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Contact Name
Eddy Noviana
Contact Email
eddy.noviana@lecturer.unri.ac.id
Phone
+6281365426537
Journal Mail Official
primary@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
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Kota pekanbaru,
Riau
INDONESIA
Primary: Jurnal Pendidikan Guru Sekolah Dasar
Published by Universitas Riau
ISSN : 23031514     EISSN : 25985949     DOI : 10.33578
Core Subject : Education,
Primary: Jurnal Pendidikan Guru Sekolah Dasar (Primary: Journal of Elementary Teacher Education) is a peer-reviewed journal on education and teacher training. This journal encompasses original research articles and review articles.
Articles 1,572 Documents
IMPLEMENTING ONLINE LEARNING IN THE COVID-19 PANDEMIC Ratih Septiani; Murtono; Erik Aditia Ismaya
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8224

Abstract

The purpose of this study was to analyze the preparation of online learning during the pandemic at SD N Panjunan 02 Pati and to analyze the implementation of online learning during the pandemic at SD N Panjunan 02 Pati. This study discussed the plan and implementation of online learning. Online learning referred to teaching students separately from the teachers and the learning was performed through internet and online learning resources according to information and communication technology and the help of sophisticated media. This research was a qualitative descriptive study conducted at SDN Panjunan 02 Pati with the research subjects of students, teachers and parents. The object of this study was online learning in which the data were collected through observation, interviews, and documentation. The data were analyzed through descriptive qualitative data analysis. The results showed that at the planning stage, there were several things that had been prepared for online learning at SDN Panjunan 02, namely objectives, time, strategies, constraints and solutions in planning distance learning. At the implementation stage, there were several things, namely the schedule of online learning activities, how to implement online learning, constraints and solutions for implementing online learning, and the motivation in online learning. From the results of this study, it was concluded that SDN Panjunan 02 has prepared and implemented the learning process well to deal with the current pandemic.
SHAPING THE CHILDREN’S SOCIAL CARING CHARACTERS THROUGH GOBAK SODOR GAME Imro’atul Khoiriyah; Erik Aditia Ismaya; Deka Setiawan
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8015

Abstract

This study aimed to determine the behavior of children aged 6–12 years and to analyze the children’s behavior towards social care character values through playing gobak sodor. The type of this study was qualitative descriptive which involved children aged 6–12 years with low social awareness as the research subjects. Data were collected through observation and interviews. Then, the data were analyzed by using the interactive model analysis technique from Miles and Huberman (data reduction, data presentation, drawing conclusions). The validity was examined by technique and source triangulation. Social care was a behavior or action carried out by individuals consciously towards other individuals so as to create interactions with the wider community. In social life, especially in heterogeneous communities, social care was required by individuals (children). Social care would become learning when interacting with other children. Every interaction trained children to have high social sensitivity towards friends and their environment. Social care for children could be applied through a traditional Indonesian game known as Gobak Sodor. The results showed that there was an increase in the character of social care after playing the traditional game Gobak Sodor. Social attitudes that were very striking were the attitude of responsibility, focus, and tolerance.
IMPLEMENTING PROJECT BASED LEARNING MODEL TO IMPROVE STUDENTS’ CREATIVE THINKING ABILITY IN WATER CYCLE (HYDROLOGY) MATERIAL AT GRADE V ELEMENTARY SCHOOL Feggy Nazua; Nur Aisyah
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8054

Abstract

This study aimed to analyze to what extend project based learning model improved the students’ creative thinking skills in the water cycle material at grade V SDN Sukanagara. The method of this study was a quasi-experimental method, with Nonequivalent Control Group Design. Samples in this study were 30 students in class VA as the experimental class and 30 students in class VB as the control class. The results showed that there were differences in the ability to think creatively based on the assessment data of the essay test between students who learned through Project Based Learning model and students who learned through direct learning model. This was evidenced from the results of the normality test, homogeneity and t-test, namely the sig value = 0.002 with dk = n1 -1 or dk = 30 - 1 = 29, α = 0.05 meaning that 0.002 < 0.05. Then, H0 was rejected, Ha was accepted. There were differences in the ability to think creatively based on product assessment data between students who learned through Project Based Learning model and students who learned through direct learning model. This was evidenced from the results of the normality test, homogeneity and t-test, namely the sig value = 0.046 with dk = n1 -1 or dk = 30 - 1 = 29, α = 0.05 meaning that 0.046 < 0.05. Then, H0 was rejected, Ha was accepted.
THE APPROACH OF EXAMPLES NON EXAMPLES METHOD WITH IMAGE MEDIA TO IMPROVE STUDENTS’ WRITING SKILLS AT GRADE 2 OF SDN 022 HARAPAN BARU INDRAGIRI HILIR Rodiyah
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8492

Abstract

This form of research was a class action study conducted at grade 2 of SDN 022 Harapan Baru Kabupaten Indragiri Hilir conducting in 2 cycles. Cycle I was planning and Cycle II was actions using examples non examples approach with image media. The study subject consisted of 16 grade 2 students. The research instruments were observation sheets and daily test sheets. The purpose of the research was to improve the students’ writing skills at grade 2 of SDN 022 Harapan Baru. The results showed a significant improvement both in terms of teacher’s and students’ learning activities as well as the students' writing skills. The observation of teacher’s activity in the initial data obtained a percentage of 55%. Then, after the reflection of learning, the percentage increased to 85% with good category. The observation of students’ activity in the initial data obtained a percentage of 53% with fairly good category. After the reflection of learning the percentage was 92% with good category. After that, the results of the student's writing ability found an average score of 60 in the preliminary data. After the reflection of learning, the average score was 88. Based on the presentation, it was concluded that examples non examples learning methods using image media improved the students’ writing skills at grade 2 of SDN 022 Harapan Baru.
THE INFLUENCE OF THINK PAIR SHARE TYPE OF COOPERATIVE LEARNING MODEL ON MATHEMATICS PROBLEM SOLVING ABILITY AT GRADE V ELEMENTARY SCHOOL Yana Agustina; Firman; Desyandri
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8220

Abstract

Cooperative learning model that makes students work in groups can solve a problem, one of which is Think Pair Share (TPS). The purpose of using this cooperative learning model was that it enabled students to discuss, assess each other's latest knowledge, and help each other in solving mathematical problems. The purpose of this study was to see the effect of the learning model applied in the experimental class on students' mathematical problem-solving abilities. The type of this research was experimental with a Quasi-Experimental Design. The population of this study were all fifth-grade students of SD Kartika I-10 Padang. The technique used for sampling was Saturated Sampling. The sample in this study was class VB students of SD Kartika I-10 Padang as the experimental class and class VA students of SD Kartika I-10 Padang as the control class. The instrument used was a problem-solving ability test. The collected data were analyzed by using t-test. The results of data analysis obtained tcount = 0.87 and ttable = 1.681 with db = 43 (n1 + n2 – 2 = 23 + 22 – 2 = 43) and a significant level of 5%. Based on the test, tcount < ttable (0.87 < 1.68), so H0 was accepted and H1 was rejected with the conclusion that “TPS Type Cooperative Learning Model did not have a significant influence on mathematical problem-solving ability at Grade V SD Kartika I-10 Padang in the academic year 2019/2020.”
IMPROVING STUDENTS’ READING ABILITY THROUGH COMIC MEDIA AT GRADE 2 OF SDN 031 SEBERANG KECAMATAN TEMBILAHAN Ali Munawar
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8497

Abstract

The purpose of this study was to improve students’ reading ability at grade 2 of SDN 031 Seberang Kecamatan Tembilahan, Indragiri Hilir. The subject of this study were 11 students. This study was class action research aiming to improve the learning process in the classroom. The approach used in this study was comic media to improve reading ability. The results showed that at meeting 1 of cycle I, the percentage of teachers’ activity during learning was 55% with fairly good category. Then, at meeting 4, it increased to 90% with good category. After that, the percentage of students’ learning activities in meeting 1 of cycle I was 53% with fairly good category and at meeting 4, it increased to 92% with good category. The results of students' reading ability after learning reflection on the clarity indicator were scored 3 with moderate category. Then, the word accuracy indicator was scored 4 with high category, and the sound clarity indicator was scored 4 with high category. Judging from the results of the study of students’ reading ability at grade 2 of SDN 031 Seberang, there was a significant increase compared to the data in cycle I. It was proven that the application of comic media to students' reading ability was very effectively applied.
MEDIA INFOGRAFIS SEBAGAI UPAYA MENINGKATKAN KARAKTER PEDULI LINGKUNGAN BAGI GENERASI Z Uswatun Hasanah; Vina Nur Afianah
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 6 (2021): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i6.8420

Abstract

The purpose of this research was to find out the benefits of applying infographics as a tool or media in conducting socialization related to efforts to improve the character of caring for the environment. One of which could be realized by doing recycling activities, mainly from types of plastic waste such as used plastic bottles used as some valuable items that have benefits and can be for sale. MI Tarbiyatul Athfal Lamongan was the subject of the research because the school was one of the schools that have implemented infographics. Qualitative descriptive was the method and approach used. Meanwhile, observation, interviews, and documentation were parts of the data analysis techniques. The observations and interviews became the primary sources in this study which were obtained directly from the school involving the principal and teachers. The results of literature studies or supporting literature were also used as a second source in research. Choosing this infographic was due to several elements, including a clear and easy-to-understand language structure and an attractive design. Thus, it would foster the readers’ interest to read it. The conclusion obtained was one of the tools or media to explain various information that would be boring if presented in long text. It was more effective and efficient if packaged in the form of infographics. In addition to the attractive appearance design, the language used was also short, clear, and easy to understand by readers so that the information to be conveyed was successfully received quickly.
DEVELOPING SCIENCE LITERACY BASED VIDEOSCRIBE LEARNING VIDEOS AT ELEMENTARY SCHOOLS Pipit Pitriyani; Aan Subhan Pamungkas; Trian Pamungkas Alamsyah
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8307

Abstract

Scientific literacy is one of the skills that should be mastered in the 21st century. This scientific literacy can be implemented through learning media. The purpose of this study was to develop a learning video by using a science-based Videoscribe application. The model of development in this study was the five-step ADDIE model of refinement: analysis, design, development, implementation, and evaluation. Based on the validation from language, material, and media experts, the average percentage of the learning videos was 89.7% with the category of “very valid/very worthy.” The experimental stage of the study was carried out in three phases: one-to-one trial, small-group trial, and large-group trial. Students’ response to the science-based Videoscribe learning video in the one-to-one trial obtained a percentage of 100% in the “excellent” category. Students’ response in the small-group trial received an average of 96.25% in the “excellent” category, and students’ responses in the large-group trial received an average of 96.6% in the “excellent” category. Meanwhile, the students’ scientific literacy test results varied in each test. The one-to-one test obtained an average of 66.7% in the “good” category. The small-group test obtained an average of 58.3% in the “fairly good” category. The large-group test obtained an average of 57.3%, also in the “fairly good” category. It was concluded that the scientific literacy–based Videoscribe learning videos were suitable to be used in learning and received a very good response from students. In addition, students’ understanding of scientific literacy material was also quite good.
PENGARUH STRATEGI POW + C- SPACE TERHADAPKETERAMPILAN MENULIS NARASI SISWA KELAS VDI SDN 102 PEKANBARU Otang Kurniaman; Adian Syahputra Nasution; Zariul Antosa
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 6 (2021): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8455

Abstract

This research was motivated by students’ poor writing skills in learning writing skills. This was due to several problems experienced by students, such as students’ lack of knowledge of elements in writing, sentence composing, correct use of words and punctuations, and having difficulty expressing their ideas in a narrative essay. This study aimed to determine the differences and improvements in the pretest and post-test by using the POW + C-SPACE strategy on the narrative writing skills of grade V students of SDN 102 Pekanbaru. This type of research was an experiment with a pre-experimental design method. The sample in this study amounted to 30 students. The data were collected through tests. The research instrument was a test to assess students’ narrative writing skills in Bahasa Indonesia. Based on the research results, a significant increase was obtained between the average class score on the pre-test (pretest), 60.36, and the average class score on the final (post-test) test, 79.9. In the gain index, there was a difference with an average increase of 0.51, namely the medium category.
EFFORTS TO IMPROVE LEARNING ACHIEVEMENT ON SOCIAL SCIENCES SUBJECT BY APPLYING ROLE PLAYING METHOD AT GRADE V OF ELEMENTARY SCHOOL Eufrasia Jeramat; Sufantiara Naming; Valeria Suryani Kurnila; Mikael Nardi
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 4 (2021): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i4.8092

Abstract

This study aimed to improve students’ learning achievement on social science subject at grade V of SD Wae Rii by applying role playing method. The research was conducted in elementary schools Kecamatan Wae Rii Langke Rembong in the academic year 2019/2020. The method was classroom action research design and McTaggart Kemmis consisting of three phases: planning, action and observation stage, and the stage of reflection. The subjects were 30 students at grade V of SD Wae Rii. Data were collected through observation and tests. The instrument of this study were observation sheets and test questions. The results showed that role playing method improved the students’ learning achievement on social science subject at grade V SD Wae Rii. The increase was evident from that many students achieved a minimum completeness criteria (KKM). In pretreatment, 8 students achieved KKM (40%); in cycle I 14 students reached the KKM (70%), in cycle II it increased to 17 students who reached the KKM (85%). Based on data analysis, it was concluded that role playing method improved students’ learning achievement on social science subject at grade V of SD Kecamatan Wae Rii Langke Rembong the Academic Year 2019/2020

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