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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 17,078 Documents
PENGARUH MODEL PROBLEM BASED LEARNING (PBL) BERBANTUAN APLIKASI QUIZIZZ TERHADAP MOTIVASI DAN HASIL BELAJAR SISWA PADA MATERI AKU DAN LINGKUNGAN SEKITARKU Iga Ghufrani Juniarti; Komariah; Yayang Furi Furnamasari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.31166

Abstract

Pancasila education in elementary schools faces the challenge of low student learning motivation. Initial data at SDN Mangunjaya 01 showed that 26.92% of fifth grade students had not achieved the KKM (Minimum Completion Criteria) on the material I and My Surrounding Environment. This study aims to analyze the effect of the Problem Based Learning (PBL) model assisted by the Quizizz application on the motivation and learning outcomes of fifth grade students in the Pancasila Education subject. The method used was a quasi-experiment with a Non-Equivalent Control Group Design. The sample consisted of 27 students in the experimental class (5A) and 27 students in the control class (5D) at SDN Mangunjaya 01. Data were collected through pretests and posttests, as well as learning motivation questionnaires. The results of the study showed that: (1) Student learning motivation in the experimental class increased significantly by 9.48 points (77.78% of students reached the high category), while in the control class it only increased by 2.08 points; (2) The cognitive learning outcomes of students in the experimental class increased by 25.37 points, while in the control class it was only 3.15 points; (3) There was a weak positive correlation between motivation and learning outcomes in the experimental class. These findings prove that the integration of PBL and Quizizz is effective in increasing student motivation and learning outcomes.
PENGEMBANGAN MEDIA PEMBELAJARAN BIG BOOK PADA MATERI IPAS PERUBAHAN ENERGI SISWA KELAS IV SDN TAROKAN 3 KEDIRI Cantika Sabrinatasari; Wahid Ibnu Zaman; Muhamad Basori
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.31595

Abstract

In fourth-grade science instruction at Tarokan 3 Elementary School, teachers do not use instructional media and still rely on teacher and student textbooks as teaching aids. This makes students less active in learning about energy transformations. Based on observations and interviews, only 15 of 40 students achieved the minimum grade point average (KKTP) (75). This study aims to determine the effectiveness of using the "Big Book" instructional media in increasing students' interest in reading. This study used the Research and Development (R&D) method with the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The subjects were 40 fourth-grade students, with data collected through observation, interviews, and tests. The instructional media were tested on both a limited and a broad scale. The results of the limited trial showed a completion rate of 100%, and the broad trial showed a completion rate of 100%. These results indicate that the "Big Book" learning media is very effective in improving student learning outcomes, exceeding the KKTP score, and can be used without the need for improvement.
PENGARUH MODEL PEMBELAJARAN BERBASIS MASALAH TERHADAP KREATIVITAS SISWA SEKOLAH DASAR PADA MATERI PERUBAHAN BUMI Jenia Syifa Nurlarifah ifa; Atep Sujana; Cucun Sunaengsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.31661

Abstract

Problem-based learning (PBL) is an instructional approach designed to foster students' critical thinking, problem-solving abilities, and creativity through engagement with real-world, contextual situations. This study aims to examine the effect of problem-based learning on the creativity of fifth-grade elementary students in the topic of earth changes caused by natural factors. The research employed a quasi-experimental method using a two-group pretest-posttest design. The participants consisted of two classes: an experimental class that received PBL treatment and a control class taught using conventional methods. Data were collected using observation sheets and a creativity assessment rubric based on indicators of fluency, flexibility, originality, and elaboration. The findings revealed a significant increase in creativity in the experimental class compared to the control class. It is concluded that problem-based learning can be an effective instructional strategy to enhance creativity in elementary school students. The results of this study imply that teachers should consider incorporating innovative learning models to support the development of 21st-century skills in the classroom environment.
PENGEMBANGAN MEDIA POP-UP BOOK 3D (PUBI) UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS PESERTA DIDIK FASE C SEKOLAH DASAR Nabhan Labib Musyaffa; Pupun Nuryani; Mubarok Somantri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.31908

Abstract

This research addresses the low critical thinking skills of students and the limited learning media available. This study aims to develop a 3D POP-UP BOOK (PUBI) medium to enhance the critical thinking skills of elementary school students in Phase C. The research method employed is Design and Development (D&D), utilizing the ADDIE development model (analysis, design, development, implementation, evaluation). Data collection techniques included questionnaires, observations, and pre-test and post-test administrations. The study used a Likert scale to measure the validation results from experts. The validation results indicate that the 3D POP-UP BOOK (PUBI) medium is highly suitable for use in learning, with an average percentage score of 93% (Very Suitable category) from material experts, 97% (Very Suitable category) from media experts, and 88% (Very Suitable category) from learning experts. Furthermore, there was an improvement in students' critical thinking skills, evidenced by the increased scores from the pre-test to the post-test. The overall average pre-test score was 50, which then increased to an average score of 83. Therefore, it can be concluded that the 3D POP-UP BOOK (PUBI) medium is highly suitable for use in classroom learning and is capable of improving students' critical thinking skills.
PENGEMBANGAN MULTIMEDIA INTERAKTIF ‘JELAJAH BUDAYA BERSAMA RAJO’ BERBASIS ARTICULATE STORYLINE 3 PADA PELAJARAN PENDIDIKAN PANCASILA KELAS IV SD Amanda Berlia Bersky; Zuardi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.32083

Abstract

Education in the 5.0 digital era requires innovative and interactive learning in line with the demands of the 21st century. To realise this, interactive IT-based media centred on students is needed. However, in elementary schools, the use of interactive media is still limited to simple videos or digital quizzes. However, professional software like Articulate Storyline 3 is capable of integrating video, audio, and images to create more engaging and meaningful learning experiences. This research aims to develop interactive multimedia "Exploring Culture with Rajo" based on Articulate Storyline 3 for fourth-grade elementary school students. The research uses the research and development (R&D) method with the ADDIE model, which includes analysis, design, development, implementation, and evaluation. Validation is conducted by experts in content, media, and language. Practicality is assessed through teacher and student questionnaires, while effectiveness is measured using pre-tests and post-tests. Field trials were conducted at SDN 01 Benteng Pasar Atas as the experimental class, SDN 03 Pakan Kurai as the experimental class, and SDN 08 Tarok Dipo as the control class with fourth-grade students. The research results showed material validation of 100%, language 95%, and media 99% (very valid). The practicality according to teachers reached 99% in the trial class and 97% in the experimental class, while students rated it 90% and 94%. The effectiveness of the media with an N-Gain of 76% in the trial class, 83% in the experimental class, and 67% in the control class. It is concluded that this media is valid, practical, and effective for Pancasila Education learning in the fourth grade of elementary school.
ANALISIS KEMAMPUAN LITERASI SAINS PADA SISWA SEKOLAH DASAR Agits Aulia Rahmah; Resa Respati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.32194

Abstract

This study aims to analyze the scientific literacy abilities of fifth-grade students in elementary schools, specifically comparing the differences between urban and rural schools. Scientific literacy is defined as the ability to utilize scientific knowledge to identify questions, explore new knowledge, describe scientific phenomena, and draw conclusions based on scientific evidence. The importance of scientific literacy is emphasized in the context of the 21st century, which demands individuals possess superior qualities to compete globally. This research employed a descriptive quantitative approach with a survey method, involving 30 fifth-grade students from two elementary schools (SD A in a rural area and SD B in an urban area). Data were collected through a written test consisting of 20 items. Descriptive analysis results indicate that the majority of students in both schools fall into the "High" category for scientific literacy, but students in SD B (urban) show a higher achievement level, especially in the "Very High" category. Inferential analysis using an independent samples t-test revealed a statistically significant difference in scientific literacy learning outcomes between students from SD A and SD B. The average scores of students in SD B were higher than those in SD A, indicating a gap in scientific literacy abilities between students in urban and rural areas.
PENGARUH MODEL PEMBELAJARAN FLIPPED CLASSROOM TERHADAP LITERASI DIGITAL DAN HASIL BELAJAR SISWA PADA MATA PELAJARAN MATEMATIKA Rizka Al - Hikmah; Ririn Andriani Kumala Dewi; Kiki Fatkhiyani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.32206

Abstract

This research is  motivated by the lack of time efficiency during teaching and learning activities in math lessons, and when teachers integrate learning with technology, students are rarely involved in the use of ICT (Information and Communication Technology). The purpose of this study was to determine the effect of the Flipped Classroom learning model on digital literacy and student learning outcomes. In this study, the approach used was a quantitative approach with experimental methods and the research design used was True experimental in the form of Pretest - Posttest Control Group Design. The population of this study was all fifth-grade students of Riyadlul Muta'allimin Elementary School in the 2024/2025 academic year. By using a random sampling technique. Referring to the results obtained from data analysis, it obtained the calculation of the t-test (independent sample t-test) on digital literacy, namely (8.792)> (2.0423) and Sig (2-tailed) of 0.00 < α (0.05) and on the learning outcomes obtained the results of the mann whitney test with a value of z = -5.322 and Sig (2-tailed) of 0.00 < α (0.05). Based on the results of the data analysis, it show that there is an effect of the Flipped Classroom learning model on digital literacy and learning outcomes of fifth-grade students of Riyadlul Muta'allimin Elementary School in the 2024/2025 school year.
PERAN ORANG TUA DALAM MENGATASI JUDI ONLINE DI DESA KOTO MASJID KECAMATAN XIII KOTO KAMPAR KABUPATEN KAMPAR Windy Khairani; Mori Dianto; Rahmawati Wae
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.32230

Abstract

This research is motivated by the many cases of online gambling that ensnare teenagers in Koto Masjid Village, XIII Koto Kampar District. The focus of this research is based on the role of parents as: 1). Parents as educators, 2). Parents as role models, 3). Parents as companions, 4). Parents as counselors, 5). Parents as communicators, 6). Parents as friends or companions. This research uses a qualitative descriptive approach, with 2 informants, namely SI as key informants and EM as supporting informants and 1 main informant, namely RS. The instruments used are observation, interviews and document studies. Data analysis techniques used are data reduction, data presentation (data display), and conclusions. The results of this study indicate that parents have an important role in overcoming online gambling. Parents act as educators, role models, companions, counselors, communicators and friends or companions for children in overcoming online gambling so that parents are not only intimidating but also able to embrace and advise.
PEMANFAATAN METODE 3B (BERNYANYI DAN BERMAIN SECARA BERKELOMPOK) TERHADAP PERKEMBANGAN KOGNITIF PADA ANAK USIA DINI DI SPS DAHLIA 55 KALISAT – JEMBER TAHUN AJARAN 2024/2025 Kamiliatul Amalia; Ahmad Afandi; Wedya Puspita; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.32326

Abstract

One of the fun approaches that suits the characteristics of early childhood is the 3B method (Singing and Playing in Groups), which is believed to improve children's memory through activities involving rhythm, movement, and social interaction. The purpose of this study was to determine how the use of the 3B method can support the development of early childhood memory. The research method used was a qualitative approach with the research subjects being group B children at SPS Dahlia 55. Data were collected through observation, interviews, and documentation. The data analysis technique used the Miles and Huberman model which includes: data reduction, data presentation, and drawing conclusions/verification. The final results of this study indicate that the 3B method has a positive influence in improving early childhood memory, indicated by the increased ability of children to convey information and experiences coherently and meaningfully.
EFEKTIVITAS TEKNIK OBJEK LANGSUNG BERBANTUAN MEDIA MUSIK DALAM PEMBELAJARAN MENULIS PUISI KELAS X FASE E SMA NEGERI 5 MUKOMUKO Enta Okta Sari; Silvia Marni; Trisna Helada
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.32461

Abstract

The low ability to understand the elements of writing poetry. Students have difficulty finding ideas for composing sentences in writing poetry. The purpose of this study is for students to be able to describe the effectiveness of direct object techniques assisted by music media for class X phase E of SMA Negeri 5 Muomuko. This type of research is quantitative research using a pre-experimental method with a One Group Protest-Postest Design research design. The results of this study. First, the ability to write poetry before using direct object techniques assisted by music media for class X phase E of SMA Negeri 5 Mukomuko is in the range of 55-65% with sufficient qualifications by obtaining a score of 63.60. Second, the ability to write poetry after using direct object techniques assisted by music media is in the range of 66-75% with more than sufficient qualifications by obtaining a score of 70.12. In the application of direct object techniques assisted by music media, students are good in mastering the indicators of poetry elements. Third, the effectiveness of the direct object technique assisted by music media in learning to write poetry for class X phase E of SMA Negeri 5 Mukomuko. Based on the t-test, it can be concluded that the hypothesis in this study H1 is accepted and H0 is rejected. At a significant level of 95% with dk = n-1 because t count> t table (2.97> 1.70), while the N-gain score test obtained was 0.17 with low criteria. After that, the N-gain % test obtained a result of 17.91% with an interpretation of ineffective. So it can be said that the use of the direct object technique assisted by music media is not effective on the poetry writing ability of class X phase E of SMA Negeri 5 Mukomuko. But the results of the study on the ability to write poetry after using the direct object technique assisted by music media for class X Phase E of SMA Negeri 5 Mukomuko is higher than the ability to write poetry before using the direct object technique assisted by music media for class X Phase E of SMA Negeri 5 Mukomuko.

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