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Optimalisasi Fasilitas dan Ruang dalam Desain Rumah Bajo Inklusif Berbasis AI untuk Mendukung Nelayan Difabel dengan Kearifan Lokal Syah, Andi Al Mustagfir; Setiadi, Ahsan Hidayat; Nahdatunnisa; Tahir, M Arzal
Syntax Literate Jurnal Ilmiah Indonesia
Publisher : Syntax Corporation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36418/syntax-literate.v10i4.58136

Abstract

Rumah tradisional Bajo merupakan warisan budaya yang khas dengan karakteristik adaptif terhadap lingkungan pesisir. Namun, kebutuhan nelayan difabel dalam komunitas Bajo masih belum terakomodasi secara optimal. Studi ini bertujuan untuk merancang model rumah Bajo inklusif yang mengintegrasikan prinsip desain universal dengan kearifan lokal serta teknologi AI, guna meningkatkan kualitas hidup nelayan difabel tanpa menghilangkan nilai-nilai tradisionalnya. Kajian dilakukan melalui metode deskriptif-kualitatif dengan pendekatan partisipatoris, memanfaatkan analisis berbasis AI untuk mengidentifikasi kebutuhan spesifik dan preferensi desain. Hasil penelitian menunjukkan perlunya transformasi desain rumah Bajo, mencakup perbaikan aksesibilitas, pengoptimalan ruang, dan penyediaan fasilitas ramah difabel yang didukung oleh teknologi AI. Studi ini diharapkan menjadi acuan bagi masyarakat pesisir lainnya dalam menciptakan hunian yang lebih inklusif dan berkelanjutan.
Inclusive and Disabled Friendly Pedestrian Path Strategy Nahdatunnisa, Nahdatunnisa; Tahir, M. Arzal; Syah, Andi Al-Mustagfir; Setiadi , Ahsan Hidayat
Indonesian Journal of Interdisciplinary Research in Science and Technology Vol. 2 No. 6 (2024): June 2024
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/marcopolo.v2i6.9858

Abstract

Pedestrian paths are an important aspect for a sustainable city, designed and equipped with supporting infrastructure that will be used by all levels of society. Revitalization of pedestrian paths must prioritize inclusivity and expand its benefits to all levels of society, including people with disabilities. This research aims to analyze the performance of pedestrian paths in urban public green open space areas, by carrying out a simulation process on the available ramps. The method used in this research is the data triangulation method. The results obtained are a model, an optimal pedestrian path development strategy and detailed ramp sizes that can be accessed by people with disabilities with a path slope of 7°, a path height of 25 cm from the road surface, with a minimum width of 150 cm and a slope/slope length of 175 cm.
Optimalisasi Teknologi AI untuk Visualisasi Desain Kawasan Pesisir dalam upaya Pengabdian masyarakat pada Permukiman Bajo di Soropia Ahsan Hidayat; Andi Al Mustagfir; Nahdatunnisa; Tahir, M Arzal; Reksa
Anoa : Jurnal Pengabdian Masyarakat Fakultas Teknik Vol 3 No 02 (2024): Edisi Desember Tahun 2024 ANOA : Jurnal Pengabdian Masyarakat Fakultas Teknik
Publisher : FAKULTAS TEKNIK UMKENDARI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51454/anoa.v3i02.954

Abstract

The traditional Bajo settlement in Soropia, Southeast Sulawesi, represents a cultural heritage that reflects the harmonious relationship between humans and the coastal environment. However, rapid modernization and urbanization have caused morphological transformations in the settlement, risking the loss of local cultural elements. This study aims to develop a settlement design that integrates traditional elements with modern design through Artificial Intelligence (AI). The urgency of this research arises from the pressing need to preserve the Bajo cultural identity, which is threatened by changes in settlement structures, and the lack of visual references that combine cultural elements with innovative design. The main issue faced is the development of settlements that often do not consider the sustainability of local culture. The methodology includes field observations, interviews with the community, literature review, and data visualization using AI technologies such as ChatGPT and Visual Dreaminal. The expected outcome is an AI-based visual guide that can be used for the revitalization of the Bajo settlement, preserving the local cultural identity while meeting the functional needs of the community. This research is expected to contribute to the development of sustainable, culture-based settlement. Keywords: Bajo Settlement, Artificial Intelligence (AI), Cultural Preservation, Sustainable Design, Cultural Identity, Revitalization.