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Eko Pramudya Laksana
Contact Email
publisher@um.ac.id
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Journal Mail Official
jpbpp.journal@um.ac.id
Editorial Address
Jl. Semarang No 5, Malang, Jawa Timur
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INDONESIA
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
ISSN : -     EISSN : 27973174     DOI : 10.17977
Core Subject : Education,
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan menerbitkan naskah terkait pendidikan mencakup pembelajaran anak usia dini, sekolah dasar, bimbingan dan konseling, teknologi pendidikan, manajemen, pendidikan luar sekolah, serta pendidikan anak berkebutuhan khusus
Articles 425 Documents
PENERAPAN MODEL PJBL DENGAN PENDEKATAN CRT UNTUK PENINGKATAN HASIL BELAJAR SISWA PADA MATA PELAJARAN IPAS KELAS IV-B SDN PANDANWANGI 01 UMMROH , NOVISATUL
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 5 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i5.2024.10

Abstract

Penelitian ini merupakan penelitian yang bertujuan untuk meningkatkan hasil belajar siswa dengan menerapkan model pembelajaran PJBL (Project Based Learning) dan pendekatan CRT (Culturally Responsive Teaching). Penelitian dilaksanakan dalam 2 siklus yang meliputi tahapan perencanaan, pelaksanaan, pengamatan, dan refleksi. Subjek penelitian adalah siswa kelas IV-B SDN Pandanwangi 01. Data diperoleh dari observasi, tes evaluasi, dan kajian dokumen. Analisis data menggunakan metode deskriptif kualitatif. Hasil penelitian menunjukkan peningkatan hasil belajar siswa pada setiap siklus, dengan persentase keberhasilan klasikal sebelum tindakan sebesar 38%, siklus pertama 72%, dan siklus kedua 96%. Penelitian ini membuktikan bahwa penerapan model PJBL dengan pendekatan CRT efektif dalam meningkatkan hasil belajar siswa.
IMPLEMENTASI PEMBELAJARAN BERBASIS PROYEK (PROJECT-BASED LEARNING) DI SEKOLAH MENENGAH KEJURUAN (SMK) UNTUK MENINGKATKAN KEAKTIFAN DAN FOKUS SISWA Nizar Zein, Fahru Rozi
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 5 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i5.2024.19

Abstract

Pembelajaran Berbasis Proyek (Project-Based Learning/PBL) dinilai efektif dalam meningkatkan keaktifan, fokus, dan keterampilan siswa Sekolah Menengah Kejuruan (SMK). Namun, implementasi PBL di SMK masih menghadapi tantangan yang perlu diatasi dengan strategi optimal. Penelitian ini bertujuan untuk meninjau implementasi PBL di SMK, mengidentifikasi tantangan yang dihadapi, dan merumuskan strategi optimal untuk mengatasinya menggunakan metode studi literatur kualitatif. Berdasarkan analisis terhadap studi-studi terdahulu, ditemukan tantangan utama seperti kurangnya pemahaman dan keterampilan guru tentang PBL, keterbatasan sarana dan prasarana pendukung, kurangnya dukungan dari pihak sekolah dan pemangku kepentingan, serta tantangan dalam penilaian hasil belajar. Strategi yang direkomendasikan meliputi pelatihan dan pendampingan guru secara berkelanjutan, penyediaan sarana dan prasarana yang memadai, membangun kemitraan dengan dunia industri dan komunitas, sosialisasi dan advokasi kepada pemangku kepentingan, serta pengembangan instrumen penilaian yang komprehensif. Penelitian ini berkontribusi dalam memberikan gambaran komprehensif tentang tantangan implementasi PBL di SMK dan menawarkan strategi optimal untuk mengatasinya, serta menekankan pentingnya dukungan dan komitmen dari berbagai pihak dalam mewujudkan keberhasilan implementasi PBL di SMK guna meningkatkan kualitas lulusan.
KONTRIBUSI DUKUNGAN KELUARGA DAN SELF-EFFICACY TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN IPS DI SMP NEGERI 11 MALANG Dedi Arimawan, I Nyoman; Kurniawan, Bayu; Ambarwati, Ninik
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 5 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i5.2024.20

Abstract

Motivasi sangat penting dimiliki oleh peserta didik, karena dengan adanya motivasi peserta didik akan dapat mencapai hasil belajar yang maksimal. Namun kenyataannya motivasi tidak selalu dimiliki oleh setiap peserta didik yang dapat membuat pembelajaran menjadi tidak kondusif. Belum ada sebelumnya yang pernah meneliti menggunakan dua variabel terkait kontribusi dari dukungan orang tua dan self-efficacy terhadap motivasi belajar sehingga peneliti merasa penting untuk melakukan sebuah kajian empiris. Metode penelitian yang digunakan dalam penelitian ini adalah kuantitatif dengan jenis asosiatif. Populasi dalam penelitian ini adalah siswa kelas VIII di SMP Negeri 11 Malang, dengan sampel sebanyak 74 siswa dengan menggunakan rumus slovin. Data dikumpulkan dengan menggunakan kuesioner, yang kemudian disebarkan kepada responden. Hasil penelitian menunjukan bahwa ada pengaruh positif dan signifikan antara dukungan keluarga terhadap motivasi belajar siswa, ada pengaruh signifikan antara self-efficacy terhadap motivasi belajar siswa, kemudian ada pengaruh secara simultan antara dukungan orang tua dan self-efficacy terhadap motivasi belajar siswa. Temuan ini mengindikasikan bahwa pentingnya dukungan orang tua dalam meningkatkan motivasi belajar peserta didik, selain itu juga sangat penting adanya dorongan penguatan keyakinan dalam diri individu agar dapat termotivasi dalam menyelesaikan tugas yang diberikan kepada siswa.
PENGGUNAAN MEDIA INTERAKTIF BAAMBOOZLE PADA PEMBELAJARAN ILMU PENGETAHUAN SOSIAL DI SMP NEGERI 24 MALANG Amalinda, Rizkyta
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.2

Abstract

Abstract: This article describes the use of Bamboozle in learning Social Sciences. The research approach uses a qualitative approach with data in the form of words. Library research is carried out by collecting data and information from library sources, such as articles, books, journals, document, and other library sources. The results of the study show that web-based media on Bamboozle include providing independent learning opportunities, making questions by creating an account on Bamboozle for free, and how to play Bamboozle on Social Sciences material. The disadvantages of Bamboozle include very limited features, the creation of a question maker account and answering questions are not distinguished, there is no access permission to start the game, the game can only be played per team, there are no instruments on Bamboozle, only the back sound when selecting the answer, at the time using media makes it possible for passive students While the advantage of Bamboozle is to access Bamboozle without having to create an account, there are various questions, and it can be used for each level of education. Bamboozle can be accessed via a laptop or handphone
PENGEMBANGAN MEDIA PEMBELAJARAN GAME “TRADEQUEST” MATERI PERDAGANGAN INTERNASIONAL IPS KELAS 8 SMP Rafani, Johandi Rahma; Rosyida, Fatiya
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.3

Abstract

Abstract: In providing the best learning, teachers must have good and professional competence in providing learning such as understanding students, using innovative media, and providing learning that suits students' interests. This research aims to develop RPGM game-based learning media called Trade Quest: International Trade in international trade material for grade 8 middle school. Learning media was developed using the ADDIE development model which contains procedures in the form of Analysis, Design, Development, Implementation and Evaluation. The resulting media can be opened on students' computers or smartphones. The results of the media evaluation show that the media is suitable for use with revisions and the implementation results show that students are enthusiastic and interested in using the learning media TradeQuest: International Trade
UPAYA MENINGKATKAN MOTIVASI BELAJAR MELALUI BIMBINGAN KLASIKAL DENGAN MEDIA AUDIO VISUAL: LITERATUR REVIEW Dhitya, Galuh; Setiyowati, Arbin Janu
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.4

Abstract

Abstract: Learning motivation is an important factor that influences students' academic success. Efforts to increase learning motivation can be done through classical guidance using audio-visual media. This literature review examines various studies, articles and journals related to the effectiveness of using audio-visual media in classical guidance to increase student learning motivation. The use of this media provides an opportunity to present information in a more interesting and meaningful way for students. The combination of visual media such as video, animation, pictures, and auditory media such as sound, music, or narration can stimulate students' senses of sight and hearing simultaneously. This facilitates a more effective learning process because information can be processed through multiple channels. Apart from that, audio visual media is also able to create a more interactive learning experience, so that it can increase student involvement and participation in guidance activities. With attractive visualizations and lively sound, this media can help capture students' attention and maintain their focus for longer periods of time. However, the effectiveness of using audio-visual media in classical guidance is also influenced by other factors such as the quality of the content presented, the facilitator's skills in integrating the media appropriately, and the suitability of the media to learning objectives and student characteristics. Therefore, careful planning and preparation is needed to ensure that the use of audio-visual media can really make a positive contribution to increasing student learning motivation
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN KETERAMPILAN KOLABORASI SISWA SMP Indahsari, Nita Dwi; Habiddin, Habiddin
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.5

Abstract

Abstract:21st century skills have become a hot topic in recent years. Indonesian graduates today need more skills to compete in this era. One of the skills in the 4Cs is collaboration, which is the process of group learning to discuss differences in views and knowledge through discussion, suggestions, and appreciation for differences of opinion (Greenstein, 2012). Collaborative skills, such as group work and discussion, are very important for students. It helps them channel their energy to achieve a shared vision for solving problems (Hidayati, 2019). Collaborative skills need to be applied so that students are accustomed to socializing and ready to work with anyone in their future lives. This study aims to observe the effect of applying the Problem Based Learning (PBL) learning model in science subjects to improve the collaborative skills of students in class IX C of SMPN 7 Malang. This study uses the Classroom Action Research (CAR) method, which is carried out in two cycles. The results of the study show that the application of the PBL learning model is proven to be effective in improving students' collaborative skills. This is evidenced by the increase in the percentage of the four indicators of collaborative skills assessment, namely working productively, respecting each other, compromising, and sharing responsibility
PERAN GURU OLAHRAGA DALAM MENINGKATKAN KEGIATAN EKSTRAKURIKULER SEPAK BOLA DI MI NEGERI 7 BLITAR Waluyo, Aprilia Yugis Tri; Saputro, Yulianto D
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.6

Abstract

Abstract: Schools as educational institutions or academic institutions, are expected to be good and appropriate facilities for each student. Both in learning hours and outside of learning hours (extracurricular activities). The role of the Sports Teacher in improving extracurricular soccer activities at MI Negeri 7 Blitar Blitar Regency should be carried out properly. The school should have provided sufficient facilities and infrastructure for the implementation of extracurricular soccer activities for each student. MI Negeri 7 Blitar should be present as a facilitator and support in developing the sustainability of extracurricular soccer activities. This study aims to determine how much the role of sports teachers in improving extracurricular soccer activities at MI Negeri 7 Blitar. Research that uses descriptive methods through a naturalistic qualitative approach. This research data collection technique was carried out by means of observation, interviews, and documentation, and data analysis was carried out during the data collection process about the ongoing and when the data was all collected. So with regard to what is said above, the authors conclude that MI Negeri 7 Blitar as a school where learning and studying must also be a facilitator, provider and supporter of good extracurricular activities for each student. Starting from the procurement of soccer game equipment, such as enough balls, goals and adequate costumes according to the number of students participating in these extracurricular activities so that they can be motivated and have high enthusiasm.
MELUKIS MODEL SECARA ON THE SPOT MENGGUNAKAN OILPASTEL PADA KARYA PELUKIS JAYA ADI Setyari, Asviana Dwi
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.7

Abstract

Abstract: This study aims to determine: (1) Jaya Adi's background in painting (2) The process of making and the work created by painter Jaya Adi in painting models on the spot using oil pastel media. This research is a qualitative descriptive research method, using a single case study approach. The data sources used are Jaya Adi as the main informant and Sulistyo Hadinagoro as a believer. The event venue is at Jaya Adi Art Gallery, and the documents are in the form of articles and videos. The sampling technique used purposive sampling by taking a sample of 10 works by Jaya Adi based on his work on the spot. Data collection techniques used through in-depth interviews, direct observation, and document analysis. The validity test technique used is data source triangulation and informant review. The data analysis technique used is a flow model with data reduction steps, data presentation, and drawing conclusions. The results of the study can be summarized as follows: (1) Jaya Adi's journey in creating on the spot painting has an inspiration, namely M. Ifansyah, a portrait painter, then finds a creative process to paint portraits from his university days until now using oil pastels, in painting on the spot makes Jaya Adi confident and able to fulfill his inner needs or have his own satisfaction in creating when he gets various appreciations from people around him when he is doing the painting process. (2) The process of making a model painting includes: a) The model will be painted directly due to meetings at several events so that the model is selected based on fulfilling the criteria of a strong character in terms of being sweet or fierce or firm, there is also a desire for the model to be painted directly. b) The painting process includes determining the light intensity of the model with natural light from the sun or artificial light using a lamp, sketching the model framework and coloring details is done by reinforcing the anatomy of the model by considering dark and light as well as stroked lines to emphasize objects so as to form a volume, finishing is done by observing the model with the painting in depth followed by giving the identity of the painter. The pastel stroke techniques used in model painting are linear strokes, crossed strokes, removing color, and creating patterns. Painting models on the spot using oil pastels has been done by applying existing elements and principles of painting as well as pastel techniques. The painter can capture the character of each model he paints so that in his work he can produce paintings that are similar to the original model
PENERAPAN FLIPPED CLASS LEARNING DALAM PEMBELAJARAN IPS SMPN 16 MALANG Azizah, Siti Ismi Nur; Irawan, Listyo Yudha
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.9

Abstract

Abstract: The purpose of applying this flipped class learning model is to facilitate students and provide innovation to teachers in the learning process. The strategy of implementing this activity uses the methods used, including lectures, discussions, literature studies. The results obtained in this activity make grade IX-G students of Junior High School 16 Malang in social studies learning have sufficient provisions in creating effective classes using a Flipped Class Learning (FCL) learning model. The benefits arising from all activities carried out in this article are described through direct and indirect benefits..