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JTP - Jurnal Teknologi Pendidikan
ISSN : 14112744     EISSN : 26203081     DOI : -
Core Subject : Education,
Jurnal Teknologi Pendidikan (JTP) Diterbitkan sebagai upaya untuk mempublikasikan hasil-hasil penelitian dan temuan di bidang Teknologi Pendidikan. Jurnal ini terbit 3 kali setahun pada bulan April, Agustus dan Desember. Memuat hal kajian, analisis, dan penelitian tentang perancangan, pengembangan, pengelolaan, pemanfaatan, evaluasi, dan penelitian dalam bidang pendidikan yang berkaitan dengan peningkatan kinerja dan memfasilitasi belajar di lembaga pendidikan formal, non-formal dan informal serta lembaga-lembaga pelatihan.
Arjuna Subject : -
Articles 403 Documents
Pengembangan Pembelajaran Berbasis Blended Learning Pada Mata Pelajaran Etimologi Multimedia Maria Dissriany Vista Banggur; Robinson Situmorang; Rusmono Rusmono
JTP - Jurnal Teknologi Pendidikan Vol 20 No 2 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (253.802 KB) | DOI: 10.21009/jtp.v20i2.8629

Abstract

: The purpose of this study was to develop blended learning-based learning on multimedia etymology subjects. This research develops face-to-face learningcombined with online / offline learning and arranged using Edmodo platform. The method used is research and development, with a system approach referring to the Dick Carey and Carey model. The stage of product trials begins with material experts, media experts and learning design experts. Then the product was tested for XMM class students, namely one to one trials, small groups and large groups. The average score of the expert media was 3.52 or good, 4.00 material or very good and 3.73 learning design expert was good. In the testing phase for students the average score for one to one is 3.09, in the small group is 3.01 and in the large group is 3.40. The conclusion of the study is that blended learning-based learning in subjects of multimedia etymology is good and worthy of use.
Hubungan Kecerdasan Emosional dan Sikap Terhadap Pelajaran Matematika Dengan Hasil Belajar Matematika Siswa SMA Jakarta Timur Meitina Ventini; Hartati Hartati; Moch Sukardjo
JTP - Jurnal Teknologi Pendidikan Vol 20 No 2 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (272.658 KB) | DOI: 10.21009/jtp.v20i2.8630

Abstract

The purpose of this study is to identify the magnitude of the relationship between variables of emotional intelligence, and students' attitudes towardmathematics learning outcomes. Using correlational research methods, both partial and multiple research respondents are class X high school students in EastJakarta as many as 150 students from 7 public and private schools selected by multistage random sampling. Data were collected in the form of primary datausing questionnaires, and mathematical tests that were tested for validity and reliability. The results that (1) emotional intelligence variables have a positive andsignificant relationship to mathematics learning outcomes, (2) student attitudes are positively and significantly related to mathematics learning outcomes, and (3)emotional intelligence and students' attitudes simultaneously related positive and significant towards the learning outcomes of mathematics.
Pengembangan Bahan Ajar Integrasi Nasional Berbasis Mobile Mohammad Muhyidin Nurzaelani; Rusdi Kasman; Septy Achyanadia
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1120.558 KB) | DOI: 10.21009/jtp.v20i3.8685

Abstract

Tujuan penelitian ini yaitu mengembangkan bahan ajar Integrasi Nasional berbasis mobile untuk Mahasiswa Universitas Ibn Khaldun Bogor. Penelitian ini menggunakan metode dengan pendekatan Reserch and Development (R&D). Langkah dalam penelitian ini menggunakan model ADDIE yaitu analisis, desain, pengembangan, implementasi, dan evaluasi. Hasil penelitian menunjukkan bahwa penilaian yang dilakukan oleh tiga orang ahli yaitu ahli media, ahli konten, dan ahli desain pembelajaran mendapatkan hasil sangat layak. Presentase kelayakan bahan ajar integrasi nasional menurut ahli konten sebesar 83,8%, menurut ahli media sebesar 88,9%, dan menurut ahli desain pembelajaran sebesar 89,8%. Secara keseluruhan presentase kelayakan bahan ajar integrasi nasional menurut ahli sebesar 87,5% yang tergolong kategori sangat layak. Selain penilaian oleh ahli, dilakukan juga penilaian oleh 50 orang mahasiswa dengan hasil presentase kelayakan sebesar 94,48% yang tergolong kategori sangat layak.
Pengaruh Model Pembelajaran dan Gaya Berpikir Terhadap Hasil Belajar Mata Kuliah Filsafat Pendidikan Hamlan Andi Baso Malla; Herlina Herlina; Misnah Misnah
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (540.116 KB) | DOI: 10.21009/jtp.v20i3.8926

Abstract

This study aims at revealling the effect of instructional models and students thinking styles on the students learning outcomes of the educational philosophy course at the IAIN Palu. The research method used in this research was quasi experiment with a 2 x 2 factorial design, data were analyzed statistically using ANAVA. The result of research shows that 1) the students learning outcomes who learned through deep learning model is higher than the students who learned through surface learning; 2) there is an interaction effect between instructional model with thinking style on the learning outcomes of educational philosophy course; 3) student learning outcomes using deep learning model and have divergent thinking style is higher than student learning outcomes that have convergent thinking style; 4) student learning outcomes using surface learning model and have the convergent thinking style is higher than student learning outcomes that have divergent thinking style.
Pengembangan Media Pembelajaran Baca Tulis Permulaan Berlandaskan Karakteristik Siswa Dwi Yulianti; Supriadi Supriadi; Bambang Riadi; Munaris Munaris
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (560.418 KB) | DOI: 10.21009/jtp.v20i3.9535

Abstract

The purpose of this study is to develop preliminary reading and writing teaching media for the first (1st) grade elementary school students. The method used in this study is the Research and Development (R & D) approach. The results of the study were obtained from the first level of reading and writing teaching media, level 2 and level 3. The results of learning media have undergone various validation tests and shown learning effectiveness. Content validation test results obtained mean rating 4.18, which means the media content is very valid. Language validation test results obtained 4.24 which means that the language of learning media is very good. Design validation results obtained 4.34, which means the teaching media design is very good. The effectiveness data shown that preliminary reading and writing teaching media has mean of 40.75 at 3≤ R˂4, which means that the preliminary reading and writing teaching media categorized as very effective in facilitating students to learn how to read and how to write at the beginning.
Pengembangan Media Video Permainan Tradisional Suku Sasak untuk Pelestarian Budaya dan Sumber Belajar Muatan Lokal Hastuti Diah Ikawati; Ary Purmadi; Zul Anwar; Zulfakar Zulfakar
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (640.352 KB) | DOI: 10.21009/jtp.v20i3.9536

Abstract

This study was advance research from the result ofprevious study. Based on the study before was found at least 15 kinds of Sasak traditional games which often played. As we knew the games started disappeared. The traditional games have documented in printed form. Thus for, it can be used as a study supplement in Local Subject Matter. It aimed to facilitate the students to learn and play of the Sasak traditional games. Then, we developed the traditional games of Sasak. This study used ADDIE Model (Analysis, Design, Development, Implement and Evaluation). The result of product validation by the experts found the average score was 83,48%. While the result of the assessment by the students in individual and wide group testwere 91,52% and 82,32%. Based on the result, it can be concluded that the video development was suitable to use as a learning resource.
Pengembangan Multimedia Interaktif Mata Pelajaran Bahasa Arab Materi Profesi Bagi Siswa Kelas VIII SMP IT Al-Huda Wonogiri Muhammad Luqman Hakim; Asrowi Asrowi; Akhyar Akhyar
JTP - Jurnal Teknologi Pendidikan Vol 20 No 3 (2018): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (668.271 KB) | DOI: 10.21009/jtp.v20i3.9537

Abstract

This research is a Recearch and Development (R&D) by using ASSURE model. The purpose of this research is 1) produce interactive multimedia, which are appropriate with the students’ need 2) to enhance students’ vocabulary of Arabic language. The data were collected by observation, interview, questionnaire, and document. The result of this research is 1) test of media expert showed the product is considered very good, the result is 4.60, 2) expert of the material showed that multimedia interactive is considered good, with result 3,97 3) the test of one to one showed the average score of 4,26 means the product is considered very good, the test of small group evaluation showed the avarage score of 4,38 is considered very good, and the test of field evaluation showed the average score of 4,42 means the product is very good, the conclusion is product can be appliying in learning.
Pengembangan Model Blended Learning Mata Kuliah Perencanaan Pembelajaran Teknologi Informasi Dan Komunikasi Yamanto Isa
JTP - Jurnal Teknologi Pendidikan Vol 17 No 2 (2015): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (393.214 KB) | DOI: 10.21009/jtp.v17i2.10226

Abstract

This research aimed at developing blended learning of model, to producing a variety of instructional material that can be used in inccordance with the need of learning in helping the learning process. The research was in conducted at Baturaja University at major Technology of Education. The Research method was Research and Development (R&D) model development Dick and Carey and Model Depelopment Instruktional (MPI). The developmental process applied two kind of validation, they were expert and empirical validation. Emperical validation conducted three field, one-to-one learner treatment 3 students small group treatment which is cover 9 students, and large treatment 30 students. The research resulted that model purposed could be effective development of blended learning model.
Pengembangan Model Pembelajaran Teknologi Pengawetan Makanan dengan Mengintegrasikan Modul Pembelajaran di Akademi Tata Boga Bandung Dwi Wuryani
JTP - Jurnal Teknologi Pendidikan Vol 17 No 2 (2015): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (655.471 KB) | DOI: 10.21009/jtp.v17i2.10227

Abstract

The purpose is development models in Food Preservation Technology subject of Akademi Tata Boga Bandung.The method research are Borg & Gall and MPI model. Development steps: preliminary research, identifiying instructional needs and and formulating instructional goals, identifying preliminary behavior and characteristic students, formulating specific instructional goals, criterion referenced test,istructional strategy, development, expert review,and formative evaluation. The result of this research is model development with independent instructional module integrated, and lesson plan. Other than that, the research development can improve results from the average score of 74.93 to 87.63, so it is an effective, efficient, and fun learning model
Pengaruh Metode Pembelajaran dan Kecerdasan Sosial terhadap Hasil Belajar Pendidikan Kewarganegaraan Fitriani -
JTP - Jurnal Teknologi Pendidikan Vol 17 No 2 (2015): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v17i2.10228

Abstract

This study aims to discover the correlation of learning methods and social intelligence of students' learning outcomes in citizenship course. The participants were 54 students were divided into two treatment classes. The results of study: (1) collaborative learning method is better rather than problem solving; (2) there is an interaction between learning method and social intelligence in its influence on learning performancefor citizenship education; (3) students learning resulting collaborative, who have high social intelligence, are greater than problem solving; and (4) low social intelegence students, there was no difference learning results by collaborative or problem solving either.

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