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Journal : Pendas : Jurnah Ilmiah Pendidikan Dasar

ADAPTASI GURU TERHADAP PENGGUNAAN PLATFORM MERDEKA BELAJAR (PENELITIAN STUDI KASUS TERHADAP GURU DI SDN CIPAKU 03 KECAMATAN PASEH) Haifarashin, Ridha; Lisnawati, Ai; Asyahidah, Nur Laeli; Sormin, Yeyen; Sutisna, M. Ridwan; Sudarmansyah, Ranu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.21091

Abstract

Penelitian ini membahas adaptasi guru di SDN Cipaku 03 terhadap penggunaan Platform Merdeka Mengajar (PMM) dalam implementasi Kurikulum Merdeka. Metode penelitian yang digunakan adalah kualitatif dengan pendekatan studi kasus, dimana data dikumpulkan melalui wawancara dan observasi. Hasil penelitian menunjukkan bahwa teknologi ini sangat membantu guru muda, namun menjadi tantangan bagi guru senior yang kurang menguasai IT. Selain itu, keterbatasan infrastruktur seperti proyektor dan laptop juga menghambat optimalisasi PMM. Solusi yang diusulkan meliputi pelatihan, pendampingan, serta perbaikan infrastruktur. Dengan kolaborasi guru dan dukungan sekolah, PMM diharapkan meningkatkan kualitas pembelajaran sesuai prinsip Merdeka Belajar. Dukungan dari pihak sekolah, khususnya dari kepala sekolah, terhadap penggunaan PMM di SDN Cipaku 03 mendukung secara penuh.
INTERNALISASI NILAI KARAKTER BUDAYA SUNDA MELALUI IMPLEMENTASI PROJEK PENGUATAN PROFIL PELAJAR PANCASILA BERBASIS PERMAINAN TRADISIONAL Asyahidah, Nur Laeli; Anggraeni Dewi, Dinie; Sudarmansyah, Ranu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.22578

Abstract

This research examines the internalization of Sundanese cultural character values ​​through the implementation of P5 based on traditional games at SDN Cangkuang 02. This research is motivated by concerns about the fading of local culture and the emergence of character problems in schools, such as lack of manners, low level of concern, responsibility and interaction. social, as well as mutual cooperation in group activities. The focus of this research is on traditional Sundanese games such as congklak, bekel, sapintrong, sondah and ucing sumput. This game plays a role in preserving culture and at the same time teaches students character values. This game is considered effective in teaching important values ​​that are in line with the dimensions of the Pancasila Student Profile, namely having noble character, mutual cooperation and creativity. This research method uses descriptive qualitative methods. Data collection was carried out through observation, interviews, questionnaires and documentation of the principal, teachers and grade 4 students of SDN Cangkuang 02. The results of the research show that traditional games can help integrate Sundanese cultural values ​​into the learning process. This not only deepens students' understanding of local culture but also strengthens students' character according to the dimensions of the Pancasila Student Profile. This research is expected to contribute and understand that traditional games can be an effective means of teaching character values ​​to students.