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Abdi Seni
ISSN : 20871759     EISSN : 27232468     DOI : 10.33153
urnal Abdi Seni memiliki fokus pada hasil pengabdian dan pemberdayaan kepada masyarakat, baik itu pengabdian dosen maupun KKN yang dilakukan oleh mahasiswa dalam bidang seni. Cakupan jurnal Abdi Seni memiliki ranah keilmuan di bidang seni rupa dan desain ataupun seni pertunjukan (Tari, Karawitan, Pedalangan, Teater, Etnomusikologi, dll), yang mampu memberikan banyak manfaat untuk masyarakat serta menambah literasi dalam berkesenian.
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Articles 256 Documents
PENDAMPINGAN PENCIPTAAN BONEKA WAYANG BAGI SISWA DISABILITAS TULI DI PADEPOKAN SENI SAROTAMA KARANGANYAR Dwiyasmono, Dwiyasmono; Murtono, Taufik; Sri Kuncoro, Jonet
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6481

Abstract

Persons with disabilities, especially those with hearing impairments, often face significant challenges in accessing and enjoying traditional wayang kulit performances. This community service program seeks to address this issue by introducing innovations in the form of specially designed wayang puppets and the integration of speech balloons (balon kata) to make performances more accessible and engaging for deaf audiences. The aim of this initiative is to empower individuals with hearing disabilities through puppetry arts by creating visually intuitive puppets and providing visual dialogue aids that support their understanding of the narrative and character interactions. The method employed involves a structured design facilitation process that includes problem identification, idea formulation, experimentation, selection, implementation, and presentation. The involvement of community partners such as Padepokan Seni Sarotama is a key component of the program's success. The results show that the use of speech balloons in conjunction with puppet design has significantly improved the level of appreciation, comprehension, and engagement of deaf participants during wayang performances. Participants expressed a stronger emotional connection to the performance and reported increased confidence and self-esteem. This program demonstrates that artistic innovation in traditional puppetry can serve as an effective medium for inclusion and empowerment of individuals with special needs. Additionally, the project contributes to the preservation and revitalization of wayang culture among younger generations, including those with disabilities.
PEMBEKALAN TEKNIK UKIR KAYU BAGI PEMUDA DESA SERENAN SEBAGAI UPAYA REGENERASI AHLI KAYU YANG KIAN LANGKA -, Chici Yuliana Nadi; Rahayu Adi Prabowo; Kuntadi Wasi Darmojo
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6503

Abstract

The village of Serenan hosts over 200 small-scale household furniture businesses, producing various wooden furniture items such as tables, chairs, cabinets, wall decorations, and more. In the past, the village thrived and was known as a renowned wood carving center. However, its prominence has gradually declined. The current generation of young wood craftsmen in Serenan focuses primarily on simple carving designs, which are easier to produce. This limited approach, combined with increasing competition from larger furniture industries, has hindered their growth. Furthermore, their conventional sales methods contribute to a downward trend in income. Today, Serenan’s young wood craftsmen recognize the importance of adding “value” to their wooden products by incorporating high-aesthetic wood carving elements. However, they face significant challenges due to limited carving skills, while the village’s master carvers are no longer physically able to provide comprehensive training due to their advanced age. Therefore, this Community Empowerment Program (PKM) is designed to provide insights and training in wood carving, covering the entire process from design and carving to finishing. In addition, online marketing training through social media is offered to help them overcome the low sales volume caused by a narrow target market, resulting from conventional sales practices.
PENGUATAN KEBERLANGSUNGAN USAHA PERAJIN GAMELAN GOMBLOH MELALUI INOVASI DIGITAL DI BIBIS BANGUNJIWO YOGYAKARTA Finanda, Septi Asri; Utama, Satria; Nurhayati, Emmy
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6504

Abstract

Various aspects of human life, including the local economy, have been significantly influenced by advancements in digital technology. The Gamelan asrtisans of Gombloh in Bibis, Bangunjiwo, Bantul, Yogyakarta, continue to face challenges in marketing and managing their businesses. This  community service program implements digital innovation in financial management and marketing of gamelan products to help sustain these enterprises. The technology-based activities include the application of online marketing strategies through e-commerce platforms and social media, as well as the creation of effective financial and production management systems. Additionally, training sessions  were conducted to enhace the knowledge and skills of gamelan artisan ini digital marketing.  Explores issues and creative ideas through by Focus Group Discussion (FDG). The results  of the program indicate that the implementation of digital technology has improved the efficiency of managing their businesses. The local community has also been strengthened by the collaboration among gamelan artisans fostered during this program. The positive response from the community towards gamelan Gombloh highlights the importance of integrating tradition with contemporary practices.  Overall, this program demonstrates that digital innovation is a crucial strategic step for sustaining the Gamelan artisans’ enterprises. By leveraging technology, they can preserve their businesses while also safeguarding Indonesia’s cultural heritage for future generations.
PELATIHAN DAN PENDAMPINGAN PEMBUATAN ALAT PERAGA EDUKASI DENGAN PRINSIP 4R UNTUK PEMBERDAYAAN GURU RA AT TAQWA SAPEN, MOJOLABAN, SUKOHARJO, JAWA TENGAH: Alat Peraga Edukasi Rosalina, Neni Nurul; Indarto, Indarto; Budiwiyanto, Joko
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6505

Abstract

The Art-related Community Service Program at the kindergarten of Raudhatul Athfal At-Taqwa (RA At-Taqwa) aims to foster creativity in artwork creation and improve the skills and competencies of RA teachers in utilizing waste as materials for making Educational Teaching Aids/Games (APE). This approach carries the concept of safety for children, which is environmentally friendly, sourced from materials that are easily obtained from the surrounding environment, with low manufacturing costs, and the application of the 4R principle (Reduce, Reuse, Recycle, Replace). The implementation method includes training, mentoring, and demonstrations to RA At-Taqwa teachers. The implementation strategy goes through Participatory Action Research (PAR) emphasizing empowerment, where teachers are encouraged to increase their creativity in utilizing used materials as an alternative for making APE. This program is also expected to have a positive impact on the school environment by reducing the amount of waste produced and increasing awareness of the importance of maintaining cleanliness and environmental sustainability. The problem faced by partners is the lack of utilization of children's creative potential in the learning process. The limited use of APE has not optimally developed children's creative potential.  This shows that there is still a gap between the potential of children's creativity and the use of available resources in learning. Thus, training and mentoring on the use of used goods is one solution as a means to stimulate and develop children's creativity in the teaching and learning process.
PENGEMBANGAN VARIAN MOTIF BATIK GIRILAYU SEBAGAI DIVERSIFIKASI PRODUK FESYEN DAN HOME DÉCOR BAGI KELOMPOK BATIK GIRIARUM SUHERLAN, YAYAN; Nurcahyanti, Desy; Bahari, Nooryan; Budi, Setyo; Amboro, Lulut; Wahyuingsih, Novita
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6549

Abstract

Girilayu Batik as one of the leading creative industries in Karanganyar Regency has currently experienced quite rapid progress. Several studies and community service activities in an effort to increase product capacity and quality have been carried out, but along with the increasingly tight competition in the fashion market, product diversification is still needed to be adjusted to the functions and trends that are currently developing. The motifs and functions of batik products in Girilayu are considered to need development in order to reach the market from a different side. This community service activity is an effort to open up wider batik market opportunities. The purpose of this activity is so that creative batik industry players in the Giriarum Batik Group, Girilayu Village, are able to create batik motifs for fashion and home décor which are currently starting to be popular. The method used to achieve this goal is in the form of training and mentoring in exploring creative ideas and creating batik motifs that are in accordance with the tastes of potential consumers. Training and mentoring for batik product diversification which will be carried out supported by the technical skills already possessed by batik craftsmen in the Giriarum Batik Group will be able to create products that are in demand by consumers. Fashion products other than clothes and fabrics as well as home décor products will differentiate batik competitors, so that market opportunities are wide open.
PRODUKSI KARYA SENI RUPA MOOI INDIE DALAM BENTUK EDIBLE ART SEBAGAI STRATEGI INOVASI PEMASARAN WARISAN REMPAH DI SAECA CAFÉ, SURAKARTA Waryanti, Dessy Rachma; Primadewi, Nerfita; Anggoro, Albertus Rusputranto Ponco
Abdi Seni Vol. 16 No. 1 (2025)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v16i1.6642

Abstract

This study explores the design of edible art inspired by the aesthetic tradition of Mooi Indie painting and the sensory qualities of Indonesian spices through a collaborative community engagement project with the MSME partner, Saeca. Integrating visual art and molecular gastronomy, the project aims to produce intermedia artworks that are both culturally resonant and experientially rich. Employing the Design Thinking framework—Empathize, Define, Ideate, Prototype, and Test—the research applies a qualitative approach to analyze the symbolic, material, and sensory characteristics of traditional Indonesian spices within the context of art history. The resulting edible artworks reinterpret the idyllic and romanticized themes of Mooi Indie while showcasing the complexity and cultural significance of indigenous spices. These creations offer a novel intersection between food and fine art, functioning as sensory-based cultural expressions that respond to contemporary aesthetic and market needs. The findings highlight the potential of edible art as a medium for cultural storytelling, interdisciplinary innovation, and the preservation of local heritage through multisensory experience design.
Peningkatan Teknik Pounding Terinspirasi Happa-Zome dalam Kegiatan Pembuatan Tekstil Ramah Lingkungan di PPSA “Taruna Yodha” Sukoharjo Affanti, Tiwi Bina Affanti Bina; Santoso, Ratna Endah; Sarwono, Sarwono; Josef, Adji Isworo; Utami, Lira Anindita
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4445

Abstract

This community service is carried out with the participation of PPSA (orphanage) Taruna Yodha in Sukoharjo, Central Java. By creating textile products, the activity that incorporates an eco-friendly production process inspired by the Japanese Happa-zome technique (manual leaf-printing decoration technique) is chosen and improved to motivate environmental awareness while strengthening the entrepreneurial capacity of the beneficiaries. The service program is conducted by (in)direct presentation and mentoring, a participatory and iterative process from the beginning to the end. Within the program, design survey activity in the form of exploring nature's potential involves introducing the surrounding natural environment while collecting leaf material. The results are; (1) Providing environmental awareness for beneficiaries through textile-making, (2) the Happa-zome technique for interior textile product development, (3) creating an Entrepreneurial program including story-making and online marketing strategy
Pelatihan Peningkatan Pengetahuan Seni Budaya Bagi Anak Usia Dini melalui Media Wayang Godhong Purwantoro, Agus; Adi, Sigit Purnomo; Afatara, Narsen
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4450

Abstract

Early childhood (PAUD-TK) is considered a sensitive period in children, which is a period where certain functions need to be stimulated physically-motor, intellectual, social, and emotional. This form of stimulation is in the form of education and teaching in the families, communities, and schools. The effort also aims to raise the character of students, namely the subtlety of feeling (moral), which will then produce intelligence of the mind, and grow “will” power. To educate these feelings, Ki Hadjar Dewantara said that there are 2 things to go through, firstly, education on the subtleties of spiritual life which is called moral education and the second is aesthetic education. Ki Hadjar Dewantara included wayang as an aesthetic education that can smooth the feeling of beauty towards all external objects. Wayang is an ancestral heritage that is rich in artistic and cultural meaning that deserves to be introduced to early childhood. Wayang Godhong is one of them. Wayang puppets that come from godhong (leaves) of teak, tobacco, and coffee are from Gus Pur's ideas and should be introduced to children from an early age. As a result, they get to know Wayang Godhong, a unique contemporary wayang as a medium that will bring them closer to art and culture and a sense of love for nature. Through the service carried out in Magelang Regency, at PAUD Harapan Bunda Magelang, children are invited to see the manufacturing process, be directly involved in the practice of making wayang puppets using paper (and leaves), and see a simple performance by the wayang puppeteer (dalang) Pak Gus Pur.
Pembuatan Pelindung Gadget Berbahan Perca untuk Meningkatkan Kreativitas yang Bernilai Ekonomis Bagi Remaja Panti Asuhan Al-Muthi’in Mahanani, Chytra; Jerusalem, Moh. Adam; Himmah, Laila Nurul; Elvera, Resi Sepsilia
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4482

Abstract

In the era of the coronavirus pandemic, people are required to reduce outdoor activities, which affects the economy. One of the efforts to recover economic conditions is by providing skills training and knowledge about creative industries that can be used as capital to increase income. The environment around Al-Muthi'in Orphanage has many resources that can be raised to be developed in the form of creative industries, one of which is the waste of patchwork produced by small fashion industries in Yogyakarta. Creativity and innovation of the students of Al-Muthi'in orphanage need to be developed to capture the opportunities around it. The purpose of training is to increase the creativity of handicrafts of economic value, provide knowledge and insight into the entrepreneurial spirit of the youth of Al-Muthi'in Orphanage so that it can be worth selling, and open home industry opportunities for teenagers Al-Muthi'in Orphanage as an effort to improve the welfare of the family. The target of this activity is the youth of Al-Muthiin Orphanage in Maguwo village, Wonocatur Banguntapan Bantul. The methods used are lectures, demonstrations, training, and practice. The results of the manufacture of gadget-protecting products made of patchwork show that participants understand and are enthusiastic about the manufacture of such products. Through this training, the orphanage youth have the skills to improve the quality of human resources that they can develop to open businesses while creating jobs.
Pelatihan Pembuatan Desain Busana Secara Digital Bagi Peserta Didik SMK Tata Busana di Yogyakarta Himmah, Laila Nurul; Mahanani, Chytra; Elvera, Resi Sepsilia
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4493

Abstract

This training activity aims to provide knowledge and skills in making digital fashion designs as a continuation of the process of making manual fashion designs for students of SMK Fashion Yogyakarta. The target of the activity is the third-year students of SMK (vocational high school) of the Fashion Expertise Program in Yogyakarta. The lecturers doing off-campus project activities related to fashion design provide training on making fashion designs digitally with the CLO 3D application. In the form of training, the speaker not only delivers material or theory but also conducts training directly to students. This activity is divided into three stages: the preparation stage, the implementation stage, and the evaluation stage. The methods used in this training activity are lectures to convey fashion design theory, demonstration methods to provide examples of the process of making fashion designs digitally, and the practice of making fashion designs using the CLO 3D application carried out by students accompanied by a presenters team. The activity results are (1) Implementing practical activities to make fashion designs with digital techniques attended by three classes, XII Busana 1, 2, and 3, consisting of 90 students. (2) Students are trained in making fashion designs with digital techniques using the CLO 3D application. Based on the evaluation of digitally making fashion designs, participants' attendance during the training reached 96%. While based on student practice results, 62% of student design result is categorized as 'good,' while 38% means fairly good.