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INDONESIA
ELINVO (Electronics, Informatics, and Vocational Education)
ISSN : 25806424     EISSN : 24772399     DOI : 10.21831
ELINVO (Electronics, Informatics and Vocational Education) is a peer-reviewed journal that publishes high-quality scientific articles in Indonesian language or English in the form of research results (the main priority) and or review studies in the field of electronics and informatics both in terms of their technological and educational development.
Articles 239 Documents
Development of a Web-Based Information System for Student Leave Permission at Dar Al-Raudhah Islamic Boarding School: ISO Quality Standards Analysis Destiana, Bonita; Priyanto, Priyanto; Irfan, Rahmatul; Khamim, Muhammad Gus; Ridlo, Muhammad Yusuf; Iqbal, Muhammad
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 8 No. 2 (2023): November 2023
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v8i2.66420

Abstract

Dar Al-Raudhah Entrepreneur, Islamic Boarding School, has adopted digital technology by upgrading hardware and software also investing in reliable internet infrastructure. However, this school still faces issues with students' leave permission process due to reliance on manual bookkeeping and Excel, which leads to potential errors. Based on those problems, this research aims to create a web-based student leave permission system called SIPERSAN. The SIPERSAN system was developed with a Waterfall development model, which includes requirements analysis, design, implementation, testing, and deployment. The database is managed with MySQL, and the system is developed using PHP with the Laravel framework. Based on testing results, SIPERSAN has met the ISO 25010 standard for the four aspects: functionality, performance efficiency, reliability, and usability. Regarding functionality, this system has a score of 0.964, indicating it is very eligible. It rates 90% on GTMetrix (Grade B) for performance efficiency with an average loaded time of 2.06 seconds, making it eligible. Regarding reliability, the system is rated as very eligible for success based on evaluations performed with WAPT software. Usability is rated at 75.33%, which is considered eligible. SIPERSAN also received a positive response from users, who felt impacts such as facilitating the processing of student permits, increasing efficiency in managing student permit data, minimizing data errors, and assisting in recording student permits that are organized and systematic.
Implementation of K-Means Clustering in Mapping Teacher Distribution Using Geographic Information System Muttaqin, Khairul; Nurhidayah, Rif'ah; Novianda, Novianda; Ihsan, Ahmad; Sultan, Jumriani; Rifqiyah, Fina
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 1 (2024): Mei 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i1.76884

Abstract

The placement of teachers in Indonesia has not been evenly distributed across several regions due to inaccurate recruitment and placement processes. The quality of education, particularly in rural areas, is negatively impacted by this uneven distribution. Teachers play a crucial role in enhancing education, making it essential to address this issue. This study seeks to equilibrate the allocation of teachers in Langsa City using the K-Means Clustering method based on the number of teachers, students, and study groups at the Madrasah Ibtidaiyah, Madrasah Tsanawiyah, and Madrasah Aliyah levels. The clustering results are then mapped using the Quantum Geographic Information System. The study identifies 20 schools with a shortage of teachers, 7 schools with sufficient teachers, and 3 schools with a surplus. The utilization of the K-Means Clustering method demonstrated a high accuracy rate of 92.8%. The implications of these findings suggest that educational authorities can use the clustering results to strategically address teacher shortages by reallocating teaching resources more effectively, thus potentially improving educational outcomes in underserved areas. Moreover, the GIS mapping offers a practical tool for ongoing monitoring and decision-making regarding teacher distribution.
Assessing the Effect of Project-Based Learning on Managerial Skills in Relation to Student Creativity Falah, Apria Nur Eka; Soeryanto, Soeryanto; Agung, Achmad Imam; Rijanto, Tri; Pramono, Aditya
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.77202

Abstract

Enhancing managerial skills and creativity is crucial for students in technical fields in the rapidly evolving industry. This study explores the impact of project-based learning (PBL) on students' managerial skills and creativity in CNC machining engineering. The research employs a factorial exposure design, focusing on three key variables: project-based learning as the independent variable, managerial skills as the dependent variable, and creativity as a mediating variable. Data were collected using a Likert scale and analyzed through linear regression techniques. The research involved two classes from grade 11 in the machining engineering department of SMK YPI Darussalam 1 Cerme, which engaged in PBL activities. The findings reveal that project-based learning significantly influences students' managerial skills and creativity. While PBL's effect on managerial skills remains substantial, even when creativity is considered a mediating variable, creativity itself does not significantly mediate this relationship. This suggests that while PBL effectively enhances managerial abilities, it also promotes creativity in students, contributing to a richer educational experience. These results highlight the effectiveness of PBL as a pedagogical approach in the CNC machining curriculum. Although creativity does not moderate the relationship between PBL and managerial skills, PBL is valuable in developing both technical skills and creative potential, thus preparing students to meet future industry challenges effectively.
A Machine Learning Approach to Predicting On-Time Graduation in Indonesian Higher Education Pawitra, Mahendra Astu Sanggha; Hung, Hui-Chun; Jati, Handaru
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.77052

Abstract

Graduating on schedule is a critical milestone for students in higher education, serving as a key indicator of both institutional effectiveness and student success. This study uses machine learning techniques to predict on-time graduation in Indonesian higher education. A dataset comprising 133 students from an engineering department over four academic years (2019–2023) was analyzed using the CRISP-DM framework. The research employed nine machine learning models, including Random Forest, Logistic Regression, Neural Networks, etc., to identify key predictors of on-time graduation. The result showed that Random Forest outperformed other models by achieving an accuracy of 85% and an AUC of 0.875. Additionally, the study developed a learning analytics dashboard to visualize predictive insights, offering actionable data for educators and administrators. The system's performance was evaluated based on functionality, usability, efficiency, and reliability as the key intersecting factors from ISO/IEC 25010 and WebQEM frameworks, validating its quality and relevance for practical educational use. The result demonstrated high functionality, efficiency, and reliability, and positive usability feedback was received from both students and educators. The findings highlight the top ten important factors, such as cumulative GPA (CGPA), extracurricular involvement, programming, and social science courses, that predict on-time graduation, providing valuable insights for enhancing student outcomes in Indonesian higher education.
Design and Development of Interactive Moodle using Design Thinking to Support Online Learning Abdillah, Yan Amal; Utami, Ika Qutsiati; Setiyawan, Wahyu Beny Mukti; Pratama, Mochammad Rizal; Afani, Indra Resya; Pramesti, Ari Yohana
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.75255

Abstract

Moodle is an open-source learning management system (LMS) or e-learning platform that is designed to help educators create online courses with various features to facilitate learning. Interest in this research area has increased significantly in recent years, leading to an increasing number of schools employing this LMS. In the early stages of the development process, schools need to gain insights into user needs and generate new ideas for designing and developing interactive LMS. In this light, Design Thinking (DT) is viewed as an important approach. This study aimed to design and develop an online learning system based on Moodle to facilitate online learning for elementary school students. The objectives were to (1) design a system diagram, system architecture, and functional structure for facilitating online learning and (2) develop an interactive LMS using Moodle. The research methodology was conducted following the DT process. An evaluation was made to assess the usability of the system using the Computer System Usability Questionnaire (CSUQ). Across dimensions such as system quality, information quality, and interface quality, scores ranged between 5 and 7, highlighting a positive user perception across various aspects of the evaluation. These findings, therefore, offer practical guidance for educational stakeholders in adopting and promoting Moodle-based LMS.
Development of Electropneumatic Simulation Learning Media based on Virtual Reality for Increasing Students' Competence Skills in Industrial Automation Engineering of Vocational School Sugiarto, Hariyadi; Hatmojo, Yuwono Indro
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.77582

Abstract

This research and development aim to (1) know the development step of Electropneumatic simulation learning media based on Virtual Reality for increasing students' competence skills in Industrial Automation Engineering; (2) create a proper Electropneumatic simulation learning media based on Virtual Reality for increasing students' competence skill in Industrial Automation Engineering; (3) analyze the effectiveness level of Electropneumatic simulation learning media based on Virtual Reality for increasing students' competence skill and response in Industrial Automation Engineering. This research and development used the ADDIE model (Analyze, Design, Develop, Implement, Evaluate). The effectiveness level of virtual reality media was analyzed using n-gain data from the pre-test and post-test enhancement score results. The results of this research and development are as follows: (1) the developed virtual reality media worked well after passing the functional test by using the Black Box testing method; (2) the development of the Virtual Reality learning media received an average score of 87.77% from three media experts and an average score of 88.75% from two subject matter experts. Based on these average scores, virtual reality learning media is categorized as "VERY PROPER" and can be used as a learning medium for practicum; (3) the use of Virtual Reality was effective in increasing students' competence skills and response, based on the hypothesis testing results using a Paired Sample T-test, a Sig. (2-tailed) value of 0.129 > 0.05.The development research encountered several limitations, such as the high cost of Virtual Reality devices, students' unfamiliarity with Virtual Reality technology causing discomfort, and the extended time required for students to become proficient in operating Virtual Reality devices.
A Survey on Software Requirements Engineering in Information Technology Institutions Akbar, Muhammad Tulus; Siregar, Maria Ulfah
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.70862

Abstract

Requirements engineering is a crucial phase in software development. In theory, requirements gathering should follow structured and systematic steps to ensure all requirements are complete, consistent, and clear. However, there is a lack of research in real-world contexts, particularly in small and medium-sized software development organizations, which often face challenges related to human resources, infrastructure, and financial constraints. This study aims to explore the practices of requirements engineering in software development agencies. A qualitative approach was used, employing a narrative (descriptive) research design. Data were gathered through interviews, observations, and documentation from six institutions involved in developing various types of software. The data were then analyzed using Yin's Five Cycle content analysis method, supported by Nvivo 12 software. The findings reveal that the time required for gathering requirements varies between institutions (four institutions take 1 week to 1 month, two take 1 to 3 months, and two take over 3 months). Regarding the analysts' backgrounds, all institutions consider requirements elicitation a critical stage in software development, leading them to hire analysts with IT educational backgrounds, most of whom possess significant work experience. This is further evidenced by the fact that all institutions consider staff experience when forming requirements analysis teams and assigning senior staff to specific roles. There is limited practical variation in the sources of requirements and elicitation techniques. All institutions rely on objectives, domain knowledge, stakeholders, and the operational environment as sources of requirements. As for elicitation techniques, they primarily use interviews, facilitated meetings, and document reviews.
Implementation of Black Box Testing with the Application of Equivalence Partitioning Techniques in the M-Magazine Android Application at Semen Gresik High School Frayudha, Angga Debby; Pande, Ivan Roy; Juwita, Mario Benson
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 1 (2024): Mei 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i1.70382

Abstract

This research aimed to improve the M-Magazine application at Semen Gresik High School to enhance its usability for students and teachers. The study focused on developing a digital platform called "mading" to improve the dissemination of information within educational institutions. The research addressed security issues and limitations associated with physical media by transitioning from traditional wall-mounted magazines to a digital format. The research followed a three-phase approach consisting of preparation, analysis, and implementation, which involved a literature review, data collection, system design, and testing. The resulting digital Magazine system offers a centralized platform for schools to manage and share information. Students can actively contribute by submitting content through the website. The system provides features to sort, filter, and publish information, ensuring timely and relevant updates. The findings demonstrated that the Digital Magazine effectively improves information dissemination in schools by providing better security, accessibility, and efficiency than traditional methods. This technology-powered platform empowers schools and students to share knowledge and stay informed.
Students' Cognitive Load on Computer Programming Instructional Process Using Example-Problem-Based Learning and Problem-Based Learning Instructional Model at Vocational High School Herlambang, Admaja Dwi; Ramadana, Muhammad Rifqy; Wijoyo, Satrio Hadi; Phadung, Muneeroh
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.57882

Abstract

This paper fills an essential gap in applying cognitive load theory in teaching computer programming within vocational settings. It is an important area to consider for improving students' learning processes who intend to enter the rapidly changing technology sector. This study assessed the distinct impacts of the instructional paradigms, specifically Example-Problem-Based Learning (EPBL) and Problem-Based Learning (PBL), on students' cognitive loads upon framing an iterative structure lesson on computer programming. Vocational programming education is chosen for this purpose because vocational education faces unique challenges in integrating practical skills development with theoretical understanding, and programming tasks involve high cognitive demands. In a quasi-experimental design, 68 vocational high school students were assigned to an EPBL (n = 34) and a PBL (n = 34) group. The measurement of ICL was operationalized by RPI, the ECL by ME, and the GCL by LO. The relationship among the various components of the cognitive load was tested using the Spearman correlation test. There are significant differences in the profile of cognitive load between the two groups: the EPBL group was always associated with the lower ECL and higher GCL. In other words, the present study is original because it systematically compares EPBL with PBL in the context of vocational programming education and provides empirical evidence based on instructional design decisions. These findings suggest a further refinement of the CLT within domain-specific contexts and practical guidelines for optimizing instructional strategies in computer programming education in vocational schools.
Evaluation of YOLOv8 Algorithm for Vehicle License Plate Detection System in UNY Integrated Parking Lot Al Matiin, Muhammad Azril Haidar; Arifin, Fatchul
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 9 No. 2 (2024): November 2024
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/elinvo.v9i2.70032

Abstract

The YOLOv8 algorithm for the license plate detection system of vehicles entering the integrated parking lot of Universitas Negeri Yogyakarta (UNY) needs to be evaluated because license plate detection is crucial in integrated parking management to improve the security and efficiency of parking lot usage. YOLOv8, as a deep learning-based object detection algorithm, was chosen to improve the accuracy and speed of detection. This research combines the YOLOv8 approach with a dataset specifically designed for the context of UNY parking lots. The testing process was conducted using the required hardware and software to ensure the algorithm's ability to adapt to the real environment. In addition, the performance of YOLOv8 in detecting vehicle license plates under different vehicle license plate conditions, such as black plates or white plates, was also evaluated. The results show that YOLOv8 is able to provide adequate vehicle license plate detection results. This research contributes to give development result of a vehicle license plate detection system for parking management by utilizing the latest object detection technology, as well as providing an overview of the challenges and solutions for implementation of this algorithm in the specific context of UNY parking lots.