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INDONESIA
Jurnal Dewantara
ISSN : 2527399X     EISSN : 2541609X     DOI : -
Core Subject : Education,
Dewantara merupakan jurnal ilmiah kajian pendidikan yang khusus mempublikasikan karya-karya ilmiah yang belum pernah diterbitkan. Jurnal ini terbit berkala dua kali dalam setahun yaitu pada periode Januari-Juni dan periode Juli-Desember.
Arjuna Subject : -
Articles 131 Documents
Hubungan Antara Penerapan Strategi Pembelajaran Dengan Aktivitas Belajar Siswa sma Negeri 1 Metro Hanwar Priyo Handoko
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

The problem in this study is the application of learning strategies carried out by teachers in SMA N 1 Metro is good, but student learning activities are still classified as lacking. The formulation of the problem that the authors propose is: Is there a significant relationship between the applications of learning strategies to student learning activities. While the purpose of this study is to determine the level of closeness of the relationship between the application of learning strategies to student learning activities. To obtain the data of the author using the questionnaire, observation, documentation, and intervieu methods. Furthermore, using the data analysis method with the Product Moment formula can be obtained rXY results of 0.330 greater than the r table, both at the significance level of 1% and the significance level of 5%, which then obtained results for a 1% significance level of 0.325 and for the significance level 5 % of 0,250. The hypothesis that the authors propose is accepted, meaning there is a weak relationship between the applications of learning strategies to student learning activities.
Efisiensi Metode Problem Solving dan Course Review Horay (CRH) Pada Pembelajaran Matematika Bagi Siswa Sekolah Dasar Wildaniati, Yunita
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

Mathematics is a very important subject to be taught in SD / MI because mathematics is very useful in the daily lives of students and is needed as a basis for learning advanced mathematics and other subjects. Problem Solving is an effort to find a way out that is done in achieving the goal (learning outcomes), by understanding the elements that are known, asked, and the adequacy of the elements needed, able to make or compile mathematical models, can choose and develop strategies for solving, able to explain and verify the answers obtained. Course Review Horay (CRH) is a learning method that can create a festive and fun classroom atmosphere. In this case, experimental research was used. In this case it can be concluded that the Course Review Horay (CRH) is more efficient than the Problem Solving Method in learning Mathematics in Elementary Schools.
Board Game Teaching English In Simple Present Tense Muhamad Dini Handoko
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

Permasalahan dalam penelitian ini adalah untuk mengetahui apakah media board game dapat meningkatkan kemampuan simple present tense siswa dan mencari tahu apakah media board game dapat membuat proses pembelajaran menjadi menarik. Dalam pengumpulan data, peneliti menggunakan tes, yaitu tes awal dan tes akhir, observasi, dan interview. Penelitian ini dilakukan di Institut Agama Islam Negeri Metro, pada jurusan Tadris Bahasa Inggris. Hasil nilai rata-rata dari pre-tes dan post-test menunjukan bahwa ada peningkatan nilai. Nilai rata-rata pada pre-tes = 48.1, dan di post-tes I = 73.1, telah terjadi peningkatan sebesar 25 poin. Kemudian, nilai rata-rata pada post-tes II = 87. juga telah terjadi peningkatan sebesar 13.9 poin dari pada pos-test I. Sedangkan, persentase siswa yang lulus pada pre-test = 16.7 % dari total keseluruhan siswa, dan pada post-test I = 83.3 %, dan kemudian, pada post-test II = 100 % siswa yang mampu lulus ujian. Berdasarkan hasil diatas, itu dapat disimpulkan bahwa board game dapat meningkatkan kemampuan simple present tense siswa. Media ini membuat siswa tertarik dan termotivasi dalam proses pembelajaran.
Upaya Penerapan Pembelajaran Diskusi Untuk Meningkatkan Hasil Belajar Mata Pelajaran Bahasa Indonesia Wiwik Wiji Rejeki
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

The discussion method is a way of presenting lessons, where students are faced with a problem that can be a problematic statement or question to be discussed and solved together, in this discussion there is a teaching and learning process, where there are interactions between two or more individuals, involved in exchanging information to find solutions to problems and to seek truth. Learning by using discussion can improve students' learning outcomes with completeness of 61.11% to 94.44%, resulting in an increase of 33.33%. In addition, student learning activities also increased, the average overall student learning activities from 72.23% to 82.72%, resulting in an increase of 10.49%.
Penerapan Model Pembelajaran Tematik Untuk Meningkatkan Berfikir Kreatif Siswa Yuyun Yunita
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

Thematic presents learning that emphasizes student learning activities that develop students' ability to ask questions, express opinions, and cooperate in study groups. The application of thematic learning models is expected to increase students' creativity in learning according to the Minimum Completion Criteria (KKM). Thematic learning model as a learning model enters into one type of integrated learning type integreted namely learning that uses an inter-field approach, combining fields of study by linking learning based on a particular theme so as to provide meaningful experience to students. The method of this research is classroom action research. Data collection techniques used are observation, test methods, and documentation methods. The results of the study after being examined can be seen that the creativity of students from cycle to cycle has increased, which is 40% from the first cycle to 80% in the second cycle. Based on the results of these studies, the creativity of students from cycle to cycle has increased and in the second cycle the creativity of students has reached 80% of the specified target of 75%.
Efisiensi Metode Problem Solving dan Course Review Horay (CRH) Pada Pembelajaran Matematika Bagi Siswa Sekolah Dasar Yunita Wildaniati
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (279.122 KB)

Abstract

Mathematics is a very important subject to be taught in SD / MI because mathematics is very useful in the daily lives of students and is needed as a basis for learning advanced mathematics and other subjects. Problem Solving is an effort to find a way out that is done in achieving the goal (learning outcomes), by understanding the elements that are known, asked, and the adequacy of the elements needed, able to make or compile mathematical models, can choose and develop strategies for solving, able to explain and verify the answers obtained. Course Review Horay (CRH) is a learning method that can create a festive and fun classroom atmosphere. In this case, experimental research was used. In this case it can be concluded that the Course Review Horay (CRH) is more efficient than the Problem Solving Method in learning Mathematics in Elementary Schools.
Peran Puskopsyah Kota Metro Dalam Merevitalisasi Nilai-Nilai Bhinneka Tunggal Ika Dliyaul Haq
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

Revitalisasi merupakan suatu upaya yang tersusun dan terorganisir dilakukan oleh semua lapisan masyarakat maupun lembaga untuk menyusun kembali suatu bentuk prinsip maupun kebiasaan yang baru dan lebih baik, melalui peran puskopsyah. Usaha revitalisasi nilai-nilai luhur bhineka tunggal ika dikembangkan dengan melihat beberapa kondisi empirik BMT yang dibawah naungan puskopsyah.
Penerapan Model Kooperatif Jigsaw Dalam Meningkatkan Hasil Belajar Peserta Didik Pada Mata Pelajaran Kewirausahan Sri Hartati S
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

Jigsaw is cooperative learning or working together by dividing students into groups and interdependent responsibility independently. Each group is responsible for completing the part of the lesson material that must be learned and convey the material to the original group. Learning outcomes are a result of student learning which includes various aspects cognitive, affective and psychomotor which can be seen from the final evaluation of learning. With skills obtained by students after receiving lessons from the teacher so they can develop knowledge in everyday life. Learning by applying the Jigsaw cooperative model can improve student learning outcomes. This proved that there was an increase in student learning outcomes in each cycle. In the first cycle, the average value of student learning outcomes was 61.78%. Then in the second cycle the average value of student learning outcomes is 67.5%. There is an increase in the average value of cycle 1 to II of 5.72%.
Pembelajaran Akidah Akhlak Menggunakan Media Film Animasi Syamil dan Dodo Rini Supartiana
Jurnal Dewantara Vol 6 No 02 (2018): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

The cultivation of akhlakul karimah is done through the learning process of Aqidah Akhlak in Madrasas. Akidah Akhlak Learning is one of the lessons in the subjects of religious groups that instill morals in students. For smooth implementation, a learning can not be separated from a learning media which is one of the important supporting components in determining the success of learning. Media is used to facilitate teachers in channeling what they want to distribute and make it easier for students to understand the goals that the teacher wants to channel. The type of learning media that will be used in learning Akidah Akhlak is an animated film media. Film Animation Media is used as a liaison or channeling material to be conveyed to students. The implementation of the use of animated film media in Akidah Akhlak learning in class II at MIN Demangan Kota Madiun namely before the implementation of learning, the teacher understands the applicable curriculum, especially about abilities or competencies that must be achieved after learning a learning material and adjusting the use of Syamil and Dodo animated films with material taught so that the results are maximum.
Penggunaan Alat Peraga untuk Meningkatkan Hasil Belajar Siswa Kelas V SD N 2 Gunung Katun Kecamatan Baradatu Yunita Wildaniati
Jurnal Dewantara Vol 7 No 01 (2019): Jurnal Dewantara
Publisher : MKKS SMA, MKKS SMP se-Kota Metro, Persatuan Sarjana Pendidikan Islam Wilayah Provinsi Lampung, dan CV.IQRO Penerbitan

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Abstract

The problem in this study is the still low learning outcomes of fifth grade students of Gunung Katun 2 Elementary School in District Baradatu. The aim is to improve the learning outcomes of students in the fifth grade mathematics lesson. The method used in this study is Classroom Action Research. The subjects of this study were the fifth grade totaling 19 students. The data analysis technique used is the quantitative method and then translated into qualitative descriptive. The results of this study indicate that the use of teaching aids in learning mathematics can improve student learning outcomes. This can be seen the learning outcomes of students in the first cycle the average value of 69 and the second cycle experienced an increase in the average value of 74 with completeness in the first cycle 68% and in the second cycle increased to 79%.

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