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Penerapan Animasi 3D Layanan Masyarakat Pada Proses E-Tilang Febryyantoro Febryyantoro; Herlina Harahap; Nur Wulan
JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen Vol 2 No 2 (2022): JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen
Publisher : Universitas Muhammadiyah Enrekang

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Abstract

Upaya pemerintah untuk menciptakan arus jalan yang nyaman dan aman tidak bisa diwujudkan tanpa kerjasama dari masyarakat. Namun tidak semua masyarakat mematuhi peraturan yang telah di buat, masyarakat seringkali melanggar peraturan untuk kenyamanan dan kemudahan diri sendiri yang terkadang dapat membahayakan diri sendiri dan orang lain. Maka dari itu pemerintah memberikan sanksi kepada orang-orang yang tidak mematuhi peraturan berlalulintas. Peneliti mencoba melihat pada instruksi yang sudah ada. Peneliti memanfaatkan multimedia yang mempunyai potensi dalam memberikan informasi kepada masyarakat tentang cara kerja proses E-Tilang menggunakan animasi 3D. Panduan pada animasi 3D yang dirancang oleh penulis akan mempermudahkan masyarakat dan memiliki tujuan membantu pihak kepolisian dalam melakukan sosialisasi animasi 3D terhadap E-tilang. Dengan animasi 3D ini dapat diketahui proses kerja dari E-Tilang dan bentuk pelanggaran yang terjadi dengan menggunakan simulasi menarik sehingga masyarakat lebih tertarik dan lebih memahami dengan jelas. Penulis juga membuat kuesioner sebagai evaluasi terhadap pemahaman dalam mematuhi peraturan berlalu lintas.
Peraturan Dalam Melakukan Pengisian Bahan Bakar Minyak Pada SPBU Berbasis Animasi 3D Sumi Khairani; Nur Wulan; Bela Hafizil
SNASTIKOM Vol. 1 No. 01 (2022): SEMINAR NASIONAL TEKNOLOGI INFORMASI & KOMUNIKASI (SNASTIKOM) 2022
Publisher : Unit Pengelola Jurnal Universitas Harapan Medan

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Abstract

Fuel Oil (BBM) is a commodity that plays a very important role in all economic activities, especially as a motorvehicle fuel. Along with technological developments in the automotive world, there is an increase in the numberof motorized vehicles every year. Indirectly there is an increase in the consumption of fuel oil. And from thisphenomenon there is an idea to educate the public about the regulations for refueling at gas stations using 3Danimation, to convey interesting information in such a way that the public and children can more easily understandthe regulations for refueling at gas stations. Starting from the ban on smoking or lighting a fire, using asmartphone, taking pictures in the filling dispenser area, the prohibition on starting the engine while still refueling,and compliance in the queue. In order to make gas stations more effective in conveying and implementingregulations for refueling at gas stations. The approach used is by making direct observations of the manual systemand recording carefully and systematically to collect data, in order to obtain the required information. As well asanalyzing the data and summarizing it so that it can draw conclusions that are used as benchmarks for making thesystem. And in making this 3D animation, several applications are used such as Blender, Hitfilm and Voicesove
Optimasi Algoritma AES Dengan Implementasi Parallel Dalam Pengamanan Data Digital Nur Wulan; Siti Sundari; Rapna Dewi
SNASTIKOM Vol. 1 No. 01 (2022): SEMINAR NASIONAL TEKNOLOGI INFORMASI & KOMUNIKASI (SNASTIKOM) 2022
Publisher : Unit Pengelola Jurnal Universitas Harapan Medan

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Abstract

Digital data security is the protection of private data to prevent unwanted access to computer databases or websites. In this study, cryptographic techniques are used which is a way to enter data. Why data needs to bedigital, it can prevent potential loss, reduce data risk, and reduce crime. In this study, we will optimize the AESalgorithm, the AES algorithm has a linear speed, where the greater the number of N blocks to be executed, thehigher the execution time. The design in this study uses a unified modeling language and mysql as a database. Thepurpose of this study is to implement the parallel AES algorithm for the encryption and decryption process ofdigital data and analyze and provide recommendations for the algorithm that will be used in the future byconsidering the comparison results obtained.
Tourism Service Marketing Process Nur Wulan
Neo Journal of economy and social humanities Vol 1 No 1 (2022): Neo Journal of Economy and Social Humanities, March 2022
Publisher : International Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (116.96 KB) | DOI: 10.56403/nejesh.v1i1.4

Abstract

The purpose of this study is to find out how the marketing process for tourism services is, to find out what obstacles can hinder the marketing process for tourism services, to find out what solutions are being carried out in overcoming obstacles in the marketing process for tourism services. The research methodology used is descriptive qualitative which aims to describe the conditions and analyze the marketing process of tourism services. In this study, data related to the author's study are sourced from library studies, field studies, and documentation techniques. The results of research on the marketing process of tourism services, the authors can conclude that to understand the products offered to the customer, the company is obliged to provide training on product knowledge to freelance officers. Lack of anticipating price competition at the same level of tourism service class. The distribution of brochures and website updates has not been carried out properly so that customers are less aware of the existence of the tourism travel agency.
Media Interaktif Pembelajaran Tapak Suci Berbasis Android Menggunakan Metode Game Development Life Cycle Vinirezkie Andaraputri; Haida Dafitri; Nur Wulan
JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen Vol 3 No 2 (2023): JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen
Publisher : Universitas Muhammadiyah Enrekang

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Abstract

Tujuan dari penelitian ini adalah Memberikan informasi terkait seni bela diri tapak suci bagi masyarakat umum, Memberikan daya tarik untuk melakukan pembelajaran terhadap seni bela diri tapak suci, Menghasilkan sebuah aplikasi berbasis android tentang seni bela diri tapak suci. Pada penelitian ini penulis menggunakan diagram unified modelling language untuk memberikan proses kerja untuk media interaktif pembelajaran tapak suci berbasis android menggunakan metode system development life cycle. Hasil dari penelitian ini menunjukkan Pada media interaktif yang implementasikan dapat bermanfaat terhadap komunitas tapak suci, murid dan masyarakat. Menghasilkan sebuah aplikasi yang dapat digunakan sebagai pembelajaran tentang silat tapak suci.
Pembuatan Media Pembelajaran Interaktif Berbasis Articulate Storyline 3 Pada Mata Pelajaran Geometri: Balok, Segi Empat, Kubus dan Persegi Panjang Fikriyansyah Fikriyansyah; Ummul Khair; Nur Wulan
JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen Vol 3 No 2 (2023): JIKEM: Jurnal Ilmu Komputer, Ekonomi dan Manajemen
Publisher : Universitas Muhammadiyah Enrekang

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Abstract

In this day and age computer technology is developing very rapidly, and can be used as a solution to convey or provide information. One of the computer technologies to convey information is interactive learning media. At this time the teacher still has problems adjusting the time and delivery of materials, and also still using blackboards and markers and textbooks in learning. Therefore, the researcher will create interactive learning media based on articulation storyline 3. In the media, articulation storyline 3 is html5 based, which can be run on various devices such as laptops, tablets, and smartphones. The purpose of the researchers in making this research was to help teachers and students in time efficiency in the learning process and to increase students' interest in learning.
Analisis Implementasi Laravel 9 Pada Website E-Book Dalam Mengatasi N+1 Problem Serta Penyerangan Csrf dan Xss M. Mahdi Maulana Lubis; Tommy; Divi Handoko; Nur Wulan
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 2 No. 1 (2023): Januari 2023
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v2i1.46

Abstract

In the current digital era, the use of websites is increasing rapidly, people like everything that is instant, even in terms of reading books, they prefer to read e-books rather than reading books conventionally. Therefore we need a website that is able to process data quickly so that readers will not wait long when they want to find the book or journal they want. In addition, the website also stores data for readers and stores it, but there are lots of irresponsible people who use their data illegally, so further security is needed for the convenience of readers, therefore researchers will analyze the solution to website security problems from xss attacks. and csrf and N+1 problems using Laravel whether it has an effect on the e-book website or not at all
Perancangan Film Animasi Pendek Sebagai Media Promosi  (Studi Kasus Rudang Hotel and Resort) Surya; Yunita Sari Siregar; Nur Wulan
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 2 No. 2 (2023): Mei 2023
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v2i2.52

Abstract

The massive development of the animation world since the 2000s shows that local animation has not been able to compete with the existence of foreign animation. The development of information technology encourages the birth of promotional media that are increasingly attractive, creative, and innovative, such as promotional media in the form of animation. This research was conducted by designing an animated promotional video for hotels and resorts. In making animated promotional videos for Rudang Hotels and Resorts using the Adobe Animate application, researchers used UML (Unified Modeling Language), namely use case diagrams and activity diagrams. In designing animation there are 3 stages that must be done, namely the Pre-Production Stage, Production Stage and Post-Production Stage. Animated advertisements about Rudang Hotels and Resorts using Adobe Animate software and made into 2-dimensional animation. The design of promotional advertisements about Rudang Hotels and Resorts consists of text, studio, animation, and sound designs to invite the public to know more about Hotels and Resorts. With this promotional advertisement, it is hoped that hotels and resorts will benefit by attracting public attention. As a recommendation, for readers, I hope this thesis can be a reference for the design of promotional advertisements. This thesis includes the design and analysis of systems for making promotional advertisements. Rudang Hotels and Resorts can take advantage of this promotional advertisement as well as possible.
PELATIHAN Pemasaran Digital Dasar DALAM UPAYA PERCEPATAN PENGEMBANGAN UMKM di SMK ASGA MANDIRI Ari Usman; Fitri Annisah lubis, Yessi; Dedy Irwan; Liza Fitriana; Yuyun Dwi Lestari; Sarudin; Arief Budiman; Dodi Siregar; Edy Rahman Syahputra; Nur Wulan; Divi Handoko
Jurnal Pengabdian Masyarakat Vol. 2 No. 2 (2023): Desember 2023
Publisher : Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/japamas.v2i2.91

Abstract

Training for teachers and MSMEs at Asga Mandiri Vocational School with the theme Basic Digital Marketing was carried out to increase teachers' and MSMEs' understanding of basic digital marketing. The methodology used in this service is to present material regarding basic digital marketing. Next, provide a tutorial to the participants and evaluate how they understand the material that has been tutorialized using digital platforms such as Google Business and WhatsApp Business. The evaluation results of this activity show that the training is effective in increasing the understanding of teachers and MSMEs so that it can be used as a medium in the business development process, for promotion and product sales. Basic digital marketing training is very important for teachers and MSMEs because it can improve their ability to carry out marketing activities via digital platforms.
Implementing the Independent Learning Curriculum on Student Learning Motivation in Fashoin Dependent Classes Rika Riwayani; Hamidah Suryani; Nur Wulan
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 8 No. 3 (2024): October
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v8i3.86479

Abstract

In the world of education, the curriculum has an important role in determining the direction and quality of learning experienced by students. The implementation of an independent learning curriculum designed to increase student involvement and responsibility in the learning process. This research is ex-post facto research with a quantitative type of research. This research aims to determine the description of the implementation of the Independent Learning Curriculum in the Fashion Department and the Learning Motivation of Students in the Fashion Department. This type of research is ex-po facto. The population in this study were class X and XI students majoring in fashion design. The sampling technique uses a population sample method where if the population is less than 100 then the entire population becomes the sample, namely a sample size of 50 students. The data collection techniques used are observation, documentation and questionnaires. The analysis techniques used are descriptive statistical analysis and inferential analysis. The results of the research show a picture of the implementation of the independent learning curriculum majoring in fashion design with a percentage of 34% or 17 students who produced an interval of 40-43 which was categorized as moderate; and Description of the learning motivation of students majoring in fashion design with a percentage of 32% or 16 students who produced the highest interval of 43-46 which was in the high category. If the implementation of an independent learning curriculum is proven to be effective in increasing motivation, the implication for the world of education is that there will be a push to implement a more flexible and adaptive approach in various practice-oriented classes.