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Journal : Didaktika

ANALISIS TOKOH DAN PENOKOHAN DALAM FILM ANIMASI TREASURE TREKKERS Khoriah, Ismatul; Salim, Herli
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (219.713 KB) | DOI: 10.17509/didaktika.v1i3.38126

Abstract

Different abilities of children demanded teachers to be rich in ideas when carrying out learning so that all children can understand learning well. Children’s high interest in watching animated films can be utilized as learning materials. Animated films are expected to make learning more effective for children. In this study, researchers analyzed characters and characterizations in the animated film Treasure Trekkers consisting of the main character, additional characters also characterization of the protagonist and antagonist so can be used as learning material following the material for class 4 sub-theme 1 about telling characters in fiction stories because children face difficulty to tell characters in fiction stories. Treasure Trekkers is one of the animated films that are suitable as learning material. This film tells the story of three explorers who explore the world, on a mission to find the most valuable treasures, namely kindness, and friendship. In this film, children will learn about the characters with various characters they have, so it will be easy for children to tell the characters in fiction stories. The researcher uses a qualitative approach because produces data in the form of a description containing a detailed explanation of the topics discussed in a tested manner, a content analysis method that is to discuss in full the contents of something to be analyzed. Researchers found characters and characterizations in the animated film Treasure Trekkers and describe the message that each character carries aiming to make students easier to achieve basic competencies in telling characters in fiction stories. Students also will learn in an effective and not boring.
Ludo Word King untuk Meningkatkan Kosakata Bahasa Inggris Siswa Sekolah Dasar Hadiyanti, Vidya; Salim, Herli
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (114.293 KB) | DOI: 10.17509/didaktika.v1i1.33681

Abstract

This study aims to produce a product in the form of ludo word king learning media suitable for use in learning English vocabulary in grade IV SDN Gebang Raya 1. The method used is the method of Research and Development. This research is a development research which refers to the model developed by Dick and Carry, namely the ADDIE model which consists of the analysis, design, development, trial and evaluation stages. Data collection techniques in this study using interviews, and questionnaires. The results of this study were the product of Ludo Word King learning media to train the fourth-grade students' English vocabulary skills. The feasibility of the media is measured by validating the practicality and effectiveness of learning material and media. Based on the assessment obtained from the material expert validator, it got an average score of 3.5 and a percentage of 87.5%. The media expert's assessment got an average score of 3.09 and a percentage of 77.4%. Assessment of student responses got an average score of 3.59 and a percentage of 89.7%. Furthermore, from the overall assessment of material experts, media experts, and student responses, they got an average value of 3.39 and a percentage of 84.8%. It can be concluded that the assessment obtained from the overall grade of 'A' or 'Valid' with easy, clear, precise, interesting, consistent information, so that the Ludo Word King learning media does not need revision and the Ludo Word King learning media is suitable to be used to train language vocabulary skills. English as a learning medium for fourth-grade students at SDN Gebang Raya 1.
Teknik ALBA untuk Meningkatkan Kemampuan Membaca dalam Pembelajaran Daring Susanti, Susanti; Salim, Herli
Didaktika Vol 1, No 1 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (180.58 KB) | DOI: 10.17509/didaktika.v1i1.33693

Abstract

This study aimed to determine the effect of using ALBA techniques online learning on students' reading skills. This research method used was quasi-experimental with treatment for the control and experimental classes. Data analysis descriptive and inferential statistics. In descriptive statistics to see the average test, the highest, and lowest scores. Inferential statistics are performed to test for normality, homogeneity, and average difference. The increase in the score was analyzed using a score gain. The results of the data analysis included (1) the increase in the score for the control class of 0.1 is included in the high classification, (2) the experimental class is 0.14 high, and (3) the increase in the post-test for the control and experimental class is 0.12 which is in the high classification. Based on the results of data analysis, it can be concluded that there are differences in the results of the ability test in the control class, experimental class in posttest in the control and experimental class. Learning to read the beginning using the ALBA technique in online learning has a good effect according to the results of interviews. This technique makes it easier for students to accelerate reading primary school students.
Literasi Digital Saat Pandemi Andarini, Firda Aulia; Salim, Herli
Didaktika Vol 1, No 1 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (173.452 KB) | DOI: 10.17509/didaktika.v1i1.34489

Abstract

Entering the pandemic era where learning is carried out online, in tracking every learning process, high digital literacy skills can make it easier for students because digital literacy is predicted to be the main and important foundation in the education sector in the future. The research method used in this study is a descriptive research method which aims to describe and explain how to implement digital literacy in online learning during the current Covid-19 pandemic. Researchers conducted research at the SD Pilot Laboratory UPI Serang, the school was chosen because it had met the researchers' criteria to conduct research, namely fully online learning, being active in online learning, and having ICT (Information and Communication Technology) learning. From the interview data that has been carried out by the researcher, information was obtained that digital literacy at the UPI Serang Pilot Laboratory Elementary School has unknowingly been going well, as evidenced by students who have studied ICT lessons and have carried out online learning quite smoothly. In general, the students of SD Laboratoriaum Pilot UPI Serang have implemented digital literacy well with the fulfillment of four aspects, namely basic literacy skills (reading and writing), background knowledge of information (intellectual level), ICT skills, and attitudes and information (perspectives). Based on the results and discussions that have been presented by the researchers, it can be concluded that digital literacy activities during the Covid-19 pandemic at the UPI Serang Pilot Laboratory Elementary School went quite well and smoothly despite experiencing some difficulties.
Terampil Membaca Dengan Pengajaran Kelancaran Membaca Gaya Credo Wati, Rani Mulia; Salim, Herli
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (234.159 KB) | DOI: 10.17509/didaktika.v1i2.33500

Abstract

In this study, the researcher tried to explain the application of credo-style fluency teaching to improve reading skills of elementary school students, where they have gone through the prefix reading process so that high-grade students should be able to read fluently with understanding. But in reality, after students are tested using the KBPM standard (Correct Words Per Minute), there are still many students who get scores below their class ability level. Respondents in this study were grade 6 elementary school students. This research uses qualitative methods with case studies. The data in this study were obtained through observations made virtually due to the pandemic, interviews with teachers and the Credo team, and documentary studies to see the implementation plan of learning and student outcomes after teaching. The conclusion of this study is the teaching of Credo style fluency is carried out in three stages, namely pre-test, teaching, and post-test. To be able to carry out Credo style teaching, a preliminary test must be carried out to see the students' abilities. All students who took fluency teaching experienced a significant change as seen from the increased KBPM score during the post-test and the student's ability to answer questions during text discussion. Out of a total of 7 students, 4 students managed to advance one level from their pre-teaching ability. It concluded that Credo style was assumed as effective to elementary school.
Permainan Teka-Teki Silang dalam Pembelajaran Bahasa Indonesia Jannah, Shakilla Feshtyani Miftahul; Salim, Herli
Didaktika Vol 1, No 1 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (243.014 KB) | DOI: 10.17509/didaktika.v1i1.34444

Abstract

The Corona Virus pandemic in 2019 is commonly known as Covid-19. Indonesia is one of the countries affected by Covid-19. As a result of the Covid-19 pandemic, researchers encountered obstacles when completing research because they could not go directly to the field. Games are one of the activities that are useful for integrating newly acquired words into word placements by students. Cross Puzzle is a game in which we need to fill in the empty space (in the form of a white box) with letters that form a word based on the directions given horizontally and downwards". The qualitative approach is the approach used by researchers in working on this research. For data needs, researchers perform data processing using data sourced from previous journals and theses. The library research method is the method used by researchers in this study. The research technique used by researchers is literature review. This study aims to determine the process of using crossword puzzles in Indonesian language learning. Based on the literature analysis conducted by the researcher, the first result shows that crossword puzzles have a positive effect on the improvement of students' vocabulary mastery skills in learning Indonesian. The second result, shows that through understanding the vocabulary students get better at reading and students no longer have difficulty reading vocabulary. Based on research data, the word game technique is feasible to implement. This situation shows an increase in student creativity and productivity in language skills including listening, speaking, and writing.
LANGKAH –LANGKAH PENERAPAN SHARED READING METHOD UNTUK PENGAJARAN MEMBACA PERMULAAN DI KELAS II SEKOLAH DASAR Ma'ruf, Leila Maulida; Salim, Herli
Didaktika Vol 2, No 2 (2022): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/didaktika.v2i2.43693

Abstract

Reading is a process carried out and utilized by readers to obtain messages that the writer wants to convey through written language. Reading is one of the four aspects of language skills which is the main door to entry into knowledge. In this study, the process of beginning reading for second grade elementary school students will be explained. The approach taken in this research was qualitative using the Shared Reading method. The qualitative approach was specifically chosen by the researcher to consider the data sources that will be processed and the research methods that will be used through analysis of a document in the form of a learning video. In this research, content analysis was chosen as the method used, where the researcher carried out several stages in processing the data, including selecting the data, then separating and organising the data to be used, then explaining it by describing the data, until making a conclusion at the end. The results of research in video analysis show that there are three stages of learning in reading together, namely exploration, discovery and independence. The following are detailed data findings based on analysis of three learning videos using the Shared Reading method: The first video contains 9 learning steps with 1 exploration activity, 3 discovery activities and 5 independent activities, the second video contains 8 learning steps with 1 exploration activity, 4 discovery activities , and 3 independent activities, then the third video contains 4 learning steps with 2 exploration activities, 1 discovery activity, and an independent activity. Thus, researchers can conclude that beginning reading in class II elementary school students can use the method of reading together through Big Book media.
PENINGKATAN KEMAMPUAN MENYIMAK SISWA DENGAN PENGGUNAAN AUDIO-VISUAL Farkhatun, Leni; Salim, Herli
Didaktika Vol 1, No 4 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/didaktika.v1i4.43366

Abstract

Education is a need where humans as social creatures have the right to obtain education that makes humans more dignified and virtuous. In the process of pursuing education, especially formal education at school, language becomes a medium for transferring knowledge to students both through writing and orally. In conveying thoughts, language skills which include aspects of speaking, listening, writing and reading are mandatory aspects that need to be mastered. In class II of SD Negeri 01 Gendowang, it was found that students' listening learning outcomes were still low. According to the average score resulting from the pre-cycle activities carried out by the researcher, the average score for listening learning was 48.3. This research is aimed at looking at the process of using audio-visuals to improve students' listening skills. Researchers used a qualitative research approach with classroom action research (PTK) methods. The research subjects were class II students at SDN 01 Gendowang, Pemalang Regency. The technique for collecting data was carried out by researchers employing observations carried out in 2 cycles. The results of the two cycles carried out were that students' listening ability increased with the average score for listening learning in cycle I being 72.5 and the average score in listening learning in cycle II being 76.6. This research shows that audio-visual media can improve students' listening skills.
Minat Baca dengan CIRC dan Mind Mapping Faraola, Hala; Salim, Herli
Didaktika Vol 1, No 4 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (197.799 KB) | DOI: 10.17509/didaktika.v1i1.33627

Abstract

The students' low reading interest is a matter of concern. Where reading is the most important thing in learning activities. Therefore, it is necessary to have an appropriate and creative strategy or method so that the expected learning objectives are achieved. CIRC is a learning model that collaborates cooperative reading and writing activities. Combined with the Mind Mapping method which involves student creativity. Based on research in class V SDN Pondokkaso Tonggoh, CIRC and Mind Mapping provide a good stimulus for students' reading interest, especially in Indonesian language learning. The purpose of this study was to determine whether or not the CIRC model and the Mind Mapping method affected reading interest. This research was conducted during the outbreak of the Covid-19 virus, so there are several adjustments in this study. The research conducted was a quasi-experimental study with a nonequivalent control group design. The study population was all students in class V and the sample taken was the VA class which was divided into the experimental class and the control class. The data collection techniques used were pre and post-test, Likert scale questionnaire, and observation. Based on the data collected, it was found that the average experimental class students experienced a significant increase in reading interest, from the initial average of 87.43 to 92.07 while in the control class the initial average of 85.79 became 88.07. At the time of learning, students in the experimental class were calmer than the control class, this made the experimental class get better results.
DAMPAK MEDIA GAMBAR BERSERI TERHADAP PENINGKATAN KETERAMPILAN MENULIS CERITA Hanriana, Vivi Evanti; Salim, Herli
Didaktika Vol 2, No 1 (2022): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/didaktika.v2i1.38178

Abstract

Writing is one of the Indonesian language skills that must be mastered by elementary school students. Writing is a place to be able to communicate between one person and another, writing skills cause students to think deeply, logically, systematically, and scientifically, thus affecting their learning outcomes. Students working and writing someone can express feelings and ideas. Students are expected to master four skills when learning Indonesian, namely:  reading, writing, listening, and speaking. Complete the skills of essay writing does not come naturally or naturally, but still requires a repetitive, intensive process of practice and requires a time-consuming learning stage and a long process. Learning media has a very important role in the process of teaching and learning activities, in addition to efforts to achieve learning, learning media is also very useful in attracting attention and encouraging the student spirit to learn. The study aims to find out how the ether displays changes in narrative writing after using serial visual media. The method used in this research is a qualitative approach with class action research. This study uses data collection methods in the form of periodic tests.   The results of this study are factors that can increase the skill of making a student's story based on good and appropriate indicators of writing skills. In 3 cycles, students' writing skills increased by a percentage of 32%, increased by 57%, then increased by 84%. Through the use of these sequences of images, it is seen that students' narrative writing skills improve. Not only that, students are also trained to write narratives because this process is done over and over again to improve student narrative results.