 'very feasible' by all validators. The media effectively increased student engagement through interactive game-based activities relevant to cultural diversity content. WORABUD is accessible, visually attractive, and provides an enjoyable and effective learning experience.
PEMBELAJARAN BERDIFERENSIASI DALAM MENULIS TEKS PUISI SISWA KELAS X FASE E SMA NEGERI 5 PADANG Thassya Ferdilla Putri; Lira Hayu Afdetis Mana; Indriani Nisja
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32576

Abstract

This study aims to describe the effectiveness of implementing differentiated learning in writing poetry texts for tenth-grade students at SMA Negeri 5 Padang. The background of this study is based on students' low poetry writing skills, which tend to be monotonous and unable to express ideas creatively. The research method used was a qualitative approach with a descriptive research type. The subjects were tenth-grade students selected purposively, while data collection techniques included observation, interviews, writing tests, and documentation. Data were analyzed using data reduction, data presentation, and conclusion drawing techniques. The results showed that the implementation of differentiated learning was able to improve students' poetry writing skills as seen from aspects of accurate diction, figures of speech, imagination, and theme suitability. Students became more creative, bold in expressing feelings, and were able to develop a variety of language styles. Thus, differentiated learning has proven effective in improving the quality of students' poetry writing texts.  
KOLABORASI PERSONIL SEKOLAH DALAM MENGATASI PERILAKU BULLYING ( DI SMA NEGERI 2 LUBUK SIKAPING ) Muthia Indah Pratiwi; Rici Kardo; Rahma Wira Nita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32578

Abstract

This research is motivated by the limited collaboration between guidance and counseling (GC) teachers and subject teachers in addressing student bullying behavior. The objectives of this study are to describe the collaboration between GC teachers and subject teachers in overcoming student bullying behavior, reviewed from: 1) the forms of collaboration, 2) the challenges of collaboration, and 3) the effects of collaboration. This study used a qualitative approach with descriptive data. Key informants in this study were a GC teacher (IAH) and a subject teacher (RP), along with three additional informants: a homeroom teacher, the vice principal for student affairs, and students. Data collection techniques were conducted through interviews, observation, and documentation studies, while data analysis techniques used the stages of data reduction, data presentation, and conclusion drawing. The results show that 1) the forms of collaboration established between GC teachers and subject teachers are carried out through information exchange about students, case discussions, and the fostering of positive behavior. 2) The challenges faced include differences in perspective, lack of communication, and time constraints. 3) The effects of this collaboration are very tangible and positive, especially in improving student discipline, honesty, and responsibility. Collaboration also impacts the improvement of teacher professionalism and the overall quality of the learning environment. Based on the research results, it is recommended that GC teachers and subject teachers actively improve communication and align perspectives through routine discussions, and utilize technology for efficient information exchange to strengthen collaboration in fostering positive behavior and addressing bullying behavior.    
PENGEMBANGAN MEDIA GAME EDUKASI PADA MATA PELAJARAN TEKNIK KOMPUTER JARINGAN UNTUK SISWA KELAS XI DI SMKN 1 LINGGO SARI BAGANTI Yoza Yulia Citra; Desi Haris Kurniawan; Mouren Devegi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32581

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis game edukasi pada mata pelajaran Teknik Komputer dan Jaringan (TKJ) untuk siswa kelas XI SMKN 1 Linggo Sari Baganti, serta menguji tingkat validitas dan praktikalitasnya. Latar belakang penelitian didasari oleh rendahnya minat belajar siswa, keterbatasan media pembelajaran berbasis teknologi, serta kesulitan siswa dalam memahami konsep abstrak pada mata pelajaran TKJ. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE, yang meliputi tahap analisis, perancangan, pengembangan, implementasi, dan evaluasi. Instrumen penelitian terdiri dari angket validasi yang diberikan kepada ahli materi dan ahli media, serta angket praktikalitas yang ditujukan kepada guru dan siswa. Hasil penelitian menunjukkan bahwa validasi materi memperoleh rata-rata 95,83% dan validasi media 92,30%, keduanya termasuk kategori sangat valid. Sementara itu, uji praktikalitas guru memperoleh rata-rata 83,78% dan praktikalitas siswa 90%, keduanya termasuk kategori sangat praktis. Dengan demikian, media game edukasi yang dikembangkan dinyatakan layak digunakan sebagai alternatif media pembelajaran. Media ini diharapkan mampu meningkatkan motivasi belajar siswa, mempermudah pemahaman konsep, serta menjadi inovasi pembelajaran berbasis teknologi yang relevan untuk diterapkan di sekolah kejuruan.
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN MEDIA WORDWALL UNTUK MENINGKATKAN HASIL BELAJAR SISWA TENTANG MATERI SIKAP DAN PERILAKU MENJAGA LINGKUNGAN SEKITAR DI KELAS II SD NEGERI NAIKOTEN I Terenci Maria Mawa; Lolang Maria Masi; Netty E. A. Nawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32583

Abstract

A thesis by Terenci Maria Mawa, Student ID Number 2101140174, entitled "TheApplication of Problem-Based Learning Models with Wordwall Media to ImproveStudent Learning Outcomes on Environmental Attitudes and Behavior in Grade II ofNaikoten 1 Public Elementary School." The research question is how to applyproblem-based learning models with wordwall media to improve student learningoutcomes on environmental attitudes and behavior in grade II of Naikoten 1 PublicElementary School. The purpose of this study was to improve student learningoutcomes on Environmental Attitudes and Behavior through the application ofProblem-Based Learning (PBL) models with wordwall media in grade II of Naikoten1 Public Elementary School. This study was a Classroom Action Research (CAR)conducted in two cycles. Each cycle consisted of planning, implementation,observation and evaluation, and reflection. Twenty-eight students participated,comprising 15 boys and 13 girls. Data collection techniques used observationsheets and learning outcome evaluation tests. The results showed an increase instudent learning outcomes from cycle I to cycle II. In Cycle I, 18 students (64.28%)achieved learning mastery, while 10 students (35.72%) did not. After improvementsin Cycle II, the number of students achieving learning mastery increased to 25(89.28%). Based on the research results above, it can be concluded that theapplication of the problem-based learning model assisted by wordwall media caneffectively improve student learning outcomes in the material on Attitudes andBehavior in Protecting the Environment in class II of Naikoten 1 Public ElementarySchool.
EFEKTIFITAS TEKNIK CINEMA THERAPY DENGAN GENRE EDUKASI UNTUK MEREDUKSI PERILAKU NARSISTIK MAHASANTRI IBNU KATSIR 2 JEMBER Weni Kurnia Rahmawati S.Pd, M.Pd; Nailul Fauziyah S.Sos., M.Pd; Izza Thufailah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32586

Abstract

Dalam hidup bermasyarakat pasti kita akan menemui permasalahan kitabelum pernah kita temui sebelumnya. Dan disini peneliti menemukan perilakunarsistik yang dialami oleh beberapa mahasantri di Jember. Peneliti juga akanmelakukan penelitian kepada mahasantri dengan menggunkana metode penelitianeksperimen dengan menggunakan kuesioner untuk mengukur tingkat narsistiksebelum dan setelah dilakukannya penelitian .Perilaku narsistik merupakan salah satu bentuk gangguan kepribadianyang menunjukkan kecenderungan seseorang untuk memiliki rasa cinta diri yangberlebihan, kurangnya empati terhadap orang lain, serta kecenderungan untukmencari perhatian dan pujian dari lingkungan sekitar.Cinema therapy adalah penggunaan film untuk membantu individu belajarmengenai dirinya sendiri dengan memerikasa bagaimana respon merekan terhadappenggambaran peran dan situasi yang berbeda. Cinema theraphy merupakanteknik terapeutik khusus yang didalamnya menggunakan film yangdisesuaikan dengan tema yang mencerminkan masalah atau situasiyangdihadapi.Tujuan umum dilakukan penelitian ini adalah untuk mengetahui efektifitascinema therapy dalam mengurangi perilaku narasistik pada mahasantri. Tujuankhusus dilakukan penelitian ini adalah untuk menegetahui tingkat narsistik padamahasantri sebelum dan setelah intervensi cinema therapy, dan mengetahuipengaruh cinema therapy terhadap mahasantri yang memiliki perilaku narsistik.Penelitian menunjukkan bahwa cinema therapy dapat mengurangi tingkatnarsistik pada mahasantri

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