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PENGARUH PERSEPSI MANFAAT, PERSEPSI KEMUDAHAN DAN PERSEPSI RISIKO TERHADAP MINAT MENGGUNAKAN UANG ELEKTRONIK (QRIS) SEBAGAI METODE PEMBAYARAN Gultom, Yossy Juliana Juliana; Gusnardi, Gusnardi; Sari, Filma Alia
Jurnal Pendidikan Ekonomi (JURKAMI) Vol 10, No 2 (2025): JURKAMI
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpe.v10i2.4919

Abstract

This research is motivated by the existence of various problems when using cash for payment transactions in everyday life. Starting when the corona virus attacked during the pandemic among the Indonesian people. And the government's policy is to introduce one of the innovations of digital payment QRIS. The sampling procedure used in this study used Probability Sampling (Proportionate Stratified Random Sampling with a total of 364 respondents from FKIP Universitas Riau. Data collection was carried out by distributing questionnaires via google form. This study aims to determine the Influence of Perceived Benefits, Perceived Convenience and Perceived Risk on Interest in Using Electronic Money (QRIS) as a Payment Method. Based on the results of the study, perceived benefits, perceived convenience and perceived risk have a simultaneous and partial effect on interest in using QRIS. If students feel the benefits, convenience and feel the minimal risk received when using QRIS services, it will encourage them to use QRIS services more strongly.
Development of Multimedia-Based Interactive Module Teaching Materials to Increase Learning Independence Learners Suarmita, Septi; Suarman, Suarman; Gusnardi, Gusnardi
Journal of Education and Learning Research Vol. 2 No. 2 (2025): JOURNAL OF EDUCATION AND LEARNING RESEARCH
Publisher : Global READ Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62208/jelr.2.2.p.141-151

Abstract

This research aims to develop multimedia-based interactive module teaching materials. This research uses the method Research and Development (R&D), a 4D model developed by Thiagarajan, Semmel, and Semmel which includes the definition stage, design stage, development stage and deployment stage. Data was collected from the assessments of 5 experts through expert validation sheets and responses from 38 students through student response questionnaires. Data analysis uses quantitative descriptive techniques. The results of the research show that the interactive module teaching materials are suitable for learning in Basic Accounting subjects from material experts with valid categories and the results of product trials, it is known that the interactive module teaching materials are effective in increasing students' learning independence, especially in the basic accounting equation material in vocational school. The students' positive response to the use of this interactive module teaching material, the majority of students stated that it was useful and at the same time could increase their learning independence, especially in the basic accounting equations material.
The Influence Of Learning Media, Facilities, and Learning Interest on Students Motivation and Economic Learning Outcome At SMA Negeri District Tenayan Raya Maharani, Mira; Gusnardi, Gusnardi; Gimin, Gimin
Jurnal EDUCATIO: Jurnal Pendidikan Indonesia Vol. 9 No. 2 (2023): Jurnal EDUCATIO: Jurnal Pendidikan Indonesia
Publisher : Indonesian Institute for Counseling, Education and Therapy (IICET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/1202323069

Abstract

The method used in this research is quantitative to find out how the relationship between the media used by teachers, facilities, and students' interest in learning with motivation and learning outcomes in economics learning. The data obtained from this study are primary and secondary data. The total population in this study was 423 people with a total sample of 191 students of class X IPS at SMA Negeri 10 Pekanbaru, SMA Negeri 11 Pekanbaru and SMA Negeri 6 Pekanbaru. From the results of the research conducted, it can be seen that Learning Media has a positive relationship to Learning Motivation with a sig value of 0.000 <0.05, Facilities have a positive relationship to Learning Motivation with a Sig value of 0.000 <0.05. Learning interest does not have a positive relationship with learning motivation with a Sig value of 0.198 > 0.05. Learning Media does not have a positive relationship with Learning Outcomes with a Sig value of 0.132 > 0.05. Learning facilities do not have a positive relationship with learning outcomes with a Sig value of 0.783 > 0.05. Interest in learning has a positive relationship to learning outcomes with a Sig value of 0.048 <0.05. Learning Motivation has a positive relationship to Learning Outcomes with a Sig value of 0.047 <0.05. Learning Media has a positive relationship to Ask to Learn with a Sig value of 0.000 <0.05 and Learning Facilities do not have a positive relationship to Learning Outcomes with a Sig value of 0.152 > 0.05.