cover
Contact Name
Muhammad Arief Rizka
Contact Email
m.ariefrizka@ikipmataram.ac.id
Phone
+6281803688544
Journal Mail Official
jurnalfip@ikipmataram.ac.id
Editorial Address
Fakultas Ilmu Pendidikan dan Psikologi Universitas Pendidikan Mandalika (UNDIKMA) Jl. Pemuda No. 59 A Mataram - NTB
Location
Kota mataram,
Nusa tenggara barat
INDONESIA
Jurnal Paedagogy
ISSN : 23557761     EISSN : 27224627     DOI : 10.33394
Core Subject : Education,
Jurnal Paedagogy contains scientific articles and critical review from research in Education, Teaching and Learning which include; 1. Formal/School Education 2. Nonformal/Community Education 3. Informal/Family Education
Articles 816 Documents
How Do Lecturers Implement Case and Project Learning Models to Strengthen the Merdeka Curriculum? : A Study at Tanjungpura University, Indonesia Bistari, Bistari; Mumtazah, Nadia Wardah; Mardiyyaningsih, Asriah Nurdini; Rusdiono, Rusdiono
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.12892

Abstract

This study explores how lecturers at Tanjungpura University implement case and project-based learning models to strengthen the Merdeka Curriculum. Employing a qualitative approach with a descriptive method, data were gathered from 49 lecturers across various faculties through questionnaires and unstructured interviews. Data analysis involved descriptive techniques, with questionnaire results analyzed by frequency and percentage, while interview responses were interpreted qualitatively to identify key themes. Findings indicate that while many lecturers have begun integrating case and project-based learning, the extent of implementation varies significantly among faculties. Significant challenges include a lack of awareness and understanding of these models, insufficient institutional support, and difficulty integrating these methods into theory-heavy or practice-oriented courses. However, factors such as the need to align teaching practices with accreditation standards and the availability of faculty development programs are essential enablers. The study concludes that case and project-based learning hold significant potential for enriching the Merdeka Curriculum, and more structured support and awareness-building initiatives are necessary to realize their full benefits. Recommendations for lecturers include improving competencies through training, collaborating in learning design, and developing evaluation methods. For policymakers, strengthening institutional support, socializing the curriculum, and reviewing policies to integrate case and project-based learning are advised.
Development of E-Learning Modules to Improve Knowledge and Skills of The Taliabu Regional Language of High School Students Rifkisyahputra, Rifkisyahputra; Ghufron, Anik
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.12905

Abstract

This study aims to produce e-modules for the Taliabu regional language that are valid, practical, and effectively improve high school students’ knowledge and language skills. This study used research and development methods with the Borg & Gall model. This research was conducted at SMAN 3 Taliabu Island with a total of 71 subjects. Data collection techniques used interviews and tests. The data analysis technique used a paired sample t-test by carrying out analysis requirements in the form of the Kolmogorov-Smirnov normality test and homogeneity test. The expert test results showed that the Taliabu regional language e-Module was very feasible and practical for use by students and meets the criteria. The results of the Taliabu regional language e-module trial explained that there were differences in the level of knowledge and skills of students before and after using the e-module, this was proven by the results of the paired sample t-test which obtained a significance value (2-tailed) of 0.000 (p <0.05).
Development of Serious Games as A Programming Learning Platform for Informatics Students Prasetya, Noven Indra; Syidada, Shofiya; Retnawati, Lestari
Jurnal Paedagogy Vol. 12 No. 1 (2025): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v12i1.12915

Abstract

This study aims to develop DolananCoding, a programming learning platform based on serious games designed for informatics students. The research employed the waterfall software development methodology, encompassing requirements analysis, system design, implementation, testing, and dissemination. The study participants consisted of second- and fourth-semester students from the Department of Informatics at Universitas Wijaya Kusuma Surabaya, totaling 264 students. The research instrument used is the end-user computing satisfaction (EUCS) questionnaire with a 5-point Likert scale to evaluate user satisfaction with the platform. Data analysis was conducted using descriptive statistics to assess user satisfaction across five dimensions: accuracy, ease of use, content, timeliness and format. The results indicated that the DolananCoding platform was validated and has received positive responses from students, achieving a user satisfaction score of 4.3 out of 5.0. This platform is expected to enhance students' motivation and engagement in programming learning while equipping them with the programming skills required to compete in the professional job market.
Effectiveness of Integrated Interactive Problem Based Learning E-Modules in Improving Critical Thinking Abilities Hamidah, Afreni; Hawalya, Hawalya; Sanjaya, M. Erick
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.12939

Abstract

This study aims to analyze the improvement of students' critical thinking skills by using interactive modules integrated with problem-based learning on the excretory system material. The research method used pra experimental research design with a One-Shot Case Study. The data collection instrument was critical thinking ability test questions analyzed using SPSS version 27 software. The results showed a significant value for the T-test of 0.000 (<0.05), with an average N-gain score of 0.63, meaning there was a significant difference. The results of critical thinking abilities before and after using the PBL integrated interactive e-module with a significant increase of 0.63 (medium). So it is concluded that the PBL integrated interactive e-module is feasible, practical, and effective for improving students' critical thinking skills in studying biology on excretory system material.
Evaluation of the Character Education Strengthening Program in Elementary Schools in View from CIPP (Context, Input, Process, Product) Silfanny, Hilda; Mustika, Dea
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.12944

Abstract

This research aims to evaluate the context, input, process, and products in the character education strengthening program at SD Muhammadiyah 05 Pekanbaru. The approach used in this research was qualitative with descriptive methods. Data collection techniques were carried out through observation, interviews, and documentation. Meanwhile, data analysis techniques included reduction, data presentation, and drawing conclusions. The results of this research showed that the character education program at SD Muhammadiyah 05 Pekanbaru had proven to be effective. This can be seen from several aspects: First, the context aspect, where most of it has been fulfilled well. Program procedures, which include a clear and detailed vision, mission, goals, and background, were in accordance with community needs. It is evidenced by the increasing number of students studying and student participation in extracurricular activities, as well as student enthusiasm in carrying out character education programs. Second, is the input aspect, where most of the input components have been fulfilled properly. The majority of teachers implemented character education programs effectively. Third, the process aspect, where all components had been implemented quite well. This can be seen from the value of students' discipline and curiosity, as well as the enthusiasm of educators in guiding and directing students in implementing character education, both in the classroom and outside the classroom. Fourth, the product aspect, where most of the product components of the character education program at SD Muhammadiyah 05 Pekanbaru had shown satisfactory results. This can be seen from the instillation of character values carried out, as well as the implementation or habituation of character education carried out by each student in activities at school. Apart from that, the achievements achieved, both in the academic and non-academic fields, also showed the success of this program.
Development of Augmented Reality Media using Gender-Based Tri Hita Karana to Facilitate Students' Liability towards Local Culture Indrawan, I Putu Eka; Sutajaya, I Made; Suja, I Wayan
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.12945

Abstract

This study aims to develop Augmented Reality (AR) media using Gender-based Tri Hita Karana to facilitate students' liability towards local culture. This study utilized the Research and Development (R&D) approach with 48 fifth-grade students at SD Negeri 11 Denpasar as subjects. The instruments used in this research were expert validation questionnaires and student questionnaires, while the data analysis techniques include Aiken's V index for expert validation and descriptive analysis of student responses. With an average score of 0.992, the expert validation results using Aiken's V index demonstrate that this augmented reality media was quite legitimate. Furthermore, the study of the student questionnaire reveals a favorable reaction towards the enjoyment of local culture, as indicated by an average score of 3.137. This study determined that combining augmented reality (AR) technology with cultural knowledge-based learning could be a novel approach in contemporary education.
Impact of Servant Leadership, Self-Efficacy and Work Stress on Teachers’ Performance at Christian School Listyani, Laras; Tung, Khoe Yao
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.13021

Abstract

This study aims to analyze the effect of servant leadership, self-efficacy, and work stress on teachers’ performance. Aside from that, the study will also investigate if work stress can mediate the effect of servant leadership and self-efficacy on teachers’ performance. The approach used in this study is a quantitative approach, to confirm relationships between the variables. This is done by using a 36-person sample and a questionnaire modified from a number of other research. Data was collected by giving questionnaires to the teachers of a Christian High School and Middle School in Bandung. Then, the data was processed using Partial Least Square Structural Equation Modelling, by testing the validity and reliability first, and then testing the hypothesis. The result of this research shows that servant leadership has a positive effect on performance, although not significant. Meanwhile, self-efficacy has significant positive effect on performance. Work stress can affect performance negatively, although it wasn’t found to be significant in this study. For the mediation effect, work stress can mediate the positive effect of servant leadership and self-efficacy on performance, but not significantly. So in order to maintain or increase the quality of school, teachers need to have high self-efficacy level, and the school can help with that by mentoring and coaching, or other methods.
The Evolution of Teaching Resources in South African Schools : A Quest for Adaptive Teaching Strategies Mzimela, Ayanda; Banoobhai, Mumthaz; Ramollo, Jeanette Khabonina; Mtshali, Thokozani Isaac
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.13049

Abstract

This study aims to examine teachers’ usage and perceived value of 40 technology tools in order to enhance student learning outcomes. The study seeks to propose feasible approaches concerning the transition from traditional methods of teaching, towards technology-enhanced teaching in the classroom. This study employed the mixed method approach with embedded mixed methods research design. The data collection techniques were questionnaire, and open-ended questions. Face and content validity was assessed before the administration of the questionnaire. Descriptive statistics were used for quantitative variables. Quantitative data were analyzed by thematic analysis. The results of this study show that only 11% of the teachers are utilizing technology tools in the classroom with learners to support their instructional practices. This study provides valuable insights that will help teachers, principals, and policy makers move toward more technology-enhanced teaching and learning.
Development of HTML5-Based Mobile Learning Media to Enhance Critical Thinking Skills of Elementary School Students in IPAS Learning Himmah, Elok Faiqotul; Astutik, Sri; Aristya, Pramudy Dwi
Jurnal Paedagogy Vol. 11 No. 4 (2024): October
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v11i4.13065

Abstract

This study aims to examine the validity, practicality, and effectiveness of HTML5-based mobile learning media to enhance the critical thinking skills of elementary school students in science learning (IPAS). The research method used was Research and Development (R&D) with the ADDIE model (analysis, design, development, implementation, evaluation). The study subjects were fourth-grade elementary students from two schools, SDN Yosowilangun Kidul 01 and SDN Yosowilangun Kidul 03 in Lumajang Regency. Data collection techniques included questionnaires, expert validation instruments, practicality instruments, and pretest-posttest data. Data analysis was conducted using a descriptive quantitative approach, focusing on student needs and the validity, practicality, and effectiveness of HTML5-based mobile learning media. The results showed that the HTML5-based mobile learning media had an average validity score of 88.9%, categorized as "highly valid." The practicality test, based on teacher observation and student response questionnaires, yielded an average percentage of 91.50%, categorized as "very practical," indicating that the media is suitable for use in the learning process. In the effectiveness test, the analysis of critical thinking data resulted in an N-gain score of 0.754, categorized as "high," demonstrating that the use of HTML5-based mobile learning media can significantly improve students' critical thinking skills in elementary science learning. In conclusion, the use of HTML5-based mobile learning media in science learning is valid, feasible, and highly effective for improving students' learning outcomes and critical thinking skills at the elementary level.
Reflections on Students’ Synchronous Learning to Engage Autonomous Learning Khulaifiyah, Khulaifiyah; Prabowo, Andri Eko; Idayani, Andi; Nawir, Erna
Jurnal Paedagogy Vol. 12 No. 1 (2025): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v12i1.13081

Abstract

This study aimed to describe students’ autonomous learning after students experienced synchronous learning. This research used a quantitative approach with a descriptive method. The study’s instrument is questionnaire through Google Form. The questionnaires consist of 15 items about students autonomous learning during synchronous learning and 10 items about students’ opinion of implementation of autonomous learning during synchronous learning. The data is described from 100 respondents to by descriptive analysis approach. The finding of this study reveals that there were four activities among other which students get, namely getting information about learning objectives for each new topic in synchronous learning, having different learning strategies for each different subject, looking for supporting materials that suit their needs, getting motivation during the class and students carried out learning activities as stated in the course outline from the lecturer's lesson plan. In addition, students' synchronous learning has become one of the factors that has assisted them in encouraging individual learning or keeping them autonomous with the assistance of lecturers' instruction and learning sources. 

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