cover
Contact Name
Eko Nur Hermansyah
Contact Email
ekonurhermansyah@unw.ac.id
Phone
+6285728009536
Journal Mail Official
janacitta@gmail.com
Editorial Address
Jl. Diponegoro no 186 Gedanganak - Ungaran Timur, Kab. Semarang Jawa Tengah
Location
Kab. semarang,
Jawa tengah
INDONESIA
JANACITTA: Journal of Primary and Children's Education
ISSN : -     EISSN : 26156598     DOI : 10.35473
Core Subject : Education,
Janacitta this is a scientific publication that contains about the works in the world of education by teachers, lecturers, and society. Scientific work in this published journal is an article of research or innovative and progressive ideas in the field of formal education. Articles of research are scientific publications containing reports of research conducted on the field of education that has been implemented teachers, lecturers and the community in educational units according tupoksinya. Innovative and progressive ideas are progressive ideas in the effort to address the various problems of formal education and learning that exist in the unit of education
Arjuna Subject : Umum - Umum
Articles 186 Documents
Implementasi Kepemimpinan Transformasional di Sekolah Penggerak dan Sekolah Non Penggerak di Kabupaten Semarang Rismawati Rismawati; Indri Wardani; Wahyu Budi Utami; Rokhaniah; Nurkolis
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4471

Abstract

Abstract The purpose of this study was to examine how transformational leadership is implemented in primary and secondary schools in Semarang Regency. This study used mixed methods, combining quantitative and qualitative approaches. The study involved 71 questionnaire respondents and 20 interview informants, consisting of principals and teachers from primary and secondary schools. Data collection techniques included observation, interviews, and thematic analysis of questionnaire responses. The analysis showed that principals in primary and secondary schools were superior in three of the four dimensions of transformational leadership: inspirational motivation, intellectual stimulation, and individualized consideration. This indicates that principals in primary and secondary schools were more successful in building team spirit, encouraging innovation, and providing individual attention to teachers. However, in the idealized influence dimension, the differences were very small, indicating that the integrity and exemplary behavior of principals were almost equal in both types of schools.. Abstrak Tujuan penelitian ini adalah untuk mengkaji bagaimana kepemimpinan transformasional diterapkan pada sekolah penggerak  dan sekolah non penggerak tingkat Sekolah Dasar (SD) di Kabupaten Semarang. Penelitian ini menggunakan metode campuran (mixed methods), yaitu penggabungan antara pendekatan kuantitatif dan kualitatif dengan 71 responden kuesioner dan 20 informan  sebagai sumber wawancara  yang terdiri dari kepala sekolah dan guru dari sekolah penggerak dan sekolah non penggerak . Teknik pengumpulan data meliputi observasi dan wawancara, serta analisis tematik tanggapan kuesioner. Berdasarkan hasil analisis menunjukkan bahwa kepala sekolah di sekolah penggerak lebih unggul dalam tiga dari empat dimensi kepemimpinan transformasional, yaitu inspirational motivation, intellectual stimulation, dan individualized consideration. Hal ini mengindikasikan bahwa kepala sekolah di sekolah penggerak lebih berhasil dalam membangun semangat tim, mendorong inovasi, dan memberikan perhatian individual kepada guru. Sedangkan pada dimensi idealized influence, perbedaannya sangat kecil, menunjukkan bahwa integritas dan keteladanan kepala sekolah hampir setara di kedua jenis sekolah.
Upaya Penanaman Karakter Kemandirian melalui Kegiatan Outing Class di PAUD Fiona Febriani Fauziyyah; Dewi Pratiwi
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4901

Abstract

AbstractThis research is motivated by the fact that some young children still display dependence on adults for simple activities in the school environment, such as tidying up play equipment or completing assignments independently. This condition indicates that children's independence has not developed optimally, so learning strategies that provide children with direct experience are needed. This study aims to describe the instilling of independent character in young children through outing class activities at the Istana Ceria Early Childhood Education Center (POS PAUD). The study used a descriptive qualitative approach with 15 young children as subjects. Data collection techniques were carried out through observation and interviews with class teachers and accompanying educators. Data were analyzed using the Miles and Huberman model, which includes data reduction, data presentation, and drawing conclusions with source triangulation to maintain data validity. The results showed that outing class activities contributed positively to the development of children's independence in physical, social, interaction with the environment, and involvement in activities. Children were more able to carry out activities independently, dared to share, resolve simple conflicts, and showed curiosity and responsibility. These findings indicate that outing class activities can be an effective learning strategy in fostering independent character in young children. Abstrak Penelitian ini dilatarbelakangi oleh masih adanya anak usia dini yang menunjukkan ketergantungan terhadap orang dewasa dalam melakukan aktivitas sederhana di lingkungan sekolah, seperti merapikan alat bermain atau menyelesaikan tugas secara mandiri. Kondisi tersebut menunjukkan bahwa kemandirian anak belum berkembang secara optimal sehingga diperlukan strategi pembelajaran yang memberikan pengalaman langsung kepada anak. Penelitian ini bertujuan untuk mendeskripsikan penanaman karakter kemandirian anak usia dini melalui kegiatan outing class di POS PAUD Istana Ceria. Penelitian menggunakan pendekatan kualitatif deskriptif dengan subjek 15 anak usia dini. Teknik pengumpulan data dilakukan melalui observasi dan wawancara dengan guru kelas serta pendidik pendamping. Data dianalisis menggunakan model Miles dan Huberman yang meliputi reduksi data, penyajian data, dan penarikan kesimpulan dengan triangulasi sumber untuk menjaga keabsahan data. Hasil penelitian menunjukkan bahwa kegiatan outing class berkontribusi positif terhadap perkembangan kemandirian anak pada aspek fisik, sosial, interaksi dengan lingkungan, serta keterlibatan dalam aktivitas. Anak lebih mampu melakukan kegiatan secara mandiri, berani berbagi, menyelesaikan konflik sederhana, serta menunjukkan rasa ingin tahu dan tanggung jawab. Temuan ini menunjukkan bahwa kegiatan outing class dapat menjadi strategi pembelajaran yang efektif dalam menumbuhkan karakter kemandirian anak usia dini.
Efektivitas Model TGT berbantuan Media QuiPrak dalam Meningkatkan Pemahaman Konsep IPAS Siswa SD Cholida Azzahro; Erik Aditia Ismaya; Fina Fakhriyah
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4980

Abstract

Abstract This study aims to measure the effectiveness of the Teams Games Tournament (TGT) model, supported by the QuiPrak (Question Paper Track) platform, in improving fourth-grade students’ understanding of IPAS concepts at Kedondong 1 Gajah Public Elementary School. This study employed a nonequivalent control group design. The sample consisted of 49 students selected using simple random sampling. Data collection instruments included pretest and posttest questions. Data analysis techniques included the N-Gain test and the Independent Samples t-test. The data showed that the N-Gain score for the experimental class reached 0.5958, categorized as Moderate, while the control class scored only 0.2826, categorized as Low, and the Sig. value in the Independent Samples t-test was 0.000 (< 0.05). Based on the research results, the TGT model supported by the QuiPrak media is significantly more effective in improving fourth-grade elementary school students’ understanding of IPAS concepts and process skills. Teachers are advised to implement this model and media to enhance students’ understanding of IPAS concepts. The use of the QuiPrak media also needs to be further developed to create a more enjoyable and meaningful learning environment. Abstrak Penelitian ini bertujuan untuk mengukur efektivitas model Teams Games Tournament (TGT) berbantuan media QuiPrak (Question Paper Track) dalam meningkatkan pemahaman konsep IPAS siswa kelas IV SD Negeri Kedondong 1 Gajah. Penelitian ini menggunakan Nonequivalent Control Group Design. Sampel penelitian berjumlah 49 siswa yang ditentukan melalui teknik Simple Random Sampling. Instrumen pengumpulan data menggunakan soal pretest dan posttest. Teknik analisis data menggunakan uji N-Gain dan uji Independent Sample t-test. Data menunjukkan skor N-Gain kelas eksperimen mencapai sebesar 0,5958 dengan kategori Sedang, sedangkan kelas kontrol hanya sebesar 0,2826 dengan kategori Rendah, serta nilai Sig. pada uji Independent Sample t-test sebesar 0,000 (< 0,05). Berdasarkan hasil penelitian, model TGT berbantuan media QuiPrak secara signifikan lebih efektif meningkatkan pemahaman konsep IPAS serta keterampilan proses siswa kelas IV SD. Guru disarankan menerapkan model dan media ini untuk meningkatkan pemahaman konsep IPAS. Penggunaan media QuiPrak juga perlu dikembangkan lebih lanjut guna menciptakan suasana pembelajaran yang lebih menyenangkan dan bermakna.
Standarisasi dan Profesionalisme Guru PAUD di Indonesia: SLR tentang Dampak Kebijakan Sertifikasi terhadap Kualitas Pengajaran Nur Rahayu Yakin; Didy Maharudin; Roswati
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4991

Abstract

Abstract This study examines how teacher certification policy shapes the professionalism and teaching quality of Early Childhood Education (PAUD) teachers in Indonesia. Using a Systematic Literature Review guided by PRISMA 2020, the study analyzed 35 empirical articles and policy documents published between 2015 and 2026 from Google Scholar, Garuda, DOAJ, Scopus, and ScienceDirect. The review shows that certification primarily strengthens formal professional recognition and teacher welfare through professional allowances, but its effect on classroom practice remains uneven. The literature consistently places teacher self-efficacy as an important mediator connecting certification, motivation, instructional innovation, adaptability, and the quality of teacher-child interaction. Persistent barriers were also identified, including unequal access between formal and nonformal PAUD teachers, administrative overload, limited follow-up professional development, infrastructure gaps, and weak digital competence. These findings indicate that certification should be treated as the entry point for continuous professional development, supported by equitable policy design, stronger managerial supervision, and systematic digital competency development. Abstrak Penelitian ini mengkaji bagaimana kebijakan sertifikasi guru membentuk profesionalisme dan kualitas pengajaran guru Pendidikan Anak Usia Dini (PAUD) di Indonesia. Dengan menggunakan metode Systematic Literature Review yang mengacu pada PRISMA 2020, penelitian ini menelaah 35 artikel empiris dan dokumen kebijakan yang terbit pada periode 2015-2026 dari Google Scholar, Garuda, DOAJ, Scopus, dan ScienceDirect. Hasil telaah menunjukkan bahwa sertifikasi terutama memperkuat pengakuan profesi secara formal dan meningkatkan kesejahteraan guru melalui tunjangan profesi, tetapi pengaruhnya terhadap praktik pembelajaran di kelas belum merata. Literatur juga memperlihatkan bahwa self-efficacy guru menjadi mediator penting yang menghubungkan sertifikasi dengan motivasi, inovasi pembelajaran, kemampuan adaptasi, dan kualitas interaksi guru-anak. Hambatan yang masih menonjol meliputi ketimpangan akses antara guru PAUD formal dan nonformal, beban administrasi, terbatasnya pengembangan profesional lanjutan, kesenjangan infrastruktur, serta lemahnya kompetensi digital. Temuan ini menegaskan bahwa sertifikasi perlu ditempatkan sebagai pintu masuk pengembangan profesional berkelanjutan, yang didukung desain kebijakan yang lebih adil, supervisi manajerial yang kuat, dan penguatan kompetensi digital secara sistematis.
Persepsi Guru dan Siswa terhadap Penggunaan Fitur AI dalam Pengembangan Literasi PKn dan IPS di Sekolah Dasar Luqman Rohmad Maghribi; Darul Mutakin; Pipit Novita
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4996

Abstract

Abstract AI advancement presents transformative opportunities and challenges in elementary education. This study explores teachers' and students' perceptions of integrating AI to enhance civic and social studies literacy in an Indonesian public elementary school. Using a qualitative descriptive approach, data were gathered through interviews, observations, and documentation, then analyzed via the Miles and Huberman interactive model. Findings indicate predominantly positive perceptions: teachers view AI as an innovative catalyst for instructional efficiency and creativity, while students find it engaging and accessible. However, challenges persist regarding digital literacy, infrastructure, and ethical concerns. Key influencing factors include technological readiness and institutional support. Practically, schools should prioritize AI-assisted pedagogical training and develop curriculum-specific AI prompts to ensure technology aligns with national standards and local values. This study concludes that AI holds substantial potential to strengthen social and civic literacy if implemented reflectively and ethically. These findings imply an urgent need for technology-driven policies and learning models that harmonize humanistic values with technological innovation. Abstrak Kemajuan AI menghadirkan peluang dan tantangan transformatif dalam pendidikan dasar. Studi ini mengeksplorasi persepsi guru dan siswa tentang integrasi AI untuk meningkatkan literasi kewarganegaraan dan studi sosial di sebuah sekolah dasar negeri di Indonesia. Menggunakan pendekatan deskriptif kualitatif, data dikumpulkan melalui wawancara, observasi, dan dokumentasi, kemudian dianalisis melalui model interaktif Miles dan Huberman. Temuan menunjukkan persepsi yang sebagian besar positif: guru memandang AI sebagai katalis inovatif untuk efisiensi dan kreativitas pembelajaran, sementara siswa menganggapnya menarik dan mudah diakses. Namun, tantangan tetap ada terkait literasi digital, infrastruktur, dan masalah etika. Faktor-faktor kunci yang memengaruhi meliputi kesiapan teknologi dan dukungan kelembagaan. Secara praktis, sekolah harus memprioritaskan pelatihan pedagogis yang dibantu AI dan mengembangkan petunjuk AI khusus kurikulum untuk memastikan teknologi selaras dengan standar nasional dan nilai-nilai lokal. Studi ini menyimpulkan bahwa AI memiliki potensi besar untuk memperkuat literasi sosial dan kewarganegaraan jika diimplementasikan secara reflektif dan etis. Temuan ini menyiratkan kebutuhan mendesak akan kebijakan dan model pembelajaran berbasis teknologi yang menyelaraskan nilai-nilai humanistik dengan inovasi teknologi.
Refresh (Reflection Response of Habits) Website Inovasi untuk Remaja SMP Tingkatkan Sikap Anti Bullying Adista Nurfadillah; Tetti Solehati
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.5026

Abstract

Abstract Adolescents are a vulnerable population undergoing biological, cognitive, and socio-emotional transitions, which may increase the risk of involvement in bullying behavior, either as perpetrators or victims. The rising prevalence of bullying cases in Indonesia highlights the need for more systematic and preventive digital interventions. This study aims to develop a conceptual design of the REFRESH (Reflection Response of Habits) website as a digital-based anti-bullying intervention model for junior high school students. A descriptive qualitative approach with a conceptual study design was employed. System development followed the Waterfall model, including requirement analysis, system design, conceptual implementation, comparative testing, and maintenance planning. The proposed REFRESH platform integrates five core features: interactive educational content, anonymous reporting, psychological risk screening, psychological assessment, and collaboration with school counselors and healthcare professionals. Comparative evaluation indicates that REFRESH offers a more comprehensive approach than existing anti-bullying platforms by emphasizing early detection and multidisciplinary collaboration. Conceptually, the integration of these features has the potential to enhance students’ awareness, strengthen psychological safety, and support sustainable school-based interventions. Further research is required to implement the system technically and to empirically evaluate its effectiveness in improving anti-bullying attitudes and behaviors. Abstrak Remaja merupakan kelompok rentan yang mengalami perubahan biologis, kognitif, dan sosio-emosional sehingga berisiko terlibat dalam perilaku bullying, baik sebagai pelaku maupun korban. Meningkatnya kasus bullying di Indonesia menunjukkan perlunya inovasi pencegahan yang lebih sistematis dan preventif. Penelitian ini bertujuan merancang konsep website REFRESH (Reflection Response of Habits) sebagai model intervensi digital untuk meningkatkan sikap anti-bullying pada remaja SMP. Penelitian menggunakan pendekatan deskriptif kualitatif dengan studi konseptual. Pengembangan sistem dilakukan menggunakan model Waterfall yang meliputi analisis kebutuhan, desain sistem, implementasi konseptual, pengujian komparatif, dan perencanaan pemeliharaan. Hasil perancangan menunjukkan bahwa REFRESH mengintegrasikan lima fitur utama, yaitu edukasi interaktif, pelaporan anonim, skrining risiko psikologis, asesmen psikologis, serta kolaborasi dengan guru BK dan tenaga kesehatan. Evaluasi komparatif menunjukkan bahwa sistem ini lebih komprehensif dibandingkan platform anti-bullying sebelumnya karena menekankan deteksi dini dan pendekatan kolaboratif lintas profesi. Secara konseptual, integrasi fitur tersebut berpotensi meningkatkan kesadaran, memperkuat keamanan psikologis siswa, serta mendukung intervensi berkelanjutan di lingkungan sekolah. Penelitian lanjutan diperlukan untuk menguji efektivitas dan implementasi teknis sistem secara empiris.
Pengembangan Website Informasi Rumah Koding Mafaza untuk Anak Usia Dini dan Sekolah Dasar Najla Nafila; Fero Triando; Muhammad Fikri
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4915

Abstract

This study aims to develop an informational website for Rumah Koding Mafaza as a non-formal educational institution serving early childhood and elementary school students. The website is designed to function as a centralized medium for information dissemination and institutional promotion rather than as an online learning platform. The research employed a Research and Development (R&D) approach with the Rapid Application Development (RAD) model to enable fast and iterative system development. Data were collected through observation, interviews, documentation, and literature studies to identify institutional needs and system requirements. The development stages included needs analysis, system design, implementation using the Laravel framework, and limited testing. The results show that the developed website successfully provides structured information on institutional profiles, learning programs, class schedules, activity documentation, and online registration access through Google Forms. The website improves information accessibility, enhances institutional credibility, and supports more efficient communication between the institution and parents. This study contributes to the development of simple and effective web-based information systems for non-formal education institutions serving children. Abstrak Penelitian ini bertujuan untuk mengembangkan website informasi Rumah Koding Mafaza sebagai lembaga pendidikan nonformal yang melayani anak usia dini dan sekolah dasar. Website ini dirancang sebagai media informasi dan promosi yang terpusat, bukan sebagai platform pembelajaran daring. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan pendekatan Rapid Application Development (RAD) agar proses pengembangan sistem dapat dilakukan secara cepat dan iteratif. Teknik pengumpulan data meliputi observasi, wawancara, dokumentasi, dan studi literatur untuk mengidentifikasi kebutuhan lembaga dan sistem. Tahapan pengembangan meliputi analisis kebutuhan, perancangan sistem, implementasi website menggunakan framework Laravel, serta pengujian terbatas. Hasil penelitian menunjukkan bahwa website yang dikembangkan mampu menyediakan informasi lembaga secara terstruktur, meliputi profil lembaga, program pembelajaran, jadwal kelas, dokumentasi kegiatan, serta akses pendaftaran online melalui Google Form. Website ini meningkatkan kemudahan akses informasi, memperkuat citra profesional lembaga, serta membantu orang tua dalam memperoleh informasi tanpa harus berkomunikasi langsung dengan admin.
Peningkatan Kemampuan Berpikir Kritis Siswa Sekolah Dasar melalui Model Project Based Learning berbantuan Media Diorama Hemalia, Hemalia; Fakhriyah, Fina; Ratnasari, Yuni
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4949

Abstract

This study was motivated by the low critical thinking skills of fifth-grade students in science learning, particularly on the topic of the respiratory system. Students still had difficulty analyzing problems, providing appropriate reasons, and connecting concepts with real-life situations. Therefore, this study aimed to analyze the effectiveness of implementing the Project Based Learning model supported by diorama media in improving the critical thinking skills of fifth-grade students at SDN 1 Mejobo on the respiratory system topic. The study employed a quantitative approach using a one-group pretest–posttest design to measure changes in students’ abilities before and after the treatment. The research subjects consisted of 23 fifth-grade students. The instrument used was a critical thinking skills test administered before and after the treatment. The data were analyzed using the Shapiro–Wilk test, Paired Sample t-Test, and N-Gain test.The results showed a significant difference between the scores before and after the treatment. The mean pretest score of 38.8696 increased to 75.0000 in the posttest. Based on the results of the Paired Sample t-Test, a significance value of 0.001 (0.001 < 0.005) was obtained, indicating that H₀ was rejected and H₁ was accepted. These findings indicate that the average critical thinking ability in science learning after the implementation of the Project Based Learning model assisted by diorama media was significantly higher than before the treatment. The improvement in students’ critical thinking ability, indicated by an N-Gain score of 0.5952, was categorized as moderate, showing that the implementation of the model was fairly effective. Abstrak Penelitian ini dilatarbelakangi oleh rendahnya kemampuan berpikir kritis siswa kelas V pada pembelajaran IPAS, khususnya materi sistem pernapasan. Siswa masih kesulitan menganalisis permasalahan, memberikan alasan yang tepat, dan menghubungkan konsep dengan situasi nyata. Oleh karena itu, penelitian ini bertujuan untuk menganalisis efektivitas penerapan model Project Based Learning yang didukung media diorama dalam meningkatkan kemampuan berpikir kritis siswa kelas V SDN 1 Mejobo pada materi sistem pernapasan. Penelitian dilaksanakan dengan pendekatan kuantitatif menggunakan rancangan one-group pretest–posttest untuk mengukur perubahan kemampuan siswa sebelum dan sesudah perlakuan. Subjek penelitian terdiri atas 23 siswa kelas V. Instrumen yang digunakan berupa tes kemampuan berpikir kritis yang diberikan sebelum dan sesudah perlakuan. Data dianalisis menggunakan uji Shapiro–Wilk test, Paired Sample t-Test, dan uji N-Gain. Hasil penelitian menunjukkan adanya perbedaan yang signifikan antara skor sebelum dan sesudah perlakuan. Rata-rata nilai pretest sebesar 38,8696 meningkat menjadi 75,0000 pada posttest. Berdasarkan hasil uji Paired Sample t-Test, diperoleh nilai signifikansi sebesar 0,001 (0,001 < 0,005), sehingga H₀ ditolak dan H₁ diterima. Temuan ini menunjukkan bahwa rata-rata kemampuan berpikir kritis IPAS siswa setelah diterapkan model Project Based Learning berbantuan media diorama lebih tinggi dibandingkan sebelum perlakuan. Nilai peningkatan kemampuan berpikir kritis IPAS sebesar 0,5952 berada pada kategori sedang dan menunjukkan bahwa penerapan model tersebut cukup efektif.
Efektivitas Model Pembelajaran Jigsaw berbantuan Wordwall untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Margaretha, Selly Maria; Pratiwi, Ika Ari; Santoso, Denni Agung
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4971

Abstract

The low critical thinking ability of students in answering descriptive questions in the Pancasila Education subject is the background of this study, which is based on the results of pre-research through interviews with teachers and observations in grade VI of Kayuapu Elementary School shows that students still tend to be passive and less able to analyze problems in depth. This study aims to determine the effect of the application of the Jigsaw learning model assisted by Wordwall media on students' critical thinking abilities and the resulting increase. The method used is a quantitative pre-experiment with a one group pretest-posttest design, involving all 20 grade VI students of Kayuapu Elementary School. Data collection techniques include interviews, observations, tests (pretest and posttest), and documentation, while data analysis is carried out through validity, reliability, normality tests, Paired Sample T-Test, and N-Gain. The results of the study showed a significant difference between the pretest and posttest scores, where the average score increased from 58 to 84 with a sig. value. (2-tailed) = 0.000 < 0.05, and the N-Gain value is 0.62 with a moderate category. It is concluded that the Jigsaw learning model assisted by Wordwall has an effect on the critical thinking skills of sixth grade students of Kayuapu Elementary School; Therefore, it is recommended that teachers utilize this model and media continuously and develop it in other subjects to improve the quality of learning. Abstrak Rendahnya kemampuan berpikir kritis siswa dalam menjawab soal uraian pada mata pelajaran Pendidikan Pancasila menjadi latar belakang penelitian ini, yang berdasarkan hasil pra-penelitian melalui wawancara dengan guru dan observasi di kelas VI SD Kayuapu menunjukkan bahwa siswa masih cenderung pasif dan kurang mampu menganalisis permasalahan secara mendalam. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran Jigsaw berbantuan media Wordwall terhadap kemampuan berpikir kritis siswa serta besar peningkatan yang dihasilkan. Metode yang digunakan adalah kuantitatif pre-eksperimen dengan desain one group pretest–posttest, melibatkan seluruh siswa kelas VI SD Kayuapu yang berjumlah 20 orang. Teknik pengumpulan data meliputi wawancara, observasi, tes (pretest dan posttest), serta dokumentasi, sedangkan analisis data dilakukan melalui uji validitas, reliabilitas, normalitas, Paired Sample T-Test, dan N-Gain. Hasil penelitian menunjukkan adanya perbedaan yang signifikan antara nilai pretest dan posttest, di mana rata-rata nilai meningkat dari 58 menjadi 84 dengan nilai sig. (2-tailed) = 0,000 < 0,05, serta nilai N-Gain sebesar 0,62 dengan kategori sedang. Disimpulkan bahwa model pembelajaran Jigsaw berbantuan Wordwall berpengaruh terhadap kemampuan berpikir kritis siswa kelas VI SD Kayuapu; oleh karena itu, disarankan agar guru memanfaatkan model dan media ini secara berkelanjutan serta mengembangkannya pada mata pelajaran lain untuk meningkatkan kualitas pembelajaran.
Pengembangan Media KAMBURA Berbasis Scratch pada Materi Keragaman Budaya Pelajaran Pendidikan Pancasila Kelas V SD Sari, Melda Puspita; Pratiwi, Ika Ari; Santoso, Denni Agung
JANACITTA Vol. 9 No. 1 (2026): JANACITTA (Journal of Primary and Children’s Education)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/janacitta.v9i1.4973

Abstract

The learning process in elementary schools still faces challenges, including students’ lack of focus, susceptibility to distraction, and low learning motivation among some learners, which impact learning outcomes. This study aims to develop the KAMBURA learning media and analyze its level of validity and practicality in elementary school learning. This research employed a Research and Development (R&D) approach using the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects included expert lecturers, a teacher, and 23 fifth-grade students of SD 1 Mejobo. The instruments used were interview and observation sheets, expert validation sheets covering material, media, and language aspects, as well as practicality questionnaires completed by the teacher and students. Data were analyzed by calculating the percentage of the obtained scores and converting them into validity and practicality criteria. The results showed that the KAMBURA media was categorized as very valid, with percentages of 92% from the material expert, 94% from the media expert, and 91% from the language expert. The practicality test indicated that the media was classified as very practical, with a percentage of 90% from the teacher and 93% from the students. Therefore, the KAMBURA media is feasible and practical for use in elementary school learning. The implications of this study indicate that KAMBURA can serve as a reference for teachers in developing interactive learning media based on Scratch. Abstrak Proses pembelajaran di sekolah dasar masih menghadapi permasalahan berupa kurangnya fokus, mudah terdistraksi, serta rendahnya motivasi belajar sebagian siswa yang berdampak pada hasil belajar. Penelitian ini bertujuan untuk mengembangkan media KAMBURA serta menganalisis tingkat kevalidan dan kepraktisannya dalam pembelajaran di sekolah dasar. Penelitian ini menggunakan pendekatan Research and Development (R&D) dengan model pengembangan ADDIE yang meliputi tahap Analysis, Design, Development, Implementation, dan Evaluation. Subjek penelitian terdiri atas dosen ahli, guru, dan 23 siswa kelas V SD 1 Mejobo. Instrumen yang digunakan meliputi lembar wawancara, observasi, validasi ahli materi, ahli media, dan ahli bahasa, serta angket kepraktisan oleh guru dan siswa. Data dianalisis dengan menghitung persentase skor dan mengonversikannya ke dalam kriteria kevalidan dan kepraktisan. Hasil penelitian menunjukkan bahwa media KAMBURA termasuk kategori sangat valid dengan persentase 92% oleh ahli materi, 94% oleh ahli media, dan 91% oleh ahli bahasa. Uji kepraktisan menunjukkan kategori sangat praktis dengan persentase 90% oleh guru dan 93% oleh siswa. Dengan demikian, media KAMBURA layak dan praktis digunakan dalam pembelajaran sekolah dasar. Implikasi penelitian ini menunjukkan bahwa media KAMBURA dapat dijadikan referensi bagi guru dalam pengembangan media pembelajaran interaktif berbasis scratch.