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RANCANG BANGUN TEMPAT SAMPAH OTOMATIS PADA UNIVERSITAS LABUHANBATU Iwan Purnama; Syaiful Zuhri Harahap; Ali Akbar Ritonga
Jurnal Informatika Vol 8, No 2 (2020): INFORMATIKA
Publisher : Fakultas Sains & Teknologi, Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/informatika.v8i2.1780

Abstract

Sampah merupakan masalah primer yang berakibat tidak baik terhadap lingkungan. Tidak terkontrolnya kondisi tong sapah penuh serta kurangnya kepedulian setiap orang untuk membuang sampah pada tempatnya bahkan mengolah atau mendaur ulang sampah tersebut menjadi salah satu penyebabnya. Mahasiswa merupakan generasi penerus yang memiliki peran penting untuk selalu menjaga lingkungan agar tidak tercemar oleh sampah, sehingga sangat tepat untuk membiasakan menjaga lingkungan dengan membuang sampah pada tempatnya. Hal ini mendorong pelaksana untuk membuat Tong Sampah Pintar yang dapat berperan sebagai pengingat atau pemberi informasi tentang pentingnya menjaga lingkungan kepada mahasiswa di lingkungan Universitas Labuhanbatu. Tong sampah pintar ini dibangun dengan menggunakan sensor-sensor Ultrasonic yang bekerja secara otomatis dengan keluaran otomatis membuka dan menutup tutup tong sampah yang diproses pada Arduino. Dengan sistem yang dibangun diharapkan dapat menjadi sarana edukasi kepada mahasiswa akan pentingnya menjaga lingkungan yang sehat dan membiasakan untuk membuang sampah pada tempatnya dengan daya tarik sistem pada tong sampah pintar.Kata kunci :  Arduino, Tong Sampah, Ultrasonic, Kebersihan
Clusterization Using K-Means Clustering Algorithm In Predicting Student Graduation Time Syaiful Zuhri Harahap; Masrizal
International Journal of Business, Technology and Organizational Behavior (IJBTOB) Vol. 1 No. 6 (2021): December | International Journal of Business, Technology and Organizational Beh
Publisher : Garuda Prestasi Nusantara Consulting

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52218/ijbtob.v1i6.152

Abstract

Education at the college level is a suggestion that students can get a degree in order to have knowledge in the field of computer science. Taking a decision from a BIG DATA for Predicting student graduation time is useful to provide a means of knowing the estimated time of a student's graduation by seeing which students fall into a certain cluster based on the parameters of the Cumulative Achievement Index (GPA) and attendance. It is hoped that it can help the campus and students to predict the graduation rate on time and to improve the reputation for the campus itself and timely graduation for students so that their graduation is not late, besides that the campus can do things that need to be done if they are predicted pass not on time like by making motivation and other things
Design and Development of Mathematics and Basic Indonesian Learning Tools for Early Children Based on Android Masrizal; Syaiful Zuhri Harahap; Musthafa Haris Munandar; Irmayanti; Aisyah Hayati
Jurnal Mantik Vol. 4 No. 3 (2020): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.Vol4.2020.1060.pp2017-2022

Abstract

It is media learning. Using advanced Android smartphones also evolved from manual to digital learning media. However, the rapid development of the era does not shed light on advancing learning methods in the educational institution, as PAUD Kamboja, Tanjung Gadang Sub- District, which still uses manual learning methods today. PAUD Kamboja needs different media to help the learning process, such as using digital media as android applications. Actionscript 3.0 is designed and built using Adobe Flash Professional CS6 software and language. Support is also an android-based AdobeAIR application, used as a drive or runtime.
Design of Online Library Information System at Sei Kamah Village Hall I Musthafa Haris Munandar; Syaiful Zuhri Harahap; Masrizal; Rahma Muti ah; Yeni Syahfutri S
Jurnal Mantik Vol. 4 No. 3 (2020): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.Vol4.2020.1061.pp2023-2027

Abstract

The research results suggest that the collection of books available in Balai Desa Sei Kamah I Library is still insufficient. The book collection only has a ratio of 1:5 compared to the number of users. The utilization rate of book collection by sei kamah I villagers is also low. When in the library, the community, especially among students, is deficient in visits to the library. In one week, the community only 1 or 2 times came to the library and spent less than 1 hour. Library employees and staff have not played a full role in promoting how important a library is. Therefore, researchers created a new idea that the library system that is still manual is made into an Online-based system. The library service becomes better and more enjoyable.
Implementation of C4.5 Agorithm in predicting the timeliness of student graduation (Case Study: Informatics Management Study Program, Labuhanbatu University) Syaiful Zuhri Harahap; Musthafa Haris Munandar; Masrizal; Ibnu Rasyid Munthe; Meidy Putra Panusunan Siregar
Jurnal Mantik Vol. 4 No. 3 (2020): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.Vol4.2020.1064.pp2041-2048

Abstract

The high success rate of college students and the low student failure rate represent the college's standard. College Student loss and its causal causes are interesting subjects for study. Colleges are actually in a very demanding climate. Any college aims to continually develop its management to improve the quality of its education and improve its accreditation. One feature of the college accreditation examination is time graduation. Also, timely graduation is an essential concern because graduation rates are the foundation for its effectiveness. One of the problems that are now the topic of talking about academic failure is students' dropout and graduation. Data mining is a technique of tracing current data to create a model and then using it to recognize other data patterns not contained in the database. One of the techniques used in data mining is the classification methodology using the C4.5 process.
Deployment of Webgis Spread Location Natural Resources of Labuhanbatu Regency Sigit Prasetyo Nugroho; Ibnu Rasyid Munthe; Syaiful Zuhri Harahap
Jurnal Mantik Vol. 5 No. 1 (2021): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.Vol5.2021.1278.pp104-108

Abstract

Natural resources abound in the Labuhanbatu region of North Sumatra. Natural resources are plentiful in the district. The labuhanbatu were unaware of their abundance of natural resources. We will establish dominion over Labuhanbatu's location and abundance of natural resources. Utilizing Geographic Information Systems (or GIS, as it is more commonly known) in an ever-changing internet environment. People are constantly seeking access to data, and the Labuhanbatu community will benefit from GIS (Geographic Information System). Create an interactive map of the subdistrict's natural resources for the benefit of nearby residents. Collecting data in a GIS may or may not be easy. Additionally, horticulture, poultry, plantations, and fisheries are included, as are natural resources that benefit the soil.
Media Pembejaran tentang Hewan Menggunakan Adobe Flash Cs6 Mira Handayani Siregar; Syaiful Zuhri Harahap; Musthafa Haris Munandar; Masrizal; Marnis Nasution; Irmayanti; Rahma Muti Ah; Megawati Pasaribu
Majalah Ilmiah UPI YPTK Vol. 27 (2020) No. 2
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35134/jmi.v27i2.58

Abstract

The Development Of Science And Technology Is So Rapid And Has A Big Influence On The Teaching And Learning Process. The Learning Media Used By The Teacher Has A Major Influence In Increasing Interest And Accelerating Students' Understanding Of The Material Presented By The Teacher. As A Result Of These Technological Advances, Various Applications Began To Appear That Were Made To Assist The Process Of Teaching And Learning Activities, However, There Are Still Many Early Childhood Schools That Have Not Utilized Animation-Based Applications. Animal Recognition Learning Media Uses Adobe Flash Cs6 For Student Learning Facilities, Especially Paud Al-Azis To Help Teachers In Teaching And Learning Activities To Be More Interactive And Fun. This Introduction To Animals Is Made To Increase The Knowledge Of Early Childhood Students In Recognizing Animals And Questions Related To Animals And Starting With Learning Using Animation-Based Applications
ANALISIS MACHINE LEARNING ALGORITMA REGRESI LINEAR UNTUK MEMPREDIKSI SAHAM DI BANK BRI DI BURSA SAHAM INDONESIA Yenni Syahfutri Sipahutar; Ibnu Rasyid Munthe; Syaiful Zuhri Harahap
Jurnal Tekinkom (Teknik Informasi dan Komputer) Vol 6 No 1 (2023)
Publisher : Politeknik Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37600/tekinkom.v6i1.747

Abstract

Stocks are securities that have fluctuating characteristics. Therefore stock predictions are needed to determine stock prices in the future. The data used is actual data obtained from the Indonesian Stock Exchange. This study uses the CRISPDM model and uses the Linear Regression method in processing the data. Data processing is carried out using several techniques, namely manually (exel) and by application testing. The application used is Rapid Miner. And after testing, get the test results of a difference of 0 to 3%. And get a root mean square error (RMSE) value of 62.592. and based on the research, it was decided that the share price on January 4 2021 - December 9 2022 will experience stock price fluctuations in the future with a difference of 0 to 3% from the previous share price.
Perancangan Animasi Game Interaktif Puzzle Hewan Untuk Anak Anak Menggunakan Adobe Flash CS6 Harahap, Syaiful Zuhri; Sitompul, Muhammad Sofyan; Irmayani, Deci
Journal of Computer Science and Information System(JCoInS) Vol 3, No 1: JCoInS | 2022
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2881.977 KB) | DOI: 10.36987/jcoins.v3i1.2971

Abstract

Games in this world contain various types that represent puzzle games, one of the forms of the game that requires accuracy, trains us to concentrate the mind, must collect in compiling the pieces of the puzzle image into pictures that are made and equipped that have educational value. This animal puzzle game is made to introduce animals that are often seen both on television and in pictures or stories to provide knowledge to children.
Perancangan Aplikasi Game Dalam Pengenalan Pancasila Menggunakan Adobe Flash CS6 Cahya, Susilo Tiadi; Harahap, Syaiful Zuhri; Nasution, Marnis; Dar, Muhammad Halmi; Masrizal, Masrizal
Journal of Computer Science and Information System(JCoInS) Vol 1, No 1: JCoInS | 2020
Publisher : Universitas Labuhanbatu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (775.397 KB) | DOI: 10.36987/jcoins.v1i1.1841

Abstract

In this millennial era Citizenship Education is needed in order to guide children in the formation of good character, and foster the spirit of nationalism, mutual respect, tolerance, and also work together with each other, and the author made a Game application in the introduction of pancasila aims to increase the means, as well as the attention of children in knowing the basis of the Indonesian state, and increase knowledge.This Game application is designed using Adobe Flash CS6 software.
Co-Authors Ah, Rahma Muti Aini, Putri Aisyah Hayati Ali Akbar Ritonga Amin, Mhd. Andini, Novira Dwi Andriani, Nur Putri ANTIKA, DEWI Aprilianto, Muhammad Ardiansyah, Rizaldi Bangun, Budianto Cahya, Susilo Tiadi Christoval, Peter Dalimunthe, Annisa Putri Faradilah, Rahma Fatma, Nurul Febriyanti, Ade Eka Hanif, Khairil Hansyah, Praida Harahap, Vivi Nadenia Hasibuan, Mila Nirmala Sari Hasibuan, Muhammad Adlin Hasibuan, Taufik Molid Hidayat Hermika, Eva Ibnu Rasyid Munthe Irmayani, Deci Irmayanti Irmayanti Irmayanti, Irmayanti Irmayati, Irmayati Iwan Purnama Iwan Purnama JP, Gafar Ilyaz Juledi, Angga Putra Juwita Juwita, Juwita Laila Sari Lestari, Putri Anggraini Lianah Lianah, Lianah Listia, Bella Ayu Lubis, Nadira Jannah Adeni M, Nelvi Nurrizqi Marnis Nasution Masrizal Megawati Pasaribu Meidy Putra Panusunan Siregar Melisa Melisa Melyani, Sri Mira Handayani Siregar Mth, Sri Rezky Aprilawati Br Muhammad Halmi Dar Munthe, Ibnu Rasyid Mushtafa Haris Munandar Muti’ah, Rahma Naibaho, Restu Fauzy Nasution, Fahri Emil Afandi Nasution, Fitri Aini Nasution, Intan Baiduri Nasution, Khodijah Nasution, Marnis Novita, Rini Pane, Dinda Nurinayah Panjaitan, Nia Putri Pasaribu, Nova Tresia Patriya, Angga Prayoga Pransiska, Apprillia Yudha Priyanti Priyanti Purba, Mhd. Rafly Putra, Fasdiansyah Putri Lestari, Putri Rafika, Mulya Rahma Muti’ah Ramadan, Ahmad Ramadhani Ramadhani Rambe, Aida Zahrah Hasanati Br Rambe, Nurhayati Rambey, Khiarul Akhyar Ritonga, Akbar Pramuja Ritonga, Ali Akbar Ritonga, Irmayanti SANDI ARDIANSYAH Sari, Kurnia Tika Sigit Prasetyo Nugroho Sihotang, Diko Pradana Sirait, Roby Gusmawan Siregar, Ade Elvi Rizki Siregar, Siti Kholijah Siregar, Siti Wahdina Sitepu, Melda Betaria Sitompul, Muhammad Sofyan Surbakti, M. Aufa Nayaka Fathan Suryadi, Sudi Suryadi, Sudi Syavitri, Tiara Wardani, Syafira Eka Wijaya, Alief Achmad Yeni Syahfutri S Yenni Syahfutri Sipahutar ZURAIDAH ZURAIDAH