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LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO Jl. Rang Kayo Hitam, Cadika, Rimbo Tengah, Kabupaten Bungo, Jambi 37211
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INDONESIA
JURNAL TUNAS PENDIDIKAN
ISSN : -     EISSN : 26211629     DOI : https://doi.org/10.52060/pgsd.v5i1.893
Core Subject : Education,
Jurnal Tunas Pendidikan merupakan jurnal di bawah naungan Prodi PGSD Universitas Muhammadiyah Muara Bungo, yang berisi tentang naskah artikel hasil kajian dan penelitian dalam bidang pendidikan dasar. Jurnal ini difokuskan untuk mewadahi publikasi ilmiah dari hasil penelitian dosen, mahasiswa dan guru baik pada jenjang SD, SMP, ataupun SMA. Jurnal ini diterbitkan dua kali dalam satu tahun, yakni setiap bulan Maret dan Oktober.
Arjuna Subject : Umum - Umum
Articles 417 Documents
Meningkatkan Proses Dan Hasil Belajar IPAS Menggunakan Model Discovery Learning Pada Siswa Kelas V SD N 081/VIII Wanareja Amelia, Agnes; Megawati; Opi Andriani
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3134

Abstract

This research is motivated by the lack of maximizing the IPAS learning process, so that it has an impact on the learning outcomes of IPAS students in class V SD N 081 / VIII Wanareja. This study aims to improve the process and learning outcomes of students using the discovery learning model in IPAS subjects in class V SD N 081/VIII Wanareja. The research method used is Classroom Action Research (PTK). The subjects of this study were fifth grade students of SD N 081/VIII Wanareja consisting of 22 students each consisting of 13 boys and 9 girls. This research was conducted in class V of SD N 081/VIII Wanareja which was carried out in two cycles. The data collection techniques used were observation, tests, and documentation. The research instruments used were teacher observation sheets, student observation sheets, and learning outcomes test questions. The data analysis techniques used are quantitative data and qualitative data. Based on the results of this study, the student learning process in cycle I was 52,3% and in cycle II it increased to 88,9%, while the learning process observed by homeroom teacher V was in cycle I 83,8% and in cycle II it increased to 96,7%. The learning outcomes of students who achieved KKTP in cycle I were 54,5% and in cycle II increased to 81,8%. It can be concluded that by applying the discovery learning model can improve the process and learning outcomes of students in IPAS subjects in class V SD N 081/VIII Wanareja.
PENGEMBANGAN MEDIA PEMBELAJARAN PUZZLE MATERI MENGENAL HAK DAN KEWAJIBAN PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI KELAS I SD NEGERI 20 SITIUNG Umaiyah; M. Anggrayni; Wiwik Okta Susilawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3209

Abstract

This research is motivated by the difficulties faced by educators in developing learning media that meet the needs of students. As a result, educators tend to use simple media or those readily available in the school environment. The purpose of this study is to develop a puzzle-based learning medium for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I students at SD Negeri 20 Sitiung. This study is a type of Research and Development (R&D) using the 4-D development model (Define, Design, Develop, Disseminate). The validation results show that the developed learning media have a high level of validity: graphical aspects scored 90% (very valid), content 89.2% (very valid), language 86.6% (very valid), questions 89.2% (valid), and teaching module 88% (very valid). The practicality level of the puzzle-based learning media as assessed by teachers reached 91% (very practical), while assessments from students reached 93.42% (very practical). The effectiveness of the media, based on the students’ learning outcomes test, reached an average of 91.30%. Therefore, it can be concluded that the development of the puzzle-based learning media for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I at SD Negeri 20 Sitiung is valid, practical, and effective for use in the learning process. Keywords: Puzzle Media, 4-D Model, Pancasila Education, Elementary School
PENGEMBANGAN MEDIA PEMBELAJARAN BERBANTUAN EDUCAPLAY PADA MATA PELAJARAN BAHASA INDONESIA KELAS V SDN 04 PULAU PUNJUNG Septa Tri Rahmat; Feby Kharisna; Ratnawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3331

Abstract

Research on the development of learning media assisted by Educaplay in the Indonesian Language subjects for class V of SDN 04 Pulau Punjung aims to evaluate the validity, practicality, and effectiveness of Media Assisted by Educaplay in learning Indonesian Language Fiction and Non-fiction material for class V students. Subjects the research subjects consisted of 20 students at SDN 04 Pulau Punjung. The method used is research and development (R&D) with the ADDIE model, which includes analysis, design, development, implementation, and evaluation. Data collected data collected includes quantitative and qualitative data through validation tests of materials, media, questions, teaching modules and language, as well as a practicality questionnaire filled out by teachers and students. The trial was conducted on small and large groups. Validation results validation results showed that the average material validation reached 93,2%, media validation 93%, question validation 93% teaching module validation 92,7%, and language validation 93%, all of which are included in the “Very Valid” category. The practicability of Educaplay Assisted media based on teacher and student responses reached 92,98% indicating the “Very Practical” category. In addition, the effectiveness of this interactive learning media obtained a value of 81% which is also classified as “Very Effective”. Effective”. With the existence of Educaplay Assisted learning media it can help students in learning.
PENINGKATAN KETERAMPILAN MEMBACA PESERTA DIDIK MENGGUNAKAN MODEL SURVEY, QUESTION, READ, RECITE DAN REVIEW (SQ3R) DI KELAS III SDN 144/VI BANGKO IX Husni Maulana, Ramzhi; Aryastuti Hasanah, Ika
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3380

Abstract

Abstrack This research was motivated by the low reading ability of students. The aim of the research is to determine the improvement in reading skills using the SQ3R (Survey, Question, Recite, Read, Review) model in Class III SDN 144/VI Bangko and to measure the achievement of improving reading skills in Indonesian language subjects using the Survey, Question, Recite, Read, Review (SQ3R) model in Class III SDN 144/VI Bangko. This research uses the classroom action research (PTK) method and the research subjects are 23 class III teachers and students. Meanwhile, the research object is through the SQ3R model (survey, question, read, recite, review). Data collection techniques use observation, interviews, documentation techniques. Based on the research results, it shows that the application of the SQ3R model is successful in encouraging students to be more active in the learning process. The teacher applies the SQ3R model by guiding students to observe pictures and predict the content of the story (survey), formulate questions (question), read the text in groups (read), retell the content of the story (recite), and review the content of the reading through class discussion (review). This increase can be seen from the results of the student observation sheet where in Cycle I, meeting I reached 53.26 and meeting II 64.56, with an average of 58.91. In Cycle II, meeting I increased to 77.60 and meeting II to 88.69, with an average of 83.15 which is considered good. It can be concluded that the SQ3R model research can be an effective strategy in improving students' reading skills, so that it can be applied in Indonesian language learning. Keywords: Improvement, Reading Skills, Survey Model, Question, Read, Recite, and Review (SQ3R)
Pengaruh Model Pembelajaran Problem Based Learning (Pbl) Berbantuan Video Youtube Terhadap Hasil Belajar Ipas Peserta Didik Kelas V Sdn 25 Pulau Punjung Azidha, Suci Dwiva; Dodi Widia Nanda; Estuhono
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3402

Abstract

This research is motivated by the low learning outcomes of students due to the use of conventional learning methods that are teacher-centered and the lack of varied learning media. This condition causes students to become passive and less enthusiastic in the learning process. The purpose of this study is to determine the effect of the Problem Based Learning (PBL) model assisted by YouTube videos on the science (IPAS) learning outcomes of fifth-grade students at SDN 25 Pulau Punjung. This research uses an experimental method with a quasi-experimental approach and a Nonequivalent Control Group Design. The population in this study includes fifth-grade students at SDN 25 Pulau Punjung and class VA at SDN 10 Pulau Punjung. The sample consists of two classes: the experimental class using the PBL model assisted by YouTube videos, and the control class using the lecture method. The research instrument was a multiple-choice test administered as a pretest and posttest. The results of the hypothesis test showed a significance value of 0.000 < 0.05, indicating that H₀ is rejected and Hₐ is accepted. Therefore, it can be concluded that there is a significant effect of using the Problem Based Learning (PBL) model assisted by YouTube videos on the IPAS learning outcomes of fifth-grade students at SDN 25 Pulau Punjung.
ANALISIS PEMANFAATAN PERANGKAT CROMEBOOK DALAM PROSES PEMBELAJARAN PADA PESERTA DIDIK KELAS V SD NEGERI 03 TIUMANG Suraya, Anti; Wiwik Okta Susilawati; Nanik Setiawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3405

Abstract

This research analyzes the utilization of Chromebook devices in the learning process for fifth-grade students at SD Negeri 03 Tiumang. The background of this study is the importance of adapting education to the 4.0 industrial revolution era, especially in using technology to enhance learning quality. Chromebooks, as web-based devices developed by Google, are considered to have great potential to support digital learning, both online and offline, with cloud-based data. This research employed a qualitative approach with a field study design. Data were collected through observation, interviews with the school principal, fifth-grade teachers, and fifth-grade students, as well as documentation and questionnaires. The subjects of the study were fifth-grade students at SD Negeri 03 Tiumang, with subject selection using a purposive sampling method. The data analysis techniques used were data reduction, data display, and conclusion drawing, following the Miles and Huberman model. Data validity was tested using source triangulation. The research results indicate that the utilization of Chromebook devices at SD Negeri 03 Tiumang has yielded significant positive impacts. Chromebooks are used almost daily for various subjects, not limited to specific ones. Students feel more comfortable, find it easier to understand learning materials, and are motivated to learn due to the freedom to choose their learning styles and access to various interactive applications such as Canva, Google Classroom, Google Docs, Google Slides, and Gemini. Interaction between teachers and students, as well as among students themselves, has also increased. This utilization aligns with the Technology Acceptance Model (TAM), which emphasizes the benefits and ease of use of technology. Nevertheless, there are some challenges, particularly concerning internet connectivity, which does not yet fully support simultaneous Chromebook use, and the need for continuous training for all teachers to obtain Google Certified Educator certification. The success of Chromebook utilization has also led to SD Negeri 03 Tiumang being selected as a Google Reference School Candidate (KSRG) in Dharmasraya Regency, demonstrating an improvement in school quality in rural areas.
UTILIZATION OF DIGITAL MEDIA IN MATHEMATICS LEARNING IN PUBLIC ELEMENTARY SCHOOLS IN BANDUNG zatman, Zatman Payung; Yaya Sukjaya Kusumah; Endang Cahya Mulyaning; Bambang Avip
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3432

Abstract

This study aims to analyze the use of digital media in mathematics learning in public elementary schools in the city of Bandung. This study uses a descriptive quantitative research design. The study population consisted of teachers and students from public elementary schools in the city of Bandung, with a randomly selected sample from 20 public elementary schools and each school was taken with 5 teachers and 6 students. The instruments used were observations, questionnaires, and documentation to collect data, which included the perception of teachers and students on the use of digital media in mathematics learning. The types of data taken include respondent scores from questionnaires, observation results and documentation which are then analyzed using descriptive statistics to obtain the average score and interpretation. The results showed that teachers actively utilize various digital media in mathematics learning, such as learning videos and educational applications, which contributed to increased student interest and engagement. In addition, students responded positively to the use of digital media, with 84% stating that learning became more engaging and enjoyable. The research also identified major obstacles, such as unstable internet access and device limitations for students. The research concludes that the use of digital media in mathematics learning in primary school can increase students' interest and engagement, as well as help in understanding abstract concepts.
Modul Digital Interaktif Berbasis Science Technology Engineering Mathematics (STEM) Pada Materi Energi Terbarukan laila, Laila Nuraini Fitri; Vina Serevina; Ely Rismawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3434

Abstract

This study aims to develop an interactive digital module based on STEM by utilizing the Canva and Heyzine Flipbooks platforms as supporting media. The benefits of this study are to contribute to the development of STEM-based learning concepts, especially in renewable energy materials. This research was conducted at SMA Negeri 59 Jakarta in the even semester of 2025. This research method used Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). The results of this study indicate that the developed product is declared very feasible to use, with an assessment from media experts of 89% (very feasible), material experts 86% (very feasible), and learning experts 96% (very feasible). The product trial results also showed a high level of feasibility, namely 96% (very good) from teachers and 85% (very good) from students. Thus, the interactive digital module based on STEM on renewable energy material is suitable for use as a physics teaching material in high school.
"Measuring the Effectiveness of Academic Supervision in Achieving Quality Learning in Senior High Schools": "Measuring the Effectiveness of Academic Supervision in Achieving Quality Learning in Senior High Schools" lia, Amalia; Gunadi, gugun
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3690

Abstract

Academic supervision plays a strategic role in improving the quality of education, particularly at the senior high school (SMA) level. This study aims to examine the extent to which academic supervision is effective in supporting the realization of quality learning. The research method employed is qualitative with a descriptive approach, involving literature review, interviews, and observations of supervision practices in schools. The findings indicate that academic supervision functions not only as a control mechanism but also as a means of professional development that enhances teachers’ pedagogical and professional competencies. The effectiveness of supervision is reflected in structured planning, active teacher involvement, and follow-up actions in the form of continuous reflection and improvement. However, several challenges remain, such as limited time, varying supervisory skills, and resistance from some teachers. Therefore, academic supervision conducted consistently, collaboratively, and based on teachers’ needs has proven to make a significant contribution to creating a more interactive, meaningful, and student-centered learning process.
UPAYA MENINGKATKAN HASIL BELAJAR SISWA PADA MATA PELAJARAN IPAS MELALUI PENGGUNAAN MEDIA BAAMBOOZLE KELAS IV UPT SD NEGERI BATURETNO I TUBAN Fatimah, Iis Daniati; Novialita Angga Wiratama; Fera Dwi Darti
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3705

Abstract

Classroom action research is the research used in this study. The purpose of the research is to describe the improvement of learning outcomes in IPAS for grade IV after the use of Baamboozle game media. The data collection methods used include interIVews, observations, documentation, and tests. The research subjects consisted of 28 students, comprising 12 male students and 16 female students. Based on the research results, it was found that 14 students or 74% of all students scored below 60, compared to the first cycle data where only 10 students or 53% had scores below 60, while the number of students who were not yet finished is 5 students or 26% who scored above 70. The results of the observation of student actiIVties in learning consists of: 1) students make an effort to ask questions if there is something they do not understand; 2) students make an effort to solve IPAS problems in their own way; 3) students make an effort to complete IPAS problems following the steps that have been outlined. Keywords: Learning outcomes; IPAS; Baamboozle Media