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The Potential of Interactive Teaching Materials of Natural Science Practicum Courses in Elementary School by Distance Learning Budiastra, A.A. Ketut; Ichwan, Ichwan; Kadarisman, Kadarisman; Casmat, Memet; Erlina, Nia
Jurnal Basicedu Vol. 6 No. 3 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i3.2760

Abstract

Distance learning is not new to education, but it requires more dedication and initiative than the implementation of conventional education. Distance learning in lectures is the implementation of learning when students and lecturers cannot attend face to face at the same time in the campus lecture hall. One of the efforts to implement distance learning is to use interactive literacy activities. This study aims to examine that this era has implications for Indonesia as a country that wants to become a developed country, especially in education. This type of research is descriptive research in the literature. The results of the description discuss (1) Efforts to adapt natural science practicum learning according to the times; (2) Provision of teaching materials to support the tutorial interaction process in natural science practicum activities; and (3) Students' readiness in implementing natural science practicum in distance learning. This study highlights several theoretical and empirical contributions. It provides recommendations that the implementation of remote practicum through digital media and the use of materials available in the surrounding environment need interactive instruction support to support student practicum competencies
Peningkatan Keterampilan Menulis Siswa yang Memiliki Gaya Belajar Visual dan Kinestetik Melalui Model Pembelajaran CIRC dan RADEC Waruwu, Adikia; Budiastra, A. A. Ketut; Zakirman, Zakirman
Jurnal KIBASP (Kajian Bahasa, Sastra dan Pengajaran) Vol 8 No 1 (2024): Jurnal KIBASP (Kajian Bahasa, Sastra dan Pengajaran)
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/kibasp.v8i1.12564

Abstract

Tujuan penelitian ini untuk mengetahui perbedaan antara model CIRC dan RADEC terhadap keterampilan menulis siswa, mengetahui perbedaan gaya belajar siswa terhadap keterampilan menulis siswa, mengetahui interaksi antara model CIRC dan RADEC dan gaya belajar siswa terhadap keterampilan menulis siswa. Sampel penelitian berjumlah 103 siswa. Metode penelitian yang digunakan adalah kuantitatif dengan Teknik analisis Anova Dua Arah, data diolah menggunakan SPSS versi 25. Hasil penelitian menunjukkan bahwa terdapat perbedaan antara model CIRC dan RADEC, dimana model RADEC lebih efektif dalam meningkatkan keterampilan menulis siswa dibandingkan dengan model pembelajaran CIRC, tidak terdapat perbedaan yang signifikan antara gaya belajar kinestetik dan visual dalam meningkatkan keterampilan menulis siswa, terdapat interaksi antara model pembelajaran dan gaya belajar siswa dalam meningkatkan keterampilan menulis siswa. Simpulan dari penelitian adalah Model RADEC terbukti lebih efektif dibandingkan dengan CIRC dalam meningkatkan keterampilan menulis siswa, terutama dalam menulis pantun, meskipun perbedaan gaya belajar kinestetik dan visual kurang berbeda secara signifikan, namun penting bagi guru untuk memahami dan mengakomodasi gaya belajar siswa guna menciptakan lingkungan belajar yang inklusif, karena kombinasi antara model pembelajran RADEC dengan gaya belajar kinestetik dapat memberikan hasil yang lebih optimal terhadap keterampilan menulis siswa. Kata Kunci: Gaya Belajar Kinestetik dan Visual, Keterampilan Menulis, Model Pembelajaran CIRC dan RADEC
Strengthening Digital Literacy for Community-Based Marine Tourism Development on Untung Jawa Island, Thousand Islands Zulfikri; Budiastra, A. A. Ketut; Ichwan; Setyawan, Danang Budi; Mudayat; Syaikhu, Ahmad
Unram Journal of Community Service Vol. 6 No. 4 (2025): December: In Progress
Publisher : Pascasarjana Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/ujcs.v6i4.1279

Abstract

Untung Jawa Island in the Thousand Islands has excellent potential for developing family-based marine tourism, including beaches, mangrove ecotourism, and fishing activities that are attractive to both local and international tourists. However, the low digital literacy of the community is a significant obstacle to optimizing tourism promotion and boosting the local economy. This condition leads to the community's dependence on external agents and limits the competitiveness of Untung Jawa Island as a tourist destination compared to other tourist islands in the Thousand Islands. Therefore, this Community Service activity aims to enhance the digital literacy capacity of tourism managers, fishermen, and local artisans through training on creating promotional content, utilizing social media, and managing sustainable family tourism packages. The implementation method uses a participatory approach, including coordination, training, mentoring, and evaluation stages. The activity intervention also includes the installation of eight fish aggregating devices (FADs) as family-friendly fishing spots and a means of restoring fish habitats degraded due to coral reef damage. The results of the activity show an improvement in participants' skills in creating digital content (photos, videos, and promotional narratives), the formation of a local creative group called Digital Ranger, and increased community involvement in online tourism promotion. In conclusion, the synergy between physical innovation through the development of marine tourism facilities and the strengthening of digital literacy can empower communities in managing tourism destinations. The novelty of this activity lies in the integration between the installation of artificial reefs as an ecotourism innovation and community-based digital literacy training, making Untung Jawa Island a model for developing competitive and sustainable coastal digital tourism villages.