cover
Contact Name
Yasir Sidiq
Contact Email
lppi@ums.ac.id
Phone
+6282134901660
Journal Mail Official
iseth@ums.ac.id
Editorial Address
Gedung Induk Siti Walidah Jalan Ahmad Yani, Pabelan, Kartasura, Surakarta 57162, Jawa Tengah, Indonesia
Location
Kota surakarta,
Jawa tengah
INDONESIA
Proceeding ISETH (International Summit on Science, Technology, and Humanity)
ISSN : 24773328     EISSN : 28077245     DOI : -
The International Summit on Science, Technology and Humanity (ISETH) is organised by Universitas Muhammadiyah Surakarta. This summit aims to provide a platform for researchers and academics to share their research findings with others and meet lecturers and researchers from other institutions and to strengthen the collaboration and networking amongst the participants.
Arjuna Subject : Umum - Umum
Articles 1,013 Documents
Implementation of Negotiation Text Learning Through Interactive Learning Media Based on Genially Applications in Vocational High Schools Nurhidayah, Oktavia; Huda, Miftakhul
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: This study aims to describe the application of interactive media using the Genially application in teaching negotiation texts at SMK Batik 2 Surakarta. The urgency of this research lies in the importance of integrating technology into learning, particularly in the digital era, to The research employed a qualitative approach with data collected from Indonesian language teachers and tenth-grade students of the Marketing Expertise Program. Data collection methods included interviews, observations, and documentation. The data were analyzed using thematic analysis, involving data reduction, theme categorization, and conclusion drawing. To ensure data validity and reliability, triangulation of sources and methods was conducted by comparing findings from interviews, observations, and documentation. Results: The findings revealed that the use of the Genially application in teaching negotiation texts at SMK Batik 2 Surakarta was highly relevant and aligned with the instructional needs of the subject. The media facilitated student engagement and contributed to a better understanding of the negotiation text material. Applications/Originality/Value: This study demonstrates that the Genially application serves as an effective technological tool to enhance students’ comprehension of negotiation texts in vocational high schools. It adds value by showcasing how interactive digital media can be successfully integrated into language instruction, thereby supporting the digital transformation of teaching methods and promoting more interactive, student-centered learning experiences.
Cultivating Moral Character In The Teaching Of Pancasila And Citizenship Education In Elementary Schools Khotimah, Putri; Sutama, S; Adnan, Mazlini
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: The purpose of the research in this article is 1) to describe the moral character in the customs of Pancasila and citizenship education learning. 2) to describe the moral character in information media in Pancasila and citizenshipeduca-tion learning. Methodology: This type of research is descriptive qualitative, with the subjects being the homeroom teachers and 4th-grade students of SDIT Muhammadiyah Al-Kautsar. Data collection through in-depth interviews, participatory observa-tion, and document analysis with method triangulation. The data analysis of this research includes data reduction, data presentation, and conclusion draw-ing. Results: 1) This study shows that the character of morality in the cultural habituation of this research in the cultivation of moral character at SDIT Muhammadiyah Al-Kautsar has been carried out well. The school has carried out various routine activities, such as group Quran recitation, congregational prayers, and com-munal meals. 2) This research shows that the information media used by teachers involves discussing with parents to monitor daily activities in the home environment, ensuring that children are well-supervised. Applications/Originality/Value: In previous research, there has been no discussion on the cultivation of moral character with indicators such as customs and information media. Therefore, this research is important to explore the indicators used in the cultivation of moral character. The cultivation of moral character through customs and in-formation media is expected to be applied by students during their activities in the school, home, and community environments.
Evaluation of The Use of Wordwall Application in The Learning of Indonesian at SMA N 1 Polanharjo Listianingsih, Putri; Sulistyono, Yunus
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: The purpose of this study is to describe the evaluation of the use of the Wordwall game application in learning Indonesian at SMA N 1 Polanharjo, to identify the obstacles faced by students in implementing the Wordwall game, and to identify the advantages and disadvantages of utilizing the Wordwall game application for learning Indonesian. Evaluation in this context can be in the form of educational games that are tailored to students' needs. Methodology: This study used a qualitative descriptive method. Data were collected through several techniques, namely observation, interviews, and documentation. The data analysis process was carried out in three stages: data reduction, data display, and conclusion drawing. The object of this study was the students of SMA N 1 Polanharjo. Primary data were obtained from direct observations of the students, while secondary data consisted of scientific writings or previous research on the use of the Wordwall.net educational game as a reference for this study. Results: The results of the study show that the use of Wordwall in learning evaluation brings significant improvements in various aspects. There is a rapid increase in students' enthusiasm during the evaluation process, a noticeable improvement in their concentration, and enhanced cooperation among individuals. The study concludes that Wordwall media can support students’ abilities and increase their motivation. The application of Wordwall media strongly supports the activeness of learning activities, improves the effectiveness of learning, and makes students more enthusiastic in participating in lessons. Applications/Originality/Value: The application of this research lies in its contribution to the implementation of game-based learning evaluation tools, specifically the Wordwall application, in secondary education. The study demonstrates that integrating Wordwall into Indonesian language learning can enhance student motivation, concentration, and collaboration. These findings suggest that educators can adopt Wordwall not only as an evaluation tool but also as a learning strategy to increase student engagement and participation. The study also provides practical insights into the obstacles students may face, offering a foundation for further development and adaptation of digital media in classroom settings to optimize learning effectiveness.
Grade VIII Students’ Understanding of Types of News Texts Reviewed from the Results of Newspaper Identification Fatimah, Putri Nurul; Markhamah, M
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: The purpose of this study is to describe the types of news texts that can be identified by grade VIII A students from newspapers in the context of learning Indonesian. Methodology: This research uses a qualitative descriptive approach with data collected through documentation. The data source is the identification of newspaper news text types by grade VIII A students. The data analysis process follows three stages: data reduction, data presentation, and conclusion drawing. Results: The study revealed that grade VIII A students successfully identified five types of news texts: (1) direct news texts, (2) in-depth news texts, (3) investigative news texts, (4) interpretive news texts, and (5) opinion news texts. Among these, the most frequently identified type was direct news, comprising 35% of the total. Opinion and interpretive texts each accounted for 21%, investigative texts 14%, and in-depth news texts 7%. Direct news texts were most dominant due to their accessibility, clarity, and relevance to real-life events. Applications/Originality/Value: This study provides insight into students' comprehension of different types of news texts and emphasizes the effectiveness of using newspapers as a learning medium in Indonesian language instruction. It highlights how textual characteristics influence students' ability to recognize various news formats, which can be useful for designing future learning materials and strategies.
Management of The Academic Achievement Development Program For Elementary School Students Fitriadi, Rahmad; Wulandari, Murfiah Dewi
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: Academic achievement development programs are very important to im-prove the quality of student learning optimally so that they are able to achieve higher academic achievement and compete effectively at various levels. The importance of academics for primary school students to build a strong foundation of knowledge, skills, and learning attitudes to support their intellectual and emotional development at the next level of education. The purpose of the research in this article is twofold. 1) Describe the achievement in the competition. 2) Describe the improvement of learning outcomes. The program was created to help students improve their academic grades through a variety of intensive tutoring activities. Methodology: This study uses a qualitative method with a case study approach. Data was collected through observation, in-depth interviews, and documentation. The research participants included principals, teachers, students who par-ticipated in the program. Research shows that the management of the achievement development program at SD Ngarum 1 consists of several main stages, namely planning, implementation, and program evaluation. The program was created to help students improve their academic grades through a variety of intensive tutoring activities. Results: The results of the research, 1) Observing the achievement of student achievement in academic competitions. 2) Describe the improvement of student learning outcomes through academic activities. The program has been shown to have a positive impact on improving students' academic achievement, especially in key subjects such as math and science. The stu-dy found several supporting factors, such as parental support and good learning facilities, as well as inhibiting factors such as lack of human re-sources and time. It is hoped that these findings can help other schools in managing the same program to improve student learning achievement. Applications/Originality/Value: The program has been shown to have a positive impact on improving stu-dents' academic achievement, especially in key subjects such as math and science. The study found several supporting factors, such as parental sup-port and good learning facilities, as well as inhibiting factors such as lack of human resources and time.
Implementation of the Use of Educational Video Media in Developing Stop Bullying Behavior in Early Child-hood Education Rahmawati, R; Hastuti, Isnaini Budi
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: This study aims to analyze the effectiveness of using educational video media in developing anti-bullying behavior among kindergarten students at Aisyiyah Kragilan Surakarta. It seeks to determine the extent to which educational videos influence students' understanding and behavior regarding bullying. Methodology: A descriptive qualitative approach was employed, involving 30 children aged 5–6 years, as well as teachers and parents as participants. Data collection methods included observation, interviews, and documentation. Triangulation was used in data analysis through the stages of data reduction, data presentation, and conclusion drawing. Results: The study found a noticeable improvement in students' understanding and behavioral change after exposure to educational video media. It revealed the negative impacts of bullying on both victims (such as physical and mental health issues and developmental disruptions) and perpetrators (including poor personality development and social rejection). The video media proved to be effective in promoting anti-bullying behavior among the children. Applications/Originality/Value: The findings underscore the importance of digital educational media in early childhood education, especially for shaping positive social behavior. This research contributes to the understanding that incorporating digital tools, like educational videos, can enhance moral development in young learners. It also emphasizes the role of adequate school facilities and infrastructure in ensuring the success of such learning programs.
Strathening Critical Thinking Skills thought a Problem Based Learning Approach in Elementary Schools in Salatiga City Kartika, Ranindya Candra; Sumardjoko, Bambang; Rahmawati, Fitri Puji
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: The purpose of this study is to describe in depth the learning experience and the effectiveness of using problem-based learning in fostering students’ capacity for critical thinking at Sidorejo Lor 03 Primary School in Salatiga City. Methodology: This research employs a qualitative methodology with a phenomenological design. Data were collected through in-depth interviews with teachers and learners, participatory observation during the learning process, and documentary analysis of related learning materials. Results: The study reveals that problem-based learning provides meaningful learning experiences and significantly enhances students' critical thinking skills. Through real-world problem scenarios, learners become more active in finding information, analyzing problems, and evaluating solutions. Additionally, they demonstrate improved communication, collaboration, and creativity. Applications/Originality/Value: These findings highlight the effectiveness of problem-based learning as an instructional strategy to develop 21st-century skills especially critical thinking in elementary education. The study underscores the value of engaging students with authentic problems t
Parental Navigation in Character Education in the Digital Era Fauzan, Rasyid; Narimo, Sabar; Haryanto, Sigit
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: This study aims to explore effective strategies for implementing character education in the digital era by focusing on the roles of schools, parents, and students. It addresses the evolving challenges faced by parents as primary educators in shaping student character amidst rapid technological advancement. Methodology: The research adopts a qualitative case study approach and is supplemented by a questionnaire to gather data. It captures the general understanding and perspectives of parents and students regarding character education in the digital context. Results: The findings show that parents possess a high level of awareness and commitment to digital character education for high school students. Many parents understand their responsibilities and view technology positively as a supporting tool. Nevertheless, issues such as inconsistent digital supervision and varying levels of parental involvement present ongoing challenges. Some parents attempt to manage this by setting rules and limiting gadget use at home. Applications/Originality/Value: This study highlights the critical role of collaboration between schools and parents in promoting digital character education. It emphasizes that active parental involvement not only supports students' academic performance but also contributes to their social-emotional development. The insights offered may inform the development of structured programs to enhance parent-school cooperation, although the study's findings are subject to the limitations inherent in self-reported data.
The Application of Speech Repair Strategies by EFL Students in Speaking Class Sholihah, Miftakhul Naimatu; Laila, Malikatul
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Abstract

Purpose: This study aims to explore effective strategies for implementing character education in the digital era by focusing on the roles of schools, parents, and students. It addresses the evolving challenges faced by parents as primary educators in shaping student character amidst rapid technological Methodology: The research adopts a qualitative case study approach and is supplemented by a questionnaire to gather data. It captures the general understanding and perspectives of parents and students regarding character education in the digital context. Results: The findings show that parents possess a high level of awareness and commitment to digital character education for high school students. Many parents understand their responsibilities and view technology positively as a supporting tool. Nevertheless, issues such as inconsistent digital supervision and varying levels of parental involvement present ongoing challenges. Some parents attempt to manage this by setting rules and limiting gadget use at home. Applications/Originality/Value: This study highlights the critical role of collaboration between schools and parents in promoting digital character education. It emphasizes that active parental involvement not only supports students' academic performance but also contributes to their social-emotional development. The insights offered may inform the development of structured programs to enhance parent-school cooperation, although the study's findings are subject to the limitations inherent in self-reported data.
English learning using movement and song at TPP AL Firdaus Surakarta Saputri, Lutfiana Ramadhania; Widyasari, Choiriyah
Proceeding ISETH (International Summit on Science, Technology, and Humanity) 2024: Proceeding ISETH (International Summit on Science, Technology, and Humanity)
Publisher : Universitas Muhammadiyah Surakarta

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Purpose: This article aims to explore effective methods and strategies in improving early childhood English skills, with a focus on the application of movement and song methods in TPP AL Firdaus Surakarta Methodology: This study uses a qualitative approach with direct observation and interviews. Data was collected through observation of teaching and learning activities in the classroom, as well as interviews with teachers and parents. Observation was focused on the application of the movement and song method in English learning and children's responses to the method. Data analysis was carried out descriptively to identify the impact and effectiveness of this method in improving children's English language skills. Results: The results showed that the movement and song methods significantly increased children's motivation, curiosity, and enthusiasm in learning English. Children are able to remember new vocabulary better through the repetition of words in songs and movements. This activity also improves children's motor skills and collaboration when doing movements together. In addition, the use of audio-visual media such as videos and picture cards enriches children's learning experience, helping them recognize and pronounce words in English better. Teachers at TPP AL Firdaus Surakarta have succeeded in creating a fun and interactive learning atmosphere, which motivates children to be more active in the learning process. This research makes an original contribution to the understanding of the importance of movement and song methods in English language learning for early childhood Applications/Originality/Value: The results of this study can be a reference for educators at TPP AL Firdaus and other educational institutions in developing more effective and fun teaching strategies for children. This research also highlights the important role of teachers and the school environment in supporting children's language development, as well as the importance of parental support in the learning process.

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