Claim Missing Document
Check
Articles

Found 21 Documents
Search

Sistem Pendukung Keputusan Seleksi Penerimaan Mahasiswa Baru KIP Menggunakan Metode SAW Oktari, Dian; Dernata, Jaka; Priyopradono, Bentar; Sumarni, Ade Titin; Rahayu, Novi
INTECOMS: Journal of Information Technology and Computer Science Vol 8 No 1 (2025): INTECOMS: Journal of Information Technology and Computer Science
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/intecoms.v8i1.14009

Abstract

Sistem Pendukung Keputusan (SPK) berperan penting dalam seleksi penerimaan mahasiswa baru Kartu Indonesia Pintar (KIP) di Universitas Prof. Dr. Hazairin, SH. Untuk meningkatkan keadilan dan objektivitas dalam seleksi, dikembangkan sistem SPK berbasis metode Simple Additive Weighting (SAW). Metode ini memungkinkan penilaian calon mahasiswa berdasarkan 8 kriteria seperti kepemilikan kartu kip, status tempat tinggal, orang tua penerima bantuan, prestasi akademik, prestasi non akademik,keterlibatan organisasi , dan hasil wawancara yang kemudian digabungkan untuk menentukan skor akhir menggunakan metode SAW. Hasil implementasi sistem ini menunjukkan bahwa penggunaan metode SAW dapat mempercepat proses seleksi dan meningkatkan objektivitas keputusan. Sistem ini juga mempermudah panitia dalam melakukan evaluasi dan perbandingan antar calon mahasiswa secara lebih sistematis dan transparan. Dengan demikian, sistem ini diharapkan dapat mendukung Universitas Prof. Dr. Hazairin, SH dalam menjalankan proses seleksi yang lebih efisien dan adil dalam pemberian beasiswa KIP.
Use of Augmented Reality (AR) in Mobile Learning for Natural Science Lessons Erwis, Fauzi; Jixiong, Cai; Rahayu, Novi; Raharja, Agung Rachmat; Zebua, Rony Sandra Yofa
Journal of Social Science Utilizing Technology Vol. 2 No. 1 (2024)
Publisher : Yayasan Pendidikan Islam Daarut Thufulah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/jssut.v2i1.784

Abstract

Background. The development of information technology continues to change from time to time, especially Augmented Reality (AR), which has opened up new opportunities in education by introducing more interactive and interesting learning concepts. In the context of Natural Science (Science) lessons, the use of Augmented Reality in Mobile Learning offers the potential to increase students’ understanding of complex concepts through visual and practical-based learning experiences. Purpose. This research aims to determine the use of Augmented Reality in Mobile Learning for learning Natural Sciences. The focus is to assess the impact of using Augmented Reality on understanding Natural Science concepts, learning motivation, and student engagement. Method. The research method used in this research is a quantitative method using a random control experiment where two groups of students are divided randomly, one group uses conventional learning methods while the other group uses the Mobile Learning application with Augmented Reality features. Data was collected through a learning motivation questionnaire. Results. The research results showed that the group that used Augmented Reality in Mobile Learning showed an increase in understanding of Natural Science concepts compared to the control group that used conventional methods. In addition, they also show higher levels of learning motivation and more active involvement in the learning process.   Conclusion. The conclusion of this research is that the use of Augmented Reality in Mobile Learning for learning Natural Sciences has the potential to increase learning effectiveness by providing a more interactive, visual and practical learning experience. The results of this research show that Augmented Reality can be a valuable tool in increasing students’ understanding of Natural Science concepts, as well as motivating them to learn better. Therefore, the integration of Augmented Reality in Mobile Learning can be an effective strategy in improving the quality of Natural Sciences education in this digital era.
Introduction to Cybersecurity for Teachers and Students in Indonesia in the Digital Era (Pengenalan Keamanan Siber bagi Guru dan Siswa di Indonesia di Era Digital) Octiva, Cut Susan; Rahayu, Novi; Laia, Mitranikasih; Suryadi, Dikky; Hakim, Muhammad Lukman
Indonesia Berdaya Vol 6, No 1 (2025)
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.20251004

Abstract

This Community Service (PKM) activity aims to increase cybersecurity literacy among teachers and students as part of efforts to support digital transformation in education. The training was conducted online with an interactive approach, involving 50 participants from various schools in Indonesia. The material includes an introduction to cyber threats, mitigation strategies, and daily digital security practices. The evaluation was done through pre-test and post-test, accompanied by a participant satisfaction questionnaire. The results showed a significant improvement in participants' understanding, with an average score increase of 73%. The level of satisfaction of participants with the training reached the "excellent" category with an average score of 4.75 on a scale of 5. These findings reflect the effectiveness of the designed training methods. However, the limitations of digital infrastructure are the main challenge in implementing activities. This Activity has contributed positively to building cybersecurity awareness and literacy in the education sector. In addition to providing direct benefits to participants, this program is expected to be a model for similar training that supports the sustainable strengthening of digital literacy in Indonesia.Abstrak. Kegiatan Pengabdian Kepada Masyarakat (PKM) ini bertujuan untuk meningkatkan literasi keamanan siber di kalangan guru dan siswa sebagai bagian dari upaya mendukung transformasi digital dalam pendidikan. Pelatihan dilakukan secara daring dengan pendekatan interaktif, melibatkan 50 peserta dari berbagai sekolah di Indonesia. Materi yang diberikan meliputi pengenalan ancaman siber, strategi mitigasi, dan praktik keamanan digital sehari-hari. Evaluasi dilakukan melalui pre-test dan post-test, disertai dengan kuesioner kepuasan peserta. Hasil penelitian menunjukkan adanya peningkatan pemahaman peserta yang signifikan, dengan peningkatan skor rata-rata sebesar 73%. Tingkat kepuasan peserta terhadap pelatihan mencapai kategori “sangat baik” dengan skor rata-rata 4,75 dari skala 5. Temuan ini mencerminkan efektivitas metode pelatihan yang dirancang. Namun, keterbatasan infrastruktur digital menjadi tantangan utama dalam pelaksanaan kegiatan. Kegiatan ini telah memberikan kontribusi positif dalam membangun kesadaran dan literasi keamanan siber di sektor pendidikan. Selain memberikan manfaat langsung kepada peserta, program ini diharapkan dapat menjadi model pelatihan serupa yang mendukung penguatan literasi digital di Indonesia secara berkelanjutan.
Internet of Things (IoT) Integration for Real-Time Monitoring in Smart Cities Fajri, T. Irfan; Rahayu, Novi; Wasiran; Budiman, Yusuf Unggul; Hasti, Novrini
International Journal Software Engineering and Computer Science (IJSECS) Vol. 5 No. 1 (2025): APRIL 2025
Publisher : Lembaga Komunitas Informasi Teknologi Aceh (KITA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijsecs.v5i1.3465

Abstract

The advancement of Internet of Things (IoT) technology has opened great opportunities for the implementation of real-time monitoring systems in supporting smart city management. This research aims to develop an IoT integration model that can monitor various urban aspects, such as traffic management, energy consumption, waste management, and air quality, in an efficient and integrated manner. The model is designed to collect, process, and analyze data from various IoT sensors scattered in urban areas, with a focus on delivering information in an integrated manner. urban areas, with a focus on delivering real-time information to the government and the public. The research methodology includes the development of development of an IoT-based system prototype that integrates hardware and hardware and software with the support of cloud computing architecture for data management. data management.
Integrasi Big Data dan AI untuk Pengambilan Keputusan dalam Smart City Fajri, T. Irfan; Rahayu, Novi; Eldo, Handry; Chrisnawati, Giatika; Shaulita, Rizkia
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 9 No 2 (2025): APRIL-JUNE 2025
Publisher : Lembaga Otonom Lembaga Informasi dan Riset Indonesia (KITA INFO dan RISET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v9i2.3860

Abstract

This research explores the integration of Big Data technology and Artificial Intelligence (AI) in decision-making in the context of Smart City. With the massive growth of data from various sources such as IoT, sensors, and information systems, Big Data is becoming an important foundation for in-depth analysis. Meanwhile, AI provides the ability to process data in real-time, identify patterns, and generate accurate recommendations. This research aims to analyze how the combination of these two technologies can improve efficiency, sustainability, and quality of life in cities. The methods used include literature review and case analysis in several smart cities. The results show that the integration of Big Data and AI can support faster, more precise, and data-driven decision-making, thus encouraging the creation of a smarter and more responsive city.
Internet of Things (IoT) Integration for Real-Time Monitoring in Smart Cities Fajri, T. Irfan; Rahayu, Novi; Wasiran; Budiman, Yusuf Unggul; Hasti, Novrini
International Journal Software Engineering and Computer Science (IJSECS) Vol. 5 No. 1 (2025): APRIL 2025
Publisher : Lembaga Komunitas Informasi Teknologi Aceh (KITA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijsecs.v5i1.3465

Abstract

The advancement of Internet of Things (IoT) technology has opened great opportunities for the implementation of real-time monitoring systems in supporting smart city management. This research aims to develop an IoT integration model that can monitor various urban aspects, such as traffic management, energy consumption, waste management, and air quality, in an efficient and integrated manner. The model is designed to collect, process, and analyze data from various IoT sensors scattered in urban areas, with a focus on delivering information in an integrated manner. urban areas, with a focus on delivering real-time information to the government and the public. The research methodology includes the development of development of an IoT-based system prototype that integrates hardware and hardware and software with the support of cloud computing architecture for data management. data management.
Blockchain-based Identity Management System: Desain dan studi Kemanan Rahayu, Novi
Jurnal Komputer Vol 3 No 1 (2024): Juli-Desember
Publisher : CV. Generasi Insan Rafflesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70963/jk.v3i1.103

Abstract

The Internet of Things (IoT) is a number of devices that can collect and transmit data between sensors without the need for human assistance. However, the security of IoT can be threatened due to its nature that can be accessed from anywhere and at any time. Security gaps have the possibility of being difficult to detect, because they have a variety of patterns. Therefore, a secure model for sending data between sensors is needed. Blockchain is a technology that can answer the three necessary security requirements, namely availability, confidentiality, and integrity. In this research, we try to build an IoT security simulation using blockchain technology, where the security system uses the publicblockchain pattern. The method used in this research is a publicblockchain model that allows users to control applications connected to the emulator pin through smart contracts. This research uses the Ethereum network which is included in the testing network that can be used without any transaction fees that need to be paid. With this research, it is hoped that it can provide solutions to security problems and challenges faced in IoT networks.
Pengembangan Aplikasi Mobile Untuk Pemantauan Kesehatan Mental Menggunakan Flutter Rahayu, Novi
Jurnal Komputer Vol 3 No 1 (2024): Juli-Desember
Publisher : CV. Generasi Insan Rafflesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70963/jk.v3i1.104

Abstract

Healthy living is the desire of every human being. Maintaining health involves disease prevention and continuous physical and mental care. Health parameters such as heart rate, blood oxygen saturation, and body temperature are important indicators of a person's physical and mental condition. Normal heart rate and oxygen levels are essential for efficient heart function, while body temperature can indicate various health conditions. Currently, health checks are usually carried out by visiting health facilities such as hospitals, health centers, and so on, which are considered less effective because they take a lot of time. Although health check tools such as pulse oximeters and digital thermometers are currently available, these tools can only display health information when used and measurement data cannot be saved to a database for long-term monitoring. Therefore, a health monitoring tool is needed that can be used personally to monitor the user's health periodically. In this study, the author developed a mobile health monitoring application using the Dart programming language and the Flutter framework. This application is integrated with the MAX30102 oximeter sensor and the MLX90614 temperature sensor via the Esp32 microcontroller with the Bluetooth Low Energy (BLE) communication protocol. This system allows users to perform personal health checks without disturbing their daily routines, measurement data is displayed in real-time on the application and stored on the server for long-term monitoring. This study successfully developed an IoT mobile application with Esp32 to monitor heart rate, blood oxygen saturation, and body temperature. The blackbox test showed 100% success with a measurement accuracy value of 95.55% for heart rate, 99.01% for oxygen saturation, and 99.269% for body temperature.
Analisis UX pada Aplikasi E-Learning menggunakan Metode SUS (System Usability Scale) Rahayu, Novi
Jurnal Komputer Vol 3 No 2 (2025): Januari- Juni
Publisher : CV. Generasi Insan Rafflesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70963/jk.v3i2.105

Abstract

E-learning has become an essential need in education, especially accelerated by the COVID-19 pandemic. The implementation of online learning systems using Moodle-based Learning Management System (LMS), which requires evaluation to ensure its effectiveness and usability. This study aims to implement the System Usability Scale (SUS) method to measure the level of usability. This evaluation is expected to provide recommendations for improvements to improve the quality of online learning. Based on the existing problems, it explains how to implement the SUS method to measure usability in the e-learning system at UMM. The study was limited to usability evaluation using the SUS method without discussing other aspects such as learning content or other supporting technology infrastructure. The study used the SUS method which involved a questionnaire with 10 questions to assess usability aspects such as learning ability, efficiency, error rate, and user satisfaction. The analysis showed a fairly good level of usability but still needed some technical improvements such as system stability and ease of use. The implementation of the SUS method was effective, providing valuable insights for system improvements to improve the learning experience.
Edukasi dan Pelatihan Penggunaan Teknologi Augmented Reality (AR) dalam Pembelajaran Interaktif di Sekolah Dasar Octiva, Cut Susan; Wahyuningsih, Suluh Sri; Suryadi, Dikky; Rahayu, Novi; Irwan, Dedy
Jurnal Pustaka Dianmas Vol 5, No 1 (2025)
Publisher : Universitas Prof. Dr. Moestopo (Beragama)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32509/dianmas.v5i1.5571

Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk memberikan edukasi dan pelatihan kepada guru-guru Sekolah Dasar mengenai pemanfaatan teknologi Augmented Reality (AR) dalam pembelajaran interaktif. Di era digital saat ini, teknologi AR memiliki potensi besar untuk meningkatkan efektivitas dan daya tarik proses belajar-mengajar, khususnya dalam menyampaikan materi yang bersifat abstrak dan kompleks. Sasaran kegiatan adalah para pendidik di tingkat Sekolah Dasar yang belum familiar atau belum memanfaatkan AR dalam kegiatan belajar-mengajar mereka. Metode pelaksanaan kegiatan meliputi penyampaian materi melalui seminar, demonstrasi langsung penggunaan aplikasi AR, serta praktik langsung pembuatan media pembelajaran berbasis AR menggunakan perangkat mobile dan platform gratis yang mudah diakses. Kegiatan dilaksanakan di SDN 0100462, dengan partisipasi aktif dari guru kelas dan guru mata pelajaran. Hasil dari kegiatan menunjukkan bahwa para peserta mengalami peningkatan pemahaman dan keterampilan dalam mengintegrasikan AR ke dalam pembelajaran. Evaluasi melalui pre-test dan post-test serta kuesioner kepuasan peserta menunjukkan adanya peningkatan signifikan dalam pengetahuan dan minat terhadap implementasi teknologi AR di kelas. Diharapkan kegiatan ini dapat menjadi langkah awal dalam transformasi digital pembelajaran di Sekolah Dasar dan memicu inovasi berkelanjutan dalam metode pengajaran.