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Fahmy Armanda
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INDONESIA
Bio Ilmi: Jurnal Pendidikan
ISSN : 25034561     EISSN : 25273760     DOI : -
Core Subject : Education,
The issues of these journals include, but not limited to, practices and researches in Biology Education which cover the areas of instruction, learning, teaching methods, pedagogical techniques, curriculum development; programm, syllabus, and materials designs; educational technology, and educational developments in Indonesia and other parts of the world. It provides an academic platform for teachers, lecturers, and researchers to contribute innovative work in the field.
Arjuna Subject : -
Articles 184 Documents
Analysis of Learning Needs for Cell Biology: a Study From the Perspectives of Lecturers and Students in Palangka Raya City Muqor Rama Hasanah; Fathul Zannah; Mohamad Nor Aufa; Gusti Nida Nurkhaliza; Imelda; Fenny
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.28168

Abstract

Cell Biology education at the university level, including in Palangka Raya City, continues to face significant challenges due to the abstract and complex nature of the subject matter. The predominant reliance on conventional teaching methods—such as lectures and static visual aids has proven inadequate in supporting students’ conceptual understanding. This study aims to analyze the learning needs of Cell Biology from the perspectives of both lecturers and students to formulate more adaptive and innovative instructional strategies. A descriptive qualitative approach with a mixed-methods design was employed, involving 9 lecturers and 120 undergraduate students from three higher education institutions in Palangka Raya: Universitas Palangka Raya, Universitas Muhammadiyah Palangkaraya, and IAIN Palangka Raya. Data were collected through questionnaires, semi-structured interviews, and document analysis. The results showed that 72% of students found Cell Biology difficult, particularly on topics such as cellular respiration, membrane transport, and organelle interactions. Most students reported a lack of interactive learning media, while lecturers acknowledged the need for training in the integration of educational technologies. A comparative analysis revealed a clear gap between lecturers’ focus on content delivery and students’ expectations for contextual and visually rich learning experiences. The findings underscore the urgent need to develop technology-enhanced learning strategies such as 3D media, AR/VR tools and to strengthen institutional support to improve Cell Biology education in the local context of Central Kalimantan.
Analysis and Reconstruction of Laboratory Activity Design Digestive System Material Foniman Saragi; Bambang Supriatno; Widi Purwianingsih
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.28270

Abstract

Digestive system material is an essential part of the biology curriculum for Grade XI senior high school. Eventhough the material is critical, many existing LADs fail to facilitate the transformation of students' factual knowledge into conceptual understanding, which limits the development of higher-order thinking skills and scientific reasoning. Therefore, this study is conducted to to analyse and reconstruct Laboratory Activity Design (LAD) on digestive system material in grade XI senior high school to improve the effectiveness of practicum-based learning. The research method used is descriptive with the ANCORB approach (Analyse, Test, Reconstruct, and Create LAD). LAD analysis was conducted using a Vee Diagram developed by Novak and Gowin, including focus questions, objects or events, concepts and theories, data recording and transformation, and knowledge claims. The analysis showed that the initial LAD had several weaknesses, such as unclear focus questions, lack of object identification, and limited concepts. Based on these findings, LAD was reconstructed to be more structured, focusing on the link between theory and practice. The reconstruction results are expected to improve students' conceptual understanding and facilitate the process of scientific knowledge construction effectively in learning the digestive system.
Needs Analysis for The Development of Teaching Materials in High School Rizma Melisa Bonet; Astrid Sri Wahyuni Sumah; Wulandari Saputri
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.28415

Abstract

Teachers facilitate students in understanding the material taught to achieve competence optimally. Making digital teaching materials is needed to achieve the objectives of the 2013 curriculum. The purpose of this study is to analyze the needs of students and teachers for teaching materials needed in schools. This research is descriptive research with the research subjects of X1.4 and X1.9 class students and 3 teachers of SMA 11 Palembang. The research data were obtained from filling out a questionnaire to analyze the initial needs of the type of teaching materials used. The results of the questionnaire analysis stated that the critical thinking skills of students were still low. The teaching materials used so far are textbooks and are considered not to support the learning process. The learning method applied by the teacher is still in the form of assignments, so it has not directed students to problem-solving. In addition to not using a learning model, teachers also have not used learning approaches such as STEAM, which emphasizes learning in aspects of science, technology, engineering, art, and mathematics.  
Peatland Biodiversity Learning through Virtual Reality: a Case Study at Muhammadiyah Palangka Raya University Feni Rosdiani; Kurnia Dewi; Senopi; Murni; Melan Yutiva; Imelda; Fathul Zannah; Rezky Aulianur Syahbana
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.28551

Abstract

Tropical peatland ecosystems are ecologically important yet often neglected in formal biology education due to accessibility and logistical limitations. In Central Kalimantan, where peatland biodiversity is rich but difficult to observe directly, students face challenges in understanding complex ecological interactions and local environmental issues. This study examined the effectiveness of Virtual Reality (VR) as an immersive learning tool to enhance students’ conceptual understanding, engagement, and ecological awareness. A mixed-methods exploratory-descriptive design was employed involving 14 undergraduate students from the Biology Education program at Universitas Muhammadiyah Palangka Raya. Participants interacted with a custom-developed VR module titled “Exploring Peatland Biodiversity” during two guided sessions over two weeks. Data were collected through pre- and post-tests, observation checklists, and focus group discussions (FGDs). Results showed a significant increase in students’ learning outcomes, with average test scores rising from 56.93 (pre-test) to 81.79 (post-test). A paired samples t-test confirmed the improvement as statistically significant (mean difference = 24.86, p < 0.001). Qualitative findings revealed that students perceived the VR module as realistic and emotionally engaging. They demonstrated improved species recognition, understanding of ecological processes, and awareness of threats such as deforestation and peat fires. The study concludes that VR offers an effective solution for biodiversity learning in remote and fragile ecosystems, enhancing both knowledge and environmental concern.
The Effect of Emotional Intelligence on Biology Learning Outcomes of  Class XI Students of State Senior High Schools in Bulukumba Regency Syafira Mei Diva Rahman; Muhiddin Palennari; Hartai Hartati; Firdaus Daud; Nurhayati B
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.29291

Abstract

The background of the research highlights the challenges faced in the education sector, particularly in Indonesia, such as low academic performance and underdeveloped critical thinking skills among students.. This study aims to analyze the effect of emotional intelligence with biology learning outcomes. The population was 1345 class XI students with a sample of 398 students selected by proportional random sampling. The purpose of this study was to analyze the effect of emotional intelligence on the biology learning outcomes of students in class XI of State High School in Bulukumba Regency. The method used in this research is descriptive quantitative method with correlational approach. Data were collected using Likert scale questionnaire distribution to students and multiple choice test questions and data were analyzed using regression analysis. The results of the analysis show that emotional intelligence has a significant influence on learning outcomes with a sig value. 0.000 <0.05 and a contribution of 40%. The influence of emotional intelligence on learning outcomes by 40% shows that this ability has a fairly important role in helping students improve their learning outcomes. Overall, emotional intelligence has a positive, broad and profound influence on students learning outcomes. The ability to manage emotions, build social relationships, and make wise decisions for each individual student can optimize their academic potential so that they can develop into emotionally and intellectually balanced individuals. Therefore, emotional intelligence is an integral part of education to improve the quality of learning and achievement of student learning outcomes.
The Influence of Achievement Motivation and Adversity Intelligence on Students’ Cognitive Learning Outcomes in Biology Farhani Islami; Firdaus Daud; Muhammad Junda; Yusminah Hala; Hartati
Bioilmi: Jurnal Pendidikan Vol. 11 No. 1 (2025): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v11i1.29308

Abstract

The national decline in Biology learning outcomes highlights the need to explore students' internal factors. This study aims to determine the influence of achievement motivation and adversity intelligence on the cognitive Biology learning outcomes of Grade XI students in public senior high schools in Makassar City. This research used a quantitative approach with an ex post facto design and correlational method. A total of 297 students were selected using cluster random sampling from four representative schools. Instruments included questionnaires on achievement motivation and adversity intelligence, as well as a cognitive biology test. Descriptive analysis showed that 35.3% of students had a moderate level of adversity intelligence (mean = 72.82), and 36.4% had a moderate level of achievement motivation (mean = 82.87). Cognitive learning outcomes were also mostly in the moderate category with an average score of 80.19. Inferential analysis indicated that achievement motivation (r = 0.433, p < 0.05) and adversity intelligence (r = 0.416, p < 0.05) had a positive and significant effect on learning outcomes. Simultaneously, both variables contributed 25.9% to cognitive learning outcomes. These findings underscore the importance of strengthening internal psychological aspects to support students' academic success in Biology.
The Effectiveness of Wordwall-Based Teams Games Tournament on Learning Outcomes in the Human Digestive System Renata Simanjuntak; Muhammad Yusuf Nasution
Bioilmi: Jurnal Pendidikan Vol. 12 No. 1 (2026): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v12i1.34808

Abstract

Learning outcomes are one of the important indicators in evaluating the success of the learning process. However, biology learning is still often dominated by conventional methods that tend to reduce student engagement and participation, resulting in less optimal learning outcomes. Therefore, innovative learning models supported by interactive media are needed to improve students’ understanding and learning achievement. This study aimed to determine the effect of the Teams Games Tournament learning model assisted by Wordwall on learning outcomes in the human digestive system topic at SMA Negeri 12 Medan. This study employed a True-experimental method using a pretest–posttest control group design. The research sample consisted of two classes, namely class XI F4 as the control class using conventional learning methods and class XI F7 as the experimental class using the Teams Games Tournament learning model assisted by Wordwall. Sampling was conducted using the simple random sampling technique. Data were collected using a test instrument. The results showed that the average pretest and posttest scores in the experimental class were 44.33 and 84.16, respectively, while those in the control class were 43.16 and 76.50. Based on the results of the Independent Samples t-test, a significance value (p-value) of 0.000 < 0.05 was obtained. Therefore, it can be concluded that the Teams Games Tournament learning model assisted by Wordwall had an effect on students’ learning outcomes in the human digestive system topic at SMA Negeri 12 Medan.
Analysis of the Needs of ADDIE Model Research Methodology Textbooks for Biology Education Students Muhammad Fauzi Romadhan; Hening Widowati; Muhfahroyin Muhfahroyin
Bioilmi: Jurnal Pendidikan Vol. 12 No. 1 (2026): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v12i1.35280

Abstract

This research was motivated by students of the Biology Education Study Program at UIN Raden Fatah Palembang's lack of understanding of development research methodology, particularly the ADDIE research methodology model. This model has great potential in supporting the process of preparing scientific papers and theses, but is not yet fully understood by students of the biology education study program. The purpose of this study was to analyze the level of students' understanding of the ADDIE model, the obstacles faced by students, and identify their needs for an ADDIE research methodology textbook. This study used a descriptive qualitative approach with 30 sixth-semester biology education students who were taking a research methodology course and one lecturer teaching the research methodology course. Data collection techniques were carried out through questionnaires, semi-structured interviews, and observation of Semester Learning Plan documents. The results showed that most students did not fully understand the ADDIE stages and showed minimal interest in implementing it. Students also expressed an urgent need for a research methodology textbook that is contextual and appropriate to the field of biology education, focused on ADDIE and structured. This finding is particularly important given the strategic role of the ADDIE model in educational research and development, which underscores the need to develop context-based learning materials and bridge the gap between theoretical and practical competencies in biology education research.
Development and Expert Validation of Puzzle-Integrated Game-Based Biology E-Media for Human Excretory System Learning Ahla Nur Ainiah; Lilik Mawartiningsih
Bioilmi: Jurnal Pendidikan Vol. 12 No. 1 (2026): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v12i1.35632

Abstract

Biology learning at the junior secondary level often presents challenges due to the abstract nature of physiological concepts, particularly those related to the human excretory system. Conventional instructional approaches frequently fail to actively engage students and support meaningful conceptual understanding. Therefore, this study aimed to develop and validate puzzle-integrated Game-Based Learning (GBL) biology e-media for teaching the human excretory system. This study employed a Research and Development (R&D) approach using the 4D model consisting of Define, Design, Develop, and Disseminate stages, limited to the Develop stage. The developed product was evaluated through expert validation involving four validators using a five-point Likert-scale instrument covering aspects of content relevance and accuracy, presentation, language, visual quality, media simplicity, media presentation, and media integration. The validation data were analyzed using descriptive quantitative techniques supported by qualitative feedback from validators. The results indicated that the developed e-media achieved an overall validity percentage of 87%, categorized as very valid. The highest score was obtained in the visual and graphic quality aspect (88.80%), while the lowest score was found in language clarity (85.80%); however, all assessed aspects remained within the very valid category. These findings suggest that the puzzle-integrated Game-Based Learning biology e-media possesses strong theoretical feasibility and is appropriate for use as a supporting medium in biology learning. Further studies are recommended to examine the practicality and effectiveness of the developed media in real classroom settings.
Creative Thinking and Collaboration Skills through Problem-Oriented Project-Based Learning on the Concept of Biodiversity Indri Yani; Jujun Ratnasari; Sistiana Windyariani
Bioilmi: Jurnal Pendidikan Vol. 12 No. 1 (2026): Bioilmi: Jurnal Pendidikan
Publisher : Program Studi Pendidikan Biologi Fakultas Ilmu Tarbiyah dan Keguruan Universitas Islam Negeri Raden Fatah Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/bioilmi.v12i1.36153

Abstract

Biodiversity is an important topic in biology education; however, challenges remain in the form of low conceptual understanding and a lack of student engagement in the learning process, which results in suboptimal creative thinking abilities and collaboration skills. Problem-Oriented Project-Based Learning (POPBL) is a learning model that integrates authentic problem-solving with projects, thereby having the potential to enhance both of these abilities. This study aims to analyze the effect of POPBL on students’ creative thinking abilities and collaboration skills in the context of biodiversity. The study employed a quasi-experimental method using a nonequivalent control group design. The sample consisted of 43 seventh-grade students from MTs Bina Bangsa Cendekia Sukabumi, selected using purposive sampling and divided into experimental and control groups. Data on creative thinking skills were collected through an essay test and analyzed using N-Gain and the independent samples t-test, while collaboration skills were assessed via an observation sheet and analyzed using quantitative descriptive statistics and a test for differences in means. The results of the study indicate a significant difference in creative thinking abilities between the two classes (Sig. 0.0001), with a greater improvement observed in the experimental class. Students’ collaboration skills were also better in the experimental class. Thus, POPBL is effective in enhancing students’ creative thinking abilities and collaboration skills.