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Journal on Education
ISSN : 26551365     EISSN : 26545497     DOI : -
Core Subject : Education,
Journal On Education is a journal that publishes articles related to research (Case Study, Qualitative, Quantitative, Action Research), or development in the field of education such as early education, basic education, secondary education, out-of-school education, higher education, assessment in education, education curriculum, management education, educational philosophy, and other topics related to education. Journal On Education publishes publications four times a year, in December, March, June and September. The Journal is registered with E-ISSN: 2654-5497 and P-ISSN: 2655-1365.
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Articles 6,061 Documents
Pengaruh Model Pembelajaran Problem Based Learning Berbasis HOTS Pada Pembelajaran IPAS Kelas IV di SD Negeri 02 Gawanan Tahun Pelajaran 2022/2023 Annas Kurnia Sari; Oktiana Handini; Sarafuddin Sarafuddin
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

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Abstract

The purpose of this study was to determine the increase in the value of the eye science lessons material ethnic and cultural diversity in Indonesia with using the HOTS-based Problem Based Learning, learning model at fourth grade students at SD Negeri 02 Gawanan, Colomadu District Lesson 2022/2023. This research was conducted at SD Negeri 02 Gawanan Colomadu. Subject In this study, there were 22 students in class IV, consisting of 22 students. This research carried out in 4 stages, namely, try out (trial), pre-test, treatment, post-test.Treatment was given in 2 stages. Data analysis techniques used descriptive comparative that is by comparing the value of pre-test and post-test. Data processing techniques use the prerequisite test and Paired test Sample T-Test. Based on the calculation of the hypothesis test, the value of tcount = 5.005 is obtained. Level at 5% significance. So it can be concluded, there is a difference between learning outcomes IPAs before and after being given the Effect of Problem Based Learning Models HOTS based.
Pembelajaran Dalam Jaringan (Daring) Terhadap Motivasi Belajar Siswa IPS SMA Negeri 6 Surakarta Alma Ikara Praresti; Sudarno Sudarno; Harini Harini
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

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Abstract

This study aims to determina the effect of online learning on students learning motivation in class XI IPS and XII IPS SMA Negeri 6 Surakarta. This study uses a quantitative research method and uses questionnaire to collect the data. As for the sampling technique, this study uses proportionate random sampling. The population in this study are students in class XI IPS and XII IPS SMA Negeri 6 Surakarta for the academic year 2022/2023 as many ad 353 with a sample of 188 students. This research uses quantitative research methods. Data collection techniques use questionnaires were analyzed using simple linear regression analysis with a significance level of 5% which was processes with the SPSS 20.0 apllication for windows. The results of the study show that there is a positive and significant influence between online learning and learning motivation of students in class XI IPS and XII IPS SMA Negeri 6 Surakarta, which is shown from the t count > t table, namely 7,563 > 1.653.
The Teachers’ Challenges of Teaching Speaking For Young Learners: A Case Study At English First (EF) Herlinda Surya Kartika Putri; Nunung Nurjati
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

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Abstract

This research aims to describe the challenges in teaching speaking for young leraners faced by English teachers and how the teachers solve the challenges in teaching speaking for young learners at English first (EF). The method used in this research was qualitative. The technique used to collect data in this research was interview with theree teachers at English First (EF). To analyze the data, the researcher used descriptive analysis techniques. The result showed that teaching speaking for young learners have several five challenges indications from Nunan (2010) that teachers face in the class, such as : 1) cognitive development, 2) motivation, 3) attention, 4) multi-level group, and 5) assessment. Most of challenges faced by teachers were 1) lack of students self-confidence, 2) unclear students’ pronunciation, and 3) parents involvement. The solution of the challenges faced by teachers in teaching speaking for young learners were different. The researcher found the solution that usually used by teachers were 1) grouping active students with students who were not active or lacked confidence, 2) using body gestures or Total Physical Response (TPR) method, and 3) the parents supposed to support to their children in learning English. It could be concluded that teachers face many challenges when teaching young learners to speak, but the teachers could overcome the challenges use the right solutions to overcome challenges and by creating fun, active, and creative learning.
Pengaruh Gaya Kepemimpinan dan Motivasi dalam Suatu Organisasi Sulis Tyaningsih; Kun Nurachadijat
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.2999

Abstract

Leadership is one’s ability to influence or motivate others to do something in accordance with a common goal. Leadership encompasses the process of influencing in determining the organization’s goals, motivating the behavior of its followers to the goals, influenced to improve the group and its culture. Motivation is a combination of desire and energy to a specific goal. Influencing someone’s motivation means making them do what we want them to do. Since the primary function of leadership is to lead, the ability to influence people is important. Leadership and motivation are two different things, although they have links in the work context and interpersonal organizational interactions. Keith Davis argued that without leadership, organizations are just a chaotic, disorderly group of human beings, and will not be able to generate purposeful behavior. Leadership is the human factor that binds a group together and gives it motivation toward specific goals, both in the short and long term. This means that between leadership and motivation there is a strong link.
Pengembangan Media Pembelajaran Berdiferensiasi Berbasis Teknologi pada Materi Teks Prosedur untuk Siswa Kelas VII SMP Prillia Ekaningtiass; Herni Fitriani; Muhammad Nanang Nurudin; Sulistina Akhodiyah
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3000

Abstract

Differentiated learning in the independent curriculum requires teachers to use learning media according to the type of student learning style. This study aims to develop differentiated learning media on procedural text material for grade VII junior high school. The research method used is the Research and Development (R&D) method according to Borg and Gall which consists of 4 levels of development. This development research only reaches level 1, namely producing product designs and not continuing for testing. The results showed that the percentage of validation results from media experts, material experts, and practitioner experts with an average rating of 88.43% was in the valid category. Based on the results of the study it can be concluded that the technology-based differentiated learning media is valid for use in procedural text material for class VII
Peningkatan Kemampuan Motorik Halus melalui Permainan Melipat Pada Kelompok B TK Negeri Pembina I Mojosari Faridha Shafira; Sri Setyowati
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3001

Abstract

This study aims to improve fine motor skills through folding games in group B1 at TK Negeri Pembina I Mojosari. This research is a classroom action research using the Kemmis and Mc Taggart methods, which include planning, action, observation and reflection stages. The research subjects were 20 children consisting of 12 boys and 8 girls. Methods of data collection using observation. The data collection instrument is an observation sheet. The success criterion in this study was 80%. The data analysis technique uses quantitative and qualitative data analysis. The results showed that children's fine motor skills could be improved through folding activities. This can be seen from the fine motor skills of the children who reached BSH (Developing According to Expectations) experienced an increase from 3 children (17%) in Cycle I to 5 children (27.8%) in Cycle II, meaning an increase of 13.8 %. In addition, the fine motor skills of children who reached BSB (Very Well Developed) experienced an increase from 5 children (28%) who achieved BSB in Cycle I, to 11 children (61.1%) in Cycle II, meaning an increase of 33 .1 %.
Pemanfaatan Augmented Reality (AR) sebagai Media Pembelajaran Kelas VII SMPN 1 Rambah Bella Salsabila; Ahmad Akhyar; Agung Setiawan; Detri Amelia Chandra
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3002

Abstract

The development of information technology by the International Telecommunication Union (ITU), Indonesia is ranked 108 out of 167 countries in the world in the ICT Development Index (IDI). Learning media is needed as an intermediary for conveying messages, in order to minimize failures during the communication process. The selection of learning media must be attractive to students so that it is not boring. Augmented Reality (AR) must be implemented in schools, because the use of Augmented Reality (AR) as a learning medium can further enhance student enthusiasm for learning with its advantages. Research uses research and development (research and development) by utilizing Augmented Reality (AR) technology. The product developed is Augmented Reality (AR) technology-based learning media for social studies subject matter on geographical location with sample data of 10 class VII students of SMPN 1 Rambah. The research objective is to find out the increase in Augmented Reality (AR) learning media in improving the quality of learning. The class teacher's assessment includes aspects of the quality of media display, software engineering, presentation of material, use of language, evaluation, implementation, and curriculum. Overall an average score of 4.23 or 84.6% is categorized as good (B). Student responses regarding the implementation of the use of AR in every aspect, namely interest in learning, ease of understanding, display, and implementation. The highest results were obtained on the aspect of interest in learning, namely 94% in the very good category (SB), so it can be concluded that AR is very helpful in increasing student interest in learning.
Desain dan Pengembangan Pembelajaran E-Learning Kombinasi Google Classroom dengan Youtube sebagai Media Video Pembelajaran Bella Salsabila; Ahmad Akhyar; Agung Setiawan; Detri Amelia Chandra
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3003

Abstract

The development of increasingly innovative technology has a very good impact on the world of education. One of the innovations in the world of education is the use of e-learning. Some of the advantages of using e-learning in the learning process are fast and flexible access to learning, communication support with flexibility in language selection, content and teaching materials can be easily created and updated. There are variations of e-learning models such as Google Classroom, and several LMS (Learning Management Systems) such as YouTube. Youtube is currently the most visited and watched online video media player by internet users. With YouTube, it can facilitate the learning process, besides that, many people learn independently through YouTube. This research uses a mixed method using quantitative and qualitative methods and provides a questionnaire instrument to the respondents. The results showed that the media used was declared valid by the media validator, with an average score obtained of 4.43 or 88.6%, so the media was very valid to use. The material used was declared valid by the media validator, with an average score obtained of 4.46 or 89.2%, so the learning material was very valid to use. And the e-learning learning design that combines Google Classroom and YouTube as learning video media is declared practical with an average score of 3.52 or 88%, so the design used is very practical henceforth the learning media is declared suitable for use.
Penerapan Pembelajaran Berdiferensiasi (Gaya Belajar) untuk Meningkatkan Hasil Belajar Muatan IPAS Materi Sistem Pernapasan Manusia Kelas V SDN Sukowati Kapas Bojonegoro Ryandini Dwi Puspita; Hendrik Pandu Paksi; Sutaji Sutaji
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3006

Abstract

The research aims to apply differentiation learning (Learning Styles), increase student activity, and increase learning outcomes in science content on the human respiratory system in the chapter on how the body processes air in fifth grade students at SDN Sukowati, Kapas District, Bojonegoro Regency. This research is a classroom action research involving two different learning styles, namely visual and kinesthetic. This study was divided into two cycles (cycles I and II) beginning with the stages of planning, implementing, observing, evaluating and reflecting. The research was conducted in class V at Sukowati Elementary School, Kapas District, Bojonegoro Regency for the 2022/2023 academic year. The results of the research carried out by 25 students. In the first cycle, the application of teacher activity differentiation learning had a percentage of 69%, while the first cycle of student activity reached 88%, an increase from the pre-action activities. In cycle II teacher activity increased to 94% and student activity to 100%. Another result, an increase in learning outcomes also occurs in differentiation learning research. In the first cycle, the classical average value was 72 with the percentage of students completing 56%. This means that with the KKM that must be achieved, namely 76, there are 14 students who have completed and 11 students who have not completed. In cycle II student learning outcomes also increased. This was proven in cycle I to get an average classical value of 85 with a success percentage of 100%. This means that with the KKM achieved, namely 76, there are 24 students who complete and 1 student who has not completed. This means that with the KKM achieved, namely 76, there are 25 students who have completed and no students who have not completed.
Pengaruh Media Pembelajaran Berbantuan Wordwall terhadap Hasil Belajar Siswa Matematika Kelas IV SDN 173633 Porsea Graldo Immanuel Siagian; Daitin Tarigan
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3007

Abstract

Now days, the use of technology can be used as an interactive learning medium. Interactive learning media are tools/objects that can provide convenience and can support the successful implementation of learning, because learning media can facilitate students' understanding in receiving learning because through these technological media students can easily access and receive messages for learning mathematics or other learningThe research was carried out with the of knowing effect of learning media Wordwall on learning outcomes of fourth grade mathematics students. This type of research uses an experimental method of quasi-experimental design with a pretest-posttest Nonequivalent control group design. The data analysis technique used was the normality and homogeneity tests of Shapiro Wilk and used paired sample t-test with the help of SPSS 24 for Windows. Based on the results of post-test calculations before using Wordwall assisted learning media, students' pretest scores obtained an average score of 39.79 which changed after being treated to 79.37 after using the media. From the results of the study it can be concluded that wordwall learning media has an influence on the learning outcomes of fourth grade mathematics students.

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