AS-SABIQUN: Jurnal Pendidikan Islam Anak Usia Dini
As-Sabiqun Journal is an interdisciplinary publication of original research and articles on Islamic Studies and Educational Sciences. This journal was published by Pendidikan Islam Anak Usia Dini (PIAUD) STIT Palapa Nusantara Lombok - NTB which was published twice in a year (biannualy), March and October with a minimum of 5 articles. The journal aims to provide a forum for scholarly understanding of the field of education and plays an important role in promoting the process that accumulated knowledge, values, and skills. Scientific manuscript dealing with Islamic Studies and Educational Sciences topics are particularly welcome to be submitted. The journal encompasses research articles, original research report, and scientific reviews in education in any fields including: 1. Early Childhood Education Theory; 2. Early Childhood Education Learning Practice; 3. Early Childhood Development includes Religious and Moral, Cognitive, Language, Social-Emotional, Physical-Motoric, and Art Values; 4. PAUD Policy; 5. Parenting; 6. Teacher Education and Training; 7. Learning Strategy. Editorial Team invites academics, lecturers and researchers to contribute according to the scope above. Articles can be submitted online, by registering as a author (Online Submissions). Every article that goes to the editorial staff will be selected through Peer Review Processes. This journal is an open access journal which means that all freely available content is used. Users are permitted to read, download, copy, distribute, print, search, or cite to the full text of the article, or use it for other legitimate purposes, without asking permission from the publisher or author.
Articles
442 Documents
Pengaruh Platform Wordwall Berbasis Website dalam Meningkatkan Minat Belajar Peserta Didik pada Mata Pelajaran PAI
Syahidatil Maghfirah;
Sulaiman Sulaiman
AS-SABIQUN Vol 4 No 5 (2022): NOVEMBER
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v4i5.2281
This study aims to determine the effect of a website-based wordwall platform on students' interest in learning. The type of this research is quantitative with a pre-experimental method of design one shoot case study. The subjects of this study were students of class X TJKT SMK Negeri 2 Padang. The data collection instrument used was a questionnaire with additional supporting data such as observations, interviews and documentation. The results showed that 1) from the results of hypothesis testing using the t test, it was stated that t table > t arithmetic, namely 5.666 > 2.03951, with a significance value of 0.000 which means <0.05 this means that H1 is accepted and H0 is rejected. 2) based on the results of the f test, the results of f table > f count are 32.106 > 4.16, which means that the wordwall platform variable (x) has an influence on increasing the learning interest variable (y). 3) from the simple linear regression test the equation Y = 17,830 - 1,225X
Pengaruh Kualitas Layanan Elektronik terhadap Kepuasan Masyarakat yang Menggunakan Aplikasi Napigo 2.2 di Rutan Kelas I Labuhan Deli
Esternia Naibaho;
Naniek Pangestuti
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2275
This study aims to determine the effect of the quality of electronic services on the satisfaction of the people who use the NapiGO 2.2 application at the Rutan Class I in Labuhan Deli. The method used in this research is quantitative which uses two types of data, namely primary data and secondary data. Primary data is obtained from the distribution of questionnaires and secondary data, namely journals, books and previous studies which are linear with research. The object used in this study is the community or family of prisoners who use the NapiGo 2.2 application at the Rutan Class I in Labuhan Deli. This study was conducted on 96 respondents with a total of 35 questionnaires used which were divided into 21 statements for the X variable and 14 statements for the Y variable. This study used data quality test methods, namely validity test, reliability test, normality test, simple linear regression test. , determination test, and significance test using SPSS 22 software. Based on the analysis carried out, the results showed that the quality of electronic services had an effect on the satisfaction of the people who used the NapiGo 2.2 application at the Rutan Class I in Labuhan Deli, as evidenced by the results of the t test calculation ( significance) it was found that the value of t arithmetic > t table obtained was 8.031 > 1.985 which means that the value of Ho was rejected and Ha was accepted. Determination test obtained R Square of 40.7% or 0.407 which shows the large influence of the variable quality of electronic service as an independent variable on the variable of community satisfaction as the dependent variable while the remaining 59.3% is influenced by other factors not in this study.
Dampak Teknologi Informasi terhadap Pola Interaksi Masyarakat : Studi Kasus di Desa Jantuk Lombok Timur
Madani Putri;
Lalu Sumardi
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2582
This study aims to find out and explain the impact of information technology on the interaction patterns of the Jantuk community. Case study in East Lombok. The approach used is through a qualitative study with a case study type of research. Sources of data in this study were obtained from informants, namely the public, sources of relevant journal books that had previously existed articles and previous research. Data collection techniques were obtained by means of interviews and observations. Comparing with data in similar journals. Data analysis techniques in this study used interactive model analysis developed by Miles, Huberman and Saldana with three techniques namely: data reduction, data display and drawing conclusions. The results of the study show that the impact of information technology, especially gadgets, can change the interaction pattern of the Jantuk village community, the Jantuk village community initially did a lot of direct interaction but now interaction can be done through gadgets. However, the impact of information technology, like gadgets, has positive and negative impacts, depending on the usage of each person. It is undeniable that gadgets can change patterns of interaction in society.
Deskripsi Masalah Belajar Peserta Didik pada Pembelajaran Tematik Pasca Covid-19 di Kelas V
Sekar Dewi;
Budiman Tampubolon;
Hery Kresnadi;
Rio Pranata
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2593
This study aims to describe the learning problems experienced by students in post Covid-19 thematic learning in class V elementary school. The research method used is descriptive with a qualitative research type. The data sources for this research were fifth grade students. Data collection techniques used direct and indirect communication techniques with questionnaires and interviews as research instruments. The results showed that the learning problems experienced by students were caused by internal factors, namely from the indicators of the characteristics of students, namely not having an interest in learning, ignoring learning readiness. Indicators of attitudes toward learning are not paying enough attention to the learning process. From the indicators of learning concentration, namely difficulty concentrating while studying. An indicator of self-confidence is a lack of confidence in doing tasks. Indicators of study habits are studying only before exams/tests, and studying in a hurry. While the learning problems experienced by students were caused by external factors, namely from the teacher's indicator, the teacher was less familiar with students, did not appreciate students in learning. The family (home) indicator is a less harmonious family. Social environmental indicators (peers) namely environmental conditions are inadequate. Indicators of facilities and infrastructure are the lack of equipment to support the learning process, as well as inadequate classroom conditions. For the most dominating factor is from internal factors there is an indicator of study habits. Meanwhile, from external factors, the most dominating indicator is the teacher's indicator.
Peran Orang Tua dalam Menanggulangi Kecanduan Bermain Game Anak: Studi Kasus di Desa Jantuk Kabupaten Lombok Timur
Leila Asparini;
Lalu Sumardi
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2602
The purpose of this study is to provide an overview of how the role of parents is in providing efforts to control children’s habits of playing online games. The approach used is a qualitative approach. This type of research includes case studies. Sources of data from this study were obtained from informants, namely parents of children who like to play online games and community leaders in Jantuk Village. Data collection techniques were carried out by interviews and observation. The data analysis technique used is an interactive model developed by Miles, Huberman and Saldana which consists of three techniques, namely: data condensation, data display and drawing conclusions. The results showed that parental guidance in overcoming children who are addicted to online games has several ways, namely: limiting the use of gadgets to children, accompanying children to play, directing children to positive activities, giving advice, placing gadgets in a hidden place and setting a password on them. Gadgets, as well as giving consequences to children if they don’t comply with the rules made by parents. The results of assisting parents in dealing with children addicted to online games are that children are no longer addicted to online games, are more able to take advantage of time, are responsible when doing something and are more able to manage time when going to play and when doing their schoolwork, and will be more open to the environment. Surrounding.
Pengembangan Video Pembelajaran sebagai Suplemen Bahan Ajar Tema 4 Kelas V SDN 03 Pontianak Kota
Megawati Megawati;
Kartono Kartono;
Suparjan Suparjan;
Hery Kresnadi;
Asmayani Salimi
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2623
This study aims to develop instructional video media as a complement to teaching materials on how to maintain the health of the human circulatory organs, Theme 4, Sub-theme 3, Learning 1. This type of research is development research using the ADDIE method. model (Analysis, Design, Development, Implementation, and Evaluation). Quantitative data in this study were obtained from product assessments by validation experts and also from the results of filling out questionnaires from the teacher and student respondents. Qualitative data were obtained from suggestions and notes by validators, teachers and students. The research instruments in this study were interview guidelines and questionnaires. The level of validity of learning video media as a complement to teaching materials is based on the results of media experts and material experts' assessments, while the level of product feasibility is assessed from responses to the use of instructional video media as a complement to teaching materials based on the assessment results of teachers and fifth grade students at SDN 03 Pontianak City. The validation results by media experts obtained an average value of 2.93 in the "valid" category. The validation results by material experts obtained an average value of 3.49 in the "very valid" category. The results of the feasibility of instructional video media as a complement to teaching materials by small groups obtained an average value of 3.08 in the "decent" category. The results of the feasibility of learning video media by large groups obtained an average value of 3.05 in the "decent" category. The feasibility results of instructional video media as a complement to teaching materials by class teachers obtain an average score of 3.46 in the "very feasible" category
Pengaruh Penggunaan Media Big Book terhadap Kemampuan Membaca dan Menulis Permulaan Siswa Kelas I SDN 35 Pontianak Selatan
Rizal Rizal;
Hery Kresnadi;
Dyoty Auliya Vilda Ghasya
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2639
This study aims to determine the effect of using big book media on the ability to read and write in class I SDN 35 Pontianak Selatan. Specifically, the aims of this study were to find out: (1) Data on the initial reading and writing abilities of students in class I who were not taught using big book media; (2) Data on the initial reading and writing abilities of students in grade I who were taught using the big book media; (3) The effect of using big book media on the ability to read and write beginning in first grade students at SDN 35 Pontianak Selatan. The research method used is the experimental method with the Quasy Experimental form. The sample in this study were 30 students from 87 students selected by purposive sampling technique. The data collection technique for this research is measurement and the data collection tool in this research is a test in the form of a reading and writing test. Data analysis techniques in this study used the average (mean) and t-test. The results of the study can be concluded that: (1) The average reading and writing abilities of students in grade I who are not taught using big book media are 69.20 and 72.96; (2) The average initial reading and writing abilities of students in class I who were not taught using the big book media were 76.53 and 75.6; (3) There is an influence on students' initial reading and writing abilities after being taught using big book media in class I students of SDN 35 Pontianak Selatan.
Peningkatan Kompetensi Guru PAI melalui Kegiatan Kultum Pagi di SMK PGRI 2 Kediri
Muhammad Akhsanul Muhtadin
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2675
Religious education is needed for every individual and as a school response to innovate such as cultural activities of teachers to students or students to students, one of which is with cult programs either from students to students or teachers to students, but in this study the cults were carried out by teachers to teachers. The focus of this research is how the preparation of teachers in delivering the morning cult, how to implement the morning cult and how the results of the morning cult activity on improving the competence of Islamic Religious Education (PAI) teachers at SMK PGRI 2 Kediri. This research is a type of qualitative research with a case study type using data collection methods; Observation, documentation and interview. The results of this study indicate that there is an increase in teacher competence, but the presenters do not yet have a detailed plan because they take into account the different readiness of each presenter, the implementation of the morning cult has been running smoothly even though there are still some obstacles from other teachers and the results of the cult activities morning cults can increase teacher competence, besides that morning cults can improve personal, social and professional skills of Islamic Religious Education teachers, but pedagogical competence does not increase significantly.
Pengaruh Penggunaan Video Animasi terhadap Hasil Belajar Matematika Peserta Didik Kelas IV SDN 35 Pontianak Selatan
Nur Khalid Saifullah;
Hamdani Hamdani;
Dyoty Auliya Vilda Ghasya
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2693
The purpose of this study was to analyze the effect of using video animation on the mathematics learning outcomes of fourth grade students at SDN 35 Pontinak Selatan by conducting experimental research in the form of Nonequivalent control group research. The research sample consisted of 30 students in class IV A (control class) and 30 students in class IV B (experimental class) at SDN 35 Pontianak Selatan. Data collection techniques use measurement techniques with instruments in the form of essay questions. The results of the pre-test and post-test calculations for the experimental class were 59.67 and 82.33. While the pre-test and post-test results for the control class were 59.17 and 72.50. Based on the results of calculations using the effect-size formula, it can be concluded that the use of animated videos has an effect on student learning outcomes in class IV material at SDN 35 Pontianak Selatan with a value of 0.68 which is included in the medium category.
An Analysis of Students’ Writing Ability in Recount Texts
Sopian Saori;
Sugianto Sugianto
AS-SABIQUN Vol 5 No 1 (2023): JANUARI
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara
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DOI: 10.36088/assabiqun.v5i1.2699
The research aimed to investigate the students’ ability and to explore the students’ difficulties in writing recount text. This research used a case study, the research design was presented using descriptive qualitative method. The subject of the study was the first year students of MA NW Nabi’ Nubu’ Kekait which consists of 25 students. Writing test and interview were the instrument of the research. The result of the study showed that the mean score of students was 69.92. It means that the students’ ability in writing recount text was poor. There were three students (12%) got below 60 and categorized as poor. Ten students (40%) got 61-70 categorized poor. Nine students (36%) got 71-80 categorized average, and three students (12%) categorized very good. Meanwhile, having analyzed the students’ ability in each of the writing aspects. Vocabulary and organization were categorized good to average whereas content, grammar, and mechanic were fair to poor category. Based on the result of the study, it can be concluded the students found it difficult in grammar, content, and mechanic. It is suggested for English teacher should give the students more practice in writing to improve their content and grammar in writing recount text.