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Writing Workshop Strategies to Improve Paragraph Writing Skills of English Major Students Dhillon, Bobby Pramjit Singh; Sihombing, Santa R; Siburian, Tria Joys; Sinaga, Yenni Adelina; Hutauruk, Maria Anjelita; Siallagan, Yona Freftyz; Rajagukguk, Arta Jesika
Innovative: Journal Of Social Science Research Vol. 5 No. 1 (2025): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

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Abstract

Studi ini mengeksplorasi strategi efektif untuk melaksanakan lokakarya menulis yang bertujuan meningkatkan keterampilan menulis paragraf bagi mahasiswa jurusan Bahasa Inggris. Mengingat peran penting kemampuan menulis yang kuat dalam keberhasilan akademik dan profesional, lokakarya ini menggabungkan berbagai teknik pedagogis, termasuk pelajaran terstruktur tentang struktur paragraf, sesi umpan balik dari teman sejawat, dan penggunaan alat bantu menulis berbasis teknologi. Melalui aktivitas interaktif, para mahasiswa terlibat dalam proses brainstorming, menulis draf, dan merevisi paragraf, yang mendorong terciptanya lingkungan belajar yang kolaboratif. Lokakarya ini menekankan pentingnya umpan balik konstruktif dan refleksi diri, yang memungkinkan mahasiswa mengidentifikasi dan mengatasi tantangan dalam menulis mereka. Hasil awal menunjukkan peningkatan yang signifikan dalam kepercayaan diri dan keterampilan menulis mahasiswa. Makalah ini bertujuan untuk memberikan tinjauan komprehensif tentang desain, pelaksanaan, dan hasil dari lokakarya tersebut, sehingga memberikan wawasan berharga bagi bidang pendidikan bahasa. Kata Kunci: Lokakarya Menulis, Pengembangan Paragraf, Tingkat Kemampuan Bahasa Inggris, Umpan Balik Teman                                                             Abstract: This study explores effective strategies for conducting writing workshops aimed at enhancing the paragraph writing skills of English major students. Given the critical role that strong writing abilities play in academic and professional success, the workshop incorporates a variety of pedagogical techniques, including structured lessons on paragraph structure, peer feedback sessions, and the use of technology-assisted writing tools. Through interactive activities, students engage in brainstorming, drafting, and revising paragraphs, fostering a collaborative learning environment. The workshop emphasizes the importance of constructive feedback and self-reflection, allowing students to identify and address their writing challenges. Preliminary results indicate significant improvements in students' writing confidence and proficiency. This paper aims to provide a comprehensive overview of the workshop's design, implementation, and outcomes, contributing valuable insights to the field of language education. Keywords: English Language Proficiency, Peer Feedback, Paragraph Development, Writing Workshop
Free Fire Online Game On Language Acquisition Of Children Aged 6-11 Years Old (Psycholinguistics Study) Damanik, Bernieke Anggita Ristia; Siahaan, Mungkap; Dhillon, Bobby Pramjit Singh; Ningrum, Dinda widya Widya
Jurnal Ilmu Sosial Mamangan Vol 14, No 1 (2025): Special Issue
Publisher : LPPM Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/mamangan.v12i3.9461

Abstract

The increasing popularity of online gaming, particularly among children aged 6-11 years old, has raised concerns regarding its potential impact on various aspects of child languange acquisition, including language acquisition. The studied aim to provide an understanding of the relationship between gaming activities and the language learning process. In particular, to provide insight into the potential impact, both positive and negative, of Free Fire online games on children's language acquisition. This research is descriptive qualitative. Data collection techniques used observation method, listening method with basic recording/tapping techniques, and note taking method. The data analysis techniques used are data reduction, data display, and conclusion drawing and verification. the results of the discussion of this research show some positive and negative findings. On the positive side, the children learned English expressions commonly used in the gaming environment, such as “Gloo wall”, “Log-in”, “Bot”, “Low bat”, “Top-up”, “Help”, “Knock”, “By one”, “Lag”, “Done”, “War”, “Jump shot”, “Noob”, “Cheater”, “Damage”, “Fine”, “Join”. They also learn vocabulary in the types of verbs, nouns, adjectives, and adverbs that are directly related to the mechanics and concepts in the Free Fire game. On the negative side, there is exposure to coarse language or swearing in Javanese, such as “asu” and “telek”, which can affect children's language development and behavior. In addition, the emergence of terms such as “noob” and “cheater” may indicate that children are learning unethical behavior in a gaming context.It can be concluded that Free fire online game gave effect on languange acquisition of children 6-11 years old.