cover
Contact Name
I KOMANG WISNU BUDI WIJAYA
Contact Email
wisnu.budiwijaya240191@gmail.com
Phone
-
Journal Mail Official
wisnu.budiwijaya240191@gmail.com
Editorial Address
Jalan Nusantara Kubu- Kabupaten Bangli
Location
Kota denpasar,
Bali
INDONESIA
Adi Widya : Jurnal Pendidikan Dasar
ISSN : 25275445     EISSN : 26858312     DOI : https://doi.org/10.25078/aw.v10i2.5824
Core Subject : Education,
Adi Widya: Jurnal Pendidikan Dasar memiiliki ISSN cetak dan ISSN online yang ditetapkan oleh LIPI. ISSN online 2685-8312 ditetapkan dengan SK No. 0005.26858312/JI.3.1/SK.ISSN/2019.08, dan ISSN Cetak 2527-5445 ditetapkan dengan SK No. : 0005.25275445/JI.3.1/SK.ISSN/2016.05. Adi Widya merupakan Jurnal Pendidikan Dasar yang dikelola oleh Jurusan Pendidikan Guru Sekolah Dasar Hindu pada Fakultas Dharma Acarya Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar yang bekerja sama dengan Perkumpulan Dosen dan Pendidik Karakter Seluruh Indonesia (ADDIKSI), diterbitkan oleh Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar Adi Widya merupakan media untuk mempublikasikan hasil penelitian yang berkaitan dengan topik Pendidikan Dasar, seperti pendekatan, metode, model, strategi ataupun kebijakan-kebijakan pada pendidikan dasar. Jurnal ini terbit dua kali dalam setahun, yakni pada bulan April dan Oktober.
Articles 86 Documents
PENGARUH MODEL BLENDED LEARNING TERHADAP HASIL BELAJAR SISWA KELAS III SD NEGERI 1 PEGUYANGAN
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 1 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i1.3557

Abstract

ABSTRAK Penelitian ini bertujuan menganalisis pengaruh model pembelajaran blended learning terhadap hasil belajar siswa kelas III sekolah dasar pada tema 6 (energi dan perubahannya). Jenis penelitian ini adalah quasi experiment dengan rancangan pretest-posttest nonequivalent control group design. Populasi penelitian ini adalah siswa kelas III SD Negeri 1 Peguyangan yang terdistribusi kedalam dua kelas reguler (70 siswa). Sample diambil melalui teknik simple random sampling dan berjumlah dua kelas (70 siswa). Data yang dikumpulkan dalam penelitian ini adalah data tes literasi sains siswa yang diperoleh dari pre-test dan hasil belajar siswa yang diperoleh dari hasil post-test. Data analisis menggunakan statistik deskriptif, ANAKOVA, dan uji LSD. Hasil penelitian menunjukan, bahwa 1) skor rata-rata hasil belajar siswa yang belajar dengan model blended learning berkualifikasi baik (M = 84,00; SD = 6,39) dan siswa yang belajar dengan model pembelajaran konvensional (MPEEK) juga berkualifikasi baik (M = 80,08; SD = 6,24), dan 2) terdapat perbedaan yang signifikan hasil belajar siswa antara siswa yang belajar dengan model blended learning dan model konvensional (MPEEK) (F = 19,676; p<0,05) dan >LSD, sebesar(0,874>0,219). Kata-kata kunci: literasi sains, model pembelajaran blended learning, model pembelajaran konvensional (MPEEK), dan hasil belajar siswa
PENGARUH MODEL PEMBELAJARAN INKUIRI TERBIMBING TERHADAP HASIL BELAJAR IPA PESERTA DIDIK SEKOLAH DASAR KELAS V
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 1 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i1.3669

Abstract

The science learning process obtained in elementary school is not just memorizing concepts to produce a complete understanding, but rather the science concepts are studied and understood well so they are not easily forgotten. This research aims to analyze the influence of the guided inquiry learning model on the science learning outcomes of 5th grade elementary school students. This type of research is quantitative research using a quasi experiments design, namely pretest posttest nonequivalent control group design. The research was carried out at SD Negeri 23 Pemecutan, West Denpasar for six (months) starting from the planning. The population of this study was all 5th grade students at SD Negeri 23 Pemecutan, West Denpasar. The sampling technique in this research used non-probability with saturated sampling to obtain an experimental class and a control class. The data collection technique uses multiple choice type test. The test consists of 20 questions that have been tested for content validity, item validity, reliability test, discrimination test, level of difficulty and effectiveness of distractors. Next, the pretest and posttest results were analyzed using inferential statistics assisted by SPSS 25.0 which includes normality tests, homogeneity tests, and hypothesis testing with the t-test. The results of hypothesis testing via the t-test show that sig.2 tailed is 0.000 < 0.05, which means that H0 is rejected and H1 is accepted, so that a conclusion can be drawn, namely that there is a significant influence of the guided inquiry learning model on the 5th grade students science learning outcomes of SD Negeri 23 Pemecutan, West Denpasar.
ANALISIS KEBUTUHAN GURU TERHADAP MEDIA PEMBELAJARAN VIDEO INTERAKTIF DALAM MUATAN IPA
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 1 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i1.3782

Abstract

This research aims to analyze teachers' needs for interactive video learning media in Natural Sciences (IPA) content in class 6 at SDN 3 Sulahan. The research method used is descriptive qualitative through interview techniques with the class 6 homeroom teacher. The results of the research show that SD N 6 Sulahan has used media in science learning, but it is still simple. In accordance with the results of interviews which stated that there is a great need for media that attracts students' interest in learning, such as interactive video learning media in science learning, which is significant in improving learning and teaching achievement in class 6 at SDN 3 Sulahan.
ANALISIS MANFAAT ASESMEN DIAGNOSTIK PADA SISWA SEKOLAH DASAR
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.3787

Abstract

This research aims to look at the implications and benefits of initial diagnostic assessments in learning, especially at the elementary school level. Assessment is a series of assessments to determine student progress. Diagnostic assessment is a series of assessments in the independent curriculum which aims to identify characteristics, competency conditions, strengths, weaknesses and student learning models. The diagnostic assessment aims to see the initial abilities possessed by students both cognitively and non-cognitively, so that the learning process can be seen and mapped according to the competencies and abilities possessed by the students. Diagnostic assessments have become known and implemented in Indonesia since the implementation of the independent curriculum. The independent curriculum provides opportunities for students to develop more competencies, skills and character without placing demands on learning. The independent curriculum was born after the Covid-19 outbreak. In 2022 the independent curriculum will begin to be implemented in Indonesia in some schools and will begin to be implemented nationally in the new academic year 2024. The aim of the independent curriculum is to catch up with various post-Covid lags and answer the challenges of current developments. It is hoped that the independent curriculum can improve the quality of Indonesia's human resources according to current developments.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBANTUAN GOOGLE SITES UNTUK MATERI GOTONG ROYONG DILINGKUNGAN SEKITARKU MUATAN PENDIDIKAN PANCASILA DI GUGUS VII SEKOLAH DASAR
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.3899

Abstract

: This research aims to produce interactive learning media in the form of learning poetry media assisted by Google Sites for material on Mutual Cooperation in the Environment Around Me in the class V Pancasila Education subject in Gugus VII Buleleng District that is valid and practical. The method used in this research is the Research and Development method with the ADDIE (Analyze Design, Develop, Implement and Evaluate) development design. The ADDIE model is used until the Develop stage. This research also uses a questionnaire to obtain data about the level of validity of learning media. This questionnaire was completed by three experts consisting of material experts, language experts and media experts. The research results show that the learning poetry media assisted by Google Sites obtained a score of 0.90 out of the total scores given by the three experts. The practicality test also used a questionnaire with respondents consisting of 3 fifth grade teachers. The practicality results obtained an average of 0.92 with very high validity. From these results, research and development on learning poetry media assisted by Google Sites for Mutual Cooperation in the Environment Around Me material in Pancasila Education subjects was categorized as very valid, practical and suitable for use.
PENGEMBANGAN E-MODUL PEMBELAJARAN TEMATIK BERBANTUAN CANVA UNTUK PESERTA DIDIK KELAS IV
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.3939

Abstract

This research aims to find out how to develop canva assisted thematic learning e-modules, determine the feasibility of Canva assisted thematic learning e-modules, and determine the response of educators and students to the use of canva assisted thematic learning e-modules. This research is a type of research and development using the ADDIE model. Based on the analysis of the needs of educators and students, it was concluded that students need the e-learning modules that researchers have developed. Canva assisted thematic learning e-modules are validated by media experts and material experts. Thematic learning e-modules were tested on 24 class IV students at SDN 1 Sumber Agung. Thematic learning e-modules are produced through stages, namely analysis, design, development, implementation, and evaluation. The results of validation by material experts were carried out twice, obtaining an overall score of 88% with the criteria "very valid". Meanwhile, the results of validation by media experts which were carried out twice obtained a total score of 85% with the requirement "very valid". The results of the trial from the response questionnaire of 24 class IV students obtained a score of 83.5% which was included in the "very practical" criteria, while the assessment results given by educators obtained an average percentage score of 90% with the "very practical" criteria.
PROBLEM BASED LEARNING DAN MEDIA AUGMENTED REALITY UNTUK MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA SD
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.4067

Abstract

Transformation of the world of education that is integrated with technology is very necessary in learning, a shift in people's lifestyles helps build a new culture. This has shifted many physical activities to online or digital. With this integration, the learning presented will be relevant to students' current circumstances and be able to provide improvements in learning outcomes. The problem solved in the research is the low level of student activity and also student learning outcomes during learning. This is due to the lack of student-centred learning activities and the lack of integration with technology as an attraction for student learning. This has an impact on students' learning patterns which become passive and the need for technological adaptability has not been met. To overcome and as an alternative to solving problems through the application of the Problem Based Learning model and the development of Augmented Reality as an integration of technology in learning. The aim of the research is to describe improving the quality of learning through student activities and analyzing learning outcomes. The research was carried out in four PTK meetings. The research object is 21 class IVB students. The research variables are activities and learning outcomes with the following results: student activity at the first meeting was 80.95%, the criteria for almost all students being very active, meeting 2 at 89.45%, the criteria for all students being active, meeting 3 at 100%, the criteria for all students being very active, and the fourth meeting was 100. The first meeting's student learning completion was 61.90% with the criteria that some students had completed, the second meeting had a score of 80.95% with the criteria that most students had completed, the third meeting was 90.48% with the criteria that almost all students had completed, and the fourth, 100%, in other words, all students achieve learning completeness.
U UPAYA MENINGKATKAN KEMAMPUAN MOTORIK HALUS MENGGUNAKAN 3M (MELIPAT, MENGGUNTING, DAN MENEMPEL) PADA ANAK SEKOLAH DASAR KELAS AWAL: Application of the 3M Technique (Folding, Cutting, and Sticking) to Improve Fine Motor Skills in Early Grade Elementary School Students
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.4271

Abstract

Fine motor skills are different for every child, some are slow and some are developmentally appropriate depending on the child's maturity level. A child's motor skills are considered delayed if they should be able to develop new skills at this age but are not showing any progress. Activities that can be done to improve fine motor skills in early childhood are very diverse, but the most effective activities for improving fine motor skills in early childhood are folding, cutting and cutting, as the activities of applying scissors and cutting are moving can small muscles. such as fingers and hands, as they are used for everyday activities such as writing and drawing. The aim of this research is to improve children's fine motor skills through 3M activities, namely folding, cutting and gluing, because children's fine motor skills need to be developed from an early age to improve hand muscles used in carrying out school Activities are needed. This research uses a qualitative descriptive analysis approach, which is a library research. The conclusion of this research is that the role of the teacher is very important as he acts as a motivator and innovator in the classroom. Therefore, teachers need to develop children's skills, especially eye and hand coordination skills, often referred to as fine motor skills. According to the researchers' observations, learning did not proceed as it should. Elementary school children in the first grades receive less incentive to improve fine motor skills.
KONTRIBUSI KREATIVITAS BELAJAR TERHADAP KETERAMPILAN LITERASI MEMBACA SISWA SEKOLAH DASAR
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.4288

Abstract

Student creativity in learning activities is a very important thing to cultivate from an early age. Learning creativity is thought to have a strong impact on elementary school students' reading literacy skills. The aim of this research is to determine the contribution of learning creativity to the reading literacy skills of class IV students at SD Cluster III, Buleleng District. This research is an ex-post facto research with a Correlation Study Survey design. The population of this study was all students in class IV of SD Cluster III, Buleleng District, totaling 394 students. Meanwhile, the sample for this research was 196. The independent variable in this research was students' learning creativity, while the dependent variable was students' reading literacy skills. Data on students' learning creativity was collected using tests, while data on students' reading literacy skills was collected by studying documents owned by teachers at school. The data analysis method used in this research is quantitative descriptive analysis method and simple regression analysis. Based on the research that has been conducted, it is concluded that there is a significant contribution of learning creativity to students' reading literacy skills with a contribution of 44.1% and an effective contribution of 17%.
Belajar Satuan Ukur Melalui Motif Tenun Sumba Pendekatan Matematika Kontekstual Di SDK Marsudirini Tambolaka
Adi Widya: Jurnal Pendidikan Dasar Vol 9 No 2 (2024): Adi Widya: Jurnal Pendidikan Dasar
Publisher : Universitas Hindu Negeri I Gusti Bagus Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/aw.v9i2.4289

Abstract

Contextual-based mathematics learning is an innovative approach to improving students' understanding, particularly in strengthening critical thinking skills. One implementation of this approach is through the exploration of Sumba woven motifs, which are rich in geometric patterns, to teach measurement concepts at the elementary school level. Sumba woven motifs are utilized as concrete learning media to help students grasp the measurement of length, area, and scale. This approach enables students to connect abstract mathematical concepts with relevant everyday experiences, thereby increasing their interest in learning. Research findings indicate a significant improvement in students' average scores, from 65 in the pretest to 85 in the posttest after applying this method. Moreover, this approach enhances students’ appreciation of local culture, supports cultural preservation, and fosters pride in their regional identity. The primary challenges in implementing this method include a lack of standardized teaching materials and limited time within the formal curriculum. Therefore, teacher training and collaboration between schools and local communities are necessary to enrich teaching resources. Such culture-based approaches not only train students' critical thinking abilities but also bridge formal education with cultural preservation, making it a strategic solution for creating relevant and meaningful learning experiences.